So as I mentioned in a previous post I have recently returned to ESO and I am quite happy I did. The game has expanded quite a bit and given me so fun play options.
I am currently playing an Orc, Zantorg Grynet. Zan is a Blacksmith first and foremost and uses adventuring as a way to gather what he needs to become a master of his craft. Zan believes that Magic is the tool of the weak, a strong arm and good steel is all a true warrior needs. You can find him out and about in Armor and Weapons he has crafted, preferring to rely on his skill than that of others.
For character development he is a Templar but is taking NO class skills. His skills are in his weapons and armor. This means he can use skill points more for racial, guild (fighters guild) and of course crafting. While this can make some combat a bit tougher to get through, he has yet to face a fight he cannot win. For his boosts he uses food he buys at the local taverns.
For adventuring, I am ignoring the typical story quest lines and instead picking up stuff as I find it. I am actually passing on a number of questions as they are either working for thieves (he will not steal) or doing mundane work like delivering love notes :-) The quest must be for a worthy cause and pay well.
This wide open option for play style is something I have never found in other MMOs (Fantasy). Most try to drive you down a specific story line for PVE play and I love the fact I am able to basically right my own story as I go along.
This might not be the most min/maxed character, or the more powerful but I am betting he is unique and I am having a blast.
Comments
Awesome forging area right on the water, several outbuildings, couple of waterfalls, everything an Orc could ask for.
It's my favorite house so far, though I only own three I think.
https://eso.mmo-fashion.com/forgemaster-falls/
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The sheer quantity of high quality stories, quests and interactions, all with professional voice acting, is staggering. Some of it is just there for flavor and some is conditional on what you have done and/or how you have done it and is instanced to you.
A couple of examples.
There's a Khajiit in the Mistral village of Khenarthi's Roost, near the bar, exhibiting her caged, rare curiosity and barking to passerbys "A real, live, dog!" with this poor labrador pup inside the cage wagging his tail if you come up close to it. I always get a kick out of that bit of background color.
There's a quest in Murkmire that has you running around for an Argonian entrepreneur gathering the required bits to put together an ancient Argonian musical instrument that uses live frogs to make the sounds. She wants to demonstrate the instrument to a Khajiit commercial ship captain (whom you may have met before and if so she'll remember you and greet you warmly) in order to export the instrument to other parts of Tamriel.
If you complete that quest, the character in your account who completed it, and only that character, will see and hear, in a few locations around Tamriel (the Vulkhel Guard beach front is one of those I know for sure) an argonian playing that instrument and singing a bizarre song.
The game is full of little details like those.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
But nevermind all that. There was this one questline where I was given the choice of helping a suitor complete his betrothal or help the poor maiden escape from the clutches of the suitor and his evil mother.
I opted to help the girl escape, she thanked me and said to visit her if I ever got to Somerset. (Being new I had no idea where that even was)
So a month or so later and I'm now playing through Somerset, totally enjoy my role as "the Queen's Eye" with my all time favorite Khajit, Raz and running down a nearby beach searching for something.
I see a random NPC fishing by the shoreline and although she didn't have any sort of icon I decided to click on her as I was still new enough to the game to double click on prit near everything in the game world.
I was totally blown away to have her recognize me by name, thanking me profusely for freeing her from that miserable marriage back in Vvardenfel.
As @Iselin said, there are little treasures like this all through the game world, from major plot twists (yes you really should have killed that senator's daughter when you had the chance) to the little things that really make it feel like a world.
One big problem though, my inner completionist lies awake at night sometimes, anguishing at the thought of the many encounters I overlooked in my haste to rush through various parts of the game.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The location is excellent with great sights and sounds and is much bigger than the tiny world map footprint would suggest. Like Summerset or Vvanderfell big.
And like you say, it's a nice change of pace to be focused on local intrigue (but with some world-wide implications) instead of just going after another UBG threat.
I pre-ordered and am ready for June 6th.
(PS: the free "preview" on the PTS is now over. That was just for the first 4 weeks. If you go on the PTS now and don't already own High Isle you can't go there to check it out any longer.)
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
"We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa "We don't see things as they are, we see them as we are." SR Covey
There also seemed to always be Dragon groups chasing the spawns in Elsewyr and Harrowstorm groups in Western Skyrim and The Reach.
And yes that's PC NA.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I had (and still have) a bit of catching up, solo content to do. I'm not much of a grinder but January to April took me from about 900 to 1400 CP
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I also made myself an angry little dremora to putter around with (technically bosmer dragon knight).
Probably my favorite part about ESO, being able to come up with some theme and aesthetic and finding a way to build it. Kinda plays well to my fondness for collecting stuff in games to then kit characters out with.
I try to still make sure they are solid builds, but it's generally concept first. If they aren't that strong of a meta, I still have fun with 'em just exploring all the random story content.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
What on earth do you need three homes for, one for each gamer g/f that we don't talk about? Seriously, what are they all for?
They act as teleport locations from anywhere in the world for no travel cost and you can port to inside the house or just outside which avoids the house exit loading screen if I'm just using it as a travel waypoint.
I use a couple of them simply because of their location. One of them (in Vulkhel Guard) is about 10 feet away from a wayshrine so I use that one as a waypoint to travel from inside delves or dungeons or wherever and then walk to the wayshrine and use that to go where I really need to go. Very handy when I'm powering through 20 treasure maps or mats survey locations all over the world.
The other one I use a lot (Elden Root) has my storage chests in it so I use it occasionally for that reason but also because it's next to a lot of places I visit frequently like the Master Writ turn in NPC, the undaunted dungeon dailies NPCs, etc. It also happens to be about 15 feet from the entrance to an outlaw's refuge which makes it a handy place to port to to clear bounties and fence stolen stuff without having to dodge guards.
The other ones I just use to store furnishings I have gotten from game stuff so I don't need to waste bank space to store it. None of them are decorated in any way. Just not my thing.
Of the 20 only 3 are premium big houses. One in the Psijiic island I got from an event reward, another in Western Skyrim I got the same way and the third in Elsewyr was a quest reward for the main quest chain there. I have spent maybe 200K gold total and 0 crowns to get the other 17.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED