i really dont get it why they take consider people that playing wow and other PVE based games, this is like Lineage , Lineage is a fcking hardcore PVP based game, its super grindy and requires lots of players to be together so you can achive endgame. Removing Autofarm is a huge mistake cause people that grown up with games like lineage are like 30-40 now and have families to take care and no time to grind 10 hours a day, 2nd of all pvp should be full freely and who doesnt like that can leave and play something else, cause this should be a pvp game not PVE. i still dont get why they destroy such a nice looking game for some american wow player crying kids. its a waste that they dont leave NCSoft do what they do best. Anyways still gonna try it hope for the best.
i really dont get it why they take consider people that playing wow and other PVE based games, this is like Lineage , Lineage is a fcking hardcore PVP based game, its super grindy and requires lots of players to be together so you can achive endgame. Removing Autofarm is a huge mistake cause people that grown up with games like lineage are like 30-40 now and have families to take care and no time to grind 10 hours a day, 2nd of all pvp should be full freely and who doesnt like that can leave and play something else, cause this should be a pvp game not PVE. i still dont get why they destroy such a nice looking game for some american wow player crying kids. its a waste that they dont leave NCSoft do what they do best. Anyways still gonna try it hope for the best.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"Some concerns about Throne and Liberty and what it will look like when it makes its global release, have surfaced based on beta testing that was not under NDA"
With NCSoft, your biggest concern should be that they'll shut the game down just when it's getting good. #NeverForget
"Some concerns about Throne and Liberty and what it will look like when it makes its global release, have surfaced based on beta testing that was not under NDA"
With NCSoft, your biggest concern should be that they'll shut the game down just when it's getting good. #NeverForget
Don't think that's a concern anymore.
Blade and Soul is doing about as well as City of Heroes was doing when it was shut down and there are no signs that Blade and Soul will be shut down. Even though it should.
"2nd of all pvp should be full freely and who doesnt like that can leave
and play something else, cause this should be a pvp game not PVE."
and this is probably why alot of PVP games wear thin with us...The playerbase actually drives us away....Do you think companeis like making games where players are actually telling people to go play something else?
I am more interested now. Amazon has seen first hand how tough it is to keep active players in a PvP focused MMO. If T&L continues on a more PvE trend (sans auto-anything) then I'll probably deal in. Hopefully, the combat issues will be worked out but I'll be surprised if we see anything launched in 2024 no matter what they have said thus far. After all, it was going to have a global launch in 2022, remember?
I saw on Reddit the absolute outrage that in a pirate game where there should have PvP, I mean pirates right, took it away and gave them a mission like PvP experience. It was an opt in and out thing before but due to feedback they changed it. The PvPers are up in arms and are completely baffled why they changed this aspect when it was perfectly okay with PvE and PvP servers instead of gutting the PvP for what exactly. Is Ubisoft unable to provide servers in the cloud for both types. Even the PvEers have sympathy for the PvPers and think that a game like this will die without PvP. The whole idea for pirates is to search for easy loot with minimum effort.
However people did argue that if you wait for people to flag for PvP less people will risk it which is why Sea of Thieves is open PvP. However this could be solved with two types of servers.
I saw on Reddit the absolute outrage that in a pirate game where there should have PvP, I mean pirates right, took it away and gave them a mission like PvP experience. It was an opt in and out thing before but due to feedback they changed it. The PvPers are up in arms and are completely baffled why they changed this aspect when it was perfectly okay with PvE and PvP servers instead of gutting the PvP for what exactly. Is Ubisoft unable to provide servers in the cloud for both types. Even the PvEers have sympathy for the PvPers and think that a game like this will die without PvP. The whole idea for pirates is to search for easy loot with minimum effort.
However people did argue that if you wait for people to flag for PvP less people will risk it which is why Sea of Thieves is open PvP. However this could be solved with two types of servers.
Wrong thread? This is the Throne and Liberty discussion xD But since I know you're talking about Skull and Bones I'll tell you that I totally agree.
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"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Throne and Liberty, IS IT SAVED??? - YouTube
With NCSoft, your biggest concern should be that they'll shut the game down just when it's getting good. #NeverForget
Totally agree with everything he said
http://twitch.tv/woetothevanquished
I saw on Reddit the absolute outrage that in a pirate game where there should have PvP, I mean pirates right, took it away and gave them a mission like PvP experience. It was an opt in and out thing before but due to feedback they changed it. The PvPers are up in arms and are completely baffled why they changed this aspect when it was perfectly okay with PvE and PvP servers instead of gutting the PvP for what exactly. Is Ubisoft unable to provide servers in the cloud for both types. Even the PvEers have sympathy for the PvPers and think that a game like this will die without PvP. The whole idea for pirates is to search for easy loot with minimum effort.
However people did argue that if you wait for people to flag for PvP less people will risk it which is why Sea of Thieves is open PvP. However this could be solved with two types of servers.
Wrong thread? This is the Throne and Liberty discussion xD
But since I know you're talking about Skull and Bones I'll tell you that I totally agree.