MMORPGs should never have an "end game." That's a construct of gamers and devs alike, who only want to run through fixed content and then that's it, unless more fixed content is added.
So yeah I can see there is issues with this definition on what is "end game".
Which game do you see has no end game that actually still works later down the road?
See EVE Online, end game starts practically at Day 1 and never ends.
MMORPGs should never have an "end game." That's a construct of gamers and devs alike, who only want to run through fixed content and then that's it, unless more fixed content is added.
So yeah I can see there is issues with this definition on what is "end game".
Which game do you see has no end game that actually still works later down the road?
See EVE Online, end game starts practically at Day 1 and never ends.
Ultima online also , figured this out 26 years ago.
Both EVE and UO do carry on with no "end game." But isn't that mostly all about the PvP? Not that that's wrong (the PvP).
I see the PvE elements too, but again, that seems to be tied to the PvP game, and otherwise not enough to keep the games running. But I'm not really sure of this and open to other thoughts.
I think a great game needs a lot of PvE, PvWorld as it were, including Lore, construction (housing, but more), mysteries and experimental discoveries, I mean there should be loads of other game play that's not specifically tied to feeding PvP. In my opinion, of course.
I'd love to see a game that can logically divide players into PvP and PvE, and have it all meaningful to the ONE game world and it's play.
I feel EVE does a great job logically dividing players yet keeping it all one game, although of course it isn't totally exclusionary so eventually PVEers can and probably will be killed now and then.
Now if one is like most gamers (even many PVPers) who literally cannot stand to ever lose, or suffer consequences from losing, EVE's PVE isn't for them.
Three of the four careers in EVE are related to PVE, only one tract focuses on PVP. Link below well to explains the activities within each one.
Explorer, Industrialist, Enforcer are all PVE, only the Soldier of Fortune is solidly PVP focused.
Should be noted a solid majority, 75% or more of EVE players are found in Hi-sec, the safest space with most pursuing PVE activities within. (The "CODE" and other suicide gankers like them not withstanding.)
Ok, so you've got the economic game play, including harvesting and I assume exploration had some input, but all directly associated with the PvP.
Is there anything else to do in EVE? I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources? Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.) Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
I've grown tired of MMORPGs, because, like looking at OP post, it's all about combat. There's no soul, or feeling like living in the world. I'm hoping BitCraft changes that for me as combat is not the central part of progression.
Try Star Wars Galaxies. Legends is the most popular server (~1200 a day during peak). It's honestly better than most currently live AAA MMOs.
WOW and such im not playing coz i dont like middleaged and witchcraft and swords and such type of game.
SWTOR i stop playing it coz they remove achievement points and they removed rare items and add them after years to earn them with an easy way. They dont blame themselves for their mistakes they made. They never punish cheaters. generally EA is banned from me.
fan of SWG, XCOM, Defiance, Global Agenda, Need For Speed, all Star Wars single player games. And waiting the darn STAR CITIZEN
Ok, so you've got the economic game play, including harvesting and I assume exploration had some input, but all directly associated with the PvP.
Is there anything else to do in EVE? I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources? Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.) Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
From what I know about eve, It doesn't have much pve because it's not a pve game. You seem to want a more pve game. EVE isn't an incomplete game, it's just not your style of game.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Ok, so you've got the economic game play, including harvesting and I assume exploration had some input, but all directly associated with the PvP.
Is there anything else to do in EVE? I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources? Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.) Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
From what I know about eve, It doesn't have much pve because it's not a pve game. You seem to want a more pve game. EVE isn't an incomplete game, it's just not your style of game.
Yeah yeah yeah. So EVE is lacking, after all. Just another PvP game that few others want to play. The universe (subs for "world" in this case) is dead, except for the PvP game, it appears.
Good news regarding one complaint, New world finally realized how outdated the whole resistances system was and now resistances have been removed(bar very few named mobs in open world) so we can finally use whatever weapon we like without having to worry it does less damage in a dungeon cuz X type of mob.
And they are looking at deal with the ward issue so expecting changes in pve in regards to that too.
Ok, so you've got the economic game play, including harvesting and I assume exploration had some input, but all directly associated with the PvP.
Is there anything else to do in EVE? I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources? Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.) Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
From what I know about eve, It doesn't have much pve because it's not a pve game. You seem to want a more pve game. EVE isn't an incomplete game, it's just not your style of game.
Yeah yeah yeah. So EVE is lacking, after all. Just another PvP game that few others want to play. The universe (subs for "world" in this case) is dead, except for the PvP game, it appears.
Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also.
Ok, so you've got the economic game play, including harvesting and I assume exploration had some input, but all directly associated with the PvP.
Is there anything else to do in EVE? I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources? Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.) Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
From what I know about eve, It doesn't have much pve because it's not a pve game. You seem to want a more pve game. EVE isn't an incomplete game, it's just not your style of game.
Yeah yeah yeah. So EVE is lacking, after all. Just another PvP game that few others want to play. The universe (subs for "world" in this case) is dead, except for the PvP game, it appears.
Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also.
Duly noted! Well then, that's awesome for people who want a pve experience. Maybe give it a try Amaranthar.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Ok, so you've got the economic game play, including harvesting and I assume exploration had some input, but all directly associated with the PvP.
Is there anything else to do in EVE? I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources? Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.) Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
From what I know about eve, It doesn't have much pve because it's not a pve game. You seem to want a more pve game. EVE isn't an incomplete game, it's just not your style of game.
Yeah yeah yeah. So EVE is lacking, after all. Just another PvP game that few others want to play. The universe (subs for "world" in this case) is dead, except for the PvP game, it appears.
Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also.
My main question is what is there to do outside of feeding production directly aimed at PvP.
And just a comment, that in all these years I've never read an article, nor have I read a post, that said anything about any other objectives outside of PvP. But I also admit that EVE, lacking characters and ground travel and the normal sort of fantasy world, never got my interest, so it's possible that I just didn't read the right articles. I'd like to find out.
Ok, so you've got the economic game play, including harvesting and I assume exploration had some input, but all directly associated with the PvP.
Is there anything else to do in EVE? I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources? Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.) Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
From what I know about eve, It doesn't have much pve because it's not a pve game. You seem to want a more pve game. EVE isn't an incomplete game, it's just not your style of game.
Yeah yeah yeah. So EVE is lacking, after all. Just another PvP game that few others want to play. The universe (subs for "world" in this case) is dead, except for the PvP game, it appears.
Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also.
Duly noted! Well then, that's awesome for people who want a pve experience. Maybe give it a try Amaranthar.
What kind of PvE experience? Harvesting resources, building ships and harvesting equipment? Building skills related to only those things? Is there nothing more?
"Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also. "
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
"Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also. "
Yes, but as I researched this, and looking at the link I provided above, I find that there are a choice of quests through the 5 career agents, in the tutorial. A max of 50 quests there. Again, a tutorial.
Then there's the Sisters of EVE epic arc. A quest arc of 50 missions that you can run. It included PvP. Quote in this section: "Be wary that many miscreant players and corporations hang around SoE systems to prey upon New Players." And that appears to b it.
The question is still, is there anything that you can do that isn't tied, ultimately, to PvP, harvesting and crafting for PvP, and exploring for these parts of the game that appear to all be under the PvP umbrella?
I think a start in answering this question is how much game play involves combat against MOBs, rather than players. Outside of these quests. From there, we can look at the economy and see if there's anything involved there that's not involved in the highlighted question.
They all feel stale, boring, and played out at this point. I've played most all when they were fresh and new. I enjoyed them for what they are, but they aren't aging well. They're still the same old thing they always were.
Another factor being the quality of community interaction has plummeted from my perspective. It's just a different, larger, wider audience that plays online games now (from multiplayer to MMOs). That aspect doesn't have the draw it once did. I still love playing with my friends, when we're playing an MMO, at least until we get to the end game dungeon/raid/dailies treadmill, then I bail.
In order for a massively multiplayer experience to have a big lasting draw for me, at this point, it would take a big change in what makes up an MMO.
The question is still, is there anything that you can do that isn't tied, ultimately, to PvP, harvesting and crafting for PvP, and exploring for these parts of the game that appear to all be under the PvP umbrella?
I think a start in answering this question is how much game play involves combat against MOBs, rather than players. Outside of these quests. From there, we can look at the economy and see if there's anything involved there that's not involved in the highlighted question.
Everything in EVE fuels everything. There are many more options to do PvE other than just the Sisters of EVE quest line as every major NPC empire has epic arcs, job missions and more. Abyssal Deadspace offers PvE arenas and ways just to test your piloting skill against increasing difficulty pockets of space.
The latest Factional Warfare has a blend of PvP and PvE where you fight combat sites against NPC enemies - and an opposing faction of players might be there too.
Exploration isn't necessarily hunting down resources, but exploring anomalies and other relics, which can net you some ISK.
But EVE at its core is a PvP game, so naturally, everything you do, whether it's through PvE or PvP will fuel one another. Resources harvested through mining will necessarily filter to players who might use them to build ships for a player empire war effort, or they might be turned into modules a fellow PvE explorer fits on their Astero. It's all interconnected. But you can - and many people do - play EVE from a completely PvE approach. But there's no getting around that at any moment a player could jump in and ruin your day if you're not careful.
