(20) Throne and Liberty is Dead on Arrival! - YouTubeReally bad combat, auto play/hunting. Not being able to kill mobs your same level unless you turn on auto consume pots for healing. Season pass gives you tones of consumables that you would need to be on par with NPCs. Only 1/2 though the video and I am really unhappy. Will add more info as I watch it.
EDIT: Watched the rest of the video. Most of the info is it the first 3 mins, rest is just voicing concerns but does show gameplay though the whole video, so you can see the combat. Almost looks like EQ1 style. So old school gamers may love this.
Comments
I have quite bad problems with excessive clicking in games and I am happy developers are moving away from this. Low recharge potions on auto use is in my opinion a good start.
According to reddit, it was originally designed to be a mobile game some years ago. It kind of holds water when you think about most of the games NCSoft putting out over the past decade being mostly mobile games (Aion 2, Blade and Soul 2, Blade and Soul Classic or whatever they called it, etc). Plus, its just straight up NCSoft. Be honest, when was the last time NCSoft had a hit? Their version of Aion Classic was a complete failure. I kind of feel sad and jealous at the same time for people who do not know the western history of some of these companies. NCSoft, Nexon, Gameforge (mostly EU history I guess), Gamigo, Snail Games. All of them (and probably many others) you can kind of predict the direction they will go in whenever they try to release something 'new.' Sometimes a spade is a spade.
There's always a possibility that Amazon could have them remove the auto-pathing/auto-combat, but even so, I'm not entirely sure if that would help. With many combat things supposedly rooting you in place for a bit, that might be a no-go for a lot of people. I mean even FF14's gcd thing turns a lot of people away from it's combat. I'm just more worried about the monetization since this is NCSoft after all. Even though Lost Ark is heavily monetized and has an endless daily chore wheel to progress your character in strength, at least the combat is top-tier. This game would have to have something outstanding to compensate for some of the glaring flaws it has and I do not know what it is yet. All of that said though, the western market is honestly in a drought so I think it'll have some numbers for the rest of the year at least (assuming no more delays).
If its just that then yeah its pretty common. I do know some of these eastern games will have your character still run around to do stuff even if you're not actually logged in (I think it was Age of Wushu? I could be wrong).
Most mobile titles have an autoplay feature. Even Honkai Star Rail does (the one people were trying to hype up a couple of weeks ago).
It's a Korean game mechanic that I think was designed to try and reduce unhealthy gameplay obsession by allowing progression away from the keyboard. I could be wrong though.
The "action combat" marketing pitch is like, WHERE?! An MMO where you're not mobile during combat and are just standing still casting stuff, is not gratifying at all, couldn't be furthest from action.
You are locked in stationary combat... like seriously?! In 2023? We going back to 2006 MMOs now?
I really don't mind auto paths or the passive auto-combat in lower level areas design. But this is the most disapointing combat I've ran into on the past 10 years.
> Puts Unreal Engine 5 in.
> SO PRETTY.
> Gamepla..what?
It's the stationary casting + the game on top playing itself.
There's no way in the universe this game is not DOA on the west, even Koreans are making fun of this because it's rather over the top; they clearly designed primarly for mobile and the PC experience is not even a bother to make it feel good.
At least BDO did a PC MMO that plays like a PC MMO, and a mobile version of it that plays like a mobile MMO. Which is to me where this game is a huge hit and miss.
Otherwise it'd be primarly about you moving, dodging, casting your stuff, then yeah it'd feel nice. The vision they have for combat is the one they are giving players on the beta, not the one where they feel they're mobile and combat is fun, but the one where it's made to autoplay itself.
And not seeing the game being delayed at this point and this facing any major changes until release so I'll probably look around for greener fields.
Maybe Blue Proto... DELAY... WELL FUUUUUUUUUUUUUUUUUUUUUUUUUUUU