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Why many players dislike WoW so much?

24

Comments

  • SpectSpect Member Posts: 4

    A different perspective than most other posts here:

    My main reason for cancelling WoW after 1.5 years is due to lack of decent content / expansions. Look at how much money Blizz is making, and then please explain to me why it takes them 2+ years to make 1 expansion. Not even a good one.

    Will I buy Burning Crusade? Doubtful. 1 new race per side? No new classes? Blizz has more money than God, and a development team 3 times the size of most other MMO developers, yet they can't even make a decent expansion.

    Who the hell wants to roll yet another pally or shaman? Blah. Where's the monk? Bard? Sorcerer?

    Lack of new class or anything desireable in content after 2+ years is crappy.

    And I agree with others who post that the raid grind sucks. I did the whole end game thing. It was like having a part time job, but I paid them insted of getting paid.

    Bring on the next major MMO. I think the masses are ready for a change.

  • Major_SkillzMajor_Skillz Member Posts: 84
    Originally posted by bonafidee

    Originally posted by Major_Skillz


    You don't even have the slightest Idea of what PVP is. There is no game on the Market with better PVP than wow. IF any game ever had better PVP is now closed and dead. So, STFU, shave the little tiny hairs on your chin and be a fucking man.
    Kthx
    You are a blizzard fanboi that has never played any MMORPG except WoW. PvP in WoW is pathetic and simplistic. How does static battlegrounds with no impact on the game world make it the best PvP? Two easy examples of better PvP than warcraft in an MMORPG which are still currently live are DAoC and GW.



    Again you're wrong. Must be tiring..  "Fanboi" At least you have a sense of humor. I have played everything except EQ1. I also currently play EVE and have played DAoC and GW.  DAoC excellent game in it's time. It's inferior today. GW, Nice looking, to limited in play style. People like it cause it's free. So, back to school for you tomorrow. Let's learn the 3 R's before we try to play in the real world shall we. 

     

  • LaneoLaneo Member Posts: 359
    More and more people are hating WoW more because as time goes on it is becoming more and more Immature with the way people are conducting themselves ingame.



    Pretty soon Toontown Online may take over the rights of WoW, who knows.

    Nobody is perfect...My name is Nobody

  • MellowTiggerMellowTigger Member UncommonPosts: 84

    I dislike WoW and I'll explain why, but I should first point out that I still recommend WoW as one of the best games out there for beginners.  The graphics are not impressive close-up, but when you get your character out into the environment it can be quite beautiful to look at.  Some of the quests are unique and very entertaining in themselves.  (Not the kill [x] number of [y] beasts monotony.  The other quests.)  The crafting also has a few fun/useful moments.

    Now for the bad... I really intensely dislike WoW because it is based on one huge lie.  I played levels 1-59 and enjoyed them enormously.  Then suddenly at level 60, the entire gameplay drastically changed!  No longer was soloing a valid pursuit.  Even small-team adventures were gone.  Everything required vast Raid resources and tactics.  Whether PvE or PvP, it was suddenly about huge numbers of people and coordination.  I play games so that I can get "warm fuzzies" feeling that I'm an important heroic character.  I fulfill that need when I play solo or in small groups.  I do not enjoy getting "lost in the crowd", just another face in the army.  And that's what gameplay at level 60 in WoW had become.  Some people like it, I'm not bashing them.  I'm just saying that levels 1-59 did not prepare me for the huge shift in reality for gameplay at level 60.  I still retain bitter resentment about that fact.

    I played two characters to level 60 because I enjoyed the lower level gameplay so much.  But both characters retired pretty much immediately after reaching 60.  I do not plan to return when the new continent is released in two weeks.

  • DrowNobleDrowNoble Member UncommonPosts: 1,297

    I think it is because slowly Blizzard has been nudging WoW from the fun casual styled MMOG that drew in so many people and is turning it into World of Raidcraft.

    Think back to the last few patches.  They added more raid content and tweaked talents, that was about it.  The whole talent tweaking was utterly pointless as they revamped all talents pre-TBC.  Makes one wonder if the talent "updates" were actually live server beta testing instead.

    Also with no new classes in the expansion this probably disapointed a lot of people (myself included).  New races are nice and all but there are only so many ways to play a warrior.  Blizzard probably added alliance shamans and horde pallies to get a "new" class ingame without having to actually design one.  Despite the fact when this was announced it got a huge negative response, Blizzard ignored their customers and proceeded anyways.  Very SOE-ish of them I must say.

    Taking their sweet time releasing an expansion really didn't help either.  I am not saying spam out expansions like SOE does with EQ1, but 26 months from launch to first expansion?  Unacceptable.

  • waverat81waverat81 Member Posts: 287
    I enjoyed the game mechanics in (pvp) but the actual pvp itself was a bore.  Exactly as a previous poster mention there is no "War" in Warcraft.  There was only one thing you could actually achieve in pvp and guess what it was MORE GEAR!! I could give a ratass about MORE GEAR, I wanna fight for my faction!!  Oddly enough because of this I went to DAOC.....and I'm loving it.
  • headwound23headwound23 Member Posts: 19
        The reason why I quit playing WoW a few months ago was because I got tired of raiding all the time.  And the only reason I stayed as long as I did raiding is because my real life friend was in the same raiding guild as myself. 



        I so agree with a lot of the posters about waiting far too long to release an expansion.  I think one every year or so would be a nice standard to maintain.  Give me new content and not having to raid the instance, i.e. MC, over and over again for 6-8 hours at a time.  And even after going all the way though MC several times with a guild BWL is still to difficult to run? Bah!.  And I always thought having paladins for alliance only and shamans for horde only gave each side a very unique style.  My favorite toon was my 60 pally. 



        PVP has no real impact on the game.  You don't take control of any area or town.  When you try to have a huge raid on a town like the horde invading Stormwind the server can't take the load and crashes.  I always thought huge raids on large cities would be awsome.  That's why I can't wait to try WAR.  I know that BC is supposed to have a zone where you keep control of a city or something so we'll see how that goes.  But yes as previous posters have stated, "There's no War in Warcraft". 



        But my RL buddy is still playing WoW so I might go back after BC comes out.  Not too mention a couple other friends I've met recently that play WoW also.  New content & zones really appeal to me.  And new 5 man instances are very appealing as well.  I'm trying to get my friends to try a new MMO like Vanguard.  But who knows when that will actually get released and how long open beta will last.   There just aren't any new MMO's coming out for a few months at least.  Age of Conan & WAR will probably not be out for several months if not the end of the year.  LOTR online looks a little like WoW but at least it would be something different but I would not be surprised if that game gets pushed back as well.  And besides I've been suffering from online withdrawal for a few months now, lol.



        It's fine if WoW wants to be adding new raids to the game.  If they keep adding non-raiding content as well.  I'm not sure if pvp in WoW will ever become what a lot of people envision it should be, but oh well. 
  • SyrupBoySyrupBoy Member Posts: 45
    6 classes is enough. They have trouble keeping them balanced as it is adding some new ones would screw even more things up.
  • DrowNobleDrowNoble Member UncommonPosts: 1,297

    Since Blizzard seems to be refusing to add Hero Classes (that they promised before launch) adding new classes is almost essential to keep WoW going.  As I said before, you can add 1000 new races but there are only so many ways to play a warrior.  Add a new class and you can add a new dynamic to instances and raiding, not to mention get a player to start over at level 1 again to keep the subscription fee flowing in.

    I also agree that raid content is fine and all if non-raid content is being added as well.  Blizzard is virtually ignoring people who can't or won't raid to satisfy the vocal minority.  This hardcore minority are the kind of people that will burn through any content added very quickly and then whine the loudest on official & unofficial forums how bored they are.

    Changing a game too much from it's original ideal is never a good thing.  SWG anyone? 

  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by swede2


    well lets see there was a 1000 reasons i didnt like it . the biggest reason i left wow and will never , ever pay them another cent is everything in the game is self centered and self servering . The big one for me was the way they would add stuff to the game like the rank 9 evis skill book and put it in a instance with a low drop rate the last day i played was the 15th run of Ubrs i made trying for that book without seeing it drop.
    Like wake up blizzard am a grand marshal rogue who dosent do instances why would i pay you to run the same instance over and over for some stupid skill book, but anyways that was it for me i deleted my one and only toon a grand marshal rogue and canceled . But every item in the game was like that just the stupidest most poorly designed game ive ever seen
    yup blizzard shouldn't try and force people to run there lame , boring ,repetitave instance's cause there are  people like me who will say see ya
    And am so glad i left because now there giving away my grand marshal weapons that took  me 6 months at 16 hours a day everyday to get, for a couple days of pvp. well i would have left over that anyways so lol seeya blizzard
    Rank 9 evis is now purchased at a Rogue trainer.  Also, they nerfed honor by 30% a week after the new pvp system hit.  GM weapons are still easy to get, but they are going to be bumps in the road when TBC comes out.
  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by DrowNoble


    I think it is because slowly Blizzard has been nudging WoW from the fun casual styled MMOG that drew in so many people and is turning it into World of Raidcraft.
    Think back to the last few patches.  They added more raid content and tweaked talents, that was about it.  The whole talent tweaking was utterly pointless as they revamped all talents pre-TBC.  Makes one wonder if the talent "updates" were actually live server beta testing instead.
    Also with no new classes in the expansion this probably disapointed a lot of people (myself included).  New races are nice and all but there are only so many ways to play a warrior.  Blizzard probably added alliance shamans and horde pallies to get a "new" class ingame without having to actually design one.  Despite the fact when this was announced it got a huge negative response, Blizzard ignored their customers and proceeded anyways.  Very SOE-ish of them I must say.
    Taking their sweet time releasing an expansion really didn't help either.  I am not saying spam out expansions like SOE does with EQ1, but 26 months from launch to first expansion?  Unacceptable.

     

    1.  The talent revamps were not "utterly pointless".  The TBC talents were added to the game.  This addition allowed players to check out the 41 point talents and how they stacked up FOR FREE before the expansion.  The patch also gave players many level 60 skills/spells that were only previously gotten by way of raiding.  I enjoy my 41 shadow priest talent, thanks.

    2.  I would hate to see people like you bitch about a new class.  The reason Blizzard added Pally/Shaman to Horde/Alliance was BECAUSE people bitched so much about horde/alliance imbalance.  If you didn't know, people think the Alliance is an "easy mode" for raids.  Supposedly, Horde has the advantage in PvP because shamans are PvP "easy mode".  So, guess what the bitching got?  Now you can play a blueberry shaman or a bloodberry paladin.  Balance.

    3.  I think the reason Blizzard waiting on an expansion was because they decided to put FREE content out instead.  If you haven't been paying attention, many instances and events take place and are patched without going out to BUY a box or download.  The reason SOE churns out PAY FOR expansions is because only eleven people play that game.  If they gave out as much free content at Bliz they would be out of business.

    I think your post is the only "Unacceptable" part.

  • DrowNobleDrowNoble Member UncommonPosts: 1,297

    Well it would seem that retro didn't understand what I was saying at all....

    1.  The talent revamps I was speaking of weren't the ones from a few weeks ago but the ones they have been doing for the last several months.   They hyped previous patches as This Content plus the ClassName Talents Reviewed!  They changed talents before and now changed them again is what I was trying to point out.

    2. People like me bitch about a new class?  Where did that come from?  I want a new class to be added, not against one being  made.  Plus, people were complaining more about horde paladins and alliance shamans than they were about any perceived imbalances.  I've played both sides and it's funny how each side would say the other factions' class is "overpowered".  This move was plain and simple a way to get people to restart at level one with a "new" class without blizzard having to design one. 

    3. Free content is fine and all if it is meaningful content.  There is supposed to be an AQ War going on but do you see any evidence of it?  Oh the Scourge is invading too, lemme know if you actually seem them invading anything.  Early on the patches were good, adding Mauradon and Dire Maul, but then quickly degenerated into a More Raids Oh Joy patch.  Plus the point with EQ1 was that they spam out numerous expansions too quickly, so they usually imbalance the game and cause numerous patch fixes afterwords.  Blizzard's content patches have been having less actual "content" added for quite some time, merely high end content to keep the hardcore 60's busy.

    Next time you quote me, make sure you actually read and understand what I said as your comments were misinformed.  Plus a lame insult at the end is ... unacceptable. 

  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by DrowNoble


    Well it would seem that retro didn't understand what I was saying at all....
    1.  The talent revamps I was speaking of weren't the ones from a few weeks ago but the ones they have been doing for the last several months.   They hyped previous patches as This Content plus the ClassName Talents Reviewed!  They changed talents before and now changed them again is what I was trying to point out.
    2. People like me bitch about a new class?  Where did that come from?  I want a new class to be added, not against one being  made.  Plus, people were complaining more about horde paladins and alliance shamans than they were about any perceived imbalances.  I've played both sides and it's funny how each side would say the other factions' class is "overpowered".  This move was plain and simple a way to get people to restart at level one with a "new" class without blizzard having to design one. 
    3. Free content is fine and all if it is meaningful content.  There is supposed to be an AQ War going on but do you see any evidence of it?  Oh the Scourge is invading too, lemme know if you actually seem them invading anything.  Early on the patches were good, adding Mauradon and Dire Maul, but then quickly degenerated into a More Raids Oh Joy patch.  Plus the point with EQ1 was that they spam out numerous expansions too quickly, so they usually imbalance the game and cause numerous patch fixes afterwords.  Blizzard's content patches have been having less actual "content" added for quite some time, merely high end content to keep the hardcore 60's busy.
    Next time you quote me, make sure you actually read and understand what I said as your comments were misinformed.  Plus a lame insult at the end is ... unacceptable. 



    You were vague.  You didn't mention specific patches, but talked about "talent revamp" and I misunderstood.  The whole post felt like one big QQ fest so I decided to not jump on the band wagon.

    I'm sorry if I misunderstood your vague QQ.

  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by DrowNoble


    Well it would seem that retro didn't understand what I was saying at all....
    1.  The talent revamps I was speaking of weren't the ones from a few weeks ago but the ones they have been doing for the last several months.   They hyped previous patches as This Content plus the ClassName Talents Reviewed!  They changed talents before and now changed them again is what I was trying to point out.
    2. People like me bitch about a new class?  Where did that come from?  I want a new class to be added, not against one being  made.  Plus, people were complaining more about horde paladins and alliance shamans than they were about any perceived imbalances.  I've played both sides and it's funny how each side would say the other factions' class is "overpowered".  This move was plain and simple a way to get people to restart at level one with a "new" class without blizzard having to design one. 
    3. Free content is fine and all if it is meaningful content.  There is supposed to be an AQ War going on but do you see any evidence of it?  Oh the Scourge is invading too, lemme know if you actually seem them invading anything.  Early on the patches were good, adding Mauradon and Dire Maul, but then quickly degenerated into a More Raids Oh Joy patch.  Plus the point with EQ1 was that they spam out numerous expansions too quickly, so they usually imbalance the game and cause numerous patch fixes afterwords.  Blizzard's content patches have been having less actual "content" added for quite some time, merely high end content to keep the hardcore 60's busy.
    Next time you quote me, make sure you actually read and understand what I said as your comments were misinformed.  Plus a lame insult at the end is ... unacceptable. 

     

    I also still don't understand why you are unhappy with free additional content, though.  I just reread your post and I'm left with the same feeling.  If you've played EQ1, you know how hardpressed that company was with giving anything away without a $ attached. 

    Also, when you said "Last few patches" I thought you were including the 2.0 patch since it was a part of the "last few".  I think the tweaking of talents prior to 2.0 wasn't useless either.  Although some of the revamps were met with criticism, I think a revamp would be met that way, regardless of the outcome.

    I think that my insult at the end took away from the bulk of my post.  I understand the quams, as most of them are dead horse by now.  What I was trying to do was explain my opinions on the matter.  I tend to become personal with my comments.  It is a bad habit. 

  • DrowNobleDrowNoble Member UncommonPosts: 1,297

    First off retro, no hard feelings sometimes written text since it can't convey tone can get misunderstood.  No biggie.

