Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

"You spend over 3,000 hours in a game, maybe $500 in upgrades, you get $0 value back."

245

Comments

  • TwistedSister77TwistedSister77 Member EpicPosts: 1,144
    edited January 2022
    laserit said:
    tzervo said:
    My 3000 hours are valued way more than a couple $1000. It is the reason I do not mind paying to play right now. The game being fun is way more important than the game being able to give a couple $1000 back. So even if you simplify the situation down to this, it does not matter in the grand scheme of things. All that matters is if the game is fun.
    Completely agree..  not even a $3 per hour metric... screw that.

    Time is the one thing nobody can buyback... fun is fun... work is work..  
    Ask anyone who fills a paycheck.

    Time is Money.
    You actually agreed with me... Time = Money... but try buying TIME with money.

    Yes, I'm aware of Billionaires with money... slightly better age(sometimes)... but insignificant.  

    Nobody escapes.  Yes, I busted my behind for hourly wages at one point.

    Ps Rockefeller and cohorts would be alive this day... 
    If we ever to achieve immortality Billionaires will be the ones getting it. It could become a luxury, like many other luxurious. Not everyone can afford a yacht, a penthouse, a supercar, trips to the fun island, and not everyone will afford immortality. 
    I'm cool living and dying by my 70's/80s/90s. 

    Many movies were made on this premise of the mega rich ..Elysium is one...

    Define immortality (not actually asking) ;)
    ConstantineMerus
  • Superman0XSuperman0X Member RarePosts: 2,292
    We literally just covered this.  TAXES

    I do not want to need a CPA to play my games.
    This is why you create a business to invest in games for return. That way you can write off any losses. It isnt your fault that all the games you play havent provided a return....
  • Superman0XSuperman0X Member RarePosts: 2,292
    Torval said:
    I think the "people" that are going to make money from this are the same gold farming operations that are already in business. They're already setup to take advantage of this kind of platform. They will make bank off the backs of sweatshop labor (like they already do) and sell that to players just like you say. They will control the market and what players pay.
    You are somewhat correct about this. Companies setup as gold farmers are already in position to benfit from this (it is just a legal way to do what they were already doing). However, the legal (and direct) approach allows others to independently get in on this. This empowers the individual to get as good or better return for their time than working for the exploitative company. This is really about empowering the individual, rather than the established business.
    [Deleted User]
  • laseritlaserit Member LegendaryPosts: 7,591
    laserit said:
    tzervo said:
    My 3000 hours are valued way more than a couple $1000. It is the reason I do not mind paying to play right now. The game being fun is way more important than the game being able to give a couple $1000 back. So even if you simplify the situation down to this, it does not matter in the grand scheme of things. All that matters is if the game is fun.
    Completely agree..  not even a $3 per hour metric... screw that.

    Time is the one thing nobody can buyback... fun is fun... work is work..  
    Ask anyone who fills a paycheck.

    Time is Money.
    You actually agreed with me... Time = Money... but try buying TIME with money.

    Yes, I'm aware of Billionaires with money... slightly better age(sometimes)... but insignificant.  

    Nobody escapes.  Yes, I busted my behind for hourly wages at one point.

    Ps Rockefeller and cohorts would be alive this day... 
    I did agree with you, I usually do.

    Sometimes I say things for other peoples  benefit.

    "Be water my friend" - Bruce Lee

  • olepiolepi Member EpicPosts: 3,017
    The tweet assumes the premise that it is the same game, just that one version pays you to play it. I doubt that is true. So far, all the P2E games I've looked at aren't really games at all, not like a real MMO or RPG.

    If FFXIV released a version that paid you to play it, and kept all the same game elements, then of course people would prefer to be paid.

    Instead the P2E  games appear to be very simple vehicles that allow trading for money. Nobody would play one if it was just for fun.
    bcbully[Deleted User]eoloeBig.Daddy.Samedi

    ------------
    2024: 47 years on the Net.


  • AeanderAeander Member LegendaryPosts: 8,028
    If you're spending $3500 on a game, that game is toxic and you need to find a better one.
    laserit
  • laseritlaserit Member LegendaryPosts: 7,591
    edited January 2022
    Aeander said:
    If you're spending $3500 on a game, that game is toxic and you need to find a better one.
    People are spending $3500 on a video card to play a game.

    Your going to have to be a little more specific. I’ve spent well over $3500 on a game and it’s one of the most free, open and fair* business models there is.

    edit:*
    Post edited by laserit on
    bcbully

    "Be water my friend" - Bruce Lee

  • UtinniUtinni Member EpicPosts: 2,209
    Majority of folks are just in the rat race and want to attach money to everything they do. Just another consequence of the generational push. Enjoy chasing that money, I'll be here enjoying the sound of the rain.
    Big.Daddy.Samedi
  • laseritlaserit Member LegendaryPosts: 7,591
    Utinni said:
    Majority of folks are just in the rat race and want to attach money to everything they do. Just another consequence of the generational push. Enjoy chasing that money, I'll be here enjoying the sound of the rain.
    Instead of bragging about Ferrari’s and Mansions in the Riviera.

    We’ll be bragging about our NFT’s of them.

    Soylent Green is getting it pegged just about right. Probably about 50 years off or so ;)
    Roin

    "Be water my friend" - Bruce Lee

  • TheocritusTheocritus Member LegendaryPosts: 9,976
    edited January 2022
    Go for it bcbully....Millions are out there for you to make...Some of us just like to play for fun...Not everything in life needs to be to make (or lose) money. Your arguments make it sound so easy yet I get the feeling that alot of this is a trap, but that is just my opinion from other experiences in life.
    laseriteoloeBig.Daddy.Samedi
  • UngoodUngood Member LegendaryPosts: 7,534
    The thing that I think most people miss, is that we don't need any new tech for this.

    Players selling their accounts for profit have been around since MMO's have existed and perhaps even longer. Hell it's so prevalent in games right now, that in GW2, they have an off site provider, that can tell you flat out how much your account is worth.

    In fact, selling Online Characters, has been around since before MMO's, as I remember some people even selling/buying old text based Gemstone characters on AOL marketplace.

    So, not sure why I need to "Imagine" anything, when it's been a part of gaming from the beginning.

    All that we see going on now, is a transition, much like how Item Shops replaced item/gold farmers, we now see this, whatever their plan is, replacing Account auction sites.

    This is just the house taking a cut, and perhaps a bit of buyer protection, after all, you can go to some 3rd party auction site, where you may or may not get screwed, and if you do, no one will help you out, or you can buy the account/character safely from the game provider, that will assure you that you will get what you paid for.

    This is why objections to these ideas fail.

    They offer a better, safer, more honest transaction for the buyer, who in their right mind, would not want that?

    The seller.. is no better or worse off, today than they were 25 years ago, the only difference is, they can't screw the buyer. If they have a problem with that, good riddance.
    Ridelynn
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • laseritlaserit Member LegendaryPosts: 7,591
    Go for it bcbully....Millions are out there for you to make...Some of us just like to play for fun...Not everything in life needs to be to make (or lose) money. Your arguments make it sound so easy yet I get the feeling that alot of this is a trap, but that is just my opinion from other experiences in life.
    "Wise men Say... Only fools rush in"

    Wish I could sing on a forum ;)

    "Be water my friend" - Bruce Lee

  • laseritlaserit Member LegendaryPosts: 7,591
    Ungood said:
    The thing that I think most people miss, is that we don't need any new tech for this.

    Players selling their accounts for profit have been around since MMO's have existed and perhaps even longer. Hell it's so prevalent in games right now, that in GW2, they have an off site provider, that can tell you flat out how much your account is worth.

    In fact, selling Online Characters, has been around since before MMO's, as I remember some people even selling/buying old text based Gemstone characters on AOL marketplace.

    So, not sure why I need to "Imagine" anything, when it's been a part of gaming from the beginning.

    All that we see going on now, is a transition, much like how Item Shops replaced item/gold farmers, we now see this, whatever their plan is, replacing Account auction sites.

    This is just the house taking a cut, and perhaps a bit of buyer protection, after all, you can go to some 3rd party auction site, where you may or may not get screwed, and if you do, no one will help you out, or you can buy the account/character safely from the game provider, that will assure you that you will get what you paid for.

    This is why objections to these ideas fail.

    They offer a better, safer, more honest transaction for the buyer, who in their right mind, would not want that?

    The seller.. is no better or worse off, today than they were 25 years ago, the only difference is, they can't screw the buyer. If they have a problem with that, good riddance.
    Enjoy
    Ridelynn

    "Be water my friend" - Bruce Lee

  • UngoodUngood Member LegendaryPosts: 7,534
    Aeander said:
    If you're spending $3500 on a game, that game is toxic and you need to find a better one.
    Oh that does not bode well for those old sub games...

    As UO enters it's 25st year, and still a sub based game, that means if you were there from the start, you have spent over 3,700, for nothing more than the joy to access and play the game.

    EverQuest, at 20 Years, and 21 expansions, if you were there from the start, you also have invested more than 3,700, for nothing more than access to the game.

    So apparently those old sub based games are Toxic and people need to find better ones.. 
    bcbully[Deleted User]
    Egotism is the anesthetic that dullens the pain of stupidity, this is why when I try to beat my head against the stupidity of other people, I only hurt myself.

  • laseritlaserit Member LegendaryPosts: 7,591
    There is one thing that people forget with all these new business models.

    The technology might change, but people don't.

    "Be water my friend" - Bruce Lee

  • bcbullybcbully Member EpicPosts: 11,843
    laserit said:
    Go for it bcbully....Millions are out there for you to make...Some of us just like to play for fun...Not everything in life needs to be to make (or lose) money. Your arguments make it sound so easy yet I get the feeling that alot of this is a trap, but that is just my opinion from other experiences in life.
    "Wise men Say... Only fools rush in"

    Wish I could sing on a forum ;)
    A wish man and a fool share the same fate, it's all in folly - Ecclesiastes

    A wiser man said "the early bird catches the worm" So there's that too.

    What if 7 years ago you looked up from your game and bought 100k btc mining asics instead of laser lol. How important is your time to you?


  • olepiolepi Member EpicPosts: 3,017
    Just ask yourself, would I play this P2E game just for fun? If there was no money involved, would I spend 3,000 hours playing this game?
    bcbully[Deleted User]Quizzical

    ------------
    2024: 47 years on the Net.


  • eoloeeoloe Member RarePosts: 864
    olepi said:
    Just ask yourself, would I play this P2E game just for fun? If there was no money involved, would I spend 3,000 hours playing this game?

    Not the horse game for sure!
    bcbullyQuizzicalTheocritus
  • kitaradkitarad Member LegendaryPosts: 8,164
    The main problem I see is that 'value' has been narrowly defined.

  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    If you spend $500 and 3000 hours on a game over the course of several years and enjoyed playing the game, then that's what you got for your money and time.  And if you spent 3000 hours on a game that you didn't enjoy, then you've got far worse problems than could be fixed by giving you some NFTs to sell.

    It's also important to realize that by the time you've spent 3000 hours on a game, the game is probably fairly old.  In most cases, the game will be clearly in decline and no one will want your NFTs anyway.  Even for the handful of games that are still popular after several years, most of what you acquired in-game will have been made obsolete and worthless by expansions, anyway.
    kitaradAsm0deusbcbullySovrath
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    laserit said:
    tzervo said:
    My 3000 hours are valued way more than a couple $1000. It is the reason I do not mind paying to play right now. The game being fun is way more important than the game being able to give a couple $1000 back. So even if you simplify the situation down to this, it does not matter in the grand scheme of things. All that matters is if the game is fun.
    Completely agree..  not even a $3 per hour metric... screw that.

    Time is the one thing nobody can buyback... fun is fun... work is work..  
    Ask anyone who fills a paycheck.

