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Truly massive mmorpgs - epic battles

I'm waiting for a company to develop a game that allows for truly epic battles on my computer screen.  Ultima O had the closest I've seen to this and that was some time ago.  Diablo 2 went to 8 characters per game, allowing for skirmishes.

But now everyone is going 3D engine nuts with all these myopic-super close-ups.  It;s like fighting in a bathroom or a box, very confining.

I say bring on the Kirasawa-style, Peter Jackson world ending Uber-battles, and then you will see diversification in combat.  Even 20-on-20 combat would be interesting.

And if my character is smaller on screen, so be it.  If I want to see how pretty I am, then I'll open a "close-up" window.

. . . .sigh.  oh well-it doesn't seem like massive combat OR hardcore PVP are important to developers in the EQ clone-wars . . .too bad image

 

Permadeath and environmental challenges are the next great step in the evolution of MMORPGs. Only through true adversity will one feel accomplished. Only in truly knowing you can die will true adversity present itself.

Comments

  • KiamdeKiamde Member CommonPosts: 5,820

    Its been done on more than UO.


    DAOC-seen about 140 people [around 80 vs 60]


    PS-500 people battles are common.

    imageKiamdeimage

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  • JanstheManJanstheMan Member Posts: 16

    In reply to the first post.

    I feel your pain. Ever since I watched the LOTR movies, I want that on my computer. Planet Side came very close (I once participated in a 3 way fight that was, I kid you not, a 600 person continent fight), but that is a different type of combat.

    I want to see arrows raining onto soldiers as foot soldiers charge. All with real players...

    An impossible dream...

  • SelekSelek Member Posts: 236

    Some of the old Sieges in Shadowbane, where there were 2-4 guilds in power per server.

    The thril of standing on your towns walls, seeing 100 players running at it and siege weapons flying...  most fun i've had in a mmo

    But now SB is a messed up POS so blah

    -Selek

    -Selek

  • SatansDiscipleSatansDisciple Member Posts: 2,782

    daoc battles can be pretty epic, even with small groups. i never got far enough in shadowbane to get to guild battles, couldnt stand the game. perhaps i didnt give it a fair chance... and i definitely wanna try planetside.

    "This is the beginning of a new day. You have been given this day to use as you will. You can waste it or use it for good. What you do today is important because you are exchanging a day of your life for it. When tomorrow comes, this day will be gone forever; in its place is something that you have left behind...let it be something good."
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  • air_head1air_head1 Member Posts: 75
    won't lineage 2 be able to have huge PvP battles

  • digitydarkmandigitydarkman Member Posts: 2,194



    Originally posted by Kiamde

    Its been done on more than UO.

    DAOC-seen about 140 people [around 80 vs 60]

    PS-500 people battles are common.
    imageKiamdeimage


     

    80vs60.. thats it?

    image
    Ohh Im So Scary... BOO

  • ViolentYViolentY Member Posts: 1,458
    I have no idea how Lineage II will have large sieges. I played Lineage I for years, and that alone had horrible lag during a 20 vs 20 siege. And I've beta-tested Lineage II, and that had very bad lag in towns.


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  • JiraiyaJiraiya Member Posts: 150
    Considering the fact that lineage 2 uses the unreal gfx engine, most pple probably will encounter major lag during sieges.

  • FlamingBoiFlamingBoi Member Posts: 206
    lmao..helbreath has the best pvp system :D .. you can fight battles at almost anytime ;)..

  • rathmarathma Member UncommonPosts: 3,786
     I would buy any game that had some good sieges (100 on 100 at the least) with no lag. It's every gamers dream image.

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  • FallenAngel5FallenAngel5 Member Posts: 8

    If you want massavive battlels then why not play Age of mythology or something like that? I know its not an RPG but its as close to those LOTR battles as you can get.

    Off-Topic: lol Jiyra i like your naruto pic for an avatar :)

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    "If you are strong you live, if you are weak you die." - Makoto Shisio
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    "If you are strong you live, if you are weak you die." - Makoto Shisio
    "How do we know what is real, and what is not?" - Neo
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    "If 1+1=1 in a bun, and 2+2=2 in a bun, then what does 1+2=?" - Ed
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  • ThePatientThePatient Member Posts: 90

    2 games ive played with large scale battles werent mmorpgs at all.  Neverwinter nights I played on this server with 2 rival towns, you join one when you create your character.  Then at times there would be wars of up to 22 vs 22 between the towns. 

    The other is battlefield 1942.  Up to 32 vs 32 in WW2 fps action.

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    This is killing us
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    We believe in nothing
    Just hatred for each other

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  • MoltarMoltar Member Posts: 11

    DAoC used to have epic battles. Now it's just small groups of weaker classes being slaughtered by larger groups of inbalanced classes. People don't seem to have a brain when it comes to DAoC PVP, either.

    Also, you'll rarely see people fighting how you imagine in DAoC, the servers are pretty dead RVR-wise.

  • ParaTrooperParaTrooper Member Posts: 1,961
    Yer DAOC was aweasome for massive fights, the lag at times didnt help but still. battles of bout 200 ppl happened often, the seiges were ok, i think they needed to give catapults the ability to destory walls aswell, the 1 or 2 doors into castles were painful.. just sitting there with rams tryin to get down lvl10 doors while being constantly hit with aoe spells just wasn't fun. Then it just became crap when server populations dropped, get the odd Zerg which was annoying to be run over in. But i think one of the aspects of daoc which stood out was the other epic battles... non PvP , Dragon Raids, DF Raids etc..... easy 100 PPL showed for them, dragon raids were generally crap because was just 1 kill n then 2 hours spent wif the loot (most ppl there were stupid) however the big guild/alliance raids into DF and even more so the new cave areas from the shrouded isles update, now they were fun, having a friendly community around while in mass fights was fun, also had the advantage that if u got killed u were right back up again fighting, while in PvP u got seperated for long periods of time n that was sort of crap.

    *Notice: The views expressed in this post are solely those of the author... got sick of holding backspace.
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  • Clever_GloveClever_Glove Member Posts: 996

    I'm not into hundreds vs Hundreds. It's not as much fun as it sounds. Nothing is worse that getting killed 1st in a hundred vs hundred battle.  Sure it's cool to see all the bodies laying around at the end, but effect you have in minimum. I think this is why so many complain about "zergs".

    I like small surgical strikes. In smaller GvG battles it's a about skill. The larger the battle gets the less of a effect you can have on it. The more it becomes just a issue of numbers and luck.

     


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  • OltzuOltzu Member UncommonPosts: 103



    Originally posted by phunkymunkey

    It;s like fighting in a bathroom
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    HIHIHIHIHHAHAHAHAHAHAH LOLimageimageimageimage

  • OltzuOltzu Member UncommonPosts: 103
    SWEET Massive battles in WOW image

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