If you're looking for a game where you can completely ignore the PvP, EVE isn't it, unfortunately.
"Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also. "
Yes, but as I researched this, and looking at the link I provided above, I find that there are a choice of quests through the 5 career agents, in the tutorial. A max of 50 quests there. Again, a tutorial.
Then there's the Sisters of EVE epic arc. A quest arc of 50 missions that you can run. It included PvP. Quote in this section: "Be wary that many miscreant players and corporations hang around SoE systems to prey upon New Players." And that appears to b it.
The question is still, is there anything that you can do that isn't tied, ultimately, to PvP, harvesting and crafting for PvP, and exploring for these parts of the game that appear to all be under the PvP umbrella?
I think a start in answering this question is how much game play involves combat against MOBs, rather than players. Outside of these quests. From there, we can look at the economy and see if there's anything involved there that's not involved in the highlighted question.
"Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also. "
Yes, but as I researched this, and looking at the link I provided above, I find that there are a choice of quests through the 5 career agents, in the tutorial. A max of 50 quests there. Again, a tutorial.
Then there's the Sisters of EVE epic arc. A quest arc of 50 missions that you can run. It included PvP. Quote in this section: "Be wary that many miscreant players and corporations hang around SoE systems to prey upon New Players." And that appears to b it.
The question is still, is there anything that you can do that isn't tied, ultimately, to PvP, harvesting and crafting for PvP, and exploring for these parts of the game that appear to all be under the PvP umbrella?
I think a start in answering this question is how much game play involves combat against MOBs, rather than players. Outside of these quests. From there, we can look at the economy and see if there's anything involved there that's not involved in the highlighted question.
I will add there are many players that do Nothing but Industry fed by there Corps.
And players that do Nothing but Marketing fed by there Corps..
There are market traders who do nothing but dominate the flow of goods and services, rarely undocking.
Same with trade hub scammers, is actually an art form of sorts.
Signal corp was founded to rescue players who find themselves stuck in a wormhole with no way out.
Numerous people are basically space "truckers", hauling goods around the EVE Universe for a fee.
Numerous corps reside in Wormhole space to farm the sleepers, others run pirate factions in huge, very expensive fleets, probably the most bling one will ever see on the field at one time.
Now the thing is, very few things outside of say station trading are fully immune from PVP, there's always a possibility even if at times the chance of it happening is small.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The question is still, is there anything that you can do that isn't tied, ultimately, to PvP, harvesting and crafting for PvP, and exploring for these parts of the game that appear to all be under the PvP umbrella?
I think a start in answering this question is how much game play involves combat against MOBs, rather than players. Outside of these quests. From there, we can look at the economy and see if there's anything involved there that's not involved in the highlighted question.
Everything in EVE fuels everything. There are many more options to do PvE other than just the Sisters of EVE quest line as every major NPC empire has epic arcs, job missions and more. Abyssal Deadspace offers PvE arenas and ways just to test your piloting skill against increasing difficulty pockets of space.
The latest Factional Warfare has a blend of PvP and PvE where you fight combat sites against NPC enemies - and an opposing faction of players might be there too.
Exploration isn't necessarily hunting down resources, but exploring anomalies and other relics, which can net you some ISK.
But EVE at its core is a PvP game, so naturally, everything you do, whether it's through PvE or PvP will fuel one another. Resources harvested through mining will necessarily filter to players who might use them to build ships for a player empire war effort, or they might be turned into modules a fellow PvE explorer fits on their Astero. It's all interconnected. But you can - and many people do - play EVE from a completely PvE approach. But there's no getting around that at any moment a player could jump in and ruin your day if you're not careful.
If you're looking for a game where you can completely ignore the PvP, EVE isn't it, unfortunately.
This isn't anything to do with what I'm hunting for. It's purely about what EVE is like.
I am seeing that there's more than just PvP content. The fact that you can always run into PvP isn't the point here, it's what all you can do in the game outside of PvP, and not considering that it can happen anyways.
The point that started this was that I said that I felt that EVE was "lacking." A couple of guys objected, but at first weren't giving me any answers that showed me I was wrong.
I had to ask specific questions, like "what about NPC MOBs?" to finally get the ball rolling.
I have to say, while I'm really not very interested in a space game that doesn't have characters walking around and outfitting with hand-helds and gear and whatnot, EVE is starting to sound like it's a better game than I thought. I see that there's new content that's been added. That probably explains why I thought what I thought, but true or not it's irrelevant at this point.
i played for 10 years the SWTOR but since they blew it with the achievements, i quit it for good.
