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Roberts Space Industries Shares Full Details on Star Citizen's New Medical Gameplay Features and Too

13

Comments

  • ScotScot Member LegendaryPosts: 24,273
    edited November 2021
    Wargfoot said:
    At the rate NMS is going what feature will Star Citizen have that NMS won't have already?
    Or Elite, they are going to start the race in third place going up a hill and hope the difference in gameplay pulls them ahead. Maybe it will but meanwhile those two space MMOs are adding more features every year and the hill just keeps getting bigger.
    ChampieBabuinix
  • BabuinixBabuinix Member EpicPosts: 4,442
    Scot said:
    Wargfoot said:
    At the rate NMS is going what feature will Star Citizen have that NMS won't have already?
    Or Elite, they are going to start the race in third place going up a hill and hope the difference in gameplay pulls them ahead. Maybe it will but meanwhile those two space MMOs are adding more features every year and the hill just keeps getting bigger.
    Congratulations guys, showcasing that you don't know much about NMS, Elite and Star Citizen in one go lol
    ChampieKyleran
  • TillerTiller Member LegendaryPosts: 11,449
    Wargfoot said:
    At the rate NMS is going what feature will Star Citizen have that NMS won't have already?

    Thing is by the time they launch there will better more advanced games. People have already lost mass interest in SC as a whole (beyond some whales deeply invested), and it's become the long standing joke. Even if they keep stretching out development to try and keep up with the new cool, they will never catch up and likely never officially launch because of it. It's like a never ending circle of hell.

    I would say just launch already and sort it out later, but the features they have added are half baked and buggy messes and it would get the lowest review score for a launched product of all time. The whole "it will be ready when it's ready" is laughable, because it never will.
    ChampieblackdreamhunkBabuinixMendel
    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • laseritlaserit Member LegendaryPosts: 7,591
    MaxBacon said:


    "Heres some more feature creep to distract you while I make millions for myself and the masses of my family on the payroll and will never deliver, mwahahahaha"



    It's like the perfect scam. They release stuff they promised so they can keep making money! Now that's a scam I can get behind o/
    I have a lot of patience. Almost 10 years ago I pledged for what was originally pitched. A spiritual successor to the Wing Commander series.

    After 10 years I‘ve done lost my patience and my interest.

    They fucking sent a man to the moon with a slide rule in less time.

    Don't listen to their bullshit lame ass excuses.
    ChampieblackdreamhunkWhiteLanternSlapshot1188

    "Be water my friend" - Bruce Lee

  • ArglebargleArglebargle Member EpicPosts: 3,465
    Yup, CIG is still working on conceptualizing some basic gameplay loops ten years in, and that with a half billion dollars worth of 'investment'.  They haven't managed server meshing or persistence.  

    Their poor developmental decisions have lead to them not releasing their promised single player game, based on a noted single player engine, in the same ten years.  This despite various misspeaks about it 'nearly being done', 'all missions played', etc.

    But CIG's cult marketing will be studied for years.  With that aspect, they have shown remarkable skill.
    Kyleranblackdreamhunkolepi

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • [Deleted User][Deleted User] Posts: 0
    edited November 2021
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  • blackdreamhunkblackdreamhunk Member UncommonPosts: 478
    edited November 2021
    I made a request to support to have a refund since the being of the year and guess what they have not gotten back to me. Another option is just selling my account maybe another easy solution.

    I am sure my account will be worth a lot

    CIG can sell and make new ships but can't fix the old ones




    890 Solo?




    star is a scam and it is theft, false adverting etc...

    explain to me how the 890 jump is advertised as passenger transport again as it's main role?

    this how we use to picture the 890jum back in the day an muti-role exploration ship



    Post edited by blackdreamhunk on
  • laseritlaserit Member LegendaryPosts: 7,591
    Yup, CIG is still working on conceptualizing some basic gameplay loops ten years in, and that with a half billion dollars worth of 'investment'.  They haven't managed server meshing or persistence.  

    Their poor developmental decisions have lead to them not releasing their promised single player game, based on a noted single player engine, in the same ten years.  This despite various misspeaks about it 'nearly being done', 'all missions played', etc.

    But CIG's cult marketing will be studied for years.  With that aspect, they have shown remarkable skill.
    I believe there single player game is a dud.

     I believe Chris Roberts is scared to finish and release it.