    My problem with Blizzard is that the patches became less meaningful as time went on.  They pretty much only added raid content and some event that lasted a week or two.  Probably playing CoX and other games I'm a tad spoiled that when they do a major patch there is a noticeable change to the game.  Honestly, if you don't go to silithus would you even know that patch 1.10 happened?  When the Scourge "invaded" besides a few extra quests in Lights Hope what else changed?  Raid content is fine and all if non-raid content is being added as well, Blizzard seems to be ignoring that part of the game.

    They hyped class talent reviews throughout 2006, then last december they redid *all* the talents.  If they knew they were going to change the talents of everyone in December '06 why all the hoopla about Class_Name Talent Review in previous patches?

    Don't get me wrong I don't hate WoW I'm just really disappointed with the direction Blizzard is taking it.  Their playerbase was overwhelmingly against horde pallies and alliance shamans yet they did it anyway.  They started with a fun casual game, a game that seemed to realize it was just a game.  Now, it is becoming a watered down version of EQ1 with raiding and rep grinding being your only options.

    Plus if it takes them another 26 months to release an expansion I'm sure that's going to .. irritate... whatever amount of subscribers they still have. 

  • vinylnomikovinylnomiko Member Posts: 51
    Originally posted by brutotal

    The Mom and Pop store just had McDonald's just move in next door and those who love the Mom and Pop store feel threatened.



    The smaller games are trying to keep up with Wow because they admire its sucess and the smaller studios and companies are changing like the Mom and Pop stores did.



    Wow is the begining of a one size fits all transformation in the MMorpg genre where the game isn't built for hardcore pvp'ers or crafters but to appease the masses.



    Oh yeah and personally I know Wow's community is destroying the general atmosphere of MMorpgs. Wow set records in players by pulling players who don't play MMo's into the game. People who never would have played mmo's are now among us. Players with completely different perspectives and opinions.



    Worst of all there is a tremendous new to MMo group of players who bother the veterans with the haughty attitude of how MMo's should be similar to wow.


    I don't really agree with the mom and pop bit - considering my mom and pop store has better quality food and service of couse .... that's all it needs to snag my loyalty. I don't think they admire WoW... not all of them. A lot are wondering how a piece of schiznit could get all those subscribers... it's the brand name... McDonald's... that's all. 5 million served greasy fat patties of gobbly junk and keep going back because hey! it's McDonalds!

    Currently playing: Eve, DAOC, Warhammer
    Games I've beaten: AC, AO, CoH, DAOC, D&D, EQ, EQ2, FFXI, FlyFF, GW, Horizons, L2, Ryzom, Shadowbane, SpaceCowboy, SWG, UO, WoW
    Stay away from: Eudemons Online, DNL, and Roma Victor

  • baffbaff Member Posts: 9,457

    If MacDonalds cost  £10 a burger and gave you Salmonella no one would eat there. Anyone who saw the MAcDonalds logo on the building would choose another fast food service.

    But it doesn't it costs £1 a burger and it's ready 30 seconds after you order.  You know what to expect and it won't make you ill.

     

     

    You are right it is the brandname. Brandnames aren't successful if they don't provide quality, and no matter what you say you can't get a better cooked burger anywhere than MacDonalds for a £1.

    If MacDonalds was crap, no-one would eat there. You wouldn't eat there.

    People go back because they like it, they like the service and they like the price.

    Same goes for Warcraft.

     

    Welcome to reality.

     Macdoanlds holds it's fastfood franchises up to very high standards worldwide. It goes to great lengths to keep it's brandname associated with clenliness, a reliable and universal menu, value and friendly speedy service. Go to the kebab van and see what MacDonalds' rivals are offering for the same money.

    Companies don'#t get to be big successful companies by producing a product of lower quality and higher prices than their rivals. It's basic supply and demand. Warcraft is in demand because it is good. It is not good because it is in demand, it is in demand because it is good.

     So you dispise big business? So what. Another day another revolutionary.

  • baffbaff Member Posts: 9,457
    Originally posted by DrowNoble


    Plus if it takes them another 26 months to release an expansion I'm sure that's going to .. irritate... whatever amount of subscribers they still have. 

