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Which MMO has most value for money?

In your opinion, which MMO has the most value for money. Let's only include pay to play MMOs here.

You should judge them upon the following factors. Please include a short explanation for each factor:

  • Innovation - For me this is a very important factor at play. If i'm going to subscribe to an MMO long-term, I want to know that I get to play a world with interesting new features, and not just a re-make of another game with a new name.
  • Graphics - These have to be between good and very good. Ideally the game should allow you to set them to high, in which case it should be a beauty, yet also allow slower computers (mine is mid-range) to play them at a good performance woth lowered settings. Most MMOs have a cartoony feel to them or the graphics are simply old. It would be nice to see FPS standard graphics in a game.
  • Gameplay - One of, if not the, most important factor at play here, If a game has stunning and incredibly addictive gameplay (read: minimum repetitive grind) then I could endure terrible graphics and still play it.
  • Community - Is very important to me. I tend to talk a lot on the forums of any particular game I am drawn in to, and would like the majority of the community to be mature. Mature doesn't necessarily mean older players, it just means less flaming/insolence. I want to be able to talk intelligently with people on both aspects of the game, and discuss news from RL.
  • Lag - Is a game breaker for any MMO, so how the company manages lag is very important to me.

I've probably missed something important but I can't think of anything else at the moment, so if you've got somethign to add go ahead. I would appreciate it if people gave feedback on the games they play/played and their opinion of them if you thought highly of it. I've recently stopped playing Eve, and went through an exploratory stage trying out F2P MMOs, but decided that they were a waste of time. So i'm now in the market for a game, and so are several friends of mine.

Thanks.

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Comments

  • daeandordaeandor Member UncommonPosts: 2,695
    As I look down the list of major titles.....



    The answer to your question is:  none



    With that said, for me it would be GuildWars.  Not because it is all that much better, but it is F2P after you buy the box.   To address your specific areas, innovation just isn't going to be found in a game anymore.  I am sorry fanboys of <insert new game here>, your "cool new feature" has been done before in some manner.  GW does keep things flowing with good expansions and they do keep stuff well updated.  Graphics are decent in most games now if your computer can handle it, GW has excellent graphics.  Gameplay is pretty subjective.  GW plays well, but it is repetative like any other fantasy based mmo.  There is a lot you can do to change it up, either with pvp or boss hunting for new skills etc.  Community is where GW is really lacking unless you get into a really dedicated and "good" guild.  Some of the guilds in GW, I have had fun in.  It is nothing like my old guilds in EQ, DAOC, EVE and such, but none of them ever are anymore.  Lag is decent and much better than most games of GW's caliber.
  • derf26derf26 Member Posts: 123
    Originally posted by daeandor

    As I look down the list of major titles.....



    The answer to your question is:  none



    With that said, for me it would be GuildWars.  Not because it is all that much better, but it is F2P after you buy the box.   To address your specific areas, innovation just isn't going to be found in a game anymore.  I am sorry fanboys of <insert new game here>, your "cool new feature" has been done before in some manner.  GW does keep things flowing with good expansions and they do keep stuff well updated.  Graphics are decent in most games now if your computer can handle it, GW has excellent graphics.  Gameplay is pretty subjective.  GW plays well, but it is repetative like any other fantasy based mmo.  There is a lot you can do to change it up, either with pvp or boss hunting for new skills etc.  Community is where GW is really lacking unless you get into a really dedicated and "good" guild.  Some of the guilds in GW, I have had fun in.  It is nothing like my old guilds in EQ, DAOC, EVE and such, but none of them ever are anymore.  Lag is decent and much better than most games of GW's caliber.



    Ok that's actually something I feared to hear.

    Does this include all the current titles and those yet to come, or only the current titles? Or is it too hard to determine which of the announced games actually have or will have the features they promise, and which ones are just empty promises?

  • Rappelz...hands down!



    the game can be very laggy...but it's FREE!
  • Sadly I think the current pricing on the pay to play games are a bit of a racket.  Guild Wars does far better balancing and tweaking and extra features like Obsrever mode and does it for free and does far faster and with no patching paradigm.  And the content additions for most pay to play games are pretty mediocre.



