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Reported launch day performance issues on PC and PS5 have led Bandai Namco to issue a statement regarding fixes and what Elden Ring players can do in the meantime.
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Ultra wide is not supported. I ran across that yesterday in an article. Try a quick google and you will see all the reddit complaints.
I'd like to know how things are on Xbox, been hovering over the buy button for a bit
can't imagine why this game got so many 10/10s and glossed over performance issues like some day 1 patch will fix the problem.
Seems like reviewers had their 10/10s locked in and no amount of messed up performance was going to change that.
I hate the hypocrisy when they use bad performance to knock down the scores of whatever suits them but then totally ignore it when they want to declare something best of all time come hell or high water.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I think it's because initially the stuttering wasn't as bad but the "day one patch" introduced the issue.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
The controls are the main culprit IMO. I would like to avoid playing with a controller, but I might do it because the game is clearly built around it.
Is the game perfect? No. Is that a worthwhile experience? Absolutely. The immersion is great. I mean, IMO rare are the games where epicness is a real thing. Here the monsters are colossal, fast, fearsome and viciously deadly. The combat when it is mastered feels incredibly rewarding. The game looks lengthy (and will be at least for me).
This game will set itself as a new standard for this type of game and for open world ones as well.
I will NOT refund it. This is an imperfect jewel, but a very unique one.
I think consoles have the edge there because it's easier to build a game when you know the exact system specs and cards to build for.
Except.. like..if you're playing cyberpunk on a ps4.
How about a 6 maybe, all things considered....
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
They dont like it cause its cheating in the online pvp.....however flawlesswidescreen.org if you don't care about the online part of the game.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
https://biturl.top/rU7bY3
Beyond the shadows there's always light
Performance and servers aren't an issue on Xbox though so if that was a problem I'd probably do my personal score a couple points so it makes sense at a 6 for pc players with issues.
You should not have to switch to offline mode for a game to run. And doesn't this game feature co-op? Just nix an entire feature of the game and call it okay?
This is how you know it is a shit console port though. When they can't even bother to change this for the PC version you know what you are in for.
Brenics ~ Just to point out I do believe Chris Roberts is going down as the man who cheated backers and took down crowdfunding for gaming.
Stuttering also isn't the only PC issue. There is a host of other issues recently ranging from invisible enemies to crashes:
https://www.denofgeek.com/games/elden-ring-how-to-fix-pc-performance-issues-bugs-glitches/
However that wasn't my point. My point is simply that you either include performance when rating a game or you don't. It's hypocritical to use performance problems in one game to knock down its score and totally ignore it for another game because you're fanboing all over the game or the superstar developer.
Pick one. Performance either contributes to the final score (I think it should, but that's just me who also thinks monetization should also be used) or it doesn't and be consistent with how you apply it,
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo