This Year In Gaming...you will be paying more for a less polished game. You may well be paying for a game that has not actually launched. But don't worry they will say they are sorry and that it will get fixed, that's all the matters right?!
Just how long is this piece of string going to be stretched out, are gamers that gullible that we will accept less and less polish? Will Early Access get replaced by pre-Early Access? We are like diners that eat anything put in front of us even if it is too raw, it is time to go on a healthy diet and only eat properly cooked and prepared food.
Where do you draw the line? I won't play an early access, never pre-order, and these days I nearly never buy a game until after the reviews and a couple of months after what passes for "launch". That's my minimum now, gaming has been turned into a fashion experience where you need to play the latest big thing and that has helped allow games to launch in a woeful state.
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Beyond the shadows there's always light
Its been like that for 10 years now, people seem to not care if it's garbage or not you want prof people are still paying for ESO.
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2024: 47 years on the Net.
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1) it's in such a state that you want to play it now, and
2) you can play it promptly after paying for it.
Whether that state is called alpha, beta, or release is irrelevant. There's nothing wrong with paying for a beta or early access if the above conditions are satisfied. There's plenty wrong with paying for an official launch where they aren't.
The problem with this position is that the industry is trying to blur what a launch is, that is not why early access came in, but that is what it very soon became used for. If they pay for early access, they will pay for a "launch" that is really an early access.
What you are saying would work if we had an infallible method of being sure a game is "in such a state that you want to play it now". We don't and the studios an indies are relying on that. I don't want to make this sound like some industry wide conspiracy, it is simply that if you have enough bad actors that new bad practice becomes the norm.
Someone who is registered as being a flex offender is a person who feels the need to flex about everything they say.
Always be the guy that paints the house in the dark.
Lucidity can be forged with enough liquidity and pharmed for decades with enough compound interest that a reachable profit would never end.
But it’s interesting comparing the proportion of broken games that get released vs proportion of broken physical goods that get put up for sale at a retailer. Seems like the former is much higher. Something about software makes it so, or at least make it more acceptable than broken goods.
One thing I can say though is that console games always release in a better state than PC. At least they did in the past.
"The first microtransaction sold by a major publisher was in 2006 when Bethesda sold horse armor in The Elder Scrolls IV: Oblivion for $2.50."
What other bad practices will Bethesda initiate?
Easier to create a top guild
Server Firsts
More competitive
I do not have to be a glutton and consume everything in my path.
In what proportion to all releases? I really did not see that at all and I started gaming in the early 80's much like yourself I am sure.
That's the right attitude to take, but the problem is not enough players will do that, increasingly we are going to see less games launching in a polished state. We will find it harder and harder to work out when it is right to buy a game. I am just extrapolating out from what has happened so far, what you and I are doing is already getting harder and harder to do.
Yeah I agree, games used to be better than the previous genre of games. Now the games are actually worse than the ones before it. Games are going backwards. Its a race to the bottom.
I stated EVE Online 3 years post release and played for 10 yrs. QOL improvements were added, but the gameplay never got any easier.
I imagine were I to go back today, over 6 years later it would still be the same situation.
But for the typical theme park, absolutely true, so maybe the solution is to stop supporting such since they're really pretty crap experiences right?
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
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2024: 47 years on the Net.
In no particular order:
Hogwarts Legacy - Contender for GOTY for me $59.99
EverSpace 2: Great game if you want that Wing Commander/Privateer vibe.
$49.99
Witcher 3 Next Gen Update - Free if you own the original
Games im planning on purchasing this year.
Diablo 4 - from what i played in the beta, it appears to be a complete package.
$69.99
Throne and Liberty - Wait and see
Dont care what it will cost this game is a trip down memory lane.
All these games have and probably will provide me with more value/entertainment then what I paid for them.
No point in being cruel, but self-centered? I don't see anything bad in that. And if I purchase an inferior product at a higher price, who am I helping anyhow? CEOs lol. I don't want to give them even a cent. And at what cost? Personal enjoyment? YIKES! No.
Not on my watch, you won't.
Since my game time is limited these days, I only buy high quality games and since my Steam library is long, I only buy them cheap.
However PVP also has problems with needing to get in early.
Its hard to be high end competitive in PVP if you are late to the game. In some PVP games like Wurm it could take you a decade to catch up unless you purchase a character.
I never played EVE but doesnt it also have a time reward mechanic? Where a new person is essentially always behind a person that started 15 years ago, without the ability to fully catch up? One reason I never got into EVE is I remember a friend telling me you basically had to train for a year or something to be high end competitive. It could have even been worse, like train for a year before you can actually spec the way you want.
I am not going to wait a year, or a decade to be end game competitive. So getting in early is the only way for PVP, at least in MMO's. Sometimes games will announce a fresh start server, but even in that case people with 10 years of knowledge and tricks just catapult to the top.
This is a big reason PVPers jump really early into games.
I personally wish devs would go back to paid testers, and wait until release before opening the game to the public. I also wish they would put out a quality product on the release date versus releasing the game in alpha.
However I dont see that happening, just like I dont see people stopping to rush into a game they think they will like for all the reasons I stated.
For me, waiting a year or 2 to play, is essentially saying I am going to skip the game. I can sometimes get into a solo game years after a release, but definitely not an MMORPG.