    WoW patches added one or two dungeons maybe every three months possibly a bit more.  That's $45 for one or two dungeons.  Guild Wars has been about an average of 8 months per campaign for $50 for the equivalent of probably 10 WoW dungeons and add in two new classes each (with some odd 150+ new skills).  Time wise you might get a similar amount of content but the amount you pay is almost triple, althoug when you add in the new classes its clearly a lot more.



    Alot of other non-WoW MMOs either charge for the new content (like EQ2) and only tweak on patches or have put in less content than WoW in patches.  And then there is the whole expansion thing for WoW as well since you must buy both games etc.





    All in all you really do not get much bang for your buck.   I could take this even further and compare Oblivion buyable Betheda content additions and it would look just as bad.



    All in all I think its a bit of a racket and you don't get even close to the value for you dollar that other paradigms give you.  I pay because I like these sorts of games I have never been under the impression that I am getting a good return on my dollar.
  • Originally posted by derf26

    Originally posted by daeandor

    As I look down the list of major titles.....



    The answer to your question is:  none



    With that said, for me it would be GuildWars.  Not because it is all that much better, but it is F2P after you buy the box.   To address your specific areas, innovation just isn't going to be found in a game anymore.  I am sorry fanboys of <insert new game here>, your "cool new feature" has been done before in some manner.  GW does keep things flowing with good expansions and they do keep stuff well updated.  Graphics are decent in most games now if your computer can handle it, GW has excellent graphics.  Gameplay is pretty subjective.  GW plays well, but it is repetative like any other fantasy based mmo.  There is a lot you can do to change it up, either with pvp or boss hunting for new skills etc.  Community is where GW is really lacking unless you get into a really dedicated and "good" guild.  Some of the guilds in GW, I have had fun in.  It is nothing like my old guilds in EQ, DAOC, EVE and such, but none of them ever are anymore.  Lag is decent and much better than most games of GW's caliber.



    Ok that's actually something I feared to hear.

    Does this include all the current titles and those yet to come, or only the current titles? Or is it too hard to determine which of the announced games actually have or will have the features they promise, and which ones are just empty promises?

    Its an empty promise until its implemented :)
  • velksvelks Member Posts: 33
    As far as your basic free to play games go, anything from www.gpotato.com is wonderful.  Right now I am enjoying Vanguard, Great and deep game, but its still 50+ dollars and 15 per month after first 30 days.  if you want value on a p2p game, EQ2 is now in my area 10 bucks at bestbuy with 30 days free, still 15 a month as well though.  If you want value, there are enough free games to keep you busy for a long time. just look on this site at the game list.  arrange the games by rating and look for the Blue and green $ signs till you find a high rated game without them.  No one can tell you really the right game for you, if its free to download and play, try it yourself.
  • KyleranKyleran Member LegendaryPosts: 43,975

    Right now I can't recommend anything.... we really need something fresh and "good".

    But there are many new games on the near horizon, and I'm hoping one of them is a winner.

     

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

    Don't just play games, inhabit virtual worlds™

    "This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon






  • KraetusKraetus Member Posts: 54
    I fail to see the point of a question like this.  It's indisputable that MMOs have one of the highest enjoyment/cost ratios of any form of entertainment.  If you even marginally enjoy an MMO, it's probably worth a subscription, because $15 a month is peanuts: two movies, one bottle of crap liquor, etc.  That doesn't even factor in the better subscription deals--the upcoming lifetime subscription in LotRO is stupidly amazing if that's your kind of game.  I'm hoping for the same kind of lovin' to show up in AoC.
  • Gunlex00Gunlex00 Member Posts: 4
    In my opinion Guild wars and WoW are just about equal, pay $15 a month, or pay $50 every 4-6 months, and imo, WoW has way more content and is way more fun, i dont really like the gameplay of GW. Zoneing into towns and then being in your own world is dumb, but that is also an opinion.  I'm currently looking for a game that is something like a AC1/WoW hybrid =P
  • GOGvKKXGOGvKKX Member Posts: 15

    Although I believe Community is the most important, but it is not the most value for money.