    While I agree with the core of this statement, why are you trying to imply that WoW has a subscriber proplem?

    Are you another loony in denial? The figures are publicly released. We all know them.

    They are published at Vivendi's website in their stockholder reports every 3 months and by law are not allowed to be in anyway misleading. They give a full breakdown of subscribers by country also, if you wanted to check them for yourself rather then argue the toss with people who already have.

    It has the largest subscriber base in the world and it's growing everyday. It's a record breaking sales phenomenon.

    It has 7.5 million subscribers left; a shed load more due for the expansion. Even if you don't like the game or are jacked off with it, denying it's marked, continued, obvious and well documented success does you no favours.

  • swede2swede2 Member Posts: 975
    Originally posted by bonafidee

    Originally posted by Major_Skillz


    You don't even have the slightest Idea of what PVP is. There is no game on the Market with better PVP than wow. IF any game ever had better PVP is now closed and dead. So, STFU, shave the little tiny hairs on your chin and be a fucking man.
    Kthx
    You are a blizzard fanboi that has never played any MMORPG except WoW. PvP in WoW is pathetic and simplistic. How does static battlegrounds with no impact on the game world make it the best PvP? Two easy examples of better PvP than warcraft in an MMORPG which are still currently live are DAoC and GW.

    Ya really DAoC pvp rocks .WoW pvp is by far the lamest most exploited , pointless crap ever put in a MMO , oh sorry if i hurt your feelings Major_Gears or skillz i mean  lol
  • SunriderSunrider Member UncommonPosts: 527

    I'm going to be honest here... i started playing WoW when it first came out for about 2 weeks on my brothers account and took a druid from 1-40 in that time without hard-coring it at all. After that I went right back into SWG and played that again up to the NGE. After the NGE i screwed around in CoH(one of my hard-core loves... played it from start till... like last june) and then got bored because of the repitition in it. After that i came back to WoW.

    My only reason for playing WoW is the friends that I have that play it as well. Other then that I CANNOT stand the community, I take frequent month+ sebaticals because I'm so sick of raiding the same place over and over again and having to fight people for "mad lootz", the PvP is half interesting if that... no strategy or work in it anymore, its all rush and cap. The massive ammount of LACK of creativity with what can be considered a "work in progress" due to its story-line setup is disgusting. The devs hardly want to work at anything and if you really read into stuff the BC is dumbing things even more down.

    Honestly, I enjoy the fact that its not a typical grind game, but the quest are repetitive. The only thing this game has going for it is that its never hard to find a group and the landscape is really quite enjoyable.

    "And after blizzard takes over the world, they are gonna gather a bunch of lemmings, sit on their fat asses near a cliff, and watch the little fuzzy bastards suicide dive into the ground below. . . . . all just for their own entertainment."

  • NarggNargg Member Posts: 17
    From my viewpoint, only the noisy players dislike WoW.  The vast majority have and still do love the game, shortcomings and all.

    This is my sig...

  • DrowNobleDrowNoble Member UncommonPosts: 1,297

    Well Baff I didn't mean to sound like WoW has a subscriber problem.  With 7+ million subscribers there has to a heckofa mass exodus before it becomes any sort of problem.  I do know that many of my friends and coworkers who used to play WoW don't anymore.  I'm sure the 2 dozen or so subscriptions hasn't been noticed by Blizzard, but makes one wonder about other areas.

    I also have read articles that say although they are gaining subscriptions the rate of gain has been steadily declining.  Meaning the rate of new players coming in isn't what it used to be.  Probably the vast gold farmer market is keeping up the subscriptions too.  Remember, before they get caught they are paying $15 a month like everyone else.

    So my initial statement was to the effect of "whatever amount of subscribers" meaning the 5, 10 or 20 million they have in 2009. 

    Oh and Baff, cheesy and lame insults also do you no favors (or favours). 

