So if I find a little spot on a planet and make a home for myself. I grow crops and fish and enjoy myself. Then a whole guild claims the planet and changes it to a FFA arena. If the FFA types stuck with each other and played with each other there wouldn't be a problem now would there? Do they, will they , can they?
No they always target the people who do not want to participate in their gameplay and force them into it. This is why I refuse to play these games. Not only will they destroy my home they will also harass me daily. How does that respect my time and effort? This is the reason I do not trust these types of games or the developers saying they know how to make it work. They don't.
I claim this planet! See that guy's field over there, the one with the root crops in, that's our main battle field.
I think you are a little too paranoid about PvP, but I am not dismissing what you are saying.
So like Tzervo says, get yourself in a guild of like minded Kitarad's who don't like PvP. There are a ton of you guys, that should not be hard to do.
We shall see, but so far all I see is another empty open world crafting game that we've seen a thousand of the past decade. I want to see a crafted world, I want to see developer made content and mechanics and something that represents an MMORPG. If it's just going to be EverQuest Landmark then I do not care one bit.
This is the big flaw in such games, we will have to wait and see how much content there is.
No because SWG was an MMORPG, it wasn't Minecraft or Rust or whatever else. I'm hoping they are making SWG2 and not one of those boring voxel building or survival building games that everyone is bored of now. It reminds me of No Man's Sky or something and I do not want endless space full of a procedurally generated worlds.
Raph said on MOP that Star Reach is basically SWG 2.0.
SWG had procedurally generated worlds with added dev-made content, and Stars Reach is gonna be the same, just way better as the technology (and their expertise) has gotten way better since the early noughts.
Hmmm I think this is where we say “ let’s see what sad 2.0” actually means.
His understanding of what that and the player base’s understanding of that could be very different.
How many times has a developer said a game thing and the players then become “up in arms”‘because it didn’t turn out the way they imagined it?
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
The way I understand it is you can only get a safe/curated experience (be it free from PvP or even with more specific rules) by aligning yourself with a group that you can trust and that has its planet under control.
Trust people in an FFA PVP MMO? Are you serious? That is the ENTIRE problem, nobody can be trusted in these games. People will find a way to ruin entire guilds and lifelong friendships in these games.
I have seen Guild Leaders or people with access to a guild bank/roles, completely screw their entire guild over just for kicks.
There is so many examples of this its ridiculous. People sometimes have spies in guilds just to wait for that chance.
Most likely people just get bored, and decide to spice it all up before they quit.
I certainly wont be trusting these mayors, if they have the option to change the ruleset.
You snipped the rest of the post where I (1) say that this can indeed happen and there is no guarantee (2) give an example where it did not happen (3) give private servers as an example where it can even be your own group that you trust.
Look, I am quoting the relevant part, because almost everything else you say is complete nonsense.
Who cares that you said there are concerns. No DUH.
This is exactly why they cant be trusted.
So the fact you say what the concerns are, but then in the same post say you should trust them is where the problem is.
Pretending PVE players will be "safe" on a FFA PVP server if they just trust? On top of allowing the safe area ruleset to change. Yeah we all know where that ends up.
I dont care if you can name a case where you think it worked out OK. I know of too many cases where it didnt work out at all.
Humans have a deep-seated malicious streak that no amount of evolution or education can ever fully suppress.
Awaken Online Travis Bagwell
In Biblical terms it's called man's sinful nature and there is no escape from it.
Here's the AI overview on the matter.
"According to the Bible, all people are sinners in God's eyes, and sin can have many negative consequences. For example, stealing from a store can impact the store's profitability, your conscience, and God's order in the universe. Sin can also affect your relationship with God, and is considered the cause of much of the world's death, destruction, and negativity."
Long story short, people are just self centered assholes at heart.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
I dont care if you can name a case where you think it worked out OK. I know of too many cases where it didnt work out at all.
Then skip this one and do us all a favor.
Thats exactly what will happen too.
Unfortunately MMO's need my money and the money from other PVE players. If they cant bring me in, then 10's of millions of other players, that are way more risk averse than me are also going to sit out.
Another nail in the MMO coffin, just like Crowfall.
All they need to do is have completely separate PVE servers on day 1, yet they will never learn the lesson.
If they dont want my money, no problem, I have other things I can spend it on.
But lets not be shocked when they have crowfall numbers at release.
PvP in games is always a shit-show, no matter how clever a system they think up. It's as if no game devs EVER have played any PvP games and seen the various shit-shows in action.
PvP in games is always a shit-show, no matter how clever a system they think up. It's as if no game devs EVER have played any PvP games and seen the various shit-shows in action.
Raph is actually a PVE player LOL, yet dreams about leading a PVP game.
He said if he had 1 more patch he could have fixed Griefing in UO, that was after 19 failed patches to do so. After he left management implemented the most successful patch in UO history (Trammel PVE safe).
This is his solution. To give the keys of the hen houses to the foxes. Nothing could possibly go wrong with that ....
This is what happens when you put good designers without good management skills into lead decision making roles. The guy is clueless as to why the PVE community has left the PVP Gankfest games, and why those games constantly flop.
I dont care if you can name a case where you think it worked out OK. I know of too many cases where it didnt work out at all.
Only 1 of 2 things will happen here:
The game will fail due to poor design (PvPvE) - in which case, you're proved right.
The game will succeed - in which case, something new has happend.
Either case is a win for you that doesn't cost you a penny (if you wait before pulling out your CC). You literally cannot lose.
Relax.
1) Being proved right AGAIN isnt a win to me. Its actually a lose that I have no ability to change these Dev's into making a successful game.
2) No way this game will see success with PVP rules allowing people to murder hobo PVE'ers. Watching another failed MMO PVP game fail doesnt help me. If the devs ever learned by past mistakes then maybe. Apparently no matter how many failures, these devs will keep cranking out these failed PVP griefing PVE'ers MMO's.
