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Camelot Unchained devleoper City State Entertainment has undergone a rebrand, now calling itself Unchained Entertainment, the company revealed today. This comes with new funding and a push towards the release of its first game, Final Stand: Ragnarok.
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Maybe it's just semantics since it's "EA", but being able to pay $19.99 to play Final Stand: Ragnarok today seems like it's already brought to market....
https://store.steampowered.com/app/1605600/Final_Stand_Ragnark/
-mklinic
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Do something wrong, no one forgets"
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mmorpg junkie since 1999
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It used to be 1 player in the last 30 days, but they laid that guy off. His wife still plays though.
it's been in development since ... 2013.
I think 12 years is sufficient development time.
mmorpg junkie since 1999
People have been speculating for years or at least since the Ragnarök debacle inflamed a good portion of the player base for this game, decade plus of development, backers waiting years for refunds, generally bad PR, Mark apparently burning his credibility, who would be left to play and how would they stay afloat financially as at some point investors need a return.
The answer as many guessed is leasing the game engine they created, even changing the studio name to match the engine. Touting it could be used for PvEvP extraction, mass pve and other modes of gaming.
I don’t think its out of the realm of possibility they can release a Minimal Viable Product version of Camelot Unchained by the end of next year, maybe even make it free to play to get some bodies in there, have some twitch folks hype it up regardless of quality if the real plan is to get some massive battle exposure, showcase the engine and get developers building games and paying them to utilize their engine.
Do you buy a laptop that doesn't have all its parts installed yet? A refrigerator, stove, or dishwasher that are missing parts? A book that is missing the last 5 chapters? How about a painting that is only partially done?
Perhaps the closest is some kind of story that is published in pieces in magazines, where you get a chapter a month. Games today typically change a lot over time because of the easy updates from the internet. So maybe this is a brand new kind of product, where you buy into the game knowing that what you are getting isn't the final product.
In that case, it becomes very important to know how reliable the developers are. After buying the first Harry Potter book, you want to buy more knowing the story is going to develop and be good.
That's why it is more important than ever that game developers have a reputation of knowing what they are doing. You can buy into the beginning, knowing that the game will keep developing and changing. Too many developers today make outlandish claims, like "we'll release in 2016" and it's 2024 with no release. But they want to charge full price as if they had actually done their job.
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2024: 47 years on the Net.
I am one of those people who never plays early access, but each to their own, I always say to those that do give us your early impressions, I use that sort of information to decided on wishlisting.
Having said that, it would be in keeping with tradition to release a steaming pile of trash and "fix it" later.
If you want a new idea, go read an old book.
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