I wanted to play the star citizen, bu t i see will never been release so no point waiting. Plus i learned that from time to time they reset, so loose what we earn.
prefer to start playing a game from its start.
b2p and f2p types are way boring to play.
fan of SWG, XCOM, Defiance, Global Agenda, Need For Speed, all Star Wars single player games. And waiting the darn STAR CITIZEN
FFXIV: Incredibly weeb and boring storyline. Raid and dungeon content is extremely fun but there isnt enough of it. Its constantly replaced by the next expansion of content and they develop to slow. You have to grind raids, trials, and dungeons and then have nothing to do. PvP is atrocious. LFG simulator.
GW2: No trinity was autismo as heck. Not even an MMORPG. Zero vertical progression makes it extremely boring. LFG simulator.
WoW: Extremely stale. LFG simulator. Blizzard is the worst company. Im not supporting them ever.
New World: Boring combat. I hate action combat. Boring quests. Extremely boring PvE. Chest runs are boring. Mega grindy.
ArcheAge: P2W. New content ruined the compelling PvPvE atmosphere.
BDO: P2W. Boring PvE
SWTOR: Like the combat and huttball but the game is dead AF. Now its more singleplayer than anything else.
EVE: Currently playing but not thrilled about it. Moment to moment combat, farming, travel content is the more boring thing ever in an MMORPG. But the sandbox and player generated content barely makes up for the boringness.
Lost Ark: P2W. Constantly have to play to progress. Can only make gold doing tasks devs want you to do. Hamstrung trading. Alt army is necessary.
ESO: 3 faction warfare is the only thing I enjoyed. Atrocious action combat. Boring questing despite voice acting. Fuggliest armor sets in any MMORPG I have ever played. "Megaserver" technology causes weird game/quest states based on your completion versus others.
If ESO counts as a big MMORPG then I do play them.
Otherwise, I prefer playing other than. This is not due to any disfavour for the big ones but rather what I do favour in the smaller games I choose to play.
If ESO counts as a big MMORPG then I do play them.
Otherwise, I prefer playing other than. This is not due to any disfavour for the big ones but rather what I do favour in the smaller games I choose to play.
Would anyone think ESO is not a Massively? Both in terms of PvP and PvE.
You don't play a MMO because its big. You don't play a MMO because it sucks, be it big or not.
But I will give you one reason why I play (a) BIG MMO : I play WoW ( Classic ) because it has everything. The atmosphere, the world, the music, the classes .. everything a true MMO player might find in a ..MMO game.
On the other hand, why I don't play SMALL MMOs, its usually because they suck.
Reporter: What's behind Blizzard success, and how do you make your gamers happy? Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
If ESO counts as a big MMORPG then I do play them.
Otherwise, I prefer playing other than. This is not due to any disfavour for the big ones but rather what I do favour in the smaller games I choose to play.
Would anyone think ESO is not a Massively? Both in terms of PvP and PvE.
It uses a mega server approach, which is an anathema to some purists who prefer single server world.
While I'm a stickler for what defines a MMORPG, I consider ESO to be one.
If we split hairs too hard no game would ever qualify, at least not in someone's eyes.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Comments
Is there anything else to do in EVE?
I understand that EVE has players who just do the economic stuff. That's great. But without a "world" to explore, and all the things one can find in that world, it seems like EVE's an incomplete game to me. I think that's the biggest reason I never even tried it. But that's all in the eye of the beholder, so there's a place for EVE for sure.
You mentioned explorers. Is that just for resources?
Are there NPC's that you might face in EVE PvE? (I think this is a yes, from the looks of it.)
Monsters in space? Dangerous location (black holes, magnetic storms, and whatnot)?
Once upon a time....
From what I know about eve, It doesn't have much pve because it's not a pve game. You seem to want a more pve game. EVE isn't an incomplete game, it's just not your style of game.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Just another PvP game that few others want to play.
The universe (subs for "world" in this case) is dead, except for the PvP game, it appears.
Once upon a time....
Duly noted! Well then, that's awesome for people who want a pve experience. Maybe give it a try Amaranthar.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
https://wiki.eveuniversity.org/Getting_Started_in_EVE_Online#The_Sisters_of_EVE_Epic_Arc:_Blood-Stained_Stars
My main question is what is there to do outside of feeding production directly aimed at PvP.
And just a comment, that in all these years I've never read an article, nor have I read a post, that said anything about any other objectives outside of PvP.
But I also admit that EVE, lacking characters and ground travel and the normal sort of fantasy world, never got my interest, so it's possible that I just didn't read the right articles. I'd like to find out.
