That god-awful cocky swagger walk the dev's have their npc's do. So exaggerated, so out of place in most of the scenarios. Just shoot me now. And not just Dragon Age... it is a company-wide design problem. I fart in their general direction.
You've got to have swagger guys and you've got have to have attitude girls, it is part of being a hero or heroine. But all the NPC's? No, that's a bit much.
This word 'swagger' always brings up the memory of me trying to skulk in to a lecture late and the lecturer looking up and saying "ahh so glad you decided to swagger in and join us", I was so humiliated when everyone turned to see who it was.
The only thing I didn't like about the Dragon Age Games was the last one as there was just too much mmorpg collecting nonsense. Never even finished though I'm going to try again and see if I can power through it.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
When I first played DA:O, the first "thing" that popped out to me was...
...some developer figured how to make nice blood splatter patterns...
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
The only thing I didn't like about the Dragon Age Games was the last one as there was just too much mmorpg collecting nonsense. Never even finished though I'm going to try again and see if I can power through it.
Yeah the collections stuff was very annoying but also totally unnecessary. It took some doing because I lean toward being a completionist, but once I forced myself to ignore those shards and astralariums I enjoyed it much more. The payoff of shard hunting or astralarium connect the dots puzzles was just some extra hidden loot so ignoring those doesn't really hurt you.
It's also, IMO, meant to be played in action mode not like the pause and issue commands cRPG that DA 1 and 2 were. 99% of the time I played it just doing my own thing pausing it only in an emergency usually just to get a companion to use a healing potion and even that can be tweaked by changing the companion behavior potion use threshold to 50% or so.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
When I first played DA:O, the first "thing" that popped out to me was...
...some developer figured how to make nice blood splatter patterns...
You think?
This reminds me of how when grimdark gets out of control...nah, that's another discussion. I can talk about it, but I don't know whether it's ok to do it here.
EA Origin exclusive up until recently. I stopped after the 2nd installment because it was an Origin exclusive after that. I have the 3rd installment after it went back to steam, but never had the desire to install it.
EA Origin exclusive up until recently. I stopped after the 2nd installment because it was an Origin exclusive after that. I have the 3rd installment after it went back to steam, but never had the desire to install it.
It went to GOG awhile back. I specifically asked them if Origins still "grabbed it" like other EA games. They assured me and it worked wonderfully!
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
Picking herbs. Please, no more WoW-style herb picking.
It was fun in my WoW Druid cat form
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
Comments
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
...some developer figured how to make nice blood splatter patterns...
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
It's also, IMO, meant to be played in action mode not like the pause and issue commands cRPG that DA 1 and 2 were. 99% of the time I played it just doing my own thing pausing it only in an emergency usually just to get a companion to use a healing potion and even that can be tweaked by changing the companion behavior potion use threshold to 50% or so.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
This reminds me of how when grimdark gets out of control...nah, that's another discussion. I can talk about it, but I don't know whether it's ok to do it here.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR