So, as I've mentioned over the course of all time, I've been working on a Skyrim mod. And what a journey it's been.
I've learned a lot and have developed a greater appreciation for people who actually create video games professionally.
The "sort of" refers to my mod being for "oldrim" or original Skyrim. I'm trying to port it but things don't seem to "want to work."
However, if you still play with the original Skyrim and want something new, here you go.
I'll post here once I get it working on Special Edition.
Frequently asked questions for mmorpg.com that no one asked ...
Why are you telling us?
I've mentioned it enough times that I now sound like a broken record. So "for the record" it's done. For Oldrim.
I see your mod page has a lot to read, I hate reading, do I have to read it?
You really should as the actual mod will require you to read things and figure things out.
How do we start?
A courier should find you, Solitude is a good place. One player reported the courier NOT finding him but another had no problems. If it takes way too long then go to the inn "in" Ivarstead and you will find your contact gorging himself on a meal in one of the guest rooms. Talk to him, pack is in the corner of the room that has a key to the tomb. Tomb is at Arcwind point.
Did it really take you many years to finish? Aren't you embarrassed and ashamed?
It did take me years to finish (it's rather large) and while I'm disappointed that it took so long, it was fun in its own way and definitely a gaming achievement for me.
Is it perfect?
Nothing is perfect so if you find issues please let me know.
Will you answer questions and support the mod? Can I ask questions here?
Absolutely, I want to make it a painless and easy process for those who try it.
And thanks!
Serph toze kindly has started a walk-through.
https://youtu.be/UIelCK-lldo
Comments
Must be a great feeling to get this done.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
거북이는 목을 내밀 때 안 움직입니다
Thanks! Please reach out if you have any questions or um questions!
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Seriously though, if you ever get it updated I'll absolutely give it a go. I like the trailer!
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
No, music is a piano reduction of a Samuel Barber piece called "Dover Beach."
I "was" going to write something in a similar style but in truth, I've spent so much time on this and I desperately need to move on to another project that has suffered a bit because of it.
A bit of serendipity, I actually went to youtube to see if there was a reduction of the music for piano as the piece is originally for voice and string quartet. I then found a woman's channel where she just posted the piano reduction a few days earlier. Huge coincidence.
And come to think of it, I need to put her in the thanks.
In any case, if you have questions or run into any road blocks please reach out. There are puzzles and some might require you to notice things that the normal Skyrim game doesn't force you to do.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
https://biturl.top/rU7bY3
Beyond the shadows there's always light
I can't code.
Not a lick. Not a bit. Not a wit.
There are small script fragments that I gleaned here and there, one was given to me by a member of the nexus community, and I keep them in a text file. Whenever I need one I copy it and paste it in the appropriate place and be done with it.
I think the most I do is change the alias name in the area of the script fragment.
I did have a coding "moment" when I needed something to "enable" and the script fragment had "disable" and I wonder if I just changed that bit if it would work.
It did. Goes to show you how much I know.
I would love it if people who didn't code, who were intimidated by the construction set, were to see that I made a mod with dialogue and over 100 maps (of varying sizes) and realize that they can do it too.
There is a video that Bethesda put out for people who want to use the creation kit where the developer is typing these long ID names of items off the top of his head. I NEVER was able to do that.
When I first started I would drop in a floor piece that had all sorts of meshes on it ... jugs, several types of dais, several types of vines, candles, furniture, etc. I would use that as a sort of art pallet and just copy what I needed. After a while I would learn parts of the names. One Dais is spelled incorrectly and is spelled "dias." I use that one a lot.
Then if I needed a piece and I couldn't remember the name I would go to one of my maps and copy it from there.
All this to say that if my mind, which doesn't hold this type of information, can do it then anyone can.
You can! Heck, I would say that once you familiarize yourself with the pieces, you could make a simple dungeon in a weekend. Or faster. No quests just a dungeon crawl, maybe some nots or a journal. Doesn't take any know how other than being familiar with some pieces.
Think of it like a lego set and you wouldn't be too far off.
Now, complex things do require scripting. But I would work around that when I could and just be clever. Thanks for the kind words!
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
https://biturl.top/rU7bY3
Beyond the shadows there's always light
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The creation kit looks intimidating but once you see the logic it's as easy as going to the left hand side, picking a category and scrolling for what you want.
Or do what I do and just type in "noble" with "all" selected and scroll to ALL the noble furniture so you can find what you need.
Now, it's buggy and that takes some patience. But it's literally like a lego set.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Such an awesome thing to work on something for so long and to see it to through to fruition.
I'm going to install Skyrim again just so I can play your mod.
I hope you get paid in spades Sovorath. I think the type of currency your looking for is the smile you can put on someone's face
World needs more people like you.
"Be water my friend" - Bruce Lee
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I go through a similar process in my trade. The really tough ones, you usually don’t see the logic until after you have stumbled on the answer
Those kind words are well earned I’m sure.
"Be water my friend" - Bruce Lee
There are a few things I've had to fix/change but *cough - cough* so far some of the comments are good ....
"I'm super impressed with what I've seen so far. I found your dedication after "gently rubbing" the skull
I'm actually excited for tomorrow mornings game time. Will keep you posted if anything crops up, but so far...outf**kingstanding!
btw...that Sun and Moon book in the chamber with all the coffins almost reduced me to tears. "
and ...
"Absolutely brilliant mod,best I have ever played in 10 years !! "
Hope I can make the jump to special edition.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The first is that I'm having some issues with some extra assets. I've ported all the meshes/textures but for some reason, two don't appear and I get a "!" and one, a moving bridge, doesn't appear at all. I have three other moving items such as a platform and a block so I will need to see what is up with that.
The large issue is that the quests don't work. I figured out how to get at least one to fire off but I get no sound. I have an idea on how to fix as I'm porting the .esp and allowing it to read the archived stuff from a BSA but I am wondering if I need to just unpack the archive into the Skyrim data folder and THEN change the .esp.
So that is what I'm going to try this weekend.
The sound files (of which there are many and not dialogue, just sound effects and the like) have to be changed from wav files to whatever new Skyrim reads. I think it's xml or some such thing.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo