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Path of Exile Fixes Over-tuned Monsters and More Based Around Player Feedback

SystemSystem Member UncommonPosts: 12,599
Post edited by StevenWeber on

Comments

  • DrSatanDrSatan Member UncommonPosts: 76
    So. Same narrow storyline loop? Check.

    Even harder mobs? Also a check.

    In return we get:

    Less than 'fun' xp vs time.
    Less than 'rewarding' drops.
    Vaguely worded dev responses.
    And the joy of starting over with a new seasonal toon, on that damn beach with zombies, in an old as fuck game, ... for the wtf-ever'nth time?

    Neat.
    maskedweaseldoomex
  • BizkitNLBizkitNL Member RarePosts: 2,546

    DrSatan said:

    So. Same narrow storyline loop? Check.



    Even harder mobs? Also a check.



    In return we get:



    Less than 'fun' xp vs time.

    Less than 'rewarding' drops.

    Vaguely worded dev responses.

    And the joy of starting over with a new seasonal toon, on that damn beach with zombies, in an old as fuck game, ... for the wtf-ever'nth time?



    Neat.



    Look, I get and respect that it's not your thing. But the game is doing better with every league, so apparently that loop is enough for a lot of people.
    KidRisk
    10
  • KroxMalonKroxMalon Member UncommonPosts: 608
    Wheres the second game?
  • LinifLinif Member UncommonPosts: 340
    Rare mobs had me sweating day 1, thank goodness they were nerfed. Tried to do a heist day 1 as well and boy was it just not worth it lol
  • ScotScot Member LegendaryPosts: 24,273

    BizkitNL said:



    DrSatan said:


    So. Same narrow storyline loop? Check.





    Even harder mobs? Also a check.





    In return we get:





    Less than 'fun' xp vs time.


    Less than 'rewarding' drops.


    Vaguely worded dev responses.


    And the joy of starting over with a new seasonal toon, on that damn beach with zombies, in an old as fuck game, ... for the wtf-ever'nth time?





    Neat.






    Look, I get and respect that it's not your thing. But the game is doing better with every league, so apparently that loop is enough for a lot of people.



    There is a question to be answered here, most MMOs just go down the ever easier route, that's what we get these days instead of new content. So is PoE saying No new content, just harder gameplay and is that working? Those in the know could tell us for example how much new content there has been over the last year and what their take is on the overall change in difficulty during that period.
  • cheyanecheyane Member LegendaryPosts: 9,386
    Scot said:

    BizkitNL said:



    DrSatan said:


    So. Same narrow storyline loop? Check.





    Even harder mobs? Also a check.





    In return we get:





    Less than 'fun' xp vs time.


    Less than 'rewarding' drops.


    Vaguely worded dev responses.


    And the joy of starting over with a new seasonal toon, on that damn beach with zombies, in an old as fuck game, ... for the wtf-ever'nth time?





    Neat.






    Look, I get and respect that it's not your thing. But the game is doing better with every league, so apparently that loop is enough for a lot of people.



    There is a question to be answered here, most MMOs just go down the ever easier route, that's what we get these days instead of new content. So is PoE saying No new content, just harder gameplay and is that working? Those in the know could tell us for example how much new content there has been over the last year and what their take is on the overall change in difficulty during that period.
    I have gotten to level 88 and given up on the game. It's not because it is hard really it is because just simply out of nowhere I die. They have no combat log so you have no idea what you did wrong. I find it very frustrating.
    KidRiskdrumchannellTheocritusScot
    Garrus Signature
  • KaliGoldKaliGold Member UncommonPosts: 137
    Maybe its time to put all your employees on the new POE. The carpet is getting thin.
  • drumchannelldrumchannell Member UncommonPosts: 185

    cheyane said:


    Scot said:



    BizkitNL said:





    DrSatan said:



    So. Same narrow storyline loop? Check.







    Even harder mobs? Also a check.







    In return we get:







    Less than 'fun' xp vs time.



    Less than 'rewarding' drops.



    Vaguely worded dev responses.



    And the joy of starting over with a new seasonal toon, on that damn beach with zombies, in an old as fuck game, ... for the wtf-ever'nth time?







    Neat.









    Look, I get and respect that it's not your thing. But the game is doing better with every league, so apparently that loop is enough for a lot of people.






    There is a question to be answered here, most MMOs just go down the ever easier route, that's what we get these days instead of new content. So is PoE saying No new content, just harder gameplay and is that working? Those in the know could tell us for example how much new content there has been over the last year and what their take is on the overall change in difficulty during that period.


    I have gotten to level 88 and given up on the game. It's not because it is hard really it is because just simply out of nowhere I die. They have no combat log so you have no idea what you did wrong. I find it very frustrating.



    This is why I stopped playing. Being killed instantly without any warnings, or because of server lag is not fun.
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