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hello my mmo brethren, hope your virutal worlds are full of FUN and EXCITEMENT. I am a current subscriber of Vanguard:Saga of heroes and a veteran of numerous mmo's including EQII, WoW, DAoC, DDO, AC, Archlord, Carpe Diem, Ao, SWG, EQOA, and 4X as many F2P games. I have an above avg system ( Pentium 4 3.06 gig processor, onboard audigy sound, ATI xX1600 pro vid card, 2MB DDR RAM). I am wanting to get into a game that will spark FUN for me once again. I thought Vanguard would be that game ( please no flmaers we arent taling about Vanguard) but as of late it has gotten EXTREMELY boring. LoTRO really doesnt do anyhting for me ( tried the open beta ) and although WAR and AoC seem soemwhat interesting, and TCoS seems refreshingly different and with Fallen Earth being so long til release I need a game NOW before I throw my computer through a wall. I really donr want to go back to a game I have played and re-hash the same old same old so i was thinking of playing Lineage II, one of the rare mmo's I have yet to try. IfI may I have a few questions concerning Lineage II
1) is there a free trial or buddy invite I could get or download?
2) although its main goal is PvP is there enough PvE to keep it interesting?
3) is there a legitimate crafting system?
4) are there mounts of any type?
5) are there alot of unique armor sets / weapon sets? can you tint armor sets?
6) are there hybrid classes..or unique classes?
Any help anyone could offer would be greatly appreciated. Thanks to all who respond and hopefully i will have a chance to meet some of you in the Lineage II universe.
<a href="http://profile.xfire.com/fhlynn"><img src="http://miniprofile.xfire.com/bg/bg/type/0/fhlynn.png" width="440" height="111" /></a>
Comments
Well i play lineage 2 since C1. I see you've played whola lotta of MMO games and u you should know by now that l2 is a pretty hardcore game /especialy if u play on retail server/. Like the real game in l2 starts after u make your class change after lvl of 40. But i play that for a long, long time and i think to try something like archlord. But lemme asnwer your questions.
1) Game is free to download. Basicly evry lineage 2 copy u found will be updated to retail server and can be used for playin. U can't invite friends i think, but in my local game store u can buy 14 days trail.
2) If u don't like PVP don't start lineage. L2 is all about PvP imo. One of the few games u can make nice pvp even at level 5. Ofcourse there are some prety nice PVE based characters. And ofcourse u can progress in game without a whole lotta PvE hours
3) I don't catch what u mean by saying "legitime". Crafting is one of the common ways to get an Item on higher levels. BTW only dwarfs can get the crafting profesion.
4) Yes there are 3 kind of mounts. And u can ride wyvern also /looks like dragon/ but only if you are a clan leader owning a castle.
5)Yep Armor sets its all about lineage 2.
6) Well here is a semple how lineage 2 class system it works. http://www.lineage2.com/Knowledge/race_human_changejob.html take a short look of it. Ofcourse after finishing the 3rd profesion u can make a subclass
If you ask me i don't suggest you sart playing lineage 2. Retail server sux IMO. It has a lot of bots and they are selling in game items and money for real monmey. Which means if you are rich enought u can buy armors and sets at any level and level up your cahracter with bots....
Don't tell me to get a life. Im a GAMER i got LOTS of LIVES!
Hey Phynn! Let me answer some of those!
1) is there a free trial or buddy invite I could get or download? Keep your eye on their front page for trial offers. I believe that FilePlanet gives away trial codes, sometimes, too!
2) although its main goal is PvP is there enough PvE to keep it interesting? - The PvP in Lineage II is mostly higher end content, and really serves as sort of a reward after the lower level grinding. There is a ton of PvE! Even once you hit max level that's not the end - you can do multiple subclasses to continue the PvE. Check out http://www.lineage2.com/Knowledge/subclasses.html.
3) is there a legitimate crafting system? - I'm not sure what you mean by legitimate, but I am assuming you mean stand-alone or complicated? Crafting in L2 is pretty simple; it's a point and click combine system, where the real difficulty is just gathering up all the materials. Most of the crafting is done by the Dwarven Artisan class, though all classes can do some common recipes mostly related to fishing. Check out http://www.lineage2.com/Knowledge/recipes.html.
4) are there mounts of any type? - Yep. Right now there are two mount options: the strider and the wyvern. The stroder (http://www.lineage2.com/Knowledge/pet_4.html) is raised from a Hatchling; once you get your Hatchling to level 55 you can do a quest to change it into a strider mount. They wyvern (http://www.lineage2.com/Knowledge/pet_6.html) is much more difficult to get: only castle lords can obtain one, and only temporarly. Check out the link for more detailed info.
5) are there alot of unique armor sets / weapon sets? can you tint armor sets? The armor choices are fairly limited, and they cannot be tinted. They do look pretty cool, but there isn't much variety.
6) are there hybrid classes..or unique classes? - I'm not really sure what you classify as hybrid or unique. I would recommend the knowledge section of the official site, there are lots of short descriptions of each class.
Laura "Taera" Genender
Community Manager
MMORPG.com
<a href="http://profile.xfire.com/fhlynn"><img src="http://miniprofile.xfire.com/bg/bg/type/0/fhlynn.png" width="440" height="111" /></a>
Bren
P.S. No offense to the above posters but if you want to get max enjoyment out of L2 and play on server with a good population start on Bartz or Teon. These are the most populated servers with the least issues at this time. Private servers are just for wusses that can't hack it in the real game. They are also highly illegal so I'd advise staying clear of them.
Edit: For a second party site with lots of good Lineage II info try lineage2.stratics.com/
while(horse==dead)
{
beat();
}
I think you have sadly confused yourself. You need to understand the difference between game design and player choice.
L2 is designed the way it is. This will not change. However, the players have a choice of how to play the game. The devs cannot code for every deluded individual with low self esteem who feels they must cheat in order to succeed at playing a game. This is a reality of just about any MMO out there L2 notwithstanding.
The "grind" as ppl call it is no different and infact consistent with frist gen MMO's like UO or EQ1. The level curve or progression curve are pretty close so the whole concept of Korean grind type game or any such babble is pure nonsense. All MMO's MUST have a timesink in order to keep their player playing.
The combat model used in L2 is one that sees you killing mobs quickly and in numbers, in EQ1 for example you killed mobs slower in consequently lesser numbers. The net resut was still exactly the same ie - we measured the efficiency of the game by XP/hour. Both games rely on damage per second (DPS) as the main measure of efficiency for progression. The trick in MMO's and in L2 in particular is to understand the concept of the group. Given that the risk vs reward paradigm in L2 is directly proportional to the rate at which you kill, and not the XP per kill, players need to realise that you can only satisfy one of the pillars of progression at a time or split up the percentages of progression accordingly.
So if you solo, you will get ALL the XP and ALL the drops BUT your rate or progression and reward (in materials or item drops) will be limited directly by your DPS. This is why most ppl don't even truly solo but multibox with multiple accounts IOT artificially boost this solo "efficiency".
Given that you are able to introduce macro's into L2 IOT assist you with your everyday playing it is the PLAYERS themselves who have gone the next step and decided to cheat by utilising 3rd party macro software allowing for unattended and automated toon actions as opposed to having to controll multiple accounts simultaneously. This is especially significant in L2 where the aforementioned speed of combat esp in PvP prevents from effectively multiboxing your toons in PvP situations. They can however do it if they cheat. All it boils down to in poor social development, social lazyness, inferiority complexes and greed.
You cannot blame NCSoft for that, the responsibiliy for this lies with the playerbase but that again is a separate discussion. Suffice to say that socialisation within MMO's is not an issue of L2 but one which resounds within all MMO's. It just so happens that L2 like every other MMO has its vices which are exploited to various levels. The choice is yours whether to do the same or play the game as intended.
Either way you cannot blame the developers for your choices !
However, IF you chose to group your rate of killing increasses thereby increasing your chances for "reward". It is mitigated by the fact that you now need to share your rewards and XP, but the faster rate of "drops" should lead to an overall benefit for the group assuming some sort of cohesive environment exisits to take advantage of this. This aspect alone saw the demise of the pickup group game as most "individualistic" players whilst prepared to play in groups could only "break" even and rarely get ahead given the issues of loot distribution. Playing in clans from the outset bypasses this dilema as most successfull clans will have developed centralised crafting models allowing players to cooperatively amass their gathered mats and mass produce items as required.
Changes to group XP which came out with C2 have heavily shifted XP rewards in favour of groups. Hence the smoothes and least "grindy" gameolay in L2 is possible to groups of at least 6+ ppl who can venture into suitably challenging environments and ensure that they are tackling challenging content.
You cannot judge the "grind" of L2 if you have not challenged yourself to suitable content.
If your idea of L2 is to ping mobs one by one in some outdoor area commensurate with your level as you did in your lower 20's then you are not really playing L2. I do not disagree that you will find this type of gameplay boring, unrewarding and congruent with the dullest of grinds.
That, however, is your choice and not the "intent" of the developers who do not hold your hand and feed you with a silver spoon unlike other MMO's.
Regards,
Ellyrion Fiallathandriel
7X Eva's Templar
Kain
I think you have sadly confused yourself. You need to understand the difference between game design and player choice.
L2 is designed the way it is. This will not change. However, the players have a choice of how to play the game. The devs cannot code for every deluded individual with low self esteem who feels they must cheat in order to succeed at playing a game. This is a reality of just about any MMO out there L2 notwithstanding.
The "grind" as ppl call it is no different and infact consistent with frist gen MMO's like UO or EQ1. The level curve or progression curve are pretty close so the whole concept of Korean grind type game or any such babble is pure nonsense. All MMO's MUST have a timesink in order to keep their player playing.
The combat model used in L2 is one that sees you killing mobs quickly and in numbers, in EQ1 for example you killed mobs slower in consequently lesser numbers. The net resut was still exactly the same ie - we measured the efficiency of the game by XP/hour. Both games rely on damage per second (DPS) as the main measure of efficiency for progression. The trick in MMO's and in L2 in particular is to understand the concept of the group. Given that the risk vs reward paradigm in L2 is directly proportional to the rate at which you kill, and not the XP per kill, players need to realise that you can only satisfy one of the pillars of progression at a time or split up the percentages of progression accordingly.
So if you solo, you will get ALL the XP and ALL the drops BUT your rate or progression and reward (in materials or item drops) will be limited directly by your DPS. This is why most ppl don't even truly solo but multibox with multiple accounts IOT artificially boost this solo "efficiency".
Given that you are able to introduce macro's into L2 IOT assist you with your everyday playing it is the PLAYERS themselves who have gone the next step and decided to cheat by utilising 3rd party macro software allowing for unattended and automated toon actions as opposed to having to controll multiple accounts simultaneously. This is especially significant in L2 where the aforementioned speed of combat esp in PvP prevents from effectively multiboxing your toons in PvP situations. They can however do it if they cheat. All it boils down to in poor social development, social lazyness, inferiority complexes and greed.
You cannot blame NCSoft for that, the responsibiliy for this lies with the playerbase but that again is a separate discussion. Suffice to say that socialisation within MMO's is not an issue of L2 but one which resounds within all MMO's. It just so happens that L2 like every other MMO has its vices which are exploited to various levels. The choice is yours whether to do the same or play the game as intended.
Either way you cannot blame the developers for your choices !
However, IF you chose to group your rate of killing increasses thereby increasing your chances for "reward". It is mitigated by the fact that you now need to share your rewards and XP, but the faster rate of "drops" should lead to an overall benefit for the group assuming some sort of cohesive environment exisits to take advantage of this. This aspect alone saw the demise of the pickup group game as most "individualistic" players whilst prepared to play in groups could only "break" even and rarely get ahead given the issues of loot distribution. Playing in clans from the outset bypasses this dilema as most successfull clans will have developed centralised crafting models allowing players to cooperatively amass their gathered mats and mass produce items as required.
Changes to group XP which came out with C2 have heavily shifted XP rewards in favour of groups. Hence the smoothes and least "grindy" gameolay in L2 is possible to groups of at least 6+ ppl who can venture into suitably challenging environments and ensure that they are tackling challenging content.
You cannot judge the "grind" of L2 if you have not challenged yourself to suitable content.
If your idea of L2 is to ping mobs one by one in some outdoor area commensurate with your level as you did in your lower 20's then you are not really playing L2. I do not disagree that you will find this type of gameplay boring, unrewarding and congruent with the dullest of grinds.
That, however, is your choice and not the "intent" of the developers who do not hold your hand and feed you with a silver spoon unlike other MMO's.
Regards,
Ellyrion Fiallathandriel
7X Eva's Templar
Kain
/Agree totally!Very well said and exactly to the point.
Bren
while(horse==dead)
{
beat();
}
Bren
while(horse==dead)
{
beat();
}