I found a site which estimate mmorpg population.
https://mmo-population.com/listObviously the number is most likely inaccurate. But even if you look at steam charts. Games like ESO, BDO, FF14 all have average player at around 20,000. And since 20,000 concurrent players usually means 10 times actual players that means they could have 200,000 players just on steam. So it does seem all those games have a decent amount of population.
I understand there are complaint about lack of new games. Or lack of diversity of different type of mmorpg. But it does seemed that many mmorpg have decent population, that is especially impressive because many of these mmorpg are over 10 year old.
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Guess I'm just another "settler" like everyone else.
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Seems odd to go from Eve to FO76 to ESO...You mellowing out in your old age?
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Decent enough is likely as good as a game intended for mass appeal will get. It requires catering to a wide range of interests, preferences, and tastes with some of those conflicting and therefore unable to coexist.
The chance of all that coming together in a manner precisely matching what any particular player wants I expect to be incredibly low. Close enough is the only realistic expectation to have. Anything beyond in a person's view is an exception.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
"I understand there are complaint about lack of new games. Or lack of diversity of different type of mmorpg."
Well that's why the genre is not doing well, plus the huge changes in what being a MMO now means. But if you are going to take population or income as your guide then MMOs are doing fine.
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
The last AAA MMORPG from the West was ESO in 2014, I think. New World will be out this year, but nobody would accuse the FPS genre of knocking it out of the park if shooter releases were all 6 years apart. FF14 is starting to garner pop culture attention now, but the last MMO I can recall getting any mainstream buzz before that was maybe SWToR at release.
MMOs have been gaining steam and are making goes of it, but people were still making point and click adventure games in the early 2000s, too. I certainly wouldn't say that genre was doing "very well". The only real metric that seems to be consistently on the rise with MMOs is cash shop revenue. Squeezing blood from a stone is never a solid plan for reversing your company's fortunes in the long-term. Ask Gamestop and Blockbuster Video.
WoW has 3mil playing now and reports 100mil that have played the game. That means 97% of the people that have played the game are currently not playing.
This is like saying home phones are still popular because a number of people are still using them, because at least they are not like pay phones "YET".
MMO's are not expanding market share, compared to the number of people online.
All these countries are all getting access to the internet, yet MMO's cant even get a measly 5+ mil players? Think of how many people have access to the internet compared to 20 years ago, proportionally MMO"s are losing market share.
MMO's are getting a smaller percentage of the total potential customers, but have access to a growing overall player base. Vast majority is dissatisfied but they don't care, because 3% of a billion is better than 30% of a 10 million.
If MMO"s had similar market share as they did in 1998-2004 they would have hundreds of millions playing concurrently.
Just curious where you see PC only for 2021? I can only find PC included with Consoles, which show WoW 20 or below. Which is sad Zero MMO's are in top 15.
What is very curious is Valheim is blowing away WoW.
WoW's impact on culture outside of gaming is well remembered, obviously. I mentioned SWToR because I remember a sitcom(Big Band Theory maybe?) doing an episode where they were arguing over which side to play or something for the whole episode. MMORPG releases were in mainstream network news and tech press. I'm talking that kind of mainstream buzz.
What changed was the game mitigated many of my initial complaints so was more enjoyable on my return.
Same was true with FO76, I didn't play long after launch as it's survival mechanics were not to my liking.
Upon my return a year or so later a veteran player took pity on two noobs couldn't figure out how to add a door to their first camp (he saw us jumping in and out through a window) who showed us the ropes on how to build water purifiers and keep ourselves always well fed with minimal effort.
Same just happened in ESO, a few weeks back my friends and I were wandering around in Craglorn, a veteran level area added a few years back and we had no clue what was happening or how to safely hunt there.
We spotted someone who was solo farming the place by running on feet faster than our jacked up mounts could run and was turning invisible to slip by stuff.
We went into full follow / stalker mode fighting behind everywhere he did and eventually he paused asking what was up?
We introduced ourselves and long story short our new friend has taken us under his wing helping out with all sorts of great advice along with taking us into veteran content, arenas and the like.
"MMOs are much more fun when knowledgeable friends give you a hand."
- Me.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
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"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon