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Blizzard Announces the Removal of Masterworking's Chance to Fail on Diablo 4's Latest Livestream | M

SystemSystem Member UncommonPosts: 12,599
edited May 5 in Videos Discussion

imageBlizzard Announces the Removal of Masterworking's Chance to Fail on Diablo 4's Latest Livestream | MMORPG.com

The Diablo 4 team held a campfire chat on the forthcoming Season 4: Loot Reborn update earlier this week and today we'll be breaking down some of the highlights.

Read the full story here


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Comments

  • UnintendedUnintended Member UncommonPosts: 98
    Anyone playing D4 still? Blizzard somehow managed to make a game worse than D3.
  • strawhat0981strawhat0981 Member RarePosts: 1,223
    I dont like any of the characters, give me a paladin already.
    Sovrath

    Originally posted by laokoko
    "if you want to be a game designer, you should sell your house and fund your game. Since if you won't even fund your own game, no one will".

  • DhampirDhampir Member UncommonPosts: 188
    have not played since the vampire season. I will try it again and try to get a toon to 100...got bored and gave up last time.
    “Nothing is trivial.”
    ― James O'Barr, The Crow

    “Sarah: "Buildings burn, people die, but real love is forever...”
    ― James O'Barr, The Crow

  • emperorhades1emperorhades1 Member RarePosts: 416


    Anyone playing D4 still? Blizzard somehow managed to make a game worse than D3.



    Blizzard keeps trying to get people back by polishing the turd systems in the game. The honeymoon phase is only being extended by season after season of more turds and polish. A bit of class balance here, some itemization changes here. Polish polish. Still a turd.
    enesisxlr8ZenerenJeroKane
  • ValdemarJValdemarJ Member RarePosts: 1,377
    Good, it never should have been possible in the first place with the kind of crafting setup and grind it takes. Failure in a system like this only reinforces the worst sort of RNG grind. So, good. Another positive step forward. They're getting there.
    Elidien_ga
    Bring back the Naked Chicken Chalupa!
  • MensurMensur Member EpicPosts: 1,531


    Anyone playing D4 still? Blizzard somehow managed to make a game worse than D3.



    Havent even bothered to buy it yet.

    mmorpg junkie since 1999



  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Anyone playing D4 still? Blizzard somehow managed to make a game worse than D3.

    Not as many as there will be when the next season starts. We'll see to what the degree it picks up then.
  • ShinyFlygonShinyFlygon Member UncommonPosts: 589
    So "make the game easier" means "removal of time sinks"? Typical.

    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.
  • KnightFalzKnightFalz Member EpicPosts: 4,522


    So "make the game easier" means "removal of time sinks"? Typical.



    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.



    They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.
  • ShinyFlygonShinyFlygon Member UncommonPosts: 589


    So "make the game easier" means "removal of time sinks"? Typical.



    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.



    They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.

    I've witnessed the evolution of their philosophy for decades now, so I feel my outlook is entirely justified.

    They introduce egregious grind, and then they dial it back a bit to make it seem like they are listening to player feedback. They've done it in every single Blizzard title. Every one. If you haven't noticed it, you're either not paying attention or you just don't mind being gaslighted..
    MadBomber13
  • Elidien_gaElidien_ga Member UncommonPosts: 385
    ValdemarJ said:
    Good, it never should have been possible in the first place with the kind of crafting setup and grind it takes. Failure in a system like this only reinforces the worst sort of RNG grind. So, good. Another positive step forward. They're getting there.
    Exactly how I feel. I will try out these changes and see if they are indeed "getting there" and willing to not give up on them. I have been playing their games since the 1990s so I place my faith in them to right the ship (as misguided as it may be). 
    ValdemarJ
  • KnightFalzKnightFalz Member EpicPosts: 4,522








    So "make the game easier" means "removal of time sinks"? Typical.





    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.






    They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.



    I've witnessed the evolution of their philosophy for decades now, so I feel my outlook is entirely justified.

    They introduce egregious grind, and then they dial it back a bit to make it seem like they are listening to player feedback. They've done it in every single Blizzard title. Every one. If you haven't noticed it, you're either not paying attention or you just don't mind being gaslighted..



    Your outlook needs no justification. It needs knowledge of that upcoming for foundation if it is to have any relevance.
  • ShinyFlygonShinyFlygon Member UncommonPosts: 589








    So "make the game easier" means "removal of time sinks"? Typical.





    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.






    They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.



    I've witnessed the evolution of their philosophy for decades now, so I feel my outlook is entirely justified.

    They introduce egregious grind, and then they dial it back a bit to make it seem like they are listening to player feedback. They've done it in every single Blizzard title. Every one. If you haven't noticed it, you're either not paying attention or you just don't mind being gaslighted..



    Your outlook needs no justification. It needs knowledge of that upcoming for foundation if it is to have any relevance.

    No, my original comment was based on history. I never said I was making predictions. I'm allowed to have an opinion and express it in the comment section. That's what comments are. It doesn't have to live up to your definition of "relevance."
    ScotDodgybloke
  • ScotScot Member LegendaryPosts: 24,271
    edited May 8
    You have to balance the experience players in game have with their investment, so is what they say coming from experience or the fact they are so invested in the game in time and or money that their option's are skewed.

    Also many players are what I think of as "honeymoon gamers" they see every new game they play as the next best thing and you can't trust what they are saying until a couple of months in. The ones who have this "condition" the worst tend to become excessively critical of the game they once lauded. :)

    I actually quite trust what KnightFalz says, he is less enamored of a new game than many of our other posters. But all the same we are all entitled to post our options. 
  • KnightFalzKnightFalz Member EpicPosts: 4,522








    So "make the game easier" means "removal of time sinks"? Typical.





    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.






    They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.



    I've witnessed the evolution of their philosophy for decades now, so I feel my outlook is entirely justified.

    They introduce egregious grind, and then they dial it back a bit to make it seem like they are listening to player feedback. They've done it in every single Blizzard title. Every one. If you haven't noticed it, you're either not paying attention or you just don't mind being gaslighted..



    Your outlook needs no justification. It needs knowledge of that upcoming for foundation if it is to have any relevance.

    No, my original comment was based on history. I never said I was making predictions. I'm allowed to have an opinion and express it in the comment section. That's what comments are. It doesn't have to live up to your definition of "relevance."

    You are of course free to make whatever baseless assertions you like. For it to have relevance to that upcoming you must at least have knowledge of it. This is common sense, not a standard particular to myself.
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Scot said:
    You have to balance the experience players in game have with their investment, so is what they say coming from experience or the fact they are so invested in the game in time and or money that their option's are skewed.

    Also many players are what I think of as "honeymoon gamers" they see every new game they play as the next best thing and you can't trust what they are saying until a couple of months in. The ones who have this "condition" the worst tend to become excessively critical of the game they once lauded. :)

    I actually quite trust what KnightFalz says, he is less enamored of a new game than many of our other posters. But all the same we are all entitled to post our options. 

    We are entitled to our own opinions. For the opinions expressed to have relevance to that upcoming a person should at least know what is coming. I don't think that to be an extreme expectation to have.

    Anyway, I don't play on test so I am only going by my impressions of what was said to be happening by the developers. What I considered to be one of the biggest problems with DIV is loot inadequacy and a lot of effort was spent on and it sounds better. I must actually play it to see if I personally feel it so.

    If not, I was at least open to the chance it would be improved which I try to be so long as an attempt to do so is being made. Those not quite so hopeful at least have plenty of other ARPG options to have confidence in.
  • GorweGorwe Member Posts: 1,593
    Anyone playing D4 still? Blizzard somehow managed to make a game worse than D3.
    It is definitely worse than D3. Vanilla D3 only needed Loot 2.0, D4 needs MUCH more.
    emperorhades1
  • ValdemarJValdemarJ Member RarePosts: 1,377
    Gorwe said:
    Anyone playing D4 still? Blizzard somehow managed to make a game worse than D3.
    It is definitely worse than D3. Vanilla D3 only needed Loot 2.0, D4 needs MUCH more.

    RMAH has entered the chat. D3 wasn't even on my radar until that went away, then I waited for it to get better.

    D3 coop is still worse than D4. I can actually play with friends and we both have our own progress in D4. In D3 that was and is janky at best.

    For me, D3 was trash at launch. Now it's awesome. D4 is getting better, and they're working on the things that I find lacking, which is the boring loot progression and the numbing slog starting around T3.

    Bring back the Naked Chicken Chalupa!
  • GorweGorwe Member Posts: 1,593
    ValdemarJ said:
    Gorwe said:
    Anyone playing D4 still? Blizzard somehow managed to make a game worse than D3.
    It is definitely worse than D3. Vanilla D3 only needed Loot 2.0, D4 needs MUCH more.

    RMAH has entered the chat. D3 wasn't even on my radar until that went away, then I waited for it to get better.

    D3 coop is still worse than D4. I can actually play with friends and we both have our own progress in D4. In D3 that was and is janky at best.

    For me, D3 was trash at launch. Now it's awesome. D4 is getting better, and they're working on the things that I find lacking, which is the boring loot progression and the numbing slog starting around T3.

    I liked the Gold AH. RMAH can rot in hell, but GAH was very fun. I don't care about coop or pvp or multiplayer in general, so I can't talk about that.

    Idk, I just don't like D4 at all. Feels so ... anemic.
  • ScotScot Member LegendaryPosts: 24,271
    edited May 9
    Scot said:
    You have to balance the experience players in game have with their investment, so is what they say coming from experience or the fact they are so invested in the game in time and or money that their option's are skewed.

    Also many players are what I think of as "honeymoon gamers" they see every new game they play as the next best thing and you can't trust what they are saying until a couple of months in. The ones who have this "condition" the worst tend to become excessively critical of the game they once lauded. :)

    I actually quite trust what KnightFalz says, he is less enamored of a new game than many of our other posters. But all the same we are all entitled to post our options. 

    We are entitled to our own opinions. For the opinions expressed to have relevance to that upcoming a person should at least know what is coming. I don't think that to be an extreme expectation to have.

    Anyway, I don't play on test so I am only going by my impressions of what was said to be happening by the developers. What I considered to be one of the biggest problems with DIV is loot inadequacy and a lot of effort was spent on and it sounds better. I must actually play it to see if I personally feel it so.

    If not, I was at least open to the chance it would be improved which I try to be so long as an attempt to do so is being made. Those not quite so hopeful at least have plenty of other ARPG options to have confidence in.
    Where I disagree is if studio has said this or that will be done and the overall gaming experience has not changed significantly enough posters are being reasonably when they express doubt. D4 is no where near that stage but NW now justifiably gets criticism that no update will fix the overarching problems. I don't even know how much NW has done to address its issues, for many players that is not even the point, it has failed. 

    These days in MMO-land you get far less time than in the old days to convince players you now have a solid game. I can remember when AO was considered unfinished at launch and it took over two years before the mags were saying it is now ready to play. The players then poured in, but these days players seem far less forgiving. 
  • ShinyFlygonShinyFlygon Member UncommonPosts: 589








    So "make the game easier" means "removal of time sinks"? Typical.





    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.






    They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.



    I've witnessed the evolution of their philosophy for decades now, so I feel my outlook is entirely justified.

    They introduce egregious grind, and then they dial it back a bit to make it seem like they are listening to player feedback. They've done it in every single Blizzard title. Every one. If you haven't noticed it, you're either not paying attention or you just don't mind being gaslighted..



