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The Diablo 4 team held a campfire chat on the forthcoming Season 4: Loot Reborn update earlier this week and today we'll be breaking down some of the highlights.
Comments
Originally posted by laokoko
"if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".
― James O'Barr, The Crow
“Sarah: "Buildings burn, people die, but real love is forever...”
― James O'Barr, The Crow
Blizzard keeps trying to get people back by polishing the turd systems in the game. The honeymoon phase is only being extended by season after season of more turds and polish. A bit of class balance here, some itemization changes here. Polish polish. Still a turd.
Havent even bothered to buy it yet.
mmorpg junkie since 1999
It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.
They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.
Your outlook needs no justification. It needs knowledge of that upcoming for foundation if it is to have any relevance.
No, my original comment was based on history. I never said I was making predictions. I'm allowed to have an opinion and express it in the comment section. That's what comments are. It doesn't have to live up to your definition of "relevance."
Also many players are what I think of as "honeymoon gamers" they see every new game they play as the next best thing and you can't trust what they are saying until a couple of months in. The ones who have this "condition" the worst tend to become excessively critical of the game they once lauded.
I actually quite trust what KnightFalz says, he is less enamored of a new game than many of our other posters. But all the same we are all entitled to post our options.
You are of course free to make whatever baseless assertions you like. For it to have relevance to that upcoming you must at least have knowledge of it. This is common sense, not a standard particular to myself.
We are entitled to our own opinions. For the opinions expressed to have relevance to that upcoming a person should at least know what is coming. I don't think that to be an extreme expectation to have.
Anyway, I don't play on test so I am only going by my impressions of what was said to be happening by the developers. What I considered to be one of the biggest problems with DIV is loot inadequacy and a lot of effort was spent on and it sounds better. I must actually play it to see if I personally feel it so.
If not, I was at least open to the chance it would be improved which I try to be so long as an attempt to do so is being made. Those not quite so hopeful at least have plenty of other ARPG options to have confidence in.
Idk, I just don't like D4 at all. Feels so ... anemic.
These days in MMO-land you get far less time than in the old days to convince players you now have a solid game. I can remember when AO was considered unfinished at launch and it took over two years before the mags were saying it is now ready to play. The players then poured in, but these days players seem far less forgiving.
We're not talking about politics or the nature of politicians. We are talking about a game for which the immediate future has been provided. The only things possible are those that were actually done. The only thing I do not know is how well they will turn out when put into actual practice. I will discover that through play.
Something need be done, hence the focus on improving the game overall this season rather than developing a new system for it. If they can establish a solid base experience I expect the urgency for reform will dissipate and be replaced by anticipation for what the future may be. Should that happen the game will be sorted.
That's all I'm personally hoping for, a solid base on which to build.