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Last week we detailed a merger of Blizzard and Vicarious Visions, a subsidiary of Activision that has been working on several titles, one of which was a Diablo II remake in coordination with Blizzard.
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This trend of rehashing old popular games is just a money grab,there is no reason imo for doing it other than they see an EASY money grab.
ARPG's are already incredibly shallow games to make from scratch let alone rehash old code.
There is the one exception and that FFVII and only because the EFFORT put into the remake was like building a brand new game.I do not for one second believe this coord effort choosing to rehash an arpg plan on anything amazing except another arpg.
BOTH Blizzard and Squre Enix need to get off their ass and quit rehashing the Warcraft and Final Fantasy themes,it kind of tells me they are both afraid,no confidence in trying to sell a new IP.
I mean geesh look Hearthstone...using Warcraft as it's theme,Look at HOTS rehashing Warcraft heroes,they are simply are afraid to break free from that money train.
Never forget 3 mile Island and never trust a government official or company spokesman.
Were you not playing on Closed Bnet? Hacks were not really all that present in closed, I only ever encountered them in open.
I did baal runs to level and solo runs for loot so it's not like it killed the game.
But, I don't want to see some cash in on a classic that will disappoint.
Wasn't aware of that, so that does intrigue me a bit now since the remake was really well done for TH.
The one thing I take issue with Blizzard on in regards to WC3: Reforged isn't the the game itself and what they did to it but what they did to the versions of the game people already had by pretty much removing it and giving people the 'updated' one. I guess that's the problem with digital, you 'own' stuff as long as companies say you do with them being able to add/remove whatever they want down the road if they decide to.
I suggest cautious optimism. Cautious because it is a smart thing to do, especially when in the row with Activision, EA etc and optimistic because of VV(=Tony Hawk Remaster devs).
We shall see.
Still doesn't corroborate. Bots are not hacks. There was very little actually "Trainers", "Scipting" other than bots, or actual hacking in closed Bnet. The worst was duplicated items that would make it past some patches only to be traded to unsuspecting innocent players and then wiped in a later patch. There was some bugged ZoD socketed items that retained the indestructible attributes. I think the worst would be map hacks but Bnet did a good job of banning accounts using basic shit like this. Legit players knew what to not trade for or knew what legit non duped items looked like which also was the reason unidentified version of BIS items became so valuable (Cant create unidentified uniques).
Don't go spreading truths, you will hurt somebody's feelings. Why create a new ip when you can just get one for free.. it's the millennial way.
They just weren't popular.
Unless periodically generated items and action combat make of the genre statement which of course would be dumb as hell.
Anyhow no one wants diablo 2 again. It was only good then because it's what we had. I have huge good memories of playing it with my high school girlfriend but that's about it. Everything about the game would piss people off now.
As for you anti millennials out there seriously are 50+ on a mmo site complaining about age lol.
You dudes sound like those gen x guys who would haunt the old off topic here and bitch about the left and right back in 06. That's you guys. You sound old as hell. This coming from the oldest line of millennials.
Go drink your ovaltine and talk about marsbars.
Bro boomer devs keep remaking the same game. Look at lord britishes ass or any of the blizzard alumni. Not a new idea in literal decades. Decades. Age isn't the problem it's the investors.
Like name one new genre twisting game that came from the ancient ones.
I wish a pile of six year olds would get together and make a new game type we'd probably get some splatoon level stuff..
ARPGs spawned form rogue-likes which had no action
Gauntlet wasn't an ARPG it was a hack n slash
거북이는 목을 내밀 때 안 움직입니다
And I never once heard of the ARPG genre when buying Zelda in the 80's.