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Can Crowdfunded MMORPGs Truly Ever Deliver? | MMORPG.com

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  • ScotScot Member LegendaryPosts: 24,271
    Xiaoki said:

    Yes, that's it exactly!

    If Pantheon was a free to play mobile MMORPG it would be an instant success.
    That's because the bar is far lower on mobile, do we want a success or a good game?
  • ShinyFlygonShinyFlygon Member UncommonPosts: 589
    Sovrath said:




    Presumably those that play them feel they deliver.




    Sunk cost copium isn't exactly an indicator of success.



    It isn't, but choosing to play a game isn't exactly an indicator of sunk cost copium. So, whatever.
    I was going to say the same thing. People play what they enjoy. By that logic no one would ever leave a game.

    I guess I need to start using some sort of "tongue in cheek" emoji so people can stop wasting their energy picking apart the logic of my one-liners.
    KyleranSovrathkitarad
  • SovrathSovrath Member LegendaryPosts: 32,779
    Sovrath said:




    Presumably those that play them feel they deliver.




    Sunk cost copium isn't exactly an indicator of success.



    It isn't, but choosing to play a game isn't exactly an indicator of sunk cost copium. So, whatever.
    I was going to say the same thing. People play what they enjoy. By that logic no one would ever leave a game.

    I guess I need to start using some sort of "tongue in cheek" emoji so people can stop wasting their energy picking apart the logic of my one-liners.
    Or be better at making them?  ;) (insert emoji)
    kitarad
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  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    My two cents. I would not back a game again unless I know the people behind it have access to what needed to complete the project and using crowd just for two things. 1. Test the waters to see if there is interest in the project. 2. To get a community started.

    Ashes was just that. Starting a new IP is really hard to do. The following Steven has created is a real thing. People are engaged. A new studio and a new IP has a very large following. Not here to argue if Steven did everything right. He didn't.

    Would I back another game like Pantheon? No. What I need to back another game is their business model and who is running the business. This should be as forth coming as the type of game they are making.

    If these things line up. I would back a game if I liked what's being design.
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,585
    Nanfoodle said:
    My two cents. I would not back a game again unless I know the people behind it have access to what needed to complete the project and using crowd just for two things. 1. Test the waters to see if there is interest in the project. 2. To get a community started.

    Ashes was just that. Starting a new IP is really hard to do. The following Steven has created is a real thing. People are engaged. A new studio and a new IP has a very large following. Not here to argue if Steven did everything right. He didn't.

    Would I back another game like Pantheon? No. What I need to back another game is their business model and who is running the business. This should be as forth coming as the type of game they are making.

    If these things line up. I would back a game if I liked what's being design.
    Ashes was not self funded.  He did not have the resources to deliver the game without crowdfunding or other investment.  The vast majority of its development has been paid for by crowdfunding.  We don’t even know if Stephen paid himself back with Crowdfunding.  We have zero visibility on what he actually spent. 

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  • NanfoodleNanfoodle Member LegendaryPosts: 10,875
    Nanfoodle said:
    My two cents. I would not back a game again unless I know the people behind it have access to what needed to complete the project and using crowd just for two things. 1. Test the waters to see if there is interest in the project. 2. To get a community started.

    Ashes was just that. Starting a new IP is really hard to do. The following Steven has created is a real thing. People are engaged. A new studio and a new IP has a very large following. Not here to argue if Steven did everything right. He didn't.

    Would I back another game like Pantheon? No. What I need to back another game is their business model and who is running the business. This should be as forth coming as the type of game they are making.

    If these things line up. I would back a game if I liked what's being design.
    Ashes was not self funded.  He did not have the resources to deliver the game without crowdfunding or other investment.  The vast majority of its development has been paid for by crowdfunding.  We don’t even know if Stephen paid himself back with Crowdfunding.  We have zero visibility on what he actually spent. 
    Not here to argue what you think. I was talking my personal perspective. 
    Catibrie
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