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All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
That's just... what I picked up from what I've seen.
If you think they aren't competing for some of the same eyeballs and dollars you are kidding yourself.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Logic, my dear, merely enables one to be wrong with great authority.
PvP Focused
Siege PvP Focused
Crafting Focused
On paper yea you can drum it down to that. In reality the people who want CF systems aren't the ones who want NW systems.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Mass zergs. It completely negates small groups and solo players. Not to say that solo players can't exist. They do, and some of them are very good at the game, but they're almost pidgeonholed into certain classes/playstyle. Those who prefer small & tactical groups are pretty much in the same boat. Simply due to the fact that in most cases the army with the larger number wins. This is not just an issue with Crowfall, but many other hardcore PvP games as well. I've read a few solutions to this, but ultimately it comes down to how the developer wants to proceed. It's just something I dislike greatly.
Another thing lacking in Crowfall specifically is Realm Pride. I think back to DaoC and realize that Crowfall is just so far from having any level of this. The fact that you can change faction at any time makes something like this almost impossible. I hope they change the game for the better. I really enjoy a lot of aspects of Crowfall, but its current incarnation is just not for me. Sadly.
Small guilds get way better rewards from the campaigns on a per player basis. Likewise they have more fun playing the outpost and allying for the fort game, and beyond. It's more bottom up in the approach. Fighting off disorganized Zergs who are capping things using smart play has let us win 2v5, 3v6, 4v8 and so forth. The Zergs can't be everywhere, so we exploit that.
Meanwhile their ranks get less and less loyal to their leadership, since they realise they aren't getting much out of it, other than animosity from non-Zergs and being able to bully an area until they don't need to fight anyone anymore, and just end up as a cog in a large boring machine.
So if you want to partake in the Zerg, great. I think it's a good place for some newbies who want to suck up to a streamer (who they will never really meet), or just feel like they can be a part of all the "content" i.e. the zone capping and mass fight game. But if you actually want to play and have fun, you won't do that, and in fact being in a Zerg makes you a target for those who actually optimize their play based on necessity.
A couple months ,even a year is not going to do squat for Crowfall.
Artcraft made a huge mistake in their deesign ideas and began makinga game with little money,so it was a stupid idea but i ASS U ME they figured aso long they get enough crowd funding money to pay the basic bills they have nothing to lose.
I would bet those investors were handing over money they could afford to lose so it was a who cares for them and a win win for CF but their team is just not capable of making a AAA game.
Never forget 3 mile Island and never trust a government official or company spokesman.
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-Currently playing FFXIV, and BDO.
I've played Albion now for years and one of the top most requested things from the player base is for the developers to add more PVE content.
Crowfall is never going to amount to anything either because it is lacking one of the biggest draws the PVP MMOers want and that is a persistent world like Eve and Albion have.
I'd like to add as well that I think Archeage was probably the single best MMO that was ever made. Those developers nailed the perfect blend of PVE and PVP. It is too bad it was ruined by their horrible cash shop practices. I personally think the original Archeage beta is what MMO devs should try to mimic when making a new MMO.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Who even has a thought process that would go like "the game is doing about as well as hoped so far.. well time to fuck all and put it on maintenance mode, we done here, lets go make something else, like a BR or MOBA, or some porn or something"
The people that wanted to try it out pretty much have by now.
Unless CF is some miracle type game like EVE or FF14 that defy the norm, and continue to grow for a few years, peak sales and players should be happening or already have happened.
Hard to imagine that it will be able to keep growing, but stranger things have happened I guess.
But I guess that is not hardcore.. well shit.. I learned something new.
PvP games have a HUGE fucking following. Like, I think the biggest following in gaming as a whole comes from PvP games.
So.. What do you think it is about the MMO part of these PvP games that make them suddenly suck such big fat hairy balls?
Edit: Trying to compare Fortnite's full loot PVP to a game like Albion Online is silly as well. Completely different beasts.
So.. again.. what do you think it is about the whole MMO part of a PvP game, that makes it less attractive then a straight up PvP.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018