By the time SQ42/SC comes out, the tech it's built on is going to look very dated. We are talking about a game with 2012-15 tech releasing in the 2027-2030 window.
That's not how game development works though, tech is development is ongoing. After all, RedDeadRedemption 2 didn't released outdated because it used a 10 years old tech.
In fact, there's no game or engine released or announced in development that has the same ability to seamlessly have scale and fidelity like Star Citizen's StarEngine.
Starfield release will be another great example of how far ahead Star Citizen/Squadron42 tech is. Multiple players from NMS, Destiny, Elite, EvE have already put down those games to play Star Citizen, as they've burned all they've realised those games have nothing new left to offer.
It's other games that have to keep up to Star Citizen, not the way around.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
By the time SQ42/SC comes out, the tech it's built on is going to look very dated. We are talking about a game with 2012-15 tech releasing in the 2027-2030 window.
That's not how game development works though, tech is development is ongoing. After all, RedDeadRedemption 2 didn't released outdated because it used a 10 years old tech.
In fact, there's no game or engine released or announced in development that has the same ability to seamlessly have scale and fidelity like Star Citizen's StarEngine.
Starfield release will be another great example of how far ahead Star Citizen/Squadron42 tech is. Multiple players from NMS, Destiny, Elite, EvE have already put down those games to play Star Citizen, as they've burned all they've realised those games have nothing new left to offer.
It's other games that have to keep up to Star Citizen, not the way around.
hah, im not even going to tell you how I know you don't know what you are talking about when it comes to anything RAGE-related. Let's leave it at that.
Also, how do you know there aren't any games in development that have the ability to scale the tech? Where are you getting this from?
I work in the industry right now. I know for a fact that almost all AAA studios have upgraded their tech and toolkits. The next 5 years of gaming are going to be incredible. From a tech perspective.
As far as games, Ive heard things through the grapevine about what's coming next from a few major studios but unlike some people I don't run to the internet to share every little thing I hear about, it's unprofessional.
Just know you are wrong to think that only SC has tech that is scaleable. very wrong.
Do you know about every game in development now?
Starfield isn't going to mean anything for Star Citizen whatsoever! Lol.. bro what? Outside of blowing SC/SQ42 out the airlock I don't get it.
Multiple players may have tried SC but they have NOT stopped playing their game. You are out of your mind if you think SC has had any effect on Destiny, NMS or EVE, maybe Elite because they are similar but again nothing permanent.
I hate to say this because I don't like debating with white knight type of personalities but this is why people say you guys sound delusional.
Like I said, the SC/SQ42 tech demo is not going to be able to compare to what is coming. Based on the way the development has gone, and the nature of the lead to just put random shit in the wheel, the 2027-2030 release window means your game is going to have to go through a complete overhaul on the tech side to keep up with whatever the trends are at the time. Just to compete.
It's not happening. So as I said.. if it does release in that window its going to be a dated product that most people will avoid for better options.
"Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
Also introducing the new free floating cup designed for when you don't have the artificial gravity on! *
Limited time only! Buy now or miss out! Only $9999.99! Be the kool space kid!
* Not included with the 890-jump. The cups are not real and this is a pledge not a purchase. You also wave the right to any and all consumer protection and any legal action. May or may not be in by launch.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
"Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
hah, im not even going to tell you how I know you don't know what you are talking about when it comes to anything RAGE-related. Let's leave it at that.
Just like RAGE gets iterated upon so do other engines.
The reason why Star Citizen/Squadron 42 still don't have a rival or probably won't have anytime soon is because the co$t to get to that level of scale and complexity is too high for the established big AAA studios who have to comply with shareholders restraints.
The tech these studios are upgrading too has been what CIG has been doing from the get go all these years and why it's ahead of the curve:
That you think Starfield will even come close to anything Star Citizen/Squadron 42 related shows you know very little about what these games are about in the first place.
hah, im not even going to tell you how I know you don't know what you are talking about when it comes to anything RAGE-related. Let's leave it at that.
Just like RAGE gets iterated upon so do other engines.
The reason why Star Citizen/Squadron 42 still don't have a rival or probably won't have anytime soon is because the co$t to get to that level of scale and complexity is too high for the established big AAA studios who have to comply with shareholders restraints.
The tech these studios are upgrading too has been what CIG has been doing from the get go all these years and why it's ahead of the curve:
That you think Starfield will even come close to anything Star Citizen/Squadron 42 related shows you know very little about what these games are about in the first place.
You know what.. No. Im not going to do it. You got it boss.
"Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
If you have to ask you're not yet in a position to judge the game as you haven't done the basic research yet.
I'm sure you being in the industry and all it won't be hard to get grasp of it.
What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
The thing that attracts me about SC that NMS, Elite and friends can't deliver (EvE does but in its very own way as per type of game) is that it's pushing to be an actual MMO, it's very core to play as a group be that with friends or with the 101 guild-play, for PvE or PvP activities, from co-op crewing a ship to a group of ships playing together, and the game benefits that play and that's why many who play attm are playing it like that.
Having been looking for that type of play, I never could enjoy Elite or NMS like I'd wish, games that feel huge, but ridden by hollowness and loneliness xD
Because this type of play is such rare to find on any higher quality/scale title, SC bet on this design works to fill a gap, SQ42 is the one that is more of a generic campaign type.
What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
If you have to ask you're not yet in a position to judge the game as you haven't done the basic research yet.
I'm sure you being in the industry and all it won't be hard to get grasp of it.
I'm interested in the answer to this, too. Considering it's a rather logical and valid question, could you answer it?
-- Whammy - a 64x64 miniRPG - RPG Quiz - can you get all 25 right? - FPS Quiz - how well do you know your shooters?
Nope. You can say it a thousand more times and it will still be as wrong. the DEVELOPER owns 100% of the EXPECTATIONS because THEY set them. This is such a simple concept that it must really be hard to keep trying the mental gymnastics to deflect all blame from something so clear and simple. If you can simply accept that basic truth then you can go about with your "best EvAr!" game stuff and all the rest. Again, the most honest thing you have said in this thread, and likely ever was that Chris Roberts word means nothing. Thats what you said. And THAT is true.
You cope with it whatever you like man. Hopefully you learned a valuable lesson and next time you fund something you do some prior research on what you're getting into. And this goes for every gamer venturing into crowdfunding territory.
Reality is not coping.
The only coping is on your end as you try mental gymnastics to excuse behavior from someone who's word you literally said "mean nothing".
But you keep on coping however you need. Just know that ANYTIME I see you try to shift responsibility for failed expectations onto the customer I will call you on it and bring you back to reality.
Other than that, feel free to carry on with whatever "Best Game EvAr" stuff you need to cope.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
If you have to ask you're not yet in a position to judge the game as you haven't done the basic research yet.
I'm sure you being in the industry and all it won't be hard to get grasp of it.
I'm interested in the answer to this, too. Considering it's a rather logical and valid question, could you answer it?
I've probably posted about this a hundred times by now.
The only coping is on your end as you try mental gymnastics to excuse behavior from someone who's word you literally said "mean nothing".
But you keep on coping however you need. Just know that ANYTIME I see you try to shift responsibility for failed expectations onto the customer I will call you on it and bring you back to reality.
Other than that, feel free to carry on with whatever "Best Game EvAr" stuff you need to cope.
Nah you're coping alright. Hence the tautrums adnausseum year after year.
I'm good because I understood what I was investing at , kept following the development and adapted my expectations acccordingly.
I play and enjoy Star Citizen and plenty other games and don't feel the need to keep crying over Squadron 42 and instead cherish that it's being developed with such care and effort.
The only coping is on your end as you try mental gymnastics to excuse behavior from someone who's word you literally said "mean nothing".
