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So the game Dual Universe messed up permissions on some of their dev objects, and gave the players Voxel Build permissions to the markets.
Players of course hit B at some point or another and found out they could enter build mode, so they obviously heisted everything.
Turns out market orders weren't part of a "database", but instead part of the market object's meta data tag somehow so all data for a regional market is now just gone
https://board.dualthegame.com/index.php?/topic/21113-%E2%80%9Cmarketplace-heist
https://www.reddit.com/r/DualUniverse/comments/jdwdsl/so_this_happened_the_ultimate_heist/
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
Comments
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I read the replies on the linked threads and the game is better off without the "help" of such players.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Owner vs Guest.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Exposing critical flaws is helpful during development. Exploiting critical flaws once discovered is not.
Using exploits at any time invites a ban. And players take their chances if using exploits.
Looks like the game dev's found an issue and fixed it and took the proper actions.
The bug was shown to the devs the within hours of them moving the markets (that Friday and Saturday early). There are pictures of people with tickets, DMs, and attempting to let the GMs know. It was not until Monday that a player actually stole the market, which is an amazing level of restraint from a Sandbox game community (and a community that the devs are encouraging to be like EVE players).
The devs are actually utterly incompetent at responding to exploit bugs and players trying to report them. For instance I've been sitting on a item teleportation bug for 27 days (in a game where travel times are 6 hours, or an Hour/two in warp fuel grind that is a major exploit). GMs literally just tell you to write a ticket (27 days old), when you give the ticket number just get told "thanks". Leaving the exploit ticket to rot in their ticket system.
Practice doesn't make perfect, practice makes permanent.
"At one point technology meant making tech that could get to the moon, now it means making tech that could get you a taxi."
Philosophy of MMO Game Design
Philosophy of MMO Game Design
It's kind of hilarious watching him display his NPD daily and so proudly,
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Stick to LoLs.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Yep, as expected you cannot backup anything you say...just retort to usual personal invections.
Looks like something you are doing yourself, doesn’t it? Stick to LoLs, its what you understand.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Software object..."when the object is destroyed"...hahaha
Let me just quote myself from last time I called you out and said you were a one trick pony. Time for a new trick G.
Stick to LoLs.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Philosophy of MMO Game Design
https://board.dualthegame.com/index.php?/topic/21113-“marketplace-heist”-response/page/18/&tab=comments#comment-146490
...alternative explanation is the devs are incompetent, clueless clowns building a game with a shitty code and some real architectural issues , storing "critical game data in object metadata instead of a database" (trololololol).
Make your pick ;-P
If a mistake with RDMS during legit copying means RDMS thieves are abusing a duplication bug, that means RDMS thieves have no way of knowing if player stuff is suffering from a similar duplication bug or not.
Regardless of whether Novaquard was justified in their ban, their attempts to dig themselves out of PR hole just created a future PR mineshaft for them to fall into.
EDIT: I think they should just update their rules after an argument like this and make them better. Clarifying how they're already good enough is not going to improve their game nor make them more popular.
...yeah, pity you don't comprehend the content of the link nor context of the post you reply to.
Don't make yourself look like (another) stupid...
The duping was mentioned to clarify how the elevated rights to structure were granted. The abuse has NOTHING to do with duping.
Whether you understand the mechanics of the bug is irrelevant, the exploitation comes from abusing those elevated rights - you are not supposed to interact with NPC(NQ) structures same way as you are with other entities.
One must be truly a moron to think or even somehow attempting to justify manipulations with structures you are not supposed to interact with same way as player made contructs in the first place, not to say taking it even further and entirely remove them from the game and/or taking their parts for themselves.
ffs...