It looks like you're new here. If you want to get involved, click one of these buttons!
http://pc.gamespy.com/pc/guild-wars-2/784302p1.html
Any thoughts or comments from the GW community? I personally am really looking forward to this. One of my main gripes about GW was the lvl 20 cap on characters. I don't PvP so when my character reached lvl 20 and I get to endgame, there's not much for me to do but start a new character and do it all over again. The missions get old after doing them 20 million times and, while the new campaigns were all really awesome (Factions being my fav) it was still more missions and alot of the same type of game play as original GW. Notice the emphasis on type. I did not say it's all the same.
So they're raising the level cap, making the world non-instanced which will be great, adding new races to play and adding a World PvP type thing along with lots of other stuff.
I'm really excited about GW2 and the best part is that they will still be no subscription fee like so many other MMO's.
Hooray!
Comments
i am also hyped about GW2 since i play lots of PvP in it... i cant wat for the World PvP and the tournament modes... i get shivers just thinking about it... and the fact that they are making it much less instanced is kind of worring me a bit ... im aoried it will turn out into a grind/raid game. if it is the case i think i will stay with my prophecies/factions/nightfall.
also they will be adding races... i hope they do not put in RvR? mmmmmmmmmmmm i am not sure i would like RvR in GW
I personally believe Anet will go in either of the following directions:
-They stay true to the spirit of Guild Wars 1 and keep everything that makes Guild Wars such a good game, and add to that everything people have been missing from other mmorpgs. Not the bad things (grinding, rediculous level caps, rediculous loot, imbalancing, low amount of skills and options, ganking), but the good things (higher social level due to less instancing, more content, less title-hunting). This would greatly improve the Guild Wars series and our gaming pleasure!
-They forget about everything that made Guild Wars a great game and introduce everything that makes regular mmo's such a drag to play. They forget about skill diversity, they forget about balance, they forget about low level caps and low damage and health caps, they forget about everything that sets Anet apart from the SOE and the Blizzard.
I myself hope for the first thing to happen. Heck, I would love for most of the skills to transport right from Guild Wars 1 to Guild Wars 2 without change! Keep the low energy cap and costs, it prevents mindnumbing tactics like use of potions to win a battle. Anet can say whatever they want about Guild Wars 2, how it's going to be an improvement on Guild Wars 1, how everyone will transfer from 1 to 2, but I have to see for myself. It's not hard to imagine an utter disaster, or a geniously put together game here. And I hope that in the first case, Anet can realise to fall back to Guild Wars 1's succes without being stubborn. And in the second case, for the Guild Wars community to embrace the new situation as is. Kudo's for Anet for even trying such a risky path though...
Stephan Moffett
We're all Geniuses. Most of us just don't know it.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
That'll make me sound like a fanboy but I think A-net deserves *some* faith from their community for what they did so far. Seriously, compared to many other games out there we are some spoiled children.
What I am more curious about is how A-net is going to pull off all this while still staying away from monthly fees. I'm a sceptic when it comes to money and I just can't see how the game makes enough of it to sustain itself... child labour ?
prophecies was the best by far
Design guidelines, nothing carved in stone and too few details so far. We get a glimpsed of the "What" and forums get swarmed with all kind of speculations about the "How".
__________
Ever wondered what a hardcore WoW raider looked like?
R.I.P. Laura "Taera" Genender
Playing now: Cities: Skyline / Ori and the Blind Forest / Banished
The fact that such a great game can be published and maintained without a monthly fee is simply amazing. It's every bit as good as other MMOs I've played, but without the annoying grinding, kill stealing, resource competition, etc.
I've finished all three chapters and I'm currently working on the Titles. I held off on Titles because they seemed so daunting to accomplish. However, now that I've started, it's added a whole new aspect to the game. The recent addition of "hard mode" along with the Vanquisher Title is awesome. If you get bored, try working on skill capping or cartography titles. Obtaining elite skills for the different secondary professions opens up new game play tactics and ideas.
I'm very excited about GW2. I didn't read a single thing in the PC Gamer article that caused concern -- other than PC Gamer's frequent questioning of the monthly fee... how many times do the developers need to say "no monthly fee" before it sinks in?
The concept of choosing one of your GW1 Toons as your "ancestor" rocks. You'll inherit benefits from your long ago GW1 ancestor based upon titles, pets, etc. I can't wait to see it. First indications will be in the upcoming expansion pack with the Hall of Monuments.
I think the "persistent" areas are nothing more than larger outposts that exist currently. GW1 survives because of it's server infrastructure. I find it hard to believe that there will be areas consistent with other MMOs. I think the new persistent areas will be great, but not what people are initially thinking.
GW1 is such a great product, I have no doubt that GW2 will be as well. If I could pre-order now, I would!
Guild Wars at the moment is a piece of art. The game itself is beautifull!!
I cant defende the game like this coz its my opinion but i believe that alot of players agree with me.
But i fear..
I fear that this game will become another cheap copy of everything that has been done before.
The low level cap!!
Level cap at 20!! Where do will you find a game with this max level? Its not a bad thing! Its a feature!
Over a gazillion skill in their pool! Copys?? I dont think so. Every profession is unique.
Just humans! Yeah.. No elves and there are dwarfes but you cant roll as one.
The Charr.. Well this guys are just mystical. As long as they are there this title will never totaly lose its magic touch.
PvP- Well this is my biggest concern. Guild Wars was the game for real competition on MMO's
It actually takes knowledge of the game to truly succed.
And i fear that EVERYTHING will change in GW2
When i first read about this game i felt depressed
P.S. I believe the only thing i wont miss is instanced world
GW might have been more focused on PvP at first but now they're going in full PvE direction. They've discovered that the majority of GW players are PvE players who rarely or never PvP, hence why Nightfall is way more PvE oriented, like EotN will be (PvE only skills, etc.). We can only guess that GW 2 will be more PvE oriented that GW could ever be. They said themselves that if they wanted to make the changes they wanted to make and add what they wanted to add, it would imply remake the game entirely and that is why they're making GW 2 because it's easier to start anew than to repare what you've done. Yup, more PvE, more RPG for the future of GW2, definitively looking forward to it. And this time, we the PvE players won't depend on the minority of the PvP players anymore. I so want to play a Charr now.
from what i been reading. they are focusing on both PVE and PVP for GW2.
GW2 is suppose to be open ended (like wow) their is gonna be world pvp and multi drive story lines (so you get a choice in how the story goes.
Why would they chang style if they are a top game using their own style? I'm sure GW2 will be even better than GW and I can't wait to grab one!
Eaglix
At first, I was unsure about GW 2, but now, thinking of the work done by arena soft, I became more confident in a GW 2.
Sure, there is some new features, that look like which already had been done, or change the way the game is. But if done right, it could be great.
I began to like more GW2 after readed about the monument feature in GW: EN - the one which allows you to transfer your deeds and merits from gw1 to Gw2. While the new expansion will serve as a conection between the two games.
Life is 10% what happens and 90% how you react to it!
the idea that you also get free stuff (pets, equipment etc) based on your previous guild wars achievements, is a nice idea.
Plus there's more than one race... wo0o charr here i come
Life is 10% what happens and 90% how you react to it!
Life is 10% what happens and 90% how you react to it!