Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Neo Lives, FTW!

They'll soon be bringing Neo back, just like they brought Mopheus back. What do you think of that? I think they've really jumped the shark in many respects, they can't seem to have a story with any direction. There is NO game content besides this loose storyline and RP, which they seem to change at will. Most of the 1st  year story was tossed aside, and now they just seem to be doing whatever. It's like a daytime soap opera at best.

That brings up antoher thing, real matrix fans can't possibly view this garbage as Matrix lore/canon. The storyline is all over the place and they seem all to willing to throw parts of it away and ask us to pretend it didn't happen. Wait, that's a Do over!

They need to change the name of the game to knife throwers fighitng for a phone booth with purple pants online.

 

Also feel free to pm for ...anything... you might want to know about MXO.

«1

Comments

  • SeanDavisSeanDavis Member Posts: 412
    So much for AnXiety's trust. Or you're not MrVash?



    Morpheus hasn't been brought back yet, and his state is still unknown. Anyway, the current plot about him is built on rather secret events that have been happening in the game for a year at least, so anything that might come has been planned all along.

    What, you didn't know that?



    You don't know if Neo is coming back or not - his green "RSI" in the fight club is even more ambiguous than what we know about Morpheus, and that's already little enough. You don't know crap about the future storyline, sorry for being so straight.

    And it was never a fact that Neo was dead - that's just what players have come up with.



    Don't tell me you didn't know this all aswell? Hmm.



    That point with the direction isn't backed up by anything I could disprove, so how about you elaborate this? Might even turn out that you're right, although not completely because it's not always wise to judge about direction when being in the middle of a story.



    "Most of the first year's storyline was tossed aside"? Hardly.

    For one thing, Rarebit stated that there might even not have been anything like "a first year", and he only had got an outline for the first 6-7 chapters.

    Second, the future storyline was merely "revised" - story revisions can always be made as long as being in planning. This revision has been made to speed up the progression, mainly - they also wanted to include "more Matrix elements", whatever that means.



    Anyway, "Tossed aside" is an exaggeration. That they come up with whatever not doesn't seem to be based on anything - don't know where you got to know this.





    Also, the LET hasn't left any plans for their storylines (which are not to be confused with Paul Chadwick's outline) - so if you mean Neurophyte or whatever, that's the reason why it's pretended it never happened.

    But this stuff is more than one year old, and probably doesn't happen anymore. Unless you can prove the opposite?





    And you understand that polls like these hardly make anyone take your posts more seriously, including non-players? To anyone, feel free to PM ZippyDodah, but you might aswell post your questions in the board. Just in case Zippy decides to deceive you.
  • ZippyDodahZippyDodah Member Posts: 120

    This is what he does to words. Tossed aside, (which is what happened when MXO lost it's staff) is now...revised. Either somthing happend or it didn't, we can't have "do overs" if this is to be taken seriously as canon.

    Easy on the false assumptions and lies Mr. Davis, and everyone loves a fun poll.

  • SeanDavisSeanDavis Member Posts: 412
    There was a time where this story hadn't even existed. I'm sure the Wachowskis did the one or other revision to the sequels' storyline aswell while writing it.

    Nothing is canon as long as it doesn't come out.



    Paul Chadwick is the main responsible for the storyline - he hasn't left, neither was he a part of the team.

    The LET was responsible aswell, but they left and didn't leave their plans, so their stories and characters were really tossed aside, and no one's trying to cover that up, as far as I know.

    "Rarebit", currently the only developer releasing Chadwick's outline in the game, writing sub-plots and playing live event characters, has been participating in mission writing since the beginning. He hasn't gone anywhere.



    However, the other four mission designers earlier participating in mission writing are really gone for good.



    However, I don't see a reason to assume it was tossed aside because the staff was lost.





    PS: And why do you react just to one post? I don't really care, your own credibility might just suffer from that. /shrug
  • ZippyDodahZippyDodah Member Posts: 120
     

     Report this post



    Select one
    Harassment
    Hate Related
    Pornography
    Illegal Activities
    Free Servers
    Spam
    Topic Hijacking
    Flaming
    Virtual Trading
    Other
    Trolling
    Explain why you are reporting this post: (750 characters max.)

        

    Elite Member

    Joined: 10/27/06

    Posts: 100


    There was a time where this story hadn't even existed. I'm sure the Wachowskis did the one or other revision to the sequels' storyline aswell while writing it.

    Nothing is canon as long as it doesn't come out.


    LOL! So are you saying that MXO should be in beta? The story can cchange as it goes, nothign really matters. Or are you saying it's poorly thought ourt and delivered?






    Paul Chadwick is the main responsible for the storyline - he hasn't left, neither was he a part of the team.

    The LET was responsible aswell, but they left

    No they got fired with most of the MXO team during the change, MXO was bought as part of a package, not on it's own.




     and didn't leave their plans, so their stories and characters were really tossed aside, and no one's trying to cover that up, as far as I know.

    But you just did, and why si it ok just to throw out parts of the story? I though  this was canon?




    "Rarebit", currently the only developer releasing Chadwick's outline in the game, writing sub-plots and playing live event characters, has been participating in mission writing since the beginning. He hasn't gone anywhere.

    Great what does that have to do with anything.






    However, the other four mission designers earlier participating in mission writing are really gone for good.

    Ah



    However, I don't see a reason to assume it was tossed aside because the staff was lost.

    LOL! Read that again.





    PS: And why do you react just to one post? I don't really care, your own credibility might just suffer from that. /shrug


    Yeah I don't think so.

  • SeanDavisSeanDavis Member Posts: 412

    LOL! So are you saying that MXO should be in beta? The story can cchange as it goes, nothign really matters. Or are you saying it's poorly thought ourt and delivered?

    It can surely be played around and revised, as long as the planned closures etc. are still resolved or something, which both of us don't know.

    That's the general principle, at least.



    Again, why do you think, or are so sure that the story isn't planned, is completely changed, not revised, etc. etc.? Apart from Morpheus and Neo, which both were moot points for said reasons.





    Paul Chadwick is the main responsible for the storyline - he hasn't left, neither was he a part of the team.

    The LET was responsible aswell, but they left

    No they got fired with most of the MXO team during the change, MXO was bought as part of a package, not on it's own.



    Yes, MxO was bought along with the rights for DC comics, which is currently being developed - that's common knowledge, not sure why you're telling me this.

    Ok, they didn't leave, they were fired - I hadn't thought about the right wording, but in the end, we both and all the others know that they got fired, so who cares. My bad.



    And since you've missed the part: Paul Chadwick hasn't gone anywhere.






     and didn't leave their plans, so their stories and characters were really tossed aside, and no one's trying to cover that up, as far as I know.

    But you just did, and why si it ok just to throw out parts of the story? I though  this was canon?



    I can hardly be covering something up by stating it right away. I don't remember you mentioning the LET's lost plans, just that story parts get thrown out, so I was the first one to mention it. Unless you go back and edit...



    It's not ok, it sucks majorly; but it only concerns a former part of the story, namely the LET's, which have stopped playing a role for more than a year. It's nothing new, and doesn't seem to still be going on.

    Unless you can prove the opposite, or something.




    "Rarebit", currently the only developer releasing Chadwick's outline in the game, writing sub-plots and playing live event characters, has been participating in mission writing since the beginning. He hasn't gone anywhere.


    Great what does that have to do with anything.

    That not all team members responsible for the storyline have left and thus your point about storyline parts getting thrown out because of staff loss becomes less valid?





    However, the other four mission designers earlier participating in mission writing are really gone for good.

    Ah



    However, I don't see a reason to assume it was tossed aside because the staff was lost.

    LOL! Read that again.



    No, you read again. Chadwick and Rarebit are still here, of which the first one has always been the main mastermind and the latter one rised from equal to solo.

    Yea, other mission writers left (I haven't heard anything about them having any plans that got lost), the LET got fired, but they're not everybody, you know.




    PS: And why do you react just to one post? I don't really care, your own credibility might just suffer from that. /shrug
  • SkyJackalSkyJackal Member Posts: 390

    I think this topic proves in itself that noone should begin to take any of your 'points' as anywhere near fact.

    Thanks for making the task of disproving you and helping the readers get a clearer view of MxO a lot easier.