  • samanthaxsamanthax Member Posts: 46
    Originally posted by Nargg

    From my viewpoint, only the noisy players dislike WoW.  The vast majority have and still do love the game, shortcomings and all.
    I agree with you.. there are some noisy player's..



    and about the game I love it very much.. there is nothing to dislike with it...
  • retrospecticretrospectic Member UncommonPosts: 1,466
    Originally posted by DrowNoble


    First off retro, no hard feelings sometimes written text since it can't convey tone can get misunderstood.  No biggie.
    My problem with Blizzard is that the patches became less meaningful as time went on.  They pretty much only added raid content and some event that lasted a week or two.  Probably playing CoX and other games I'm a tad spoiled that when they do a major patch there is a noticeable change to the game.  Honestly, if you don't go to silithus would you even know that patch 1.10 happened?  When the Scourge "invaded" besides a few extra quests in Lights Hope what else changed?  Raid content is fine and all if non-raid content is being added as well, Blizzard seems to be ignoring that part of the game.
    They hyped class talent reviews throughout 2006, then last december they redid *all* the talents.  If they knew they were going to change the talents of everyone in December '06 why all the hoopla about Class_Name Talent Review in previous patches?
    Don't get me wrong I don't hate WoW I'm just really disappointed with the direction Blizzard is taking it.  Their playerbase was overwhelmingly against horde pallies and alliance shamans yet they did it anyway.  They started with a fun casual game, a game that seemed to realize it was just a game.  Now, it is becoming a watered down version of EQ1 with raiding and rep grinding being your only options.
    Plus if it takes them another 26 months to release an expansion I'm sure that's going to .. irritate... whatever amount of subscribers they still have. 



    I guess we just disagree here.  Even though I was too low level to play during some events, I still enjoy that fact that patches come with content. 

    I think the balance of talents prior to the 2.0 patch was in prep for an addition of new talents.  I think people would still be complaining if the original reviews would have been held off.

    Also, in regards to the expansions:

    I know you were saying you didn't want WoW to pump out expansions like EQ did.  I also know that the first EQ expansion didn't hit until a long while after the original game had been around a while.  I also know that after this first expansion the rest seemed to hit EQ every four months.  I think one of the PRIMARY reasons EQ has become an elitest raidfest is because gear in the game is so radically messed up.  My hope for WoW is that they will see that mistake, and take a LONG LONG LONG LONG time on each expansion.  If you raise a level cap...you need to give people time to not only catch up, but also explore while introducing fixes and free content.

    26 month is perfectly fine for me, even more so when talents and features are patched prior to the expansion...free.

  • Hitash_LevatHitash_Levat Member Posts: 43
    Originally posted by swede2


    well lets see there was a 1000 reasons i didnt like it . the biggest reason i left wow and will never , ever pay them another cent is everything in the game is self centered and self servering . The big one for me was the way they would add stuff to the game like the rank 9 evis skill book and put it in a instance with a low drop rate the last day i played was the 15th run of Ubrs i made trying for that book without seeing it drop.
    Like wake up blizzard am a grand marshal rogue who dosent do instances why would i pay you to run the same instance over and over for some stupid skill book, but anyways that was it for me i deleted my one and only toon a grand marshal rogue and canceled . But every item in the game was like that just the stupidest most poorly designed game ive ever seen
    yup blizzard shouldn't try and force people to run there lame , boring ,repetitave instance's cause there are  people like me who will say see ya
    And am so glad i left because now there giving away my grand marshal weapons that took  me 6 months at 16 hours a day everyday to get, for a couple days of pvp. well i would have left over that anyways so lol seeya blizzard

    No offence but you seem like the self centered one here.  I have been reading your posts all over this forum.  Bash this game about stupid stuff.  then complain about this and that.  and everytime its this game is self centered and designed to give you a headache.  Wake up you retard!!! i dont care if your 44 or 144 you need to grow up a little bit.  The game is aimed at instancing and questing.  You not doing any quests or hating instances is your own fault for your hate of the game.  Quit Complaining on forums about that garbage when you don't like a game and continue to go back to complain about it over and over... your like a snivelling lil brat.  I don't give a damn if your the richest POS in the whole GD world.  You should put that money to use and go to some kind of courtesy school or something.  Im sick of reading your stupid snivelling BS.  Go jump off a cliff if your life is that bad.

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