It looks like you're new here. If you want to get involved, click one of these buttons!
Dual Universe is ambitious. It aims to create a living, breathing player-driven universe where every interaction is driven by the players, but ultimately falls well short thanks to an unpolished, unfinished experience.
Comments
No fate but what we make, so make me a ham sandwich please.
Logic, my dear, merely enables one to be wrong with great authority.
At its core, the game is little more than a crafting simulator with dated graphics that you have to pay a monthly sub for. It's like a poorly-implemented and convoluted offshoot of Satisfactory. But there's nothing satisfying about this game (half-game?).
I think 5.0 is generous, especially given the subscription model/cost. I'd put it more around 3/10, and make it clear that this game will only appeal to a VERY niche audience, and even then, only for a limited amount of time. I can't in any way see the longevity of this game being good.
Edit: my original post was in no way meant to defend the current state of DU. After reading the above quote, I was surprised by the relatively mild critique of the poster, and replied in what I thought was a joking manner by mirroring the poster's usual tone. I obviously missed with the punchline. I apologize to anyone and everyone involved, and I am editing out my original post (you can still find it in the replies below but it really isn't worth the time or effort to do so). I will be leaving the Blue's Clues video because Blue's Clues kicks ass!
Remember that heating from atmospheric entry is roughly proportional to (atmospheric density) * (velocity)^3. That velocity cubed term is a real killer, and you need to make sure that while you're traveling at orbital speeds or higher, you stay in the upper atmosphere where the air might only be 1% or less as thick as it is at the surface.
Then again, Dual Universe might have just made it really unrealistic in a lot of different ways. Drag computations are really messy, after all.
So not understanding a game like this does not necessarily preclude a desire for more complex game design in the context of better execution.
When I first played EVE I willingly printed over 10 player made guides, including a 100 page mining Word Doc.
I read those documents at least two, even three times before ever downloading the 3 week free trial, and often referenced them in the first few months.
Some games are more than just light hearted fun, any combat fight simulator is a b!tch to play unless one turns on the cheater takeoff / landing controls. (Which I always did)
Not saying Dual Universe isn't a mucky mess, don't know and not likely to personally find out as crafting simulators are just not my thing, no matter how well made they might be.
EVE was perfect for me, I played 10 years and never had to craft anything....made my fortunes in other ways.... usually shooting something, be it ships or rocks.
Other friends of mine could build Titan's, we all found fun in our own ways....
The mark of any good sandbox style game...
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Proud MMORPG.com member since March 2004! Make PvE GREAT Again!
i play and quite enjoy elden ring, chess cuphead, not sure what go is ,chutes and ladders(with my kids), and i know how to tie my shoes and drive a stick shift. I was a silver backer for du one of my favorite things to do was mine on a planet i found it relaxing then NQ decided to take that away from players ,then the massive crafting change witch i can understand because one person could quite literally do it all. However ship controls even with LUA help is quite clunky and unless your using LUA and have read a guide re-entry is a pain specially if you have any mass to your ship.The planets feel lifeless (a complaint many have had scinse the beginning) The game is really lacking
In regards to not hand-holding, I generally don't mind, and somewhat prefer, when they don't tutorialize everything. Think on that topic I mostly sit in the position of having to also know how obtuse the game's design/mechanics are, and whether or not they are meant to be so.
Some of the issues should be relatively easy to address like a tutorial, other areas the review questioned like performance and lifeless worlds are going to take a lot longer to fix.
"The simple is the seal of the true and beauty is the splendor of truth" -Subrahmanyan Chandrasekhar
Authored 139 missions in Vendetta Online and 6 tracks in Distance
It's okay if people don't like the same games you like. No need to be a jerk about it. Relax...
My post should in no way be associated with a love for DU. I played it for a preview a while back and then tried the free trial when it released, and IMHO it definitely isn't worth buying and subbing in its current state.
As for being a jerk, my post was merely a lighthearted parody of the target's general posting style. If it came across as anything else, I truly am sorry. I don't actually disagree with the poster...this time
Ughhh, all this civilized reasonable posts give me a headache. Anyone want to start a thread on SWG pre NGE vs post? ?
In real life I'm actually a pretty nice guy... mostly.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon