I firmly beleive if a game doesn't release in 2023, the amount of people who will go back to single player games will be so large, that the genre of mmos will die.
There's very little to say, nothing is pushing boundaries, nothing has longevity , nothing current is even updating on a semi annual basis except WoW.
This gnre is so close to failing that I beleive AGS is thinking very hard on not bringing anymore Korean games to its platform.
We've seen droughts, but this is something else. This is a complete absence of productivity with developers and meeting goals and dead lines for consumers. it is like we are all supposed to wait here for decades while the developers and publishers get their shit together.
I think if nothing is released in 2023, I may just move onto something else completely from gaming...
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That was a quick U-Turn
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
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MO2 is not free to play.
Because when is it not. Again.
My money is on Star Citizen still being in beta by then.
That it fails to realize is enduring
Once companies saw a lot of money in MMOs they all started their own projects to get a piece of the pie
Budgets ballooned and profit margins shrunk as each one fought for a smaller and smaller market share
There was a period with too many MMOs, most of dubious quality
Just like the popularity of 3D platformers eventually led to Bubsy 3D, now they are a niche genre
I don't imagine AAA companies will venture into MMOs again, now that live service games are a cheaper but more profitable option
Really this is a natural extention of MMO design, which always lend themselves to the live service model
Because why would a company invest 100s of millions into a project with niche gameplay, when they could invest a fraction of that into a more popular style of game
So something has to give, and I think it is size and scope.
Maybe something more akin Guild Wars 1 type of games.
But you you are going to have to find a a way to reduce costs if you want to make a niche genre like MMORPGs.
Otherwise if you are waiting for a AAA company to make a massive modern game like Ultima Online, you will probably die waiting.
Yeah the new Riot MMO we've yet to learn anything about with the exception that the main developer behind the game has already jumped ship. Also that new LOTR MMO? Its being made by the same morons that brought us the cluster fuck that is New World.
F2P is dead long live B2P and subscriptions!
We already saw a bunch of live service games close within one year of launch
Another case of overestimating the size of the market, plus some truly awful games.
(EG Babylons Fall)
Most of these companies just chase trends, and as soon as you have a breakout hit you see companies dogpile on that genre, over do it, then it collapses.
MOBAs, battle royale, survival games etc.
Once big now sparsely populated
Going farther back, 3D platformers, adventure games, beat em ups, fighting games, RTS etc.
Best thing for most genres is to find a smaller but sustainable niche.
It's not like I'm gonna cry for the sharp refocus on singleplayer(yay!), but this isn't biology or something so things literally go extinct.
This may as well be a self-perpetuating bubble that bounces around that happy mmo players occasionally kick back and forth while the rest of you suffer inside said bubble.
Have you tried stepping outside the bubble and look for some happiness?
Fishing on Gilgamesh since 2013
Fishing on Bronzebeard since 2005
Fishing in RL since 1992
Born with a fishing rod in my hand in 1979
extinction is usually from catastrophe ....