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- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
Comments
But the rewards of using a book IP are huge, how do you get attention for your new TV series or film before launch? Well with a preexisting book you have it made. Indeed studios do so many remakes of old series and spin offs of book to Tv series which don't have books themselves. I believe that if using IP's had no problems we would only see Tv and films based on books.
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2024: 47 years on the Net.
personally i dont think they are needed at all. Good games will draw players anyway so the ip only really works if the game isnt that great.
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2024: 47 years on the Net.
Logic, my dear, merely enables one to be wrong with great authority.
So, you do think IPs are a double edged sword with a set of baggage?
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
Granted for games you've got a pre-existing fan base, but they generally come with high expectations.
I'd say books are probably the most forgiving as most will accept it not sticking exactly to the source with games the least.
Movies of course can go either way; Troy with Brad Pitt stuck fairly well to the Iliad, but a later BBC Troy mini-series only vaguely did. The Conan movies - while the Jason Momoa generally catches crap it was a lot closer to R.E.H.'s works than Arnie's were and something I'm getting ready to watch again - Shakespeare's Richard III with Ian McKellen set in the 1930's is brilliant.
For games - Lord of the Rings was pretty spot on in the beginning, but with the into of the Runekeeper class with the Moria DLC it started to wander. At this point I'd say it's stretched the boundaries of the IP but hasn't totally busted it yet.
Age of Conan has translated very well from the IP to the game and it's a shame Funcom hasn't supported it more.
And D&D has gotten a mixed bag with DDO following the tabletop version I used to play very well and Neverwinter; while fun to play, not so much.
Finally I guess I should mention Star Wars. Star Wars Galaxies had a very strong fan base and it showed in game. While not 100% with the source it was close enough and worked they loved it.
Fast forward to Star Wars the Old Republic. It's 'Star Wars', but ....... not ... so you have the SW fan base and because the setting isn't as well known as the original 3 movies were, alot that play have no clue if it follows the IP or not and the game itself by adding original SWG concepts doesn't seem to care if they are. So you end up with something Star Warish enough to satisfy the old and the new fans.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
Or your going to piss people off.
"Be water my friend" - Bruce Lee
Good or bad is independent of the fanbase, but making money on it probably isn't.
If you are holding out for the perfect game, the only game you play will be the waiting one.
I'll take an example like ArcheAge, where they threw things in like race cars.
Things like that... just kills it for me.
"Be water my friend" - Bruce Lee
It shows how steep the slippery slope can get
"Be water my friend" - Bruce Lee
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
So let’s take SoM and SoW
I think taking liberties on an ip is great in situations like this.
I think keeping to the spirit of the ip is what’s important.
"Be water my friend" - Bruce Lee
IP's are such wonderful things, such great foundations to build from. But I fear that Artists these days and the holder of their works have come to a point in greed where I believe that IP's have become more of a deterrent towards creativity.
"Be water my friend" - Bruce Lee
I believe in creativity and I love it when mods are done and creators make wonderful iterations of their interpretations of a world.
Take Buffy and Angel and when the characters from Buffy came to Angel's show. I was delighted although people complained about it but they belonged to the same world. I think crossovers do poorly when they make no sense at all. If you have a good story behind it then go for it I say.
"Be water my friend" - Bruce Lee
Those range from kind of serious (Arrow / Flash) to tongue in cheek (Legends of Tomorrow) and while they're not in the same world, so fit your 'makes no sense at all' comment. the simple concept of parallel dimensions / multi-verse allows it to happen and you end up with a fairly decent cross-over. The tongue in cheek element is what helps.
Hercules and Xena, Herc being more tongue in cheek, but they and the various supporting casts could cross-over with ease.
SWG (pre-cu) - AoC (pre-f2p) - PotBS (pre-boarder) - DDO - LotRO (pre-f2p) - STO (pre-f2p) - GnH (beta tester) - SWTOR - Neverwinter
It doesn't even need to be a different medium. The hate and backlash can happen with sequels in the same medium (as happened with the latest 3 SW movies or the previous 3.)
I recently saw the "done in different media" version of that in December with the Wheel of Time TV show on Amazon with lore obsessives trashing what is actually a very good show. I have no idea how they expected their bloated, 14 volume, 8,000 page precious to be made into a TV series but they're sure this is not it and they're mad as hell about it lol.
So I get what you mean by double-edged sword and IMO, it's not worth doing it for the sake of bringing the already knowledgeable and committed along for the ride.
You should do it if you think the source material is rich and worth reimagining in a new medium and not count on old fans of the work to be your buddies. They will be your worst, nit-picking enemies who should be ignored since this is their default as it has always been but is now amplified by social media.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
You would think that the fanatics could see that the new medium is bringing in new fans who might want to read the books after they are done with the movies.
But such is the life of a fanatic.
"Be water my friend" - Bruce Lee
That doesn't mean that all games based on non-gaming IPs are bad. But it does mean that it's harder to make a game that is good and also faithful to an IP than it is to just make a good game. And the latter is hard enough as it is.
I suppose that one could make a game that is nominally based on some IP without trying to be faithful to the IP. But it would be really jarring for fans of the IP to see familiar characters acting in ways that are totally out of character. That would defeat the point of licensing the IP.
"Be water my friend" - Bruce Lee