Of course the whole MMO versus Single player argument will come up. But really SQ 42 is SINGLE PLAYER. Where is that? Its basically a proof of concept at this point. It cant be released because they dont have anything, and even if they have something it obviously is so poorly implemented it will prove that anything and everything they have claimed about SC (beyond rudimentary stuff) isnt possible even more than a decade later.
And hence the reason why so many backers hardly care about SQ42, as what the majority is here for, and what racks in the big bucks for the project, is the MMO.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I'm sorry what fantasy land do you live in that SQ 42 will be out in September?
It was a very subtle joke, poking fun at Star Citizens, poster well knows SQ42 isn't coming out any time in this lifetime.
Passive Aggressive humor can be often overlooked, but is one of the higher forms of trolling.
I miss that as well as many on this forum keep posting that the game is 100% playable now. I thought maybe there was a new buggy planet had dropped the supporters needed to buy.
It appears that SQ42 and Star Citizen are going the same route as Freelancer. In 1997 Chris Roberts said it would take 2 1/2 years to develop. In 1999 Roberts announced the game would release in 2000. In 2000 Roberts said it would release in 2001. Roberts left the project after admitting his estimates were way off and he needed a lot more money.
The new management scaled the goals way back and eventually released the game in 2003. That was my favorite space game until No Man's Sky.
The same thing probably needs to happen to SQ42 and Star Citizen. Roberts should step aside and let some competent project managers take over. They should scale the goals way back and perhaps we'd see a game in a few more years.
Ah another "New 'game with sci-fi' coming out that will Destroy Star Citizen" thread, been a while lol
Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
Most people have no problem waiting. It's the bait and switch release date, that ended up being a complete lie, off by almost a decade now, that people have a problem with.
Developing a video game is apparently so hard Chris Roberts has no idea how long it will take. At all.
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Ah another "New 'game with sci-fi' coming out that will Destroy Star Citizen" thread, been a while lol
Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
Most people have no problem waiting.
Ahah realy? That's why in this day and age we still get posts crying about idiotic points about game dev taking time and kickstarters changing plans ad nauseam lol
All games, Starfield (which, curiosly was named and trademarked around the time of Star Citizen crowdfunding exploded)included, go through that process. Starfield itself has taken just as long if not more to make despite being from an established studio and way less ambitious project, scope, fidelity and tech wise than Star Citizen & Squadron 42.
In the end, like any creative product, for the consumer it doesn't realy matter how long it takes but how good it is.
Ah another "New 'game with sci-fi' coming out that will Destroy Star Citizen" thread, been a while lol
Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
Most people have no problem waiting.
Ahah realy? That's why in this day and age we still get posts crying about idiotic points about game dev taking time and kickstarters changing plans ad nauseam lol
All games, Starfield (which, curiosly was named and trademarked around the time of Star Citizen crowdfunding exploded)included, go through that process. Starfield itself has taken just as long if not more to make despite being from an established studio and way less ambitious project, scope, fidelity and tech wise than Star Citizen & Squadron 42.
In the end, like any creative product, for the consumer it doesn't realy matter how long it takes but how good it is.
Well no, some of us may not actually still be alive or able to play by time SC /SQ42 release, so dates do actually matter.
Good thing they aren't that high on the bucket list, still working on climbing the Kilimanjaro and base jumping from the Eiffel tower this month
Underwater exploration of the Titanic, definitely removed from the list.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Ah another "New 'game with sci-fi' coming out that will Destroy Star Citizen" thread, been a while lol
Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
Most people have no problem waiting. It's the bait and switch release date, that ended up being a complete lie, off by almost a decade now, that people have a problem with.
Developing a video game is apparently so hard Chris Roberts has no idea how long it will take. At all.
As I posted, in the Freelancer case he did the same thing. Tried to do too much, made all kinds of promises that he couldn't keep, and eventually had to leave the project after admitting it was way over budget and running far too late.
Waiting for something isn't a problem, the problem is that the estimates made by the person doing it have proven to be hilariously wrong. At this point, waiting for something based on the continuous lies about when it will be done is kind of pointless. Fool me once, shame on you, fool me twice and the next 1,000 times, shame on me.
Ah another "New 'game with sci-fi' coming out that will Destroy Star Citizen" thread, been a while lol
Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
Most people have no problem waiting.
Ahah realy? That's why in this day and age we still get posts crying about idiotic points about game dev taking time and kickstarters changing plans ad nauseam lol
All games, Starfield (which, curiosly was named and trademarked around the time of Star Citizen crowdfunding exploded)included, go through that process. Starfield itself has taken just as long if not more to make despite being from an established studio and way less ambitious project, scope, fidelity and tech wise than Star Citizen & Squadron 42.
In the end, like any creative product, for the consumer it doesn't realy matter how long it takes but how good it is.
Well no, some of us may not actually still be alive or able to play by time SC /SQ42 release, so dates do actually matter.
Good thing they aren't that high on the bucket list, still working on climbing the Kilimanjaro and base jumping from the Eiffel tower this month
Underwater exploration of the Titanic, definitely removed from the list.
Yeah some of us are not getting any younger...
"You CAN'T buy ships for RL money." - MaxBacon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Ah another "New 'game with sci-fi' coming out that will Destroy Star Citizen" thread, been a while lol
Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
Most people have no problem waiting. It's the bait and switch release date, that ended up being a complete lie, off by almost a decade now, that people have a problem with.
Developing a video game is apparently so hard Chris Roberts has no idea how long it will take. At all.
As I posted, in the Freelancer case he did the same thing. Tried to do too much, made all kinds of promises that he couldn't keep, and eventually had to leave the project after admitting it was way over budget and running far too late.
Waiting for something isn't a problem, the problem is that the estimates made by the person doing it have proven to be hilariously wrong. At this point, waiting for something based on the continuous lies about when it will be done is kind of pointless. Fool me once, shame on you, fool me twice and the next 1,000 times, shame on me.
Yep. And the Microsoft Freelancer chief developer (You know, the one that actually delivered the game) opined that Roberts used money and time allocated to Freelancer for his execrable Wing Commander movie. Which is what I heard from the grapevine of ex-Origin employees. That makes me not want to give Roberts any money, for anything. How many shell companies are associated with CIG?
Roberts has done this unfocused ambition on every single project he's ever worked on. He doesn't learn from his mistakes, and he's got no one to rescue him from them this time. Well, except maybe the CIG marketing department. But even they are running a Red Queen's Race.
"If a man knows not to which port he sails, no wind is favorable." Seneca the Younger.
If you are holding out for the perfect game, the only game you play will be the waiting one.
As if Freelancer still didin't took 3 more years to release after Roberts left and that Starfield changed scope and was also delayed multiple times along the way or that Todd Howard got caught in as many or more overambitious quotes and flamboyant hype lol
Ah the entitled gamer complex, completely unable to see the forest from the trees and eager to just eat all the clickbait that feeds their hateboners and jaded personas.
Thank god they don't have problem waiting for games.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Ah another "New 'game with sci-fi' coming out that will Destroy Star Citizen" thread, been a while lol
Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
Most people have no problem waiting. It's the bait and switch release date, that ended up being a complete lie, off by almost a decade now, that people have a problem with.
Developing a video game is apparently so hard Chris Roberts has no idea how long it will take. At all.
As I posted, in the Freelancer case he did the same thing. Tried to do too much, made all kinds of promises that he couldn't keep, and eventually had to leave the project after admitting it was way over budget and running far too late.
Waiting for something isn't a problem, the problem is that the estimates made by the person doing it have proven to be hilariously wrong. At this point, waiting for something based on the continuous lies about when it will be done is kind of pointless. Fool me once, shame on you, fool me twice and the next 1,000 times, shame on me.
Yep. And the Microsoft Freelancer chief developer (You know, the one that actually delivered the game) opined that Roberts used money and time allocated to Freelancer for his execrable Wing Commander movie. Which is what I heard from the grapevine of ex-Origin employees. That makes me not want to give Roberts any money, for anything. How many shell companies are associated with CIG?
Roberts has done this unfocused ambition on every single project he's ever worked on. He doesn't learn from his mistakes, and he's got no one to rescue him from them this time. Well, except maybe the CIG marketing department. But even they are running a Red Queen's Race.
"If a man knows not to which port he sails, no wind is favorable." Seneca the Younger.
Roberts doesn't consider any of this a "mistake". Neither do his sycophants. Just look at how much money he's raised! It's all a big success! Just like with Freelancer, where he is mostly credited for its success, when in reality he failed and had to be replaced.
With this new funding mechanism though, where the money comes directly from individuals instead of professional investors, he can't fail. He can't be held accountable, like it would be with a regular real-world project.
Roberts is "as visionary as an opium eater" as one Civil War General described a quick talking officer. Full of spectacular visions of global conquest, but lousy at actually directing troops.
Roberts should be promoted, kicked upstairs, with some kind of "Emeritus" title, and let competent project managers salvage what is there before it is too late.
And why would he or any other studio/dev making their dream game? Those focused on making their games and the people who support them is all that matters.
Like stated, Not all have the ability to see the forest for the trees.
So those who don't support or like such endeavours are irrelevant to the equation by default.
