Personally I'm all for the good old Bioware philosophy (before they turned into EA) "its done when its done".
This philosophy is what created Baldurs Gate 2, to this day my favorite offline game.
However - Bioware set archievable goals. Just for example, BG2 is just 2D.
Unfortunately it seems that now you've buried these people of Star Citizen under a heap of funding (Wikipedia says $400 mio crowdfunding, PLUS $60 mio regular funding), they're apparently now out to make "the perfect game".
That ... well ... could take "a while".
According to Wikipedia this was supposed to release in 2014. So they're only 8 years overdue. Granted, 2014 was for a minimal game.
So when do you think this will release ?
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mmorpg junkie since 1999
"I cannot say enough how wondrous this entire experience has been for me. Fighting off the naysayers all these years while simultaneously adding and delaying every feature under the sun has been a true dream come true for such a visionary as I. Exclusively a visionary. Literally *just* the dreams, baby... Trust me when I say I leave your dream, OUR dream, in capable hands here at CIG. Peace!" *speeds out of the harbor in his sailboat*
I just think it is more profitable for them not to release.....They have made hundreds of millions and have not had to answer to anyone.....They can do as they please and the backers just give them more money....IF they were to release, then there are expectations...and they will fail miserably, most likely, to meet those expectations....With the amount of devs they have, they should have had something by now.....Heck games with one dev make alot more progress than this one with 500+....It's ridiculous really.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
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I see the cart, but the horse is so far back it is barely a memory.
I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil
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2024: 47 years on the Net.
Does anyone really think that if they wanted to throw out a game that they could not have done it hundred's of times by now?
Even if we drop the "front" of this charade, Chris Roberts, his brother, Erin Roberts, has driven a few decent games to completion. So they have the skill and knowledge to have shipped the original Squadron game several times over if they really wanted to.
They stumbled upon a never ending gold mine of game dev funding, so why would they stop riding that until it finally stops?
Expect the game to be "released" when the funding every year drops below what it takes to support their dream, which is not games being released, but never ending funding to DESIGN said games.
When it is no longer "profitable" to ride the train is the correct answer....
In real software development, alpha is the point that all the code is written, the pieces have been tested in unit tests, and the whole thing is put together for the first time. Obviously, SC isn't in a real alpha stage.
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2024: 47 years on the Net.
https://robertsspaceindustries.com/telemetry
Unless I'm reading that wrong, over 80% of players average less than 50 FPS while playing what's better than anything on the market, per CIG's own data. Load times also averaged a little over 3 minutes. It certainly *sounds* like a AAAA experience.
EverQuest II was also a game built for future hardware. Then hardware went in a different direction from the 10 GHz CPUs that Intel was promising and the future hardware that the game needed to run well at max settings never arrived.
I agree. Star Citizen, in order to deliver the best player experience, should plan for the tech of 2050.