    I am gonna go with game play, which include PVP, monsters, Races. I usually look at the screenshots of the game, but then I would look at the Races right away. My fav Character would be Assassin, few games have Assassin as a class. Most games contain, Warroir (close combat), Wizard (long distance), then maybe healers, Archers, Summoners...etc . Then I would look at the PVP system, for me Grinding isnt so much of a problem, I am pretty outgoing, my classmates would play with me, some online friends would also play, i make new friends as i go as well, i am trying to forum a guild of nice players to play with right now. So I dont really mind grind, but I care more about PVP. Race/class are directly related to PVP, and how their skills can affect their combat against others, so I suggest you design your PVP system fairly to everyone, and make more interesting class, not just typical warroirs and wizards.

  • Originally posted by Gunlex00

    In my opinion Guild wars and WoW are just about equal, pay $15 a month, or pay $50 every 4-6 months, and imo, WoW has way more content and is way more fun, i dont really like the gameplay of GW. Zoneing into towns and then being in your own world is dumb, but that is also an opinion.  I'm currently looking for a game that is something like a AC1/WoW hybrid =P
    If you take what you pay for on a monthly basis in WoW versus GW I do not think they come out equal.  ie. if you compare nightfall and factions to the WoW patches + general maintenance and balancing of both.  GW is considerably better bang for the buck.



    As far as whether or not the initial $50 is equal that is not really an analysis I want to do as it start to get way to subjective.





    Either way the point is moot as all the monthly sub games are a terrible value for what you get compared inside the industry.  However like someone else say its doesn't bother me that much as $15 is the same as going out to a restaurant once a month and i gnenerally spend enough time and get enough enjoyment on whichever one I am playing that I am fine by it.
  • paulscottpaulscott Member Posts: 5,613
    any game made by Ironrealms,  being F2P(with item shop) while still being western.  needless to say its text based.

    I find it amazing that by 2020 first world countries will be competing to get immigrants.

  • cupertinocupertino Member Posts: 1,094
    Comparing WoW to GW, its none issue, GW is not an MMO.



    Max cap in GW is 20, an average player will reach that in 2-3 weeks and then its just PvP (instanced) cus thats all there is to do, because GW is F2P its laggy (player warps alot) and everything is instanced, the only place you will find other players are in towns and even then you are sperated into districts that hold about 100 players.  You can go out of town with upto 4 friends but thats it. No Auction house or any realy kind of community tools for finding groups etc.  Feels like a single player game IMHO.  But its good for a month or so thats how much time i got out of it.



    Max cap in WoW is 60 (we'll forget about the expansion for this), average player will take a good 3-5 months to get to 60, all the while your questing next to and grouping with people in the world, no instanced world, just instanced dungeons and PvP battle grounds, sell your crafted or gather items on the aution house, pop into the battle ground for some PvP or form a group and do some world PvP.  Flag your self as LFG on the LFG User interface tool. Been playing 14 months still things to do.



    WoW is only $15 now BTW, so try it for a month, or download the 10day trial signup.worldofwarcraft.com/trial/index.htm





    More to your points, this is how WoW measures up.

    Innovation - For me this is a very important factor at play. If i'm going to subscribe to an MMO long-term, I want to know that I get to play a world with interesting new features, and not just a re-make of another game with a new name.

    WoW is 2 years old now and its sub base it increasing, so no chance WoW will die any time soon, Blizz release free content patches every 2-3 months or so, these normaly include new dungeons and events check out all the free content added to WoW since release here: www.worldofwarcraft.com/info/underdev/implemented/ (12 content pacthes in the last 2 years). Blizz have said they will release a new expansion every year from now on.



    Innovation or re-invention, id have to say WoW did not innovate but it re-invented, it took all the good parts of MMO's and made then 1000% better, took out the fluff and steamlined the whole deal.  I think the in-game mail boxes were an inovation but I could be wrong.



    Graphics - These have to be between good and very good. Ideally the game should allow you to set them to high, in which case it should be a beauty, yet also allow slower computers (mine is mid-range) to play them at a good performance woth lowered settings. Most MMOs have a cartoony feel to them or the graphics are simply old. It would be nice to see FPS standard graphics in a game.

    WoW might not be next gen or trying to burn up your gfx card, but what it does produce are stunning graphics, with great detail and design, smooth animations and a living world.... no blandness or emptyness here.  I play on my 9800pro 1.5gig  with it max out at 1200x1600 at 40-60fps.





    Gameplay - One of, if not the, most important factor at play here, If a game has stunning and incredibly addictive gameplay (read: minimum repetitive grind) then I could endure terrible graphics and still play it.

    I hate to say it but 8 million subs (3.5 million in the west), most will say that mean nothing, but how about the rave reviews 9/10+ from almost all reviews, and numberous GOTY awards.



    Grinding is what you make it, if you grind for level or money yes it boring, The only time I grind is for my 2 choosen professions (out of 11 in total) "skinning" and "leather working" so I go out and kill some beast for materials I will need in my crafting, i dont consider that griding, i have a goal to reach for an out come I want.



    Running dungeons is always repetitive but WoW does not force you to run dungeons, you can solo to max level if you choose but if you dont theres never a shortage of players online to group with and to run that dungeon.



    You can take some time out and level up your fishing, catch some fish to increase you fishing skill, then cook them to increase your cooking skill then use them your self, or sell them.



    Pleanty of story based quests and long quest chains in WoW, yes theres the typical "kill 10 rats" but theres also many story quests that can lead you from 1 zone to another then to a dungeon before you can complete it.  Such as this 9 step story arc quest www.thottbot.com/ that has you amoung other things killing some dragons at the start, delivering some documents, uncovering a plot and finaly rescuing an NPC from a dungeon, completing this will also grand you access to a 40man dungeon.



    If you want a serious MMO where you want to pretend to be "jim the dragon slayer" and to live a 2nd life WoW is not for you, WoW is very much a game full of in game jokes and comical characters such as "Harris Pilton" here www.blizzplanet.com/content/91/ a link to a site that lists some of these references this might break immersion for some but Wow is a game not a life.



    Community - Is very important to me. I tend to talk a lot on the forums of any particular game I am drawn in to, and would like the majority of the community to be mature. Mature doesn't necessarily mean older players, it just means less flaming/insolence. I want to be able to talk intelligently with people on both aspects of the game, and discuss news from RL.

    A lot of miss information floats around about WoW's commuity, its not full of kids, yes you get idots just as you do in all MMO's but my guild of 80 player are aged 18+, I've never had issue with the community, its a big very active community and you will get idiots but thats the minority.  If you can handle "barrens chat" you'll do fine



    For the most part they are friendly but as will all MMO if you dont try to help yourself and just spam chat on where to find a quest guy you wont get many replies.



    Lag - Is a game breaker for any MMO, so how the company manages lag is very important to me.

    Had issues the first year mainly due to the surprise success, since then blizz have put loads of money into new server farms and moving exisiting servers to better farms.  WoW now has around 230 servers in the west, I've not been in a que for 8 months now and lag.. not worth talking about, you wont have any issue with lag.... 50-90ms all the time for me.

    image

  • mbbladembblade Member Posts: 747

    these days i would have to say that the F2P and the free to DL are teh best MMOs out now. I really don't like any P2P games out there at all

  • XzaLLeNTXzaLLeNT Member Posts: 46
    I look at Gameplay almost 100%. I don't really give a #@!$ if the game has good graphics or not, although having good graphics is always a plus! Other attributes I look for is Community (english speaking/helpful/fun/populated), Customer Support (always there when you need it), and Performance (laggy? smooth? loading times?).

    Just to add, I think community is the second most important thing you have to look at because, the community is, 80% of the time, the one that will help you progress through the game. Whether it be guilds, clans, friends, veterans, or other new players. I specifically look for mmorpg's that have english speaking, helpful, fun players that are good to be around with. And also, you don't want to be playing a deserted game right? I always look at "Current Online" and "Total Registered Players".

    As of now, I think EverQuest II is the best shot. I've only played it at a friend's house, but hell, it's freaking good!
  • daeandordaeandor Member UncommonPosts: 2,695
    Originally posted by derf26

    Originally posted by daeandor

    <snip>



    Ok that's actually something I feared to hear.

    Does this include all the current titles and those yet to come, or only the current titles? Or is it too hard to determine which of the announced games actually have or will have the features they promise, and which ones are just empty promises?

    Honestly, that pretty much includes the ones scheduled for release.  Several of the future games look cool, but if they turn out like VG, then I don't know.  I personally play GW on and off, EVE on and off, and do betas when I get in.  On the horizon, I see myself possibly messing with Stargate Worlds, but I fear it will turn out to be either an SWG-esque failure over time, or a DDO type failure.  If Mythic were still solely in charge of WAR, I would say it would be good, but now I don't know.  I too am in a position of wondering what to do, LotRO is fun, but I might as well play a game like WoW or EQ2 where I already have high level characters....
  • daeandordaeandor Member UncommonPosts: 2,695
    Originally posted by cupertino

    Comparing WoW to GW, its none issue, GW is not an MMO.

    <<<SNIP>>>







    Thought I would insert for GW compairison a similar picture:







    <<<SNIP>>>





    I just wanted to mention that GW is an MMO by definition.  I used to think the same way as you, cupertino, until I played and got in a decent guild that worked together.  Yes, with the new heroes, you can pretty much "solo" everything except the last parts of NF, but you don't have to and if you are in a decent guild, you won't.  Also, getting to level cap in GW is only half the battle, just like in WoW, EQ, EQ2, DAOC, etc.  You still have to get elite skills, abilities, and gear to be competitive in pvp, so there is much pve'ing to be done post level cap.  Just like the EVE and old SWG players used to say, the community is what you make of it.  You can make a community within GW, just like your argument about WoW.



    Note that I am not a GW fanboy, you don't see me running around posting about how much I love GW.  In fact, I have not actually played in a few weeks.  But the game is fun and if you look around some, you might actually find a decent guild and get some good mmorpg interaction.
  • methulahmethulah Member Posts: 236
    I would argue that EVE: Online is currently the best value for money. It's in my opinion the best sandbox title on the market at the moment, and as such, has pretty much unlimited content. However, it isn't for everyone, and I personally couldn't get into it, and never found it fun, even though I know many others did, and continue to. It doesn't have old looking, or cartoon graphics, it's got plenty of content and a great community and some very, very interesting ideas.
  • daeandordaeandor Member UncommonPosts: 2,695
    Originally posted by methulah

    I would argue that EVE: Online is currently the best value for money. It's in my opinion the best sandbox title on the market at the moment, and as such, has pretty much unlimited content. However, it isn't for everyone, and I personally couldn't get into it, and never found it fun, even though I know many others did, and continue to. It doesn't have old looking, or cartoon graphics, it's got plenty of content and a great community and some very, very interesting ideas.
    Except he said he just quit playing EVE, so I assumed that was not an option.  EVE is currently the only mmorpg that I am paying for, but ruled it out.
  • fizzle322fizzle322 Member Posts: 723


    1) Guildwars - Best value hands down

    2) WoW - Standard price but at least it's FUN
  • AquakittyAquakitty Member Posts: 310
    The best value MMO is.......



    *drumroll*



    REAL-LIFE!

    Yes, folks you can craft, earn money, own a house, choose any mount you like from horses to cars (no dragons though :( perhaps implimented in a future patch) even PERMA DEATH PVP OPTIONAL!



    I love the way I can customize my character! There are shops all over the towns where you can dye your hair and even get a tan! This alone has made me want to play!



    And it's 100% free
  • RalsarRalsar Member UncommonPosts: 305
    Sure but the death penalty is way too steep and PvP is really hard to do more than once
  • CharlizdCharlizd Member UncommonPosts: 923
    FFXI that is all im gonna say you cant beat it.
    Andrew "Charlizd" Phippen | Lead World Builder | The Saga of Lucimia MMORPG
  • ShazzelShazzel Member Posts: 472
    FFX like the rest of the asian mmorpg's is terrible. Pointless grinds , inflation and a horrid class system are your "thing".
  • LydonLydon Member UncommonPosts: 2,938
    Guild Wars is definitely at the top of my list. It includes so much for a one time fee, and the graphics are amazing. After that I'd say WoW. It has alot of content and plenty of people to play with.



    BTW @ Cupertino GW does in fact contain features to search for a party...erm...Party Search. You should look into it some time. I also find GW alot more challenging than many other MMOs BECAUSE of the instances. There's no one to randomly help you when you're running away screaming for help, or to buff you as you walk past. It's all about your skill in choosing the right spells and knowing when to use them.
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