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New World's cash shop is still a concern for players who were hoping for a shopless MMO to hit the market. The team at Amazon Game Studios released a statement Friday evening addressing the concerns as well as broadening on their plans for microtransactions in New World.
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Then it was B2P + Cash Shop
Now it's B2P + Cash Shop + Battlepass
Didn't even launch yet. This is just the ice breaker.
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Doesnt bother me.
But a battle pass??
dont really see the need if you have a store.
― James O'Barr, The Crow
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Did that NDA breaker go into hiding yet? cause of them + what KiraTV said seems to have completely shattered whatever tiny sliver of reality/sense AGS had in their possession..
Saying you won't have one thing gamers dislike but then immediately announce that you plan to add something else they don't like isn't exactly the best PR strategy IMO...
Players in the test don't use their own money to buy things in the cash shop. They give testers the currency to test the shop.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Casuals are your bread and butter, as they slowly progress and do content at a glacial place compared to the min/maxer. You don't want them going faster.
Its more laughable they think its the casual player with little time that will pay for the majority of any kind of exp boost. Its the hardcore that will devour it to get everything done asap. The casual guy playing maybe 5-10 hours a week doesn't care and is just trotting along at his own pace.
Also it should be something for months if not years down the line, as others have said. This just makes it seem like they have no confidence they will be around then, so they want to get as much influx of cash as possible right away.
Like I said before, I have a feeling Lost Ark will be the amazon game I am playing(they are publishing) in the end, instead of this.
Casuals maybe the bread and butter, but they still want end-game goods. This is super evident by WOWs success in making endgame viable for all players. Gone are the days of players exploring.
Us old-school players who like to enjoy the game and the journey are not the target audience of an MMO anymore, hell even games in general unless those games are single player in nature.
everyone acting like they have other options when literally nothing else coming out for years
I will give it a chance
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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How about you get nothing for your greed.
Sometimes i will buy a game that is half assed "see Valheim/Atlas so long as there is no cash shop.I'll pay for what i get and try and enjoy the game as long as possible.
However with a cash shop there is NO WAY you'll get a single dime.
Cosmetics is a nice term for devs to use but what they are really doing is ripping out assets from the game to sell them,so it like saying here is 90% of the game,you can't have the WHOLE game unless you pay another 200+ dollars to get everything in the cash shop.
Later on boosts +++ and then after that +++ more more >>GREEDY SOB's.
Never forget 3 mile Island and never trust a government official or company spokesman.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I'd say if Amazon wants to add cash shop then they actually should prove that their game is actually so good that it deserves extra reward from players. I don't mind tipping extra into game that is actually good, but look what New World was and seen so far what they have added, I am fairly sure they don't deserve extra money and I am in doubts that they even deserve the price tag that game has.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
A Pass does work on an MMO that plans stuff like expansions at least, ESO does it but behind its subscription instead. As for cash-store-like drops included in a pass... Depends on specifics of what.
If New World goes more into this monetization like a pass and expansions, then I think they might end up rethinking the entry cost, would doubt going back to F2P but something more on the lines of being a cheap entry.
btw if you did sign up on the waiting list on the game's amazon list early on, you're set to get it for free anyway.
In short, if you still stuck on the view that an MMO is a race to the end-game to get triggered that others can buy in stuff like boosts to speed up what otherwise you get as well with time investment, it's a rather pointless waste of energy. If the game rewards your time investment to start with, and those low on time investment fall more to the monetized alternative, its a balance that works because it broadens its inclusivity.
So despite the attempt at calming concerns, there is little change. The cash shop will start cosmetic and within a year become somewhat P2W. I have changed my guesstimate from two to one year based on the fact they are talking about putting in such items after launch way before launch even happens.
Also this is the second misspelling I have seen in two articles from them, do they spell purchasable "purchaseable" in the US?
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I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
People who are upset about this will not buy but they will market and spend enough to attract players who will think this is the greatest thing since sliced bread. Glad I won't play this game because it never interested me in the least. The action combat is too hard for me to play. I suppose being old and less spry has its advantages.