But you keep on coping however you need. Just know that ANYTIME I see you try to shift responsibility for failed expectations onto the customer I will call you on it and bring you back to reality.
Other than that, feel free to carry on with whatever "Best Game EvAr" stuff you need to cope.
Nah you're coping alright. Hence the tautrums adnausseum year after year.
I'm good because I understood what I was investing at , kept following the development and adapted my expectations acccordingly.
I play and enjoy Star Citizen and plenty other games and don't feel the need to keep crying over Squadron 42 and instead cherish that it's being developed with such care and effort.
It's all about the mindset.
See, your need to put down people as "crying over" a game that is literally 8 years late and counting, which we haven't played a single second, from a developer whos "words mean nothing" by your own admission, says an AWFUL lot more about you and your coping methods than anything else.
but go have fun in whatever exists of SC.. because this is a SQ42 thread and there is ZERO to play for this game. You will note that unlike YOU, I never jump in and tell you that you shouldn't enjoy the alpha of SC or anything else. All you can't do is try to shift blame. So go enjoy your current ships in SC or buy a new one and knock yourself out testing the other game, and if you do not like or have interest in SQ42 then feel free to skip these threads.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
If you have to ask you're not yet in a position to judge the game as you haven't done the basic research yet.
I'm sure you being in the industry and all it won't be hard to get grasp of it.
I'm interested in the answer to this, too. Considering it's a rather logical and valid question, could you answer it?
I've probably posted about this a hundred times by now.
That whole thread touches some of the differences.
Nitpick about the content in that link: E:D is not an offline game at heart. Yes you can play it in solo mode, but the BGS is shared by the whole playerbase even in this case, plus there are avenues even for players wanting to do large group efforts (see powerplay, minor/player factions, distant world expeditions etc), even if they are not all in the same instance. Many do just that. I think MaxBacon's answer was more accurate on that point.
It is and it was always an offline game at heart like every other Elite game. In the kickstart it was even announced that it would be playable without an internet connection before they drop it at the last minute. (probably piracy fears)
Online playability with friends is ductaped by P2P network that even after all these years is still not very reliable as it depends on each player connection.
What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
If you have to ask you're not yet in a position to judge the game as you haven't done the basic research yet.
I'm sure you being in the industry and all it won't be hard to get grasp of it.
I'm interested in the answer to this, too. Considering it's a rather logical and valid question, could you answer it?
I've probably posted about this a hundred times by now.
That whole thread touches some of the differences.
Nitpick about the content in that link: E:D is not an offline game at heart. Yes you can play it in solo mode, but the BGS (aka the state of the universe) is shared and affected by the whole playerbase even in this case, plus there are avenues even for players wanting to do large group efforts (see powerplay, minor/player factions, distant world expeditions etc), even if they are not all in the same instance. Many do just that. I think MaxBacon's answer was more accurate on that point.
It is ans always been an offline game with some ductaped P2P network solutions to give a resemblance that players are sharing a universe when in the end it's all separated instances being spawned by the players. Which is why there's no global chat or players relog to spawn a new instance to reset mats etc.
See, your need to put down people as "crying over" a game that is literally 8 years late and counting, which we haven't played a single second, from a developer whos "words mean nothing" by your own admission, says an AWFUL lot more about you and your coping methods than anything else.
but go have fun in whatever exists of SC.. because this is a SQ42 thread and there is ZERO to play for this game. You will note that unlike YOU, I never jump in and tell you that you shouldn't enjoy the alpha of SC or anything else. All you can't do is try to shift blame. So go enjoy your current ships in SC or buy a new one and knock yourself out testing the other game, and if you do not like or have interest in SQ42 then feel free to skip these threads.
The only shift blaming is in your part though. You pledged for a Chris Roberts game and that's the only guarantee you had. If you did so with a specific date in mind and that was a deal breaker for you shouldn't backed it in the first place. Just the way it is with crowdfunding. Not understanding that is not doing homework prior investing.
Oh and you would know this is not a SQ42 thread if only you had read the article.
hah, im not even going to tell you how I know you don't know what you are talking about when it comes to anything RAGE-related. Let's leave it at that.
Just like RAGE gets iterated upon so do other engines.
The reason why Star Citizen/Squadron 42 still don't have a rival or probably won't have anytime soon is because the co$t to get to that level of scale and complexity is too high for the established big AAA studios who have to comply with shareholders restraints.
The tech these studios are upgrading too has been what CIG has been doing from the get go all these years and why it's ahead of the curve:
That you think Starfield will even come close to anything Star Citizen/Squadron 42 related shows you know very little about what these games are about in the first place.
Riot Games waves hello, probably launch their new MMO before SC as well, despite just getting started last year.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Eh, you see offline game, I see online. Shared state and being able to play with others makes a bigger difference imo. The fact is that you can play with others, and you cannot play offline. ^o^
You can play alone in your own instance without being affected by other players and affect other players faction wars. Smart.
See, your need to put down people as "crying over" a game that is literally 8 years late and counting, which we haven't played a single second, from a developer whos "words mean nothing" by your own admission, says an AWFUL lot more about you and your coping methods than anything else.
but go have fun in whatever exists of SC.. because this is a SQ42 thread and there is ZERO to play for this game. You will note that unlike YOU, I never jump in and tell you that you shouldn't enjoy the alpha of SC or anything else. All you can't do is try to shift blame. So go enjoy your current ships in SC or buy a new one and knock yourself out testing the other game, and if you do not like or have interest in SQ42 then feel free to skip these threads.
The only shift blaming is in your part thiugh. You pledged for a Chris Roberts game and that's the only guarantee you had. If you did so with a specific date in mind and that was a deal breaker for you shouldn't backed it in the first place. Just the way it is with crowdfunding. Not understanding that is not doing homework prior investing.
Oh and you would know this is not a SQ42 thread if only you had read the article.
Nope. Chris Roberts set the expectations 100%. You said the players were 100% to blame. That is 100% wrong. Always has been and always will be. But cope however you need. Just know you will be called on it when you say it publicly.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
See, your need to put down people as "crying over" a game that is literally 8 years late and counting, which we haven't played a single second, from a developer whos "words mean nothing" by your own admission, says an AWFUL lot more about you and your coping methods than anything else.
but go have fun in whatever exists of SC.. because this is a SQ42 thread and there is ZERO to play for this game. You will note that unlike YOU, I never jump in and tell you that you shouldn't enjoy the alpha of SC or anything else. All you can't do is try to shift blame. So go enjoy your current ships in SC or buy a new one and knock yourself out testing the other game, and if you do not like or have interest in SQ42 then feel free to skip these threads.
The only shift blaming is in your part thiugh. You pledged for a Chris Roberts game and that's the only guarantee you had. If you did so with a specific date in mind and that was a deal breaker for you shouldn't backed it in the first place. Just the way it is with crowdfunding. Not understanding that is not doing homework prior investing.
Oh and you would know this is not a SQ42 thread if only you had read the article.
Nope. Chris Roberts set the expectations 100%. You said the players were 100% to blame. That is 100% wrong. Always has been and always will be. But cope however you need. Just know you will be called on it when you say it publicly.
Babs is blaming gamers for believing the expectations Chris set. Apparently trusting Roberts is a rather dumb thing to do.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
Comments
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Cups and cup holders for your RSI ships!
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/hah, im not even going to tell you how I know you don't know what you are talking about when it comes to anything RAGE-related. Let's leave it at that.
Also, how do you know there aren't any games in development that have the ability to scale the tech? Where are you getting this from?
I work in the industry right now. I know for a fact that almost all AAA studios have upgraded their tech and toolkits. The next 5 years of gaming are going to be incredible. From a tech perspective.
As far as games, Ive heard things through the grapevine about what's coming next from a few major studios but unlike some people I don't run to the internet to share every little thing I hear about, it's unprofessional.
Just know you are wrong to think that only SC has tech that is scaleable. very wrong.
Do you know about every game in development now?
Starfield isn't going to mean anything for Star Citizen whatsoever! Lol.. bro what? Outside of blowing SC/SQ42 out the airlock I don't get it.
Multiple players may have tried SC but they have NOT stopped playing their game. You are out of your mind if you think SC has had any effect on Destiny, NMS or EVE, maybe Elite because they are similar but again nothing permanent.
I hate to say this because I don't like debating with white knight type of personalities but this is why people say you guys sound delusional.
Like I said, the SC/SQ42 tech demo is not going to be able to compare to what is coming. Based on the way the development has gone, and the nature of the lead to just put random shit in the wheel, the 2027-2030 release window means your game is going to have to go through a complete overhaul on the tech side to keep up with whatever the trends are at the time. Just to compete.
It's not happening. So as I said.. if it does release in that window its going to be a dated product that most people will avoid for better options.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
Limited time only! Buy now or miss out! Only $9999.99! Be the kool space kid!
* Not included with the 890-jump. The cups are not real and this is a pledge not a purchase. You also wave the right to any and all consumer protection and any legal action. May or may not be in by launch.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/YES! YES! YES!
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/What exactly does SC/SQ42 do better than NMS, EVE, Destiny, or Elite?
As I said, to me, it tries to take elements from all of these games but the execution just really isn't there. So why would any player of those games completely quit to play your game?
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
I'm sure you being in the industry and all it won't be hard to get grasp of it.
The thing that attracts me about SC that NMS, Elite and friends can't deliver (EvE does but in its very own way as per type of game) is that it's pushing to be an actual MMO, it's very core to play as a group be that with friends or with the 101 guild-play, for PvE or PvP activities, from co-op crewing a ship to a group of ships playing together, and the game benefits that play and that's why many who play attm are playing it like that.
Having been looking for that type of play, I never could enjoy Elite or NMS like I'd wish, games that feel huge, but ridden by hollowness and loneliness xD
Because this type of play is such rare to find on any higher quality/scale title, SC bet on this design works to fill a gap, SQ42 is the one that is more of a generic campaign type.
- RPG Quiz - can you get all 25 right?
- FPS Quiz - how well do you know your shooters?
The only coping is on your end as you try mental gymnastics to excuse behavior from someone who's word you literally said "mean nothing".
But you keep on coping however you need. Just know that ANYTIME I see you try to shift responsibility for failed expectations onto the customer I will call you on it and bring you back to reality.
Other than that, feel free to carry on with whatever "Best Game EvAr" stuff you need to cope.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
This is one of the links I could find: https://forums.mmorpg.com/discussion/comment/7639272/#Comment_7639272
That whole thread touches some of the differences.
I'm good because I understood what I was investing at , kept following the development and adapted my expectations acccordingly.
I play and enjoy Star Citizen and plenty other games and don't feel the need to keep crying over Squadron 42 and instead cherish that it's being developed with such care and effort.
It's all about the mindset.
but go have fun in whatever exists of SC.. because this is a SQ42 thread and there is ZERO to play for this game. You will note that unlike YOU, I never jump in and tell you that you shouldn't enjoy the alpha of SC or anything else. All you can't do is try to shift blame. So go enjoy your current ships in SC or buy a new one and knock yourself out testing the other game, and if you do not like or have interest in SQ42 then feel free to skip these threads.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Online playability with friends is ductaped by P2P network that even after all these years is still not very reliable as it depends on each player connection.
edit: with my and your money
"Be water my friend" - Bruce Lee
It's been a issue since ever: https://www.reddit.com/r/EliteDangerous/comments/32gtw3/lets_talk_about_the_elephant_in_the_room_network/
Oh and you would know this is not a SQ42 thread if only you had read the article.
Let's keep track...
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer