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Diablo IV Devs Break Down Details in the Release Date Trailer, Hinting At What's Coming | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited January 2023 in News & Features Discussion

imageDiablo IV Devs Break Down Details in the Release Date Trailer, Hinting At What's Coming | MMORPG.com

The Diablo IV team breaks down the release date reveal cinematic trailer, highlighting details and hinting at some of what we can expect in June when the game is out.

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Comments

  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586
    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.
    McSleaz

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

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  • AngrakhanAngrakhan Member EpicPosts: 1,750
    edited January 2023


    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.




    It is, but yet it's quickly becoming normative by the market. Go to steam and look at Redfall or Forespoken. They are at the exact same price point. The precedent has been set and you can expect all AAA titles at least to follow. Indy studios may hold off, but if the AAA studios are successful don't expect the Indy studios to leave money on the table.
    Scot
  • SovrathSovrath Member LegendaryPosts: 32,780
    Angrakhan said:


    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.




    It is, but yet it's quickly becoming normative by the market. Go to steam and look at Redfall or Forespoken. They are at the exact same price point. The precedent has been set and you can expect all AAA titles at least to follow. Indy studios may hold off, but if the AAA studios are successful don't expect the Indy studios to leave money on the table.
    I suppose games can't stay the same price forever. It seems like they were 49.95 or so for quit some time.
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  • MarknMarkn Member UncommonPosts: 308
    Console games are going to $69.99 and so are future switch games.
  • BrotherMaynardBrotherMaynard Member RarePosts: 647
    Well then just ignore them. I can't really remember an "AAA" game worth that much money in quite some time, most of the current "AAA" production is pretty garbage and you can be sure that in addition to the box price the big publishers will be squeezing your wallet for years to come with all kinds of microtransaction crap. That is unless you love paying $ 70 / 80 / 100 and then regular quasi-sub fees and battle-passes and boosts and...

    Or you could buy one of the hundreds if not thousands of great games by devs that actually care more about making good games instead of good money. You'd be surprised by how many gems you can find for a good price, including very latest ones. Unless you insist on giving your hard-earned money to all the Activisions and Ubisofts out there, of course.

    The only gem you will find in the latest EA "blockbuster" will cost you $9.99 in extra cash...

    nursoMcSleazemperorhades1corrosivechainsdefroststarKrisConwayTalraekkTacticalZombeh
  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    edited January 2023


    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.




    + their subscription service ? Don't you need their battle pass or what ever it is called..
    Post edited by OG_Solareus on
    IceAge
  • McSleazMcSleaz Member RarePosts: 280


    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.




    A game that's $70 in the U.S is $90 in Canada. Most people I know stopped buying "AAA" games when the price jumped.
  • emperorhades1emperorhades1 Member RarePosts: 416
    The game is a failed concept and worse than d2. I really hope people do not buy this title until the actual player reviews are out.
    IceAgeGatsuZerk
  • AngrakhanAngrakhan Member EpicPosts: 1,750


    The game is a failed concept and worse than d2. I really hope people do not buy this title until the actual player reviews are out.



    Logical problem here: If no one buys this title until actual players review it, how are actual players going to review it without buying it?
    GatsuZerkultimateduckeoloe
  • corrosivechainscorrosivechains Member UncommonPosts: 50

    Angrakhan said:





    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.








    It is, but yet it's quickly becoming normative by the market. Go to steam and look at Redfall or Forespoken. They are at the exact same price point. The precedent has been set and you can expect all AAA titles at least to follow. Indy studios may hold off, but if the AAA studios are successful don't expect the Indy studios to leave money on the table.



    And Forspoken is a flop, and Redfall will be as well. This is the same sort of price gouging the video game industry tried pulling in the mid 90's and it also failed then.
  • BrainyBrainy Member EpicPosts: 2,163
    If D4 sells the same amount of copies as D3

    D3 sold 65 mil units as of May 2022

    If D4 sells its first 30 mil untils at $70 = $2.1 Billion
    Then sells its next 35 mil untils at $35 = $1.225 Billion

    Thats $3.325 billion for just this one game, not counting Expansions or any other monetization.  That would totally blow Diablo Immortal out of the water.  

    I think it will not do as well as D3 because I think Blizzard has lost alot of respect culminating in the DI fiasco.  Somehow that money from DI doesnt look so good anymore if it costs them D4 sales.
    IceAge
  • FrodoFraginsFrodoFragins Member EpicPosts: 6,050
    D4 does nothing special other than the weapon swapping that changes attacks.  It comes across as a play it safe, passionless money grab.  While it may sell amazingly well, I don't think it has lasting power given its basic design.
    Brainy
  • BrainyBrainy Member EpicPosts: 2,163
    Anyone want to put out a guess on D4 Sales predictions.

    Here are some numbers:


    D3 Release day 3.5 mil units sold (may 2012)
    D3 First 6 months 12 mil units sold
    D3 1 yr 14 mil units sold
    D3 3 yrs 30 mil units sold
    D3 10 years 65 mil units sold

    D2Ressurected Release day (Aug 2021) units sold?
    D2R 6 mo 5mil

    D2  Release day 184k units (june 2000)
    D2 6 mo 2.75 mil
    D2 1 yr 4 mil
    D2 8 yrs 12 mil

    --------------

    After looking at D3 initial numbers, I think back then there were just so many less gamers at release.  So even though I dont think its going to blow it out the park.  There are just so many more gamers now looking for anything to play that its hard to see it doing less than 4mil units at release.

    So my preditions are

    D4 4.1 mil u/sold Release
    D4 10 mil u/sold 6months
    D4 17 mil u/sold 3 yrs
    D4 35 mil u/sold 10 yrs

  • kitaradkitarad Member LegendaryPosts: 8,164
    I would be morbidly interested in the sales too. Kinda sad how invested I am in this damn company doing poorly but I guess it is just fat hopes in the end. Who are we kidding Diablo 4 will sell very well.
    IceAge

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  • ScotScot Member LegendaryPosts: 24,273
    Sovrath said:
    Angrakhan said:


    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.




    It is, but yet it's quickly becoming normative by the market. Go to steam and look at Redfall or Forespoken. They are at the exact same price point. The precedent has been set and you can expect all AAA titles at least to follow. Indy studios may hold off, but if the AAA studios are successful don't expect the Indy studios to leave money on the table.
    I suppose games can't stay the same price forever. It seems like they were 49.95 or so for quit some time.
    Every sector is using inflation as a reason or excuse to put up prices. It would be interesting for somebody from a studio to address this. The way they work does not seem to me to have the overheads of a haulage company or a supermarket. So I see gaming as a sector that is using inflation as an excuse unless they are paying their employees significantly more.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,586
    Scot said:
    Sovrath said:
    Angrakhan said:


    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.




    It is, but yet it's quickly becoming normative by the market. Go to steam and look at Redfall or Forespoken. They are at the exact same price point. The precedent has been set and you can expect all AAA titles at least to follow. Indy studios may hold off, but if the AAA studios are successful don't expect the Indy studios to leave money on the table.
    I suppose games can't stay the same price forever. It seems like they were 49.95 or so for quit some time.
    Every sector is using inflation as a reason or excuse to put up prices. It would be interesting for somebody from a studio to address this. The way they work does not seem to me to have the overheads of a haulage company or a supermarket. So I see gaming as a sector that is using inflation as an excuse unless they are paying their employees significantly more.
    Their overhead has probably staid flat their cost of labor has likely risen.  Now did that go up 40%?  Probably not, but you also do not see software price points change often. They are also selling direct via Battlenet so no cost of physical goods, shipping or a cut for 3rd party vendors.

    But this is what inflation looks like.  Im paying $3 for a bottle of soda that pre-COVID I was paying $1.50 for.  My fastfood chicken sandwich now costs $6.47 vs $2.99 pre-COVID.  They are trying to get $22/hr starting salary at McDonalds... yeah, good luck with that.  They might get it but in 5 years McDonalds will be 90% automated.  What a "win for the worker".

    But I digress...  I want to play D4 but no way I am paying full price.   I'll catch it on sale.  maybe that means a month after launch.  

    All time classic  MY NEW FAVORITE POST!  (Keep laying those bricks)

    "I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

    Proudly wearing the Harbinger badge since Dec 23, 2017. 

    Coined the phrase "Role-Playing a Development Team" January 2018

    "Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018

  • DarkhawkeDarkhawke Member UncommonPosts: 212
    D4 does nothing special other than the weapon swapping that changes attacks.  It comes across as a play it safe, passionless money grab.  While it may sell amazingly well, I don't think it has lasting power given its basic design.
    Been playing D4 for near 4 months now. Comments like this will not age well. 
  • AngrakhanAngrakhan Member EpicPosts: 1,750
    edited January 2023




    Angrakhan said:








    Will be interesting to see how the game fares at this price point. 70, 90 and 100 for a PC game is steep.












    It is, but yet it's quickly becoming normative by the market. Go to steam and look at Redfall or Forespoken. They are at the exact same price point. The precedent has been set and you can expect all AAA titles at least to follow. Indy studios may hold off, but if the AAA studios are successful don't expect the Indy studios to leave money on the table.






    And Forspoken is a flop, and Redfall will be as well. This is the same sort of price gouging the video game industry tried pulling in the mid 90's and it also failed then.



    Maybe, maybe not. I'd say the jury is out on that one. Redfall isn't even out yet. A bit premature to call it a flop.

    Regardless, it's clear the AAA studios have decided it's time to test the waters at $69.99. Many games are being set at this price point and you will see many more before either they back off or commit and cartel the price upward. I'm predicting the latter will be the case as there's nothing stopping them and there will be enough gamers buy in at that price to encourage them to continue.

    It's not like getting agreement from 5-6 posters on the MMORPG forums amounts to a hill of beans to Activision Blizzard.
  • cheyanecheyane Member LegendaryPosts: 9,385
    edited January 2023
    Wait for a sale. I don't have a hankering to play it the day it comes out or even 6 months after so I can wait. Hopefully  the fact that people are all suffering from the current inflation will dampen the sales. Surely we can do without for a bit . Save your money.
    Smeaghoul
    Garrus Signature
  • OG_SolareusOG_Solareus Member RarePosts: 1,041
    os it gender locked ?
  • axtrantiaxtranti Member UncommonPosts: 97

    Angrakhan said:





    The game is a failed concept and worse than d2. I really hope people do not buy this title until the actual player reviews are out.






    Logical problem here: If no one buys this title until actual players review it, how are actual players going to review it without buying it?



    Because you know fanboys will and people with hope will as well. Just to be disappointed, as Blizzard is prone to do.
    Brainy

    asdasdasd

  • DattelisDattelis Member EpicPosts: 1,674
    Blizzard can't really use the 'we need money for future content' when they still have D3 going all this time with no continuous monetization.
  • UwakionnaUwakionna Member RarePosts: 1,139
    Dattelis said:
    Blizzard can't really use the 'we need money for future content' when they still have D3 going all this time with no continuous monetization.
    Sort of.

    Until the recent kerfuffle with game operation in China, the Chinese version of D3 was pretty heavily monetized.
    Scot
  • ScotScot Member LegendaryPosts: 24,273
    Uwakionna said:
    Dattelis said:
    Blizzard can't really use the 'we need money for future content' when they still have D3 going all this time with no continuous monetization.
    Sort of.

    Until the recent kerfuffle with game operation in China, the Chinese version of D3 was pretty heavily monetized.
    If the Chinese are prepared to pay more no wonder the gaming industry is falling over themselves to be their buddy.
    Kyleran
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