     If it’s poorly received everything comes all crashing down.

    Prove me wrong Chris 
    blackdreamhunkKyleranArglebargle

    "Be water my friend" - Bruce Lee

  • olepiolepi Member EpicPosts: 3,017
    Wargfoot said:
    Babuinix said:
    Scot said:
    Wargfoot said:
    At the rate NMS is going what feature will Star Citizen have that NMS won't have already?
    Or Elite, they are going to start the race in third place going up a hill and hope the difference in gameplay pulls them ahead. Maybe it will but meanwhile those two space MMOs are adding more features every year and the hill just keeps getting bigger.
    Congratulations guys, showcasing that you don't know much about NMS, Elite and Star Citizen in one go lol
    I played Elite Dangerous.
    Massive universe, quests, mining, exploration, PvP and fantastic flying dynamics (fly with aid off for lolz)
    Also, VR which was absolutely mind blowing.
    They've added 'legs' and will hopefully expand on that theme.
    This trailer for Odyssey is as nice as any footage I've seen from SC: Elite Dangerous: Odyssey - Disembark, Commander. Leave your mark on the galaxy.  

    I played No Man's Sky.
    Again, a massive universe with fully realized and unique planets to explore - oh, and if I discover it I can name it, incredible base building, collectible rare ships, excellent crafting, PvE warfare, and they just keep expanding.

    So yeah, if I were these titles I'd pre-emptively add anything SC is doing.

    In a way, SC reminds me of New World. Lots of attention to visuals, very good graphics, etc. Gameplay, not so much.

    NMS has inferior graphics, but the world size and gameplay are light years ahead.
    blackdreamhunk

    ------------
    2024: 47 years on the Net.


  • laseritlaserit Member LegendaryPosts: 7,591
    olepi said:
    Wargfoot said:
    Babuinix said:
    Scot said:
    Wargfoot said:
    At the rate NMS is going what feature will Star Citizen have that NMS won't have already?
    Or Elite, they are going to start the race in third place going up a hill and hope the difference in gameplay pulls them ahead. Maybe it will but meanwhile those two space MMOs are adding more features every year and the hill just keeps getting bigger.
    Congratulations guys, showcasing that you don't know much about NMS, Elite and Star Citizen in one go lol
    I played Elite Dangerous.
    Massive universe, quests, mining, exploration, PvP and fantastic flying dynamics (fly with aid off for lolz)
    Also, VR which was absolutely mind blowing.
    They've added 'legs' and will hopefully expand on that theme.
    This trailer for Odyssey is as nice as any footage I've seen from SC: Elite Dangerous: Odyssey - Disembark, Commander. Leave your mark on the galaxy.  

    I played No Man's Sky.
    Again, a massive universe with fully realized and unique planets to explore - oh, and if I discover it I can name it, incredible base building, collectible rare ships, excellent crafting, PvE warfare, and they just keep expanding.

    So yeah, if I were these titles I'd pre-emptively add anything SC is doing.

    In a way, SC reminds me of New World. Lots of attention to visuals, very good graphics, etc. Gameplay, not so much.

    NMS has inferior graphics, but the world size and gameplay are light years ahead.
    Number 1 he’s got to get off the realistic bullshit. If the game was anything close to realistic it would bore everyone to tears.

    "Be water my friend" - Bruce Lee

  • MendelMendel Member LegendaryPosts: 5,609
    laserit said:
    olepi said:
    Wargfoot said:
    Babuinix said:
    Scot said:
    Wargfoot said:
    At the rate NMS is going what feature will Star Citizen have that NMS won't have already?
    Or Elite, they are going to start the race in third place going up a hill and hope the difference in gameplay pulls them ahead. Maybe it will but meanwhile those two space MMOs are adding more features every year and the hill just keeps getting bigger.
    Congratulations guys, showcasing that you don't know much about NMS, Elite and Star Citizen in one go lol
    I played Elite Dangerous.
    Massive universe, quests, mining, exploration, PvP and fantastic flying dynamics (fly with aid off for lolz)
    Also, VR which was absolutely mind blowing.
    They've added 'legs' and will hopefully expand on that theme.
    This trailer for Odyssey is as nice as any footage I've seen from SC: Elite Dangerous: Odyssey - Disembark, Commander. Leave your mark on the galaxy.  

    I played No Man's Sky.
    Again, a massive universe with fully realized and unique planets to explore - oh, and if I discover it I can name it, incredible base building, collectible rare ships, excellent crafting, PvE warfare, and they just keep expanding.

    So yeah, if I were these titles I'd pre-emptively add anything SC is doing.

    In a way, SC reminds me of New World. Lots of attention to visuals, very good graphics, etc. Gameplay, not so much.

    NMS has inferior graphics, but the world size and gameplay are light years ahead.
    Number 1 he’s got to get off the realistic bullshit. If the game was anything close to realistic it would bore everyone to tears.

    I'm actually hoping that SC will be a stickler for realistic.  No 'aerodynamic dog-fights in space', but that's the problem.  It can't be realistic; it's a successor to Wing Commander.



    laserit

    Logic, my dear, merely enables one to be wrong with great authority.

  • BabuinixBabuinix Member EpicPosts: 4,442
    edited November 2021
    Wargfoot said:
    I played Elite Dangerous.
    I played No Man's Sky.
    But clearly you haven't played Star Citizen :D

    Have a look at the videos bellow:


    Does that looks like something that could happen in Elite or No Man's Sky?

    Didn't think so :D




    laserit
  • laseritlaserit Member LegendaryPosts: 7,591
    Landing an aircraft on an aircraft carrier in a simulation is a more exciting and immersive experience than anything SC will give you in that department.

    A war in space you wouldn’t ever see your enemy. We’d be so beyond that. We are almost beyond that now.
    MendelBabuinix

    "Be water my friend" - Bruce Lee

  • BabuinixBabuinix Member EpicPosts: 4,442
    laserit said:
    Landing an aircraft on an aircraft carrier in a simulation is a more exciting and immersive experience than anything SC will give you in that department.

    A war in space you wouldn’t ever see your enemy. We’d be so beyond that. We are almost beyond that now.

    You sure? B)


  • The user and all related content has been deleted.
  • BabuinixBabuinix Member EpicPosts: 4,442
    Wargfoot said:
    Babuinix said:
    Didn't think so :D
    Why not?
    Because they are single-player games at heart (Peer2Peer).
  • laseritlaserit Member LegendaryPosts: 7,591
    edited November 2021
    Babuinix said:
    laserit said:
    Landing an aircraft on an aircraft carrier in a simulation is a more exciting and immersive experience than anything SC will give you in that department.

    A war in space you wouldn’t ever see your enemy. We’d be so beyond that. We are almost beyond that now.

    You sure? B)


    Definitely

    Real weather. Try landing on the runways in the Rockies or BC/Alaska, Himalayas and many other places in the world.

    Turn on the real world weather and create a real world flight. See if you survive being the pilot.

    The VR is killer 

    edit: if you want to test your math skills fly a Boeing 727 from Vancouver to Honolulu 1970’s style. See if you can hit the island, then we can try with real weather.

    Pretty challenging and most importantly Realistic  
    Post edited by laserit on
    Kyleran

    "Be water my friend" - Bruce Lee

  • ArglebargleArglebargle Member EpicPosts: 3,465
    laserit said:
    Yup, CIG is still working on conceptualizing some basic gameplay loops ten years in, and that with a half billion dollars worth of 'investment'.  They haven't managed server meshing or persistence.  

    Their poor developmental decisions have lead to them not releasing their promised single player game, based on a noted single player engine, in the same ten years.  This despite various misspeaks about it 'nearly being done', 'all missions played', etc.

    But CIG's cult marketing will be studied for years.  With that aspect, they have shown remarkable skill.
    I believe there single player game is a dud.

     I believe Chris Roberts is scared to finish and release it.

     If it’s poorly received everything comes all crashing down.

    Prove me wrong Chris 
    You've nailed it!

    If you are holding out for the perfect game, the only game you play will be the waiting one.

  • BabuinixBabuinix Member EpicPosts: 4,442
    edited November 2021
    laserit said:
    Definitely
    Real weather. Try landing on the runways in the Rockies or BC/Alaska, Himalayas and many other places in the world.

    Turn in the real world weather and create a real world flight. See if you survive being the pilot.

    The VR is killer 
    I legit thought you were talking about Elite: Dangerous Space ship Carriers lol :D

    Flight seems don't really do it for me cause I'm a vehicle not the pilot. Can't care enough for games with no purpose or sense of progression tbh.

    Reality can't beat the feeling of landing on a snowy mountain at night on a distant planet

    Or getting lost climbing a mountain with friends



  • laseritlaserit Member LegendaryPosts: 7,591
    edited November 2021
    Babuinix said:
    laserit said:
    Definitely
    Real weather. Try landing on the runways in the Rockies or BC/Alaska, Himalayas and many other places in the world.

    Turn in the real world weather and create a real world flight. See if you survive being the pilot.

    The VR is killer 
    I legit thought you were talking about Elite: Dangerous Space ship Carriers lol :D

    Flight seems don't really do it for me cause I'm a vehicle not the pilot. Can't care enough for games with no purpose or sense of progression tbh.

    Reality can't beat the feeling of landing on a snowy mountain at night on a distant planet

    Or getting lost climbing a mountain with friends



    You speak from ignorance my friend.

    edit: You should really give it a try. There are combat simulations as well. Problem is real world pilots eat you for breakfast. I gave up on the competitive combat thing a long time ago, those guys and gals are too damn good.
    Post edited by laserit on

    "Be water my friend" - Bruce Lee

  • QuizzicalQuizzical Member LegendaryPosts: 25,483

    Tiller said:





    Any chance you could use a better quality picture? That image is barely understandable.






    Alt Text Reader: An image of a player dead on the surface of a planet with another player trying to inject a healing stim into their butt; which which is meant to serve as a veiled representation of the Star Citizen project as a whole; dead with a small group of players trying to inject life into a lost cause.




    My primary hope is that they can develop this tech to the point they will lease it out to other companies who can further build on it. They have 64bit positioning, play spaces around millions of km's [A single moon or planet] and the start of AI + weather. I'm ready for games to evolve beyond square limited maps with invisible walls into massive game worlds both mmo level AND single/group play.
    Is there some reason why 64-bit positioning is supposed to be a special feature?  A lot of games probably do that, including many where the developers don't even realize it, just because with a lot of tools, it's the most natural thing to do.  We live in a world of 64-bit CPUs optimized for 64-bit data types, and in many cases, using a smaller data type won't even be more efficient, whether on computational speed or memory usage.  That's not always the case, of course, but many developers will use 64-bit data types by default unless they know that they need something different.
    Babuinix
  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    edited November 2021
    Kyleran said:
    I love Gary Oldman's acting... is he still going to act in Squadron 42?  I hope they record his lines... he'll be 80 in just 17 years... 1 year Starcitizen estimated roadmap time.

    what does Gary Oldman have to do with star citizen? aren't you derailing the thread? or discussion?
    SC perhaps not much, if you are splitting hairs, but he delivers a pretty rousing speech about the importance of Victory to the Senate as Admiral Bishop in Squadron 42, from this 6 year old cinematic.

    Made me really want to play it, sure wish they could get their act together soon, at least for this part.






    The very ending of the clip was tragic, made me sad:

    "Squadron 42 - 2016-   Answer the Call"  :'(

    And yes, it was like a  Winston Churchill speech during WWII (not as good).  Gary Oldman actually plays Churchill in a relatively new movie focused entirely on Churchill during a critical time in WWII... called The Darkest Hour... awesome historical flick. 

     If you need to rent it (and can't afford it or thought it sucked) take a pic of your TV of it... I'll refund you via any payment system (e.g. paypal).
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,590
    I loved that clip…. That is exactly the game I want to play.  

    Sadly… 6 years on… nothing to play.
    KyleranScot

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • ScotScot Member LegendaryPosts: 24,273
    edited November 2021
    Babuinix said:
    Scot said:
    Wargfoot said:
    At the rate NMS is going what feature will Star Citizen have that NMS won't have already?
    Or Elite, they are going to start the race in third place going up a hill and hope the difference in gameplay pulls them ahead. Maybe it will but meanwhile those two space MMOs are adding more features every year and the hill just keeps getting bigger.
    Congratulations guys, showcasing that you don't know much about NMS, Elite and Star Citizen in one go lol
    I do realise they offer different gameplay, that's why I don't see NMS having much of an effect on the player base of Elite. The question is will players see SC as a great new space MMO they also want to play? Maybe, the gameplay is different once again but you fans think it is a given that SC will have a wide open goal when it comes finding its feet in the MMO landscape, I am not so sure.
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