    Time is Money.
    No.  Time can be converted to money, but not the other way around.  Billionaires die because they couldn't exchange their money for more time.
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    Magnetia said:
    This guy talking like dropping $500 on every game is normal
    If you like a game so much that you play it for 3000 hours over the course of several years, then spending $500 on that is completely reasonable.  It's only a problem if you spend $500 on a game that you don't like or don't play for very long.
    kitarad[Deleted User]
  • QuizzicalQuizzical Member LegendaryPosts: 25,483
    laserit said:
    tzervo said:
    My 3000 hours are valued way more than a couple $1000. It is the reason I do not mind paying to play right now. The game being fun is way more important than the game being able to give a couple $1000 back. So even if you simplify the situation down to this, it does not matter in the grand scheme of things. All that matters is if the game is fun.
    Completely agree..  not even a $3 per hour metric... screw that.

    Time is the one thing nobody can buyback... fun is fun... work is work..  
    Ask anyone who fills a paycheck.

    Time is Money.
    You actually agreed with me... Time = Money... but try buying TIME with money.

    Yes, I'm aware of Billionaires with money... slightly better age(sometimes)... but insignificant.  

    Nobody escapes.  Yes, I busted my behind for hourly wages at one point.

    Ps Rockefeller and cohorts would be alive this day... 
    If we ever to achieve immortality Billionaires will be the ones getting it. It could become a luxury, like many other luxurious. Not everyone can afford a yacht, a penthouse, a supercar, trips to the fun island, and not everyone will afford immortality. 
    Usually the way it goes is that something is only restricted to the super rich at first.  Over the course of a decade or three, they figure out how to make it cheap enough that most of the general public can have it.
    [Deleted User]
  • kitaradkitarad Member LegendaryPosts: 8,164
    Quizzical said:
    laserit said:
    tzervo said:
    My 3000 hours are valued way more than a couple $1000. It is the reason I do not mind paying to play right now. The game being fun is way more important than the game being able to give a couple $1000 back. So even if you simplify the situation down to this, it does not matter in the grand scheme of things. All that matters is if the game is fun.
    Completely agree..  not even a $3 per hour metric... screw that.

    Time is the one thing nobody can buyback... fun is fun... work is work..  
    Ask anyone who fills a paycheck.

    Time is Money.
    You actually agreed with me... Time = Money... but try buying TIME with money.

    Yes, I'm aware of Billionaires with money... slightly better age(sometimes)... but insignificant.  

    Nobody escapes.  Yes, I busted my behind for hourly wages at one point.

    Ps Rockefeller and cohorts would be alive this day... 
    If we ever to achieve immortality Billionaires will be the ones getting it. It could become a luxury, like many other luxurious. Not everyone can afford a yacht, a penthouse, a supercar, trips to the fun island, and not everyone will afford immortality. 
    Usually the way it goes is that something is only restricted to the super rich at first.  Over the course of a decade or three, they figure out how to make it cheap enough that most of the general public can have it.
    Exactly this. The genetically tailored vaccine for covid was given to Berlusconi. Why did an old man like him get it?

  • Asm0deusAsm0deus Member EpicPosts: 4,600
    Quizzical said:
    If you spend $500 and 3000 hours on a game over the course of several years and enjoyed playing the game, then that's what you got for your money and time.  And if you spent 3000 hours on a game that you didn't enjoy, then you've got far worse problems than could be fixed by giving you some NFTs to sell.

    It's also important to realize that by the time you've spent 3000 hours on a game, the game is probably fairly old.  In most cases, the game will be clearly in decline and no one will want your NFTs anyway.  Even for the handful of games that are still popular after several years, most of what you acquired in-game will have been made obsolete and worthless by expansions, anyway.

    Indeed the premise of the OP is faulty and scammy......he makes a statement like it is a no brainer and that those NFT will actually be worth anything which is frankly a little ludicrous....

    That's the con in these thing...convincing the masses that it is a "sure thing" so a few at the top of the pyramid scheme can make bank on the suckers....
    bcbullySovratheoloeBig.Daddy.Samedi

    Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.





Sign In or Register to comment.