This game not having PVE servers is also a lose for me.
So its all losses the way I see it.
Isnt there another Murder Hobo game called Fractured Online you can be playing? Watching that predicted mess fail, how does that benefit me?
So unlike the FFA PVP community, I dont feel that watching others suffer gives me a win.
I dont care if you can name a case where you think it worked out OK. I know of too many cases where it didnt work out at all.
Then skip this one and do us all a favor.
Thats exactly what will happen too.
Unfortunately MMO's need my money and the money from other PVE players. If they cant bring me in, then 10's of millions of other players, that are way more risk averse than me are also going to sit out.
Another nail in the MMO coffin, just like Crowfall.
All they need to do is have completely separate PVE servers on day 1, yet they will never learn the lesson.
If they dont want my money, no problem, I have other things I can spend it on.
But lets not be shocked when they have crowfall numbers at release.
Crowfall didnt fail because they had no PvE server. The PvE was pathetic in it and half-assed in. Character progression was an utter mess. They changed streams too many times, including the very beginning when they changed engines.
So please just stop. Not every single game in existence has to have a PvE only mode. Last time I checked Ember's Adrift was 100% PvE (thought I think they added some silly arena thing). It still has about 20 players total. Sometimes bad games are just bad.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
Comments
I think you are a little too paranoid about PvP, but I am not dismissing what you are saying.
So like Tzervo says, get yourself in a guild of like minded Kitarad's who don't like PvP. There are a ton of you guys, that should not be hard to do.
If there is any way the toxic griefers can ruin the game, they will. So if non-consensual PvP is in the game in any form, it's not for me.
------------
2024: 47 years on the Net.
Queue me up for my next disappointment.
How many times has a developer said a game thing and the players then become “up in arms”‘because it didn’t turn out the way they imagined it?
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Trust people in an FFA PVP MMO? Are you serious? That is the ENTIRE problem, nobody can be trusted in these games. People will find a way to ruin entire guilds and lifelong friendships in these games.
I have seen Guild Leaders or people with access to a guild bank/roles, completely screw their entire guild over just for kicks.
There is so many examples of this its ridiculous. People sometimes have spies in guilds just to wait for that chance.
Most likely people just get bored, and decide to spice it all up before they quit.
I certainly wont be trusting these mayors, if they have the option to change the ruleset.
Who cares that you said there are concerns. No DUH.
This is exactly why they cant be trusted.
So the fact you say what the concerns are, but then in the same post say you should trust them is where the problem is.
Pretending PVE players will be "safe" on a FFA PVP server if they just trust? On top of allowing the safe area ruleset to change. Yeah we all know where that ends up.
I dont care if you can name a case where you think it worked out OK. I know of too many cases where it didnt work out at all.
Awaken Online Travis Bagwell
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
It is never going to work out as the hopeful dreamers imagine. Hard pass on this "in progress" shit show.
Yeah games always sound great in the talking stage...They never quite meet the hype they try to create.
Here's the AI overview on the matter.
"According to the Bible, all people are sinners in God's eyes, and sin can have many negative consequences. For example, stealing from a store can impact the store's profitability, your conscience, and God's order in the universe. Sin can also affect your relationship with God, and is considered the cause of much of the world's death, destruction, and negativity."
Long story short, people are just self centered assholes at heart.
But no one here on these forums, of course.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Unfortunately MMO's need my money and the money from other PVE players. If they cant bring me in, then 10's of millions of other players, that are way more risk averse than me are also going to sit out.
Another nail in the MMO coffin, just like Crowfall.
All they need to do is have completely separate PVE servers on day 1, yet they will never learn the lesson.
If they dont want my money, no problem, I have other things I can spend it on.
But lets not be shocked when they have crowfall numbers at release.
Raph is actually a PVE player LOL, yet dreams about leading a PVP game.
He said if he had 1 more patch he could have fixed Griefing in UO, that was after 19 failed patches to do so. After he left management implemented the most successful patch in UO history (Trammel PVE safe).
This is his solution. To give the keys of the hen houses to the foxes. Nothing could possibly go wrong with that ....
This is what happens when you put good designers without good management skills into lead decision making roles. The guy is clueless as to why the PVE community has left the PVP Gankfest games, and why those games constantly flop.
- The game will fail due to poor design (PvPvE) - in which case, you're proved right.
- The game will succeed - in which case, something new has happend.
Either case is a win for you that doesn't cost you a penny (if you wait before pulling out your CC). You literally cannot lose.Relax.
2) No way this game will see success with PVP rules allowing people to murder hobo PVE'ers. Watching another failed MMO PVP game fail doesnt help me. If the devs ever learned by past mistakes then maybe. Apparently no matter how many failures, these devs will keep cranking out these failed PVP griefing PVE'ers MMO's.
This game not having PVE servers is also a lose for me.
So its all losses the way I see it.
Isnt there another Murder Hobo game called Fractured Online you can be playing? Watching that predicted mess fail, how does that benefit me?
So unlike the FFA PVP community, I dont feel that watching others suffer gives me a win.
So please just stop. Not every single game in existence has to have a PvE only mode. Last time I checked Ember's Adrift was 100% PvE (thought I think they added some silly arena thing). It still has about 20 players total. Sometimes bad games are just bad.
All time classic MY NEW FAVORITE POST! (Keep laying those bricks)
"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator
Proudly wearing the Harbinger badge since Dec 23, 2017.
Coined the phrase "Role-Playing a Development Team" January 2018
"Oddly Slap is the main reason I stay in these forums." - Mystichaze April 9th 2018
'fidelity death cult'
If you are holding out for the perfect game, the only game you play will be the waiting one.