Crying about it is just a desperate way for those who like to pretend to have input in a subject way above their knowledge so they resort to repeat variations of the same nonsensic tropes about game dev or crowdfunding lol
As if Freelancer still didin't took 3 more years to release after Roberts left and that Starfield changed scope and was also delayed multiple times along the way or that Todd Howard got caught in as many or more overambitious quotes and flamboyant hype lol
Ah the entitled gamer complex, completely unable to see the forest from the trees and eager to just eat all the clickbait that feeds their hateboners and jaded personas.
Thank god they don't have problem waiting for games.
I don't think this 'Other games have been delayed, other games have had troubled developments, other games failed to deliver, other projects wasted time and money, other developers were terrible project managers' argument is quite as telling as you seem to think it is.
If you are holding out for the perfect game, the only game you play will be the waiting one.
And why would he or any other studio/dev making their dream game? Those focused on making their games and the people who support them is all that matters.
Like stated, Not all have the ability to see the forest for the trees.
So those who don't support or like such endeavours are irrelevant to the equation by default.
Crying about it is just a desperate way for those who like to pretend to have input in a subject way above their knowledge so they resort to repeat variations of the same nonsensic tropes about game dev or crowdfunding lol
So, all of this isn’t ‘way above your knowledge?’ You do know what is going on, and how and why? You do have special insights and information the rest of the people here don’t? Because else this would be the most hilarious pot versus kettle situation ever, especially the golden nugget ‘resort to repeat variations of the same nonsensical tropes….’ Yeah, I chuckled for a bit there, you are just the other side of the same coin and always have been.
/Cheers, Lahnmir
'the only way he could nail it any better is if he used a cross.'
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
So, all of this isn’t ‘way above your knowledge?’ You do know what is going on, and how and why? You do have special insights and information the rest of the people here don’t? Because else this would be the most hilarious pot versus kettle situation ever, especially the golden nugget ‘resort to repeat variations of the same nonsensical tropes….’ Yeah, I chuckled for a bit there, you are just the other side of the same coin and always have been.
/Cheers, Lahnmir
Look Babs is just defending the brethren and his retirement, down the line he is going to be selling some of those ships he owns for a fortune and emigrating to one of the tropical islands that Chris owns.
Comments
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/And hence the reason why so many backers hardly care about SQ42, as what the majority is here for, and what racks in the big bucks for the project, is the MMO.
Passive Aggressive humor can be often overlooked, but is one of the higher forms of trolling.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Last one was what? Cyberpunk? Elite Dangerous Odyssey?
That went just as expected
Haters Gonna Hate yadayadayada.
SQ42 is being developed and looking good.
It will be release when it's ready like all games should
PS - If waiting for a video-game to develop is hard it probably means your IRL has not much going on so maybe work on that while you wait
------------
2024: 47 years on the Net.
Developing a video game is apparently so hard Chris Roberts has no idea how long it will take. At all.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/All games, Starfield (which, curiosly was named and trademarked around the time of Star Citizen crowdfunding exploded)included, go through that process. Starfield itself has taken just as long if not more to make despite being from an established studio and way less ambitious project, scope, fidelity and tech wise than Star Citizen & Squadron 42.
In the end, like any creative product, for the consumer it doesn't realy matter how long it takes but how good it is.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Good thing they aren't that high on the bucket list, still working on climbing the Kilimanjaro and base jumping from the Eiffel tower this month
Underwater exploration of the Titanic, definitely removed from the list.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
------------
2024: 47 years on the Net.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/"If a man knows not to which port he sails, no wind is favorable." Seneca the Younger.
If you are holding out for the perfect game, the only game you play will be the waiting one.
Ah the entitled gamer complex, completely unable to see the forest from the trees and eager to just eat all the clickbait that feeds their hateboners and jaded personas.
Thank god they don't have problem waiting for games.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
------------
2024: 47 years on the Net.
It's Bethesda, so an incomplete game requiring mods? Lots of bugs at the beginning?
------------
2024: 47 years on the Net.
Like stated, Not all have the ability to see the forest for the trees.
So those who don't support or like such endeavours are irrelevant to the equation by default.
Crying about it is just a desperate way for those who like to pretend to have input in a subject way above their knowledge so they resort to repeat variations of the same nonsensic tropes about game dev or crowdfunding lol
------------
2024: 47 years on the Net.
I don't think this 'Other games have been delayed, other games have had troubled developments, other games failed to deliver, other projects wasted time and money, other developers were terrible project managers' argument is quite as telling as you seem to think it is.
If you are holding out for the perfect game, the only game you play will be the waiting one.
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer