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Lost the motivation to play

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  • seabass2003seabass2003 Member Posts: 4,144
    Originally posted by Laiina

    Originally posted by Jackdog

    So do tell me what is there in EQII that is not in LoTRO. I played EQII from beta through last November myself and am just curious. Maybe my meory is failing but all I remeber to do in EQII was kill mobs,do quests, and craft . Damn guess what same shit as there is to do in LoTRO!!



    1. Collection Quests

    Boring timesink if you even do them.

    2. Mobs actually give enough xp to be worth killing

    Yay, I remember killing the same mobs over and over just to level HOORAY!

    3. EQ2 has a working economy

    Describe working, a new person can't even afford to buy anything from the market do to higher levels buying things for their twinks.

    4. EQ2 has a working crafting system

    Crafting system works but you can still get better items from drops or quests so what is the point?

    5. EQ2 has 4x as many races and classes

    This is only due to the fact EQ2 is not an IP like Lord of the Rings is. LotRO is limited by the books where EQ2 is not.

    6. EQ2 has PvP (which I don't like, but I hate pvp in any mmo)

    Whether its called Monster Play or not it is still PvP.

    7. EQ2 I can make alts and not have to do exactly the same quests all over again

    BS, you still do the same quests no matter what. Especially when you get to the higher levels its even worse.

    8. EQ2 Has raids

    Yeah, so does LotRO.

    9. EQ2 has end content

    Once again describe end contet. Oh you mean raiding over and over again. LotRO has the same thing LOL. Oh but it has Moster Play to keep you somewhat occupied. What does EQ2 have again, oh thats right Raid after Raid to get better equipment to do what? Thats right to raid again. Talk about no end game you can't even PvP unless you are on a special server which I am pretty sure just recently got merged.

    10. In EQ2 you actually have to know your class and occasionally actually think about tactics instead of Zerging everything

    Maybe but one thing is for sure you absolutely need to have a healer and a tank in EQ2 without it there is no chance of doing anything remotely fun other than grinding those mobs over and over again. Just yesterday a group and I went into Dol Dinen without a healer or a tank but because everyone knew what theirt jobs were and worked the conjunctions we only had one person die but we were able to battle rez him.

    11. EQ2 has player housing

    Wooptie do! What is it good for? Absolutely nothing. Does having a house make your character stronger? Does going to your house give you any special effect at all? Nope, sadly LotRO will probably have a similar style of housing. At least if someone comes over to my house though we can play music and drink some beer, smoke some pipe-weed and in general just have a good time.

    12. In EQ2 you are not locked into one linear path with no choices between level 10 and 50

    Sure you are, you are stuck doing the same quests that you did with any other class or race. The main difference with LotRO is that you can do the same quests or do the main storyline quest or do one and not the other. Does EQ2 even have a storyline? If it does I never found it.

    13. EQ2 has about 10x the area and zones that LOTRO does

    Yes it does have more land space and how many expansions have you PAID for so far? How many adventure packs have you PAID for?

    .... that should get you started, even though there are many more things.

    Well then tell us.

    I might edit this later in case I made any gramatical mistakes. Yeah I knew there were some mistakes in there. Just so you know I did have fun in EQ2 for 2 years. It is not a bad game. Sometimes I even think about going back to it but then I remember how I had to buy every expansion and adventure pack if I wanted to be where everone else is.

    In America I have bad teeth. If I lived in England my teeth would be perfect.

  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by Reklaw


    Sorry to say this but what i see here and please see this mainly as my opinion and not fact is people that just want a game, no commitment, no sense of wanting to build a community, mmorpg's used to be all about making friends, meeting other people, building community's, yes even the solo mmorpg players atleast those that i knew where like that. What has changed that we see people complaining, unable to know what to do and all we see/read/here is stuff about "there is no endgame.... i'm bored" "if this game done this then...bla bla bla..
    What happend to mmorpg, why did it become just a game, was it those that felt pleasure to grind themself thru every lvl to reach the top and be bored cause of no content which mostly with mmo's that are just released can happen but luckely most of the time the gaming community gets informed by this by developers/creaters/ whatever. Yet we continue to see people "blinded" somehow to just go for the things thats just not there....yet (in some cases)
    What happend to gamers just playing games for fun, its seems more and more that gamers are far more intrested behind the scenes (but actualy not doing anything concrete in the scene other then trash negative talk upon games) What happend to just move on to the game that is fun. Why so disgrunted if a game doesn't seem to be what you wished for, its not like the end of the world.
    I personaly feel that for mmorpg you should have passion towards the genre and not just see it as a GAME (its a game alright ) but in a way a mmorpg can so much more if people only let it be more. Don't think about "wow still 1000 wolfs to kill before i lvl" think for example "damn these vilagers really need to get ride of this pleage of wolfs and i'm the one who will safe them" just a idea, but i feel to enjoy  a mmorpg you need to get your self involded in a story and not just hop from quest npc to quest npc so you can grind your way up, which i believe is and will continue to be a problem in mmorpg as the market has grown indeed thanks to WoW but it continue's to be played many different playstyles style which mostly results in people after 1/2/3/4 months after release a game they are either bored, max lvl  and its mostly them the loudest on forums screaming the don't like a game anymore or are bored or lost motivation. When you lose motivation in a mmorpg which some even state they really like the game then it might be time to change gamestyle or game gerne.
    Sorry for my rant, not even playing LotrO (still have the box not installed..Vanguard remember) but its seems a trend for people to complain about things i feel are somewhat strange consider the genre we play called MMORPG !

    If tyou believe these games are RPGs' you are living in a dream world. It's a MMMMM, Massivley Multiplayey Money Making Machine, No GM prescence no events no investment. The only good RPG experience I know of online are a number of MUDs' where imagination and creativity work well.

    Until they remove a lot of the 3rd Gen or "leet" features which lame games down just create an anti RPG environment.....

    Don't be fooled these games aren't RPGs anytmore

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Reklaw


    Sorry to say this but what i see here and please see this mainly as my opinion and not fact is people that just want a game, no commitment, no sense of wanting to build a community, mmorpg's used to be all about making friends, meeting other people, building community's, yes even the solo mmorpg players atleast those that i knew where like that. What has changed that we see people complaining, unable to know what to do and all we see/read/here is stuff about "there is no endgame.... i'm bored" "if this game done this then...bla bla bla..
    What happend to mmorpg, why did it become just a game, was it those that felt pleasure to grind themself thru every lvl to reach the top and be bored cause of no content which mostly with mmo's that are just released can happen but luckely most of the time the gaming community gets informed by this by developers/creaters/ whatever. Yet we continue to see people "blinded" somehow to just go for the things thats just not there....yet (in some cases)
    What happend to gamers just playing games for fun, its seems more and more that gamers are far more intrested behind the scenes (but actualy not doing anything concrete in the scene other then trash negative talk upon games) What happend to just move on to the game that is fun. Why so disgrunted if a game doesn't seem to be what you wished for, its not like the end of the world.
    I personaly feel that for mmorpg you should have passion towards the genre and not just see it as a GAME (its a game alright ) but in a way a mmorpg can so much more if people only let it be more. Don't think about "wow still 1000 wolfs to kill before i lvl" think for example "damn these vilagers really need to get ride of this pleage of wolfs and i'm the one who will safe them" just a idea, but i feel to enjoy  a mmorpg you need to get your self involded in a story and not just hop from quest npc to quest npc so you can grind your way up, which i believe is and will continue to be a problem in mmorpg as the market has grown indeed thanks to WoW but it continue's to be played many different playstyles style which mostly results in people after 1/2/3/4 months after release a game they are either bored, max lvl  and its mostly them the loudest on forums screaming the don't like a game anymore or are bored or lost motivation. When you lose motivation in a mmorpg which some even state they really like the game then it might be time to change gamestyle or game gerne.
    Sorry for my rant, not even playing LotrO (still have the box not installed..Vanguard remember) but its seems a trend for people to complain about things i feel are somewhat strange consider the genre we play called MMORPG !
      a good post and I agree. I only play the games for the community myself and who knows you may see me back in Vanguard one day if the server merges work to create more of a community there and SOE can smooth out the rougher areas.

    I miss DAoC

  • AoamiAoami Member Posts: 28
    I had exactly the same feeling after playing the Beta for about a week, and as a result didn't buy the game. This was fairly early so the game might have changed since, but when i was trying it, it was alright, but there was nothing to it. It is a ridiculously slow-moving game, with one setting. It's aimed directly at one type of gamer, 'casual' players, extremely casual mind, but i think it even sold them a bit short.

    Dulce et decorum, pour my heart out on the forum.

  • deplorabledeplorable Member Posts: 418

    i lost the will to play as soon as i spent sometime getting the trait i liked "valour" upgraded...

    that's 180 orcs in bree, and 180 goblins in lone lands...

    then at 21 realised if i wanted my justice trait improved i needed to kill 300 orcs.

     

    In a game where it wasn't supposed to be about the grind but rather "quest related" that's where the XP and armour etc are.

    but no.. you still have to kill THAT many...

    screw that. 60-100 i can see, but 300... is a bit much, and someone told me it increases to 500 odd by Angmar... jeez

     

    where's the fun

  • moogtropolismoogtropolis Member Posts: 23
    Originally posted by Laiina

    Originally posted by Numa999


    Problem is, players have been playing this type of game play since WoW. WoW was the first insanely dependant quest driven mmo. Even games prior to it give the players more options. LOTRO is not WoW, but the fundamental basics of it are the same. PvE centred, Quest driven, end game raids.



    Since WOW.. LOL!

    How about since Meridian 59, from around 1997.

    Then UO, EQ, and AC1 around 1999.

    WOW is not even in the top 10 as far as being first in anything, except subscriber numbers.

    And at this point LOTRO really does not have an end game, and the one raid instance is broken.


    i wouldnt really call UO a quest-driven game. it was very bad ass though, before UO:R

    starting from... Ultima Online, Odyssey Online Classic, Diablo, Faldon, EQ, Darkage of Camelot, Diablo II, EQ2, World of Warcraft, FFF, whats next for Moog? (trying EQ2 again...!)

  • Originally posted by seabass2003

    Originally posted by Laiina




    1. Collection Quests
    Boring timesink if you even do them.



    I am not going to repost what I already have, but that one has me baffled.

    How could something that takes no time except picking up a random spawn item when you run across it while doing all the other usual game stuff a "timesink"???

     

  • Originally posted by deplorable


    i lost the will to play as soon as i spent sometime getting the trait i liked "valour" upgraded...
    that's 180 orcs in bree, and 180 goblins in lone lands...
    then at 21 realised if i wanted my justice trait improved i needed to kill 300 orcs.
      
    where's the fun



    In one of my deeds, I have to only set 1421 more traps for an upgrade ...

    And some get worse. Another of mine I would have to kill 150 elite mobs. for 43 xp each.  Nope, no grinding here.

    Fun. Right,

  • Originally posted by Valkaern


    Despite however many quests completed, instances overcome,  level reached, or bad guys overcome, I'm left with a complete lack of any sense of accomplishment. Sure, there is some token character customization available, as feeble as it is, but I could never escape feeling like a cut & paste copy of everyone else of my current class.
    In the end I was just left wondering "What's the point if it's not fun yet?".
     



    I think that might be my real problem - and for others also. So I manage to hit 50 and look exactly like and BE exactly like the other 50,000 elf Hunters of the same level. WOW, sure makes me feel heroic and accomplished.

    This really hit me today in Bree - there were 4 dwarfs in the AH, varying from level 15 to 48. And if not for the names and actually inspecting them you would not have a clue that one is any different than the other.

    A game full of clones. And I don't want to be a clone.

  • Originally posted by Jackdog

    Just guessing, but it looks like a lot of people are losing their motivation to play EQII considering it looks as if the EQII fanboys have declared war on the LoTRO forums.



    I wonder if the game companies really think that these forums really matter?



    You are guessing wrong.

    I just renewed my sub to EQ2 and my LOTRO sub runs out in 3 weeks and I will not be renewing.

    And Vanguard found out the hard way that forums DO matter.

  • Originally posted by moogtropolis

    Originally posted by Laiina

    Originally posted by Numa999


    Problem is, players have been playing this type of game play since WoW. WoW was the first insanely dependant quest driven mmo. Even games prior to it give the players more options. LOTRO is not WoW, but the fundamental basics of it are the same. PvE centred, Quest driven, end game raids.



    Since WOW.. LOL!

    How about since Meridian 59, from around 1997.

    Then UO, EQ, and AC1 around 1999.

    WOW is not even in the top 10 as far as being first in anything, except subscriber numbers.

    And at this point LOTRO really does not have an end game, and the one raid instance is broken.


    i wouldnt really call UO a quest-driven game. it was very bad ass though, before UO:R

    Well, UO might be a stretch as far as quests go, but the original comment of "since WOW" was what I thought was the really funny part.



  • OtarinOtarin Member Posts: 1
    Originally posted by mk11232

    I love this game, the stability, lore, classes (even if not much to choose from) but I'm finding myself lacking reason to login more and more.  Now i'm at the point where I won't log in for a 3-4 days,and when I do I play about an hour before loging out again.  Is it just me or does this game lack the "addictive" factor found in many other games?
    Yup
  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Isane

    Originally posted by Reklaw


    Sorry to say this but what i see here and please see this mainly as my opinion and not fact is people that just want a game, no commitment, no sense of wanting to build a community, mmorpg's used to be all about making friends, meeting other people, building community's, yes even the solo mmorpg players atleast those that i knew where like that. What has changed that we see people complaining, unable to know what to do and all we see/read/here is stuff about "there is no endgame.... i'm bored" "if this game done this then...bla bla bla..
    What happend to mmorpg, why did it become just a game, was it those that felt pleasure to grind themself thru every lvl to reach the top and be bored cause of no content which mostly with mmo's that are just released can happen but luckely most of the time the gaming community gets informed by this by developers/creaters/ whatever. Yet we continue to see people "blinded" somehow to just go for the things thats just not there....yet (in some cases)
    What happend to gamers just playing games for fun, its seems more and more that gamers are far more intrested behind the scenes (but actualy not doing anything concrete in the scene other then trash negative talk upon games) What happend to just move on to the game that is fun. Why so disgrunted if a game doesn't seem to be what you wished for, its not like the end of the world.
    I personaly feel that for mmorpg you should have passion towards the genre and not just see it as a GAME (its a game alright ) but in a way a mmorpg can so much more if people only let it be more. Don't think about "wow still 1000 wolfs to kill before i lvl" think for example "damn these vilagers really need to get ride of this pleage of wolfs and i'm the one who will safe them" just a idea, but i feel to enjoy  a mmorpg you need to get your self involded in a story and not just hop from quest npc to quest npc so you can grind your way up, which i believe is and will continue to be a problem in mmorpg as the market has grown indeed thanks to WoW but it continue's to be played many different playstyles style which mostly results in people after 1/2/3/4 months after release a game they are either bored, max lvl  and its mostly them the loudest on forums screaming the don't like a game anymore or are bored or lost motivation. When you lose motivation in a mmorpg which some even state they really like the game then it might be time to change gamestyle or game gerne.
    Sorry for my rant, not even playing LotrO (still have the box not installed..Vanguard remember) but its seems a trend for people to complain about things i feel are somewhat strange consider the genre we play called MMORPG !

    If tyou believe these games are RPGs' you are living in a dream world. It's a MMMMM, Massivley Multiplayey Money Making Machine, No GM prescence no events no investment. The only good RPG experience I know of online are a number of MUDs' where imagination and creativity work well.

    Until they remove a lot of the 3rd Gen or "leet" features which lame games down just create an anti RPG environment.....

    Don't be fooled these games aren't RPGs anytmore



    Trust me it has nothing to do with living in a dreamworld. Maybe some of you need to wake up WE ARE PLAYING FANTASY GAMES lol

    Sure some might consider rpg not exsisting anymore, but for me its only one thing and that PLAYSTYLE, sure one can get into a mmorpg and play it like CounterStrike which i feel many play similiar way. Sure one can jump into a mmorpg and play the game like it is a WoW2.0, Sure someone can get into a mmorpg and be able to feel boring. You see you can do anything in a mmorpg but many i see on forums like this seem to have just one or two playstyle's  and thats the "l33t"way or the "grindway" so you may think the RPG is gone, just let me be in my own fantasy in the fantasie games i play. Lol to consider people saying i'm living in a Fantasy hahaha if i wasn't doing some of that why would i even bother playing fantasy games, you see this is the problems people want real life out of a game instead of just gaming the game, or in the mmorpg way life the live of your character not grind the lvl of your character, for these type of people the rpg is probebly dead as they do not seem to know how to socialize. its what YOU!! make of it not the game. But unfortunaly many seem to be guided by the gamemechenics only and seem to be unable to use fantasy in a fantasy game

  • TheHavokTheHavok Member UncommonPosts: 2,423

    I think the lack of classes will really hurt lotro in the long run.  My first impression when playing the game was that they really strive hard for the lore aspect, but everything else is lacking.  I played the open beta and while i had an enjoyable time, i definetly knew that i was not going to pay a monthly fee to play this game.  

    Also, in regards to end game content, the majority of mmorpgs when first released have very little endgame.  Developers focus primarily on the basic game mechanics of starting from level one to maxing out and the content in between.  They would rather insure that their product is going to have a thriving community and be a success then to start building content for their devoted fan base.

    An example is world of warcraft.  The endgame in both wow and tbc was all implemented after the release of their product in patches.  I personally think thats a good thing that keeps people interested.  In closing, lotro isn't that great, im confused why its rated so highly, im guessing they give special benefits to reviewers, and finally, warhammer online is going to be the next best mmo imo. 

  • CatulusCatulus Member UncommonPosts: 16
    I have to agree. Been playing this game since European Early access which is not really that long ago. Have one level 43 and a bunch of alts and I'm getting to the point, like others in this thread, where I can't be bothered to log in. I know people says there's a lot to do, but it doesn't feel that way for me. Run out of solo quests so I'm left with fellowship quests, which I do enjoy intermintantly, but not all the time. Plus, I'm always logged on at the wrong point to find a group. Crafting is a sideline - nothing else. The whole system feels like an afterthought. Now, I'd like to focus exclusively on crafting if it were an option, but find I have to gather on my own, and as such level up to do so, as raw materials keep selling for more than the finished products. Same with monster play that hooked me for a while. It has a tagged on at the end feeling. I find myself logging in sometimes only because I've got time left on my suscription and feel I ought to use it, not because I have a driving need to play the game itself.
  • IsaneIsane Member UncommonPosts: 2,630
    Originally posted by Reklaw

    Originally posted by Isane

    Originally posted by Reklaw


    Sorry to say this but what i see here and please see this mainly as my opinion and not fact is people that just want a game, no commitment, no sense of wanting to build a community, mmorpg's used to be all about making friends, meeting other people, building community's, yes even the solo mmorpg players atleast those that i knew where like that. What has changed that we see people complaining, unable to know what to do and all we see/read/here is stuff about "there is no endgame.... i'm bored" "if this game done this then...bla bla bla..
    What happend to mmorpg, why did it become just a game, was it those that felt pleasure to grind themself thru every lvl to reach the top and be bored cause of no content which mostly with mmo's that are just released can happen but luckely most of the time the gaming community gets informed by this by developers/creaters/ whatever. Yet we continue to see people "blinded" somehow to just go for the things thats just not there....yet (in some cases)
    What happend to gamers just playing games for fun, its seems more and more that gamers are far more intrested behind the scenes (but actualy not doing anything concrete in the scene other then trash negative talk upon games) What happend to just move on to the game that is fun. Why so disgrunted if a game doesn't seem to be what you wished for, its not like the end of the world.
    I personaly feel that for mmorpg you should have passion towards the genre and not just see it as a GAME (its a game alright ) but in a way a mmorpg can so much more if people only let it be more. Don't think about "wow still 1000 wolfs to kill before i lvl" think for example "damn these vilagers really need to get ride of this pleage of wolfs and i'm the one who will safe them" just a idea, but i feel to enjoy  a mmorpg you need to get your self involded in a story and not just hop from quest npc to quest npc so you can grind your way up, which i believe is and will continue to be a problem in mmorpg as the market has grown indeed thanks to WoW but it continue's to be played many different playstyles style which mostly results in people after 1/2/3/4 months after release a game they are either bored, max lvl  and its mostly them the loudest on forums screaming the don't like a game anymore or are bored or lost motivation. When you lose motivation in a mmorpg which some even state they really like the game then it might be time to change gamestyle or game gerne.
    Sorry for my rant, not even playing LotrO (still have the box not installed..Vanguard remember) but its seems a trend for people to complain about things i feel are somewhat strange consider the genre we play called MMORPG !

    If tyou believe these games are RPGs' you are living in a dream world. It's a MMMMM, Massivley Multiplayey Money Making Machine, No GM prescence no events no investment. The only good RPG experience I know of online are a number of MUDs' where imagination and creativity work well.

    Until they remove a lot of the 3rd Gen or "leet" features which lame games down just create an anti RPG environment.....

    Don't be fooled these games aren't RPGs anytmore



    Trust me it has nothing to do with living in a dreamworld. Maybe some of you need to wake up WE ARE PLAYING FANTASY GAMES lol

    Sure some might consider rpg not exsisting anymore, but for me its only one thing and that PLAYSTYLE, sure one can get into a mmorpg and play it like CounterStrike which i feel many play similiar way. Sure one can jump into a mmorpg and play the game like it is a WoW2.0, Sure someone can get into a mmorpg and be able to feel boring. You see you can do anything in a mmorpg but many i see on forums like this seem to have just one or two playstyle's  and thats the "l33t"way or the "grindway" so you may think the RPG is gone, just let me be in my own fantasy in the fantasie games i play. Lol to consider people saying i'm living in a Fantasy hahaha if i wasn't doing some of that why would i even bother playing fantasy games, you see this is the problems people want real life out of a game instead of just gaming the game, or in the mmorpg way life the live of your character not grind the lvl of your character, for these type of people the rpg is probebly dead as they do not seem to know how to socialize. its what YOU!! make of it not the game. But unfortunaly many seem to be guided by the gamemechenics only and seem to be unable to use fantasy in a fantasy game



    Well actually it does as it isn't reality . Also you roleplay to your hearts content .... But it's not massive because its you and you alone. You are contradicting yourself in your post and taking my comments out of context the dreamworld reference is Real life context not fantasy.

    I am glad youre having fun though..

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • If LOTRO had come out 5 years ago, it would have the first WOW. But since 2002 or so, a lot more people are familiar with mmo's and many have played at least one, often several, for a long time.

    So LOTRO is being judged against it's current competition, which is pretty heavy and has had a lot more time to mature and get the kinks out.

    But the devs knew (or at least should have) all this before. So they should have made more effort towards some real innovation, which they (nor any other recent or soon to be released mmo) did not do.

    The entire mmo field is getting overpopulated with sameness, and far too many of the games while not clones (despite many claims of everything being a WOW clone), are all very similar in theme, classes, and game play.

    So I think that for many of us it is not that LOTRO is a bad game, it is that it has that "been there, done that" feeling.

  • neuronomadneuronomad Member Posts: 1,276
    Same thing happened to me and I went back to WoW.  The game isn't bad, but it just isn't enough to keep me playing.  It is stable, it runs well and is pretty but asside the Epic quest and seeing places like The Barrows it just isn't worth extended play.  Thank God I didn't do a lifetime sub.

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  • thanoskkkthanoskkk Member UncommonPosts: 230
    Originally posted by neuronomad

    Same thing happened to me and I went back to WoW.  The game isn't bad, but it just isn't enough to keep me playing.  It is stable, it runs well and is pretty but asside the Epic quest and seeing places like The Barrows it just isn't worth extended play.  Thank God I didn't do a lifetime sub.
    i totally agree, i feel the same way too but i cant go back to warcraft so im waiting for age of conan.

    He that lives upon Hope dies farting.

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by Isane

    Originally posted by Reklaw

    Originally posted by Isane

    Originally posted by Reklaw


    Sorry to say this but what i see here and please see this mainly as my opinion and not fact is people that just want a game, no commitment, no sense of wanting to build a community, mmorpg's used to be all about making friends, meeting other people, building community's, yes even the solo mmorpg players atleast those that i knew where like that. What has changed that we see people complaining, unable to know what to do and all we see/read/here is stuff about "there is no endgame.... i'm bored" "if this game done this then...bla bla bla..
    What happend to mmorpg, why did it become just a game, was it those that felt pleasure to grind themself thru every lvl to reach the top and be bored cause of no content which mostly with mmo's that are just released can happen but luckely most of the time the gaming community gets informed by this by developers/creaters/ whatever. Yet we continue to see people "blinded" somehow to just go for the things thats just not there....yet (in some cases)
    What happend to gamers just playing games for fun, its seems more and more that gamers are far more intrested behind the scenes (but actualy not doing anything concrete in the scene other then trash negative talk upon games) What happend to just move on to the game that is fun. Why so disgrunted if a game doesn't seem to be what you wished for, its not like the end of the world.
    I personaly feel that for mmorpg you should have passion towards the genre and not just see it as a GAME (its a game alright ) but in a way a mmorpg can so much more if people only let it be more. Don't think about "wow still 1000 wolfs to kill before i lvl" think for example "damn these vilagers really need to get ride of this pleage of wolfs and i'm the one who will safe them" just a idea, but i feel to enjoy  a mmorpg you need to get your self involded in a story and not just hop from quest npc to quest npc so you can grind your way up, which i believe is and will continue to be a problem in mmorpg as the market has grown indeed thanks to WoW but it continue's to be played many different playstyles style which mostly results in people after 1/2/3/4 months after release a game they are either bored, max lvl  and its mostly them the loudest on forums screaming the don't like a game anymore or are bored or lost motivation. When you lose motivation in a mmorpg which some even state they really like the game then it might be time to change gamestyle or game gerne.
    Sorry for my rant, not even playing LotrO (still have the box not installed..Vanguard remember) but its seems a trend for people to complain about things i feel are somewhat strange consider the genre we play called MMORPG !

    If tyou believe these games are RPGs' you are living in a dream world. It's a MMMMM, Massivley Multiplayey Money Making Machine, No GM prescence no events no investment. The only good RPG experience I know of online are a number of MUDs' where imagination and creativity work well.

    Until they remove a lot of the 3rd Gen or "leet" features which lame games down just create an anti RPG environment.....

    Don't be fooled these games aren't RPGs anytmore



    Trust me it has nothing to do with living in a dreamworld. Maybe some of you need to wake up WE ARE PLAYING FANTASY GAMES lol

    Sure some might consider rpg not exsisting anymore, but for me its only one thing and that PLAYSTYLE, sure one can get into a mmorpg and play it like CounterStrike which i feel many play similiar way. Sure one can jump into a mmorpg and play the game like it is a WoW2.0, Sure someone can get into a mmorpg and be able to feel boring. You see you can do anything in a mmorpg but many i see on forums like this seem to have just one or two playstyle's  and thats the "l33t"way or the "grindway" so you may think the RPG is gone, just let me be in my own fantasy in the fantasie games i play. Lol to consider people saying i'm living in a Fantasy hahaha if i wasn't doing some of that why would i even bother playing fantasy games, you see this is the problems people want real life out of a game instead of just gaming the game, or in the mmorpg way life the live of your character not grind the lvl of your character, for these type of people the rpg is probebly dead as they do not seem to know how to socialize. its what YOU!! make of it not the game. But unfortunaly many seem to be guided by the gamemechenics only and seem to be unable to use fantasy in a fantasy game



    Well actually it does as it isn't reality . Also you roleplay to your hearts content .... But it's not massive because its you and you alone. You are contradicting yourself in your post and taking my comments out of context the dreamworld reference is Real life context not fantasy.

    I am glad youre having fun though..

    So what part did you not quit understand my friend as your reply showed you did not really understood what it was i was saying. You begin with  "Well actually it does as it isn't reality " which is funny as it kinda shows you did not get what i wrote  but no worry's, like you i do hope you have a game that you can have fun with any way you would like

  • AservireAservire Member Posts: 4
    Originally posted by thanoskkk

    Originally posted by neuronomad

    Same thing happened to me and I went back to WoW.  The game isn't bad, but it just isn't enough to keep me playing.  It is stable, it runs well and is pretty but asside the Epic quest and seeing places like The Barrows it just isn't worth extended play.  Thank God I didn't do a lifetime sub.
    i totally agree, i feel the same way too but i cant go back to warcraft so im waiting for age of conan. I agree but never left WoW.  The BC expansion really added a lot.  All my friends are here in a great guild and we have a blast in Kara (which created a medium-scale raid environment that you can do in small increments instead of 10-hour marathons).  Also the arena and BG PVP is without peer.  I use some of my PVP gear in raiding and when our guild teams up together we have yet a different way to enjoy.  There is a reason WoW is popular... there will someday be something that beats it but it ain't LOTRO.

    "Don't try to experience everything all at once... maximize your MMO value by enjoying the ride to the highest level."

  • allegriaallegria Member CommonPosts: 682

    I loved LOTRO in beta then shortly after release. Great game and glad i played it, just didn't have any longevity for me. ( i kinda suspected that would be the case when i noticed how easy it was to level up ).

    A month ago or so i left and i will probably return at some point but it just got really dry for me. Felt way to easy and simplified. Nothing like WoW or eq2 or other games at release where i felt overwhelmed. ( I think that is what was missing in my case ). I like the feeling of awe at the size and depth of a game, LOTRO just doesn't have that compared to some of the other giants out there.

    When many people i knew were max level 3 weeks after release i kinda realized, eeek i need another MMO.

    Great game, but just need more of it.. Hopefully after some content updates there will be a bit more length to the experience and i will return.

    -Allegria

  • SernoSerno Member Posts: 45
    I think one of the biggest turnoffs for me was armor selection. I would see a lvl 50 look exactly like someone in their teens. Maybe im just a big guy on armor looks but I thought that was completely lame.

    image

  • seabass2003seabass2003 Member Posts: 4,144
    Originally posted by Serno

    I think one of the biggest turnoffs for me was armor selection. I would see a lvl 50 look exactly like someone in their teens. Maybe im just a big guy on armor looks but I thought that was completely lame.
    That level 50 you saw must have been wearing his teen armor then because going from the teens to the mid 30s I have seen a huge difference in the armor I wear.

    In America I have bad teeth. If I lived in England my teeth would be perfect.

  • KyleranKyleran Member LegendaryPosts: 43,975
    Originally posted by Aservire

    The BC expansion really added a lot.  (well, more of the same really)  Also the arena and BG PVP is without peer. (if you really believe this my friend, then you truly haven't experienced good PVP yet.

    "True friends stab you in the front." | Oscar Wilde 

    "I need to finish" - Christian Wolff: The Accountant

    Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm

    Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV

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