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AR title Monster Hunter Now, released by Niantic in partnership with Capcom on September 14th, has taken in an estimated $14 million in revenue since launch on the strength of five million downloads.
Comments
/Cheers,
Lahnmir
Kyleran on yours sincerely
'But there are many. You can play them entirely solo, and even offline. Also, you are wrong by default.'
Ikcin in response to yours sincerely debating whether or not single-player offline MMOs exist...
'This does not apply just to ED but SC or any other game. What they will get is Rebirth/X4, likely prettier but equally underwhelming and pointless.
It is incredibly difficult to design some meaningfull leg content that would fit a space ship game - simply because it is not a leg game.
It is just huge resource waste....'
Gdemami absolutely not being an armchair developer
They probably made money off it already. The Niantic playbook hasn't changed. I feel like they are just reskinning games at this point.
Agreed. I like MH and this is nothing like it. Forcing battles into tiny environments with dreadfully small amounts of time is designed to force over leveling weapons to be able to brute force kill monsters. No tactics, limited weapon types, a single ability per weapon..this is more a generic mobile game with MH branding than anything else. Mores the pity.