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An Indie Game Developer's Diary - Part 1: The Journey Back to Making Games in 2024 | MMORPG.com

SystemSystem Member UncommonPosts: 12,599
edited November 1 in News & Features Discussion

imageAn Indie Game Developer's Diary - Part 1: The Journey Back to Making Games in 2024 | MMORPG.com

In 2018, Kevin had a false start as a game developer due to challenges in his life. Now that things have taken a turn for the better, check out the second attempt at his indie game development story as he restarts the journey in 2024.

Read the full story here


Comments

  • KaylessKayless Member UncommonPosts: 363
    I look forward to hearing more :)
    Xevrin
  • mintcu7000mintcu7000 Member UncommonPosts: 8
    edited November 1
    Good luck. Unreal is looking more promising nowadays, and to me it seems like the best engine for this era. Try to make something that inspires what inspired you. This stranger believes in you o/
    Xevrin
  • NasaNasa Member UncommonPosts: 749
    There are 2 alternative languages to code in Unreal: Angelscript and Nim.
    UE6 will support Epic's new language Verse, that is already supported in UEFN (Unreal Editor for Fortnite).
    What I don't like in C++ is silly header files, pointers and the nightmare of naming conflicts using several libraries.
    ScotSovrathXevrin
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