    That and it at least proves why you never did spread your trolling ways outside the DN1 boards. You were already here all along.

  • ZippyDodahZippyDodah Member Posts: 120
    Originally posted by SkyJackal


    I think this topic proves in itself that noone should begin to take any of your 'points' as anywhere near fact.
    Thanks for making the task of disproving you and helping the readers get a clearer view of MxO a lot easier.
    That and it at least proves why you never did spread your trolling ways outside the DN1 boards. You were already here all along.

     

    I see you're still doing the "if I say it enough it'll be true" thing. Fact is you guys can't say anyhting legit, it's obvious. The game sucks, it's going no where, and that my friend, is the main idea.

  • SeanDavisSeanDavis Member Posts: 412
    Disprove each of my points in a convincing way (you've ignored a couple from before so far), and then talk about us guys not being able to say anything legit.



    If you don't, it'll just work against your credibility. Not that I'd care.
  • ZippyDodahZippyDodah Member Posts: 120
    Originally posted by SeanDavis

    Disprove each of my points in a convincing way (you've ignored a couple from before so far), and then talk about us guys not being able to say anything legit.



    If you don't, it'll just work against your credibility. Not that I'd care.



    Please kid you've ignored my points, not responded to them and have nothing specific or solid to offer.

    You'd rather argue semantics.

    So tell us about all the new stuff MXO has planned for it, lots of end game to keep a large player base tuned in right!

  • SeanDavisSeanDavis Member Posts: 412
    I don't understand what you mean by "semantics".



    You also have little specific to offer, just go on about Morpheus/Neo and a loose storyline, transforming revisions into "tossing out"s.



    My last post, for example, the one in yellow, contained some valid counterpoints. If you're claiming they aren't, disprove each one in a convincing way - as long as you haven't, anything you say about their lack of validness isn't worth a penny, and I'll stop wasting my time here.





    You claimed Morpheus' return, and Neo's upcoming return as facts, and as facts that are automatically negative. I "questioned" the correctness of these statements in a long post, you ignored it.



    You said the story had no direction and was loose - I requested a tangible argument, you've ignored it.



    You're claiming the storyline to have been tossed aside - I brought up the current knowledge about the revision and questioned the certainty of your conclusions, you haven't really done anything to back it up.



    You've claimed the story has been tossed aside because the staff got fired. I explained: Paul Chadwick is the main man behind the storyline and hasn't gone anywhere, Rarebit also has a large influence and hasn't gone anywhere - you've ignored this.



    I also explained that the stories coming from the hands of the LET are unavailable because they haven't left plans after their departure,  that it was only a part of the storyline, and that this loss has been a known fact pretty much since the company change, and what you're saying refers to things a year old.

    You just kinda ignored the part with "only a part of the story", together with the writers who are still here, and left that in the air.







    As you see, some of these points are straightly disproving, others rather questioning and asking for backup. Still waiting, maybe you can even back your points up and prove me wrong.



    But if you just post another one-liner with avoiding counter-questions and claims about the invalidness of my points, you'll finally prove your lack of credibility to everyone, and I'll stop wasting my time with this debate.
  • ZippyDodahZippyDodah Member Posts: 120
    Originally posted by SeanDavis

    I don't understand what you mean by "semantics".



    You also have little specific to offer, just go on about Morpheus/Neo and a loose storyline, transforming revisions into "tossing out"s.



    My last post, for example, the one in yellow, contained some valid counterpoints. If you're claiming they aren't, disprove each one in a convincing way - as long as you haven't, anything you say about their lack of validness isn't worth a penny, and I'll stop wasting my time here.





    You claimed Morpheus' return, and Neo's upcoming return as facts, and as facts that are automatically negative. I "questioned" the correctness of these statements in a long post, you ignored it.



    You said the story had no direction and was loose - I requested a tangible argument, you've ignored it.



    You're claiming the storyline to have been tossed aside - I brought up the current knowledge about the revision and questioned the certainty of your conclusions, you haven't really done anything to back it up.



    You've claimed the story has been tossed aside because the staff got fired. I explained: Paul Chadwick is the main man behind the storyline and hasn't gone anywhere, Rarebit also has a large influence and hasn't gone anywhere - you've ignored this.



    I also explained that the stories coming from the hands of the LET are unavailable because they haven't left plans after their departure,  that it was only a part of the storyline, and that this loss has been a known fact pretty much since the company change, and what you're saying refers to things a year old.

    You just kinda ignored the part with "only a part of the story", together with the writers who are still here, and left that in the air.







    As you see, some of these points are straightly disproving, others rather questioning and asking for backup. Still waiting, maybe you can even back your points up and prove me wrong.



    But if you just post another one-liner with avoiding counter-questions and claims about the invalidness of my points, you'll finally prove your lack of credibility to everyone, and I'll stop wasting my time with this debate.

     

    So you counter my assumption with your own and try to pass them as facts too.

    Why do you keep trying to pass off things?

    The "LET" story, was the story. The LET executed Chadwicks story, that how it worked. It's the same, that was tossed aside. How can youjust make pretend these vents, which you were not in game for so I can see why you wouldn't care, didn't happen?  What's the point of the game if the "story," which moves at a crawl, is really avialble through posts ont he forums where players have to read chat text to follow what's going on? Could it get any more loose?

    The story just like th development has gone no where,

  • SeanDavisSeanDavis Member Posts: 412

    So you counter my assumption with your own and try to pass them as facts too.



    Partially with my own assumptions, partially with facts.

    What I did with assumptions was disproving the certainty of your assumptions.



    If you just agree that the assumptions you made were assumptions just as mine, I guess the problem will  be solved.



    In case of Morpheus, it wasn't an assumption: There are evidences of him telling a player that he "might disappear from the surface and be deemed dead for some time", aswell as three rather mysterious appearences or contact approaches for a year, on which the current storyline is based, are matter of fact.

    This doesn't disprove that he's coming back, but that his comeback isn't a spontaneous, mindless decision made a few weeks ago, like you seem to claim.



    Speculations about Neo's state have been here since day one, that he's dead is not the entire truth.

    In one of Morpheus' tells, he claimed Neo to be alive - so combined with Morpheus, this very much looks like something planned ahead.

    The code RSI in the fight club was a request by Paul Chadwick - he might have come up with this spontaneously (looking past other points here), or have planned this all along. We just don't know.

    Why do you keep trying to pass off things?

    The "LET" story, was the story. The LET executed Chadwicks story, that how it worked. It's the same, that was tossed aside.



    No. The story was also told by missions, and those were written by Rarebit and other mission designers who've left or been fired.

    Here's the proof: http://forums.station.sony.com/mxo/posts/list.m?start=30&topic_id=36300007165#36300126018



    As far as I know (!), those other mission designers didn't have any "plans", or plans they refuse to reveal.

    Also, as far as I know, the LET had no influence on the missions' plot - I think they were just responsible for live events and everything related, at least I don't see anything I know as a "LET story" in the early missions.



    Then - the LET executed Chadwick's story, yes. But that means Chadwick still had a story, he still had ideas and plans, and those did not get lost with the LET. Actually, if LET were merely executing this story, their departure wouldn't have any effect, because all they were doing would have been "executing".

    But no - they came up with multiple stories and characters for themselves. I don't know about their interaction level with Chadwick and how much those were "side stories", but these inventions of the LET are what's lost.



    It does really suck, but it's not everything, and it hardly affects and storyline started after SOE took over. That's really my point.





    How can youjust make pretend these vents, which you were not in game for so I can see why you wouldn't care, didn't happen?

    I'm confused. What exactly have I pretended not to have happened? I know it wasn't LET's departure and the loss of their plans, so... if that's not what is is... what is it then?



     What's the point of the game if the "story," which moves at a crawl, is really avialble through posts ont he forums where players have to read chat text to follow what's going on? Could it get any more loose?



    Moving at a crawl? Momentarily, it doesn't move at all because of the vacation stuff.

    But look - three critical missions each week, live events inbetween. All of which progress the storyline. I wonder if that justifies "crawl".



    The story... is available through ingame missions and live events. Each six weeks, cinematics (I'm not a terribly fan of the current style, either, but they do progress the storyline just as the old ones did), and much rarelier (but not less important), the Sentinel. Yea, available on fansites, aswell.



    Missions are only available in the game, not on forums; the player transcriptions are incomplete, and not entirely reliable, as far as I know.

    Live events, although hard to reach for some, still take place in the game. According to Rarebit, and several player screenshots/statements, not everything from a live event is posted on the forums. And reading chat logs isn't the same as being there and conduct an interactive conversation, or having slight influence on the events (yes, you've heard right; I also said "slight").



    And rethink the "posts on the forums and chatlogs". A story like this one is hardly able to continue without dialog, and how else can you execute a dialog in such a game apart from through chatting? And to let others know what has been said, what else is there apart from posting chat logs, or vague summaries (which are attached each time)? Don't viewers have to listen to dialog to follow a movie?



    I don't see how this particular point proves the story to be "loose", not at all.

    The story just like th development has gone no where,



    Nowhere, even considering the development, is an understatement.

    Considering the story, it's plain wrong. You'll surely demand back up, but... what else can I say apart from stating that the storyline has moved significantly since launch? It's hard to back up the obvious, you know.


  • ZippyDodahZippyDodah Member Posts: 120

    Sorry bud, live events and criticals, moreso events, told the story before you got there. That was the main point of the game, the events were big, had focus, and pushed the story along. This happend often and it was the point of the game, now the"events" aren't very event liek at all.

    Tatsteewheat said the thigns were crawling along today on Dn1, ask her.

  • SeanDavisSeanDavis Member Posts: 412
    Tasteewheat is a he.



    I can't believe I just typed this entire roman out, only to get a one-liner back. Tell me - how can you claim that I ignore your posts if that's what you've just done?

    But hey, it's not my credibility that's going down the pan in this thread, so I should be happy.



    Please tell me, how the current events and missions don't push the story along, how they don't have focus or direction and how they don't happen often.



    And yea, they aren't big... that's even right.
  • freiheitfreiheit Member Posts: 264

    The first events were cool but certainly not perfect. I'd prefer them over what they have now but I guess that's a matter of taste.

    Bringing Neo back if done right might be a positve thing. I too think they do things too slowly and it would be better if they had multiple story arcs running at once.

    The poll made me lol.

  • SeanDavisSeanDavis Member Posts: 412
    Originally posted by freiheit


    The first events were cool but certainly not perfect. I'd prefer them over what they have now but I guess that's a matter of taste.
    Bringing Neo back if done right might be a positve thing. I too think they do things too slowly and it would be better if they had multiple story arcs running at once.
    The poll made me lol.
    Multiple story arcs do run at the same time.



    The 1.2 missions, for example, dealt with Morpheus' actions, the Assassin's appearence, the Cypherites' appearence and more of the imposter Agents - pretty much rotatively and thus parallelly..



     Then, has begun in 2.3 - the commandos being the main plot, the Merv additionally dealt with a sensitive item (unresolved until now), and the Machines with Zion's recruitment tactics. But those were rather sub-chapter side stories.



    From 3 to 4, plots have been constantly overarching each other and running parallelly.



    The Cypherite plot, for example, first started with two storyline, one being Cryptos and his boxes (not revealed as Cypherite yet), and Veil's escape from prison.

    The box investigations started somewhere in the first two missions (in the Machines' case one sub-chapter earlier than in Zion's), after which the missions moved to other plots.



    While in 3.3, Zion and the Merv continued dealing with the Cypherites, the Machines were investigating the case theft and the General's involvement in it.



    And so on. Should suffice as proof material :)





    Same during the Unlimit plot - Zion dealth with Pendhurst-Amaranth's sabotage, the Machines with kill codes for Anome, the Merovingian with the cheat code fabrication, and after that, with the Twins.



    Now, in 6.2, we had the Merovingian uncover with the General's intrigue started within some neighborhood contacts / gangs, Machines and Zion with negotiations over the mainframe access, EPN/Cypherites and additionally, Morpheus.



    And let's not forget about the Scanline and the Joker, some apparently important underground plots not published on the forums.



    There are parallel and overarching story arcs in MxO running at the same time.
  • worbatworbat Member Posts: 52
    morph died? when because he was alive in the last film please explain some 1!
  • ZippyDodahZippyDodah Member Posts: 120

    A character created for MXO named "the assassin" killed him in the last major event that took place about a year and a half ago. The assassin was a guy made of flies, yeah, a bug guy killed a mjor character. Then they introduced a bunch of made for MXO characters which no one cares about, now the story revolves around them, that is, if you can follow it.

    You can follow the story by reading in game chat text on the forms of the MXO website...pretty crappy.

  • worbatworbat Member Posts: 52
    thanks lore just what i want :P
  • SeanDavisSeanDavis Member Posts: 412
    Originally posted by ZippyDodah


    A character created for MXO named "the assassin" killed him in the last major event that took place about a year and a half ago. The assassin was a guy made of flies, yeah, a bug guy killed a mjor character. Then they introduced a bunch of made for MXO characters which no one cares about, now the story revolves around them, that is, if you can follow it.
    You can follow the story by reading in game chat text on the forms of the MXO website...pretty crappy.
    Actually, the Assassin was killed in the (second) last major event, Morpheus was killed by the Assassin three sub-chapters ago in a cinematic.



    Seeing as how there's still a considerable number of movie characters in the game, and there are people who do accept and care about new characters, I don't quite see your point.



    And yea, if you don't make into the event, you can read summaries and screenshots on the forums. If it weren't documented on the forums, you couldn't read it up at all... don't know what's so bad about it.
  • ZippyDodahZippyDodah Member Posts: 120
    Originally posted by SeanDavis

    Originally posted by ZippyDodah


    A character created for MXO named "the assassin" killed him in the last major event that took place about a year and a half ago. The assassin was a guy made of flies, yeah, a bug guy killed a mjor character. Then they introduced a bunch of made for MXO characters which no one cares about, now the story revolves around them, that is, if you can follow it.
    You can follow the story by reading in game chat text on the forms of the MXO website...pretty crappy.
    Actually, the Assassin was killed in the (second) last major event, Morpheus was killed by the Assassin three sub-chapters ago in a cinematic. (oops got ahead of myself, Morpheus was killed about two years ago and fly guy about a year ago)



    Seeing as how there's still a considerable number of movie characters in the game, and there are people who do accept and care about new characters, I don't quite see your point.



    And yea, if you don't make into the event, you can read summaries and screenshots on the forums. If it weren't documented on the forums, you couldn't read it up at all... don't know what's so bad about it.

     

    If you don't have the 5 min ute event', aka a speech from the devs to the mxo marketing team. Which is really everyone but a few, you can folow the story on the forums, so don't buy it and just read the forums.

  • SeanDavisSeanDavis Member Posts: 412

    The events build are pretty equal to critical missions which can be only access in the game (incomplete player transcriptions don't count for me), and can't really be understood without those.

    ROFL.



    The rest is just your usual unbased flamebaiting.

  • ZippyDodahZippyDodah Member Posts: 120
    Originally posted by SeanDavis


    The events build are pretty equal to critical missions which can be only access in the game (incomplete player transcriptions don't count for me), and can't really be understood without those.

    ROFL.



    The rest is just your usual unbased flamebaiting.

     

    Critical missions are and never were critical. Also all of that information is on the forums too. Continute to lie and dance.

  • SeanDavisSeanDavis Member Posts: 412
    They're called critical in opposition to standard missions - that's just their name. I should probably say "story missions" as they're only one type of "critical mission" - those would also include neighborhood contact missions.



    The transcriptions on the forums are posted by players, are incomplete and not always reliable. I've already said that.



    Also, playing them in the game and participating in events does give you more than reading transcriptions, summaries and screenshots. Disprove this.



    Pogopogo! *dances*
  • SeanDavisSeanDavis Member Posts: 412
    More collective tantrums and comparisons to politicians this forum and thead aren't about, and that don't contribute or clarify a thing.



    I think you are intending to prove everybody here, including me, that you are a troll, by intention and proud, and can hardly back up anything or withstand a constructive debate for more than a few posts.



    This particular "debate" has lost any worth and point, and until anything more constructive comes up from anyone, I'll cease it.
Sign In or Register to comment.