    Your outlook needs no justification. It needs knowledge of that upcoming for foundation if it is to have any relevance.

    No, my original comment was based on history. I never said I was making predictions. I'm allowed to have an opinion and express it in the comment section. That's what comments are. It doesn't have to live up to your definition of "relevance."

    You are of course free to make whatever baseless assertions you like. For it to have relevance to that upcoming you must at least have knowledge of it. This is common sense, not a standard particular to myself.

    By that standard, there is no point in talking about any unreleased product, ever, so I guess they should lock the comment section on every unreleased title on this site.

    It's ridiculous logic. History is extremely relevant to every discussion on any conceivable topic. When a politician is running for office, you can't just ignore all the horrible things they have done in the past and say, "You can't possibly know that they won't be better a better person if we just go ahead and elect them. It's the FUTURE! Anything is possible!"
  • KnightFalzKnightFalz Member EpicPosts: 4,522








    So "make the game easier" means "removal of time sinks"? Typical.





    It's so disgusting that Blizzard's equates difficulty with grind. This shines a light on the rotten, gangrenous core of their design philosophy.






    They are making many changes. This is just your characterization of one of them and says more about your outlook than their design philosophy.



    I've witnessed the evolution of their philosophy for decades now, so I feel my outlook is entirely justified.

    They introduce egregious grind, and then they dial it back a bit to make it seem like they are listening to player feedback. They've done it in every single Blizzard title. Every one. If you haven't noticed it, you're either not paying attention or you just don't mind being gaslighted..



    Your outlook needs no justification. It needs knowledge of that upcoming for foundation if it is to have any relevance.

    No, my original comment was based on history. I never said I was making predictions. I'm allowed to have an opinion and express it in the comment section. That's what comments are. It doesn't have to live up to your definition of "relevance."

    You are of course free to make whatever baseless assertions you like. For it to have relevance to that upcoming you must at least have knowledge of it. This is common sense, not a standard particular to myself.

    By that standard, there is no point in talking about any unreleased product, ever, so I guess they should lock the comment section on every unreleased title on this site.

    It's ridiculous logic. History is extremely relevant to every discussion on any conceivable topic. When a politician is running for office, you can't just ignore all the horrible things they have done in the past and say, "You can't possibly know that they won't be better a better person if we just go ahead and elect them. It's the FUTURE! Anything is possible!"
    By that standard you can talk about anything being released for which information has been provided, as is the case for the  upcoming DIV season.

    We're not talking about politics or the nature of politicians. We are talking about a game for which the immediate future has been provided. The only things possible are those that were actually done. The only thing I do not know is how well they will turn out when put into actual practice. I will discover that through play.
  • ScotScot Member LegendaryPosts: 24,271
    Yeah, I think the idea that the honeymoon period is over and there is no hope is going way too far. But if we are still here this time next year I would agree it is unlikely it will ever become what most players wanted.
  • KnightFalzKnightFalz Member EpicPosts: 4,522
    Scot said:
    Yeah, I think the idea that the honeymoon period is over and there is no hope is going way too far. But if we are still here this time next year I would agree it is unlikely it will ever become what most players wanted.

    Something need be done, hence the focus on improving the game overall this season rather than developing a new system for it. If they can establish a solid base experience I expect the urgency for reform will dissipate and be replaced by anticipation for what the future may be. Should that happen the game will be sorted.

    That's all I'm personally hoping for, a solid base on which to build.
    Scot
  • ValdemarJValdemarJ Member RarePosts: 1,377
    The core game is already good. They just need to work through issues like T3+ being a slog and how unfriendly tweaking a build is. Gear progression and build synergy needs to make sense so players more easily understand how gear stats work for their build. D3 does a great job at this. D4 does not.

    After that they can work on making their seasons and battle passes more engaging because right progressing through them is tedious.
    emperorhades1
    Bring back the Naked Chicken Chalupa!
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