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What's Ahead For Dual Universe? Better Planets, PvE, PvP Improvements and More | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited January 2023 in News & Features Discussion

imageWhat's Ahead For Dual Universe? Better Planets, PvE, PvP Improvements and More | MMORPG.com

Novaquark gives a peek at the future of Dual Universe with announcements of better, improved new planets, a PvE mission system, better joystick support, PvP improvements, and more.

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Comments

  • DigDuggyDigDuggy Member RarePosts: 694
    This is one of the games that I'm waiting on to 'mature' a bit. I like the concept, I like the graphics, and I wanna like the game..I wanna, I wanna, I WANNA. Mature faster! :)
    MendelultimateduckSplattrAndemnon
  • KyleranKyleran Member LegendaryPosts: 43,975
    Or maybe all that lies ahead is a cold, silent death in the deep reaches of (cyber) space.

     :# 


    MendelultimateduckSplattrAndemnon

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • ominatorominator Member UncommonPosts: 36
    Sounds like EvE Online clone #72. I wish them the best.
  • Haki88Haki88 Member UncommonPosts: 233
    I played it long time ago (beta), now downloaded demo from steam and it says i need to create account (only 1 button), i click and it takes me to register account even i have account, i just need to login... wooow, 16Gb uninstalled in 2 sec..
    Andemnon
  • MendelMendel Member LegendaryPosts: 5,609
    My advice to the developers of DU:  Forget the PvP stuff and revamp the voxel system.  Make it so you can build a something that doesn't require hours of fiddling with placement and rebuilding only to have to settle with how the voxel system mangled your nice straight lines.  Then add the ability to create curved surfaces, like a round or spherical fuel tank without simply superimposing a voxel structure over the desired rectangular structure.



    Logic, my dear, merely enables one to be wrong with great authority.

  • losthewarlosthewar Member UncommonPosts: 132
    My advice to the developers of DU:  Forget the PvE stuff and revamp the PVP system.  Make it so you can attack something that doesn't require hours of pre work with placement and rebuilding only to have my dreams destroyed with a run on sentence.  Then add the ability to pvp more, like a giant area where the only thing that you can do is pvp, i would love that.




    ultimateduckSplattr
  • sschruppsschrupp Member UncommonPosts: 693

    Mendel said:

    My advice to the developers of DU:  Forget the PvP stuff and revamp the voxel system.  Make it so you can build a something that doesn't require hours of fiddling with placement and rebuilding only to have to settle with how the voxel system mangled your nice straight lines.  Then add the ability to create curved surfaces, like a round or spherical fuel tank without simply superimposing a voxel structure over the desired rectangular structure.






    Yeah I'd check it out if it had a decent amount of PvE.
    Andemnon
  • kitaradkitarad Member LegendaryPosts: 8,164
    Call me a coward but I have no stomach to build things over hours with enthusiasm and finesse only to have it destroyed by another player in minutes. I think that scenario isn't for me. Wish the game all the best but it's not for me.
    AndemnonMendelKimo

  • KazuhiroKazuhiro Member UncommonPosts: 608
    Played since early alpha as a kickstarter backer. The game changed direction "A LOT" and went from something I enjoyed to something I almost hated by launch. It used to have planetside gameplay, like the ability to actually physically mine resources out of the ground, now it's all automated with extraction units you have to log in to recalibrate every three days. So mining was basically removed from the game. (Aside from a few select asteroids.)

    The voxel system is a "NIGHTMARE" to use in this. To make anything even remotely good looking expect to spend WEEKS fighting the godawful voxel tools to get something to look the right way, and in many cases, it's physically impossible if you dream too big. Also the developers removed on foot combat, AND planetside combat, so all that remains is space combat.

    The game was pitched with grand ambitions, and delivered on NONE of it. This game won't last more than a year I suspect. It was all my last ever use of kickstarter, I no longer think games should be developed by crowd funding, as 99% of them fail to deliver. (The only kickstarter that ever turned out to be a good decision for me was shovelknight.)
    Mendel

    To find an intelligent person in a PUG is not that rare, but to find a PUG made up of "all" intelligent people is one of the rarest phenomenons in the known universe.

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