Once upon a time....
Is there nothing more?
Once upon a time....
"Eve has alot of PVE entire overarching quest lines involving many factions . Some really well done stories in there . There are Corps that recruit PVE exclusive players also. "
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
A max of 50 quests there. Again, a tutorial.
Then there's the Sisters of EVE epic arc. A quest arc of 50 missions that you can run. It included PvP.
Quote in this section:
"Be wary that many miscreant players and corporations hang around SoE systems to prey upon New Players."
And that appears to b it.
The question is still, is there anything that you can do that isn't tied, ultimately, to PvP, harvesting and crafting for PvP, and exploring for these parts of the game that appear to all be under the PvP umbrella?
I think a start in answering this question is how much game play involves combat against MOBs, rather than players. Outside of these quests.
From there, we can look at the economy and see if there's anything involved there that's not involved in the highlighted question.
Once upon a time....
The latest Factional Warfare has a blend of PvP and PvE where you fight combat sites against NPC enemies - and an opposing faction of players might be there too.
Exploration isn't necessarily hunting down resources, but exploring anomalies and other relics, which can net you some ISK.
But EVE at its core is a PvP game, so naturally, everything you do, whether it's through PvE or PvP will fuel one another. Resources harvested through mining will necessarily filter to players who might use them to build ships for a player empire war effort, or they might be turned into modules a fellow PvE explorer fits on their Astero. It's all interconnected. But you can - and many people do - play EVE from a completely PvE approach. But there's no getting around that at any moment a player could jump in and ruin your day if you're not careful.
If you're looking for a game where you can completely ignore the PvP, EVE isn't it, unfortunately.
Same with trade hub scammers, is actually an art form of sorts.
Signal corp was founded to rescue players who find themselves stuck in a wormhole with no way out.
Numerous people are basically space "truckers", hauling goods around the EVE Universe for a fee.
Numerous corps reside in Wormhole space to farm the sleepers, others run pirate factions in huge, very expensive fleets, probably the most bling one will ever see on the field at one time.
Now the thing is, very few things outside of say station trading are fully immune from PVP, there's always a possibility even if at times the chance of it happening is small.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I am seeing that there's more than just PvP content.
The fact that you can always run into PvP isn't the point here, it's what all you can do in the game outside of PvP, and not considering that it can happen anyways.
The point that started this was that I said that I felt that EVE was "lacking." A couple of guys objected, but at first weren't giving me any answers that showed me I was wrong.
I had to ask specific questions, like "what about NPC MOBs?" to finally get the ball rolling.
I have to say, while I'm really not very interested in a space game that doesn't have characters walking around and outfitting with hand-helds and gear and whatnot, EVE is starting to sound like it's a better game than I thought.
I see that there's new content that's been added. That probably explains why I thought what I thought, but true or not it's irrelevant at this point.
Once upon a time....
GW2: No trinity was autismo as heck. Not even an MMORPG. Zero vertical progression makes it extremely boring. LFG simulator.
WoW: Extremely stale. LFG simulator. Blizzard is the worst company. Im not supporting them ever.
New World: Boring combat. I hate action combat. Boring quests. Extremely boring PvE. Chest runs are boring. Mega grindy.
ArcheAge: P2W. New content ruined the compelling PvPvE atmosphere.
BDO: P2W. Boring PvE
SWTOR: Like the combat and huttball but the game is dead AF. Now its more singleplayer than anything else.
EVE: Currently playing but not thrilled about it. Moment to moment combat, farming, travel content is the more boring thing ever in an MMORPG. But the sandbox and player generated content barely makes up for the boringness.
Lost Ark: P2W. Constantly have to play to progress. Can only make gold doing tasks devs want you to do. Hamstrung trading. Alt army is necessary.
ESO: 3 faction warfare is the only thing I enjoyed. Atrocious action combat. Boring questing despite voice acting. Fuggliest armor sets in any MMORPG I have ever played. "Megaserver" technology causes weird game/quest states based on your completion versus others.
Otherwise, I prefer playing other than. This is not due to any disfavour for the big ones but rather what I do favour in the smaller games I choose to play.
You don't play a MMO because its big. You don't play a MMO because it sucks, be it big or not.
But I will give you one reason why I play (a) BIG MMO : I play WoW ( Classic ) because it has everything. The atmosphere, the world, the music, the classes .. everything a true MMO player might find in a ..MMO game.
On the other hand, why I don't play SMALL MMOs, its usually because they suck.
Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!
While I'm a stickler for what defines a MMORPG, I consider ESO to be one.
If we split hairs too hard no game would ever qualify, at least not in someone's eyes.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon