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Star Wars Galaxies: Friday Feature: Finding Friends

SzarkSzark News ManagerMember Posts: 4,420


In this week's Friday Feature on the Star Wars Galaxies official site they give advice to players on running a player association and for finding groups.



image

Player associations, commonly referred to as guilds, create an instant connection between you and many like-minded adventurers. With a player association you can quickly form groups with trusted friends, gather a large number of powerful allies for a raid or role-playing adventure, and chat with all of your guildmates simultaneously.

A player association can hold 5 to 500 members; if a guild falls to less than five members, it will be automatically disbanded. You can choose to join an existing guild or become the leader of an association of your own.

The leader or officer of an established player association will send you an invitation to join the guild. Once you accept, your new guild abbreviation is displayed over the head of your character, and you can now use guild chat. Use the /guild command to begin speaking with your new guildmates.

Read more here.

Comments

  • smg77smg77 Member Posts: 672

    Bwahaahaa...if you're still playing SWG and want to find friends cancel your account and go join WoW. That's where most of them fled to after the NGE.

  • jdongjdong Member Posts: 80

    ^^

    Pretty much. I checked my friends list and only one person was on. I also did a /who on every planet, the most I ever got was 14 people.

  • DracusDracus Member Posts: 1,449

    Finding Friends in SWG...

     

    Where did they goooooooo?

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  • defafnyrdefafnyr Member Posts: 83

    I played pre-NGE, quit like everyone else.  Then recently with the Complete Adventures pack being only $20 for all the expansions, well what the hell, can't beat $20 and I'm real burned out on elves and fantasy at the moment. 

    I logged back in to see the game from fresh eyes.  It had been so long since I played while I was off in EQ2 and WoW  that I completely forgot how to play SWG and so it was all new to me once again, and this time, I actually fell in love with the game all over again. The Lightspeed adds a whole new dimension to the game over the typical mmorpg's with their crawls over land.  Flying ships is a whole different facet.  And the Legacy quest line, just my favorite.  I love that the Legacy Quest line has a storyline to follow that brings me into contact with the characters of the classic movies.  The ghost towns are coming down as they clean up the urban wasteland of houses from long missing people, and roleplay is alive and well on Starsider and Sunrunner.

    And friends?  Some of my old friends are still there, but more importantly, I'm making new friends to add to my circle and enjoying these new people very much.

  • SarvanSarvan Member Posts: 35

     

    Originally posted by defafnyr


    I played pre-NGE, quit like everyone else.  Then recently with the Complete Adventures pack being only $20 for all the expansions, well what the hell, can't beat $20 and I'm real burned out on elves and fantasy at the moment. 
    I logged back in to see the game from fresh eyes.  It had been so long since I played while I was off in EQ2 and WoW  that I completely forgot how to play SWG and so it was all new to me once again, and this time, I actually fell in love with the game all over again. The Lightspeed adds a whole new dimension to the game over the typical mmorpg's with their crawls over land.  Flying ships is a whole different facet.  And the Legacy quest line, just my favorite.  I love that the Legacy Quest line has a storyline to follow that brings me into contact with the characters of the classic movies.  The ghost towns are coming down as they clean up the urban wasteland of houses from long missing people, and roleplay is alive and well on Starsider and Sunrunner.
    And friends?  Some of my old friends are still there, but more importantly, I'm making new friends to add to my circle and enjoying these new people very much.



    Well said and welcome back. 

     

    What some people seem to not understand is that there's a new dev team working on the game since the NGE and it's flourishing like never before. The flaws of the NGE have since long been repaired and so much has been added, and readded. There's this famous quote I'm trying to recall here.... "I find your lack of... research(?) disturbing."

  • ekicekic Member Posts: 163

    I'd have to agree with the last 2 posts.  The game is doing quite well and my friend's list is doing just fine ;)

    image
  • JYCowboyJYCowboy Member UncommonPosts: 652

    After talking with the developers, the targeting and content are no where near what they want in the game.  Its getting better each patch and chapter for the NGE game play.  I don't love the NGE game style but I wish we could have had the polish and content during the CU or pre-CU that SWG has today.  I've been with the game since launch and I have never seen the care and attention from the dev team that the current folks are achieving with less staff.  In another six months to a year, this will be a very solid game even if its out of date by four years.  The sad thing is SWG may get to a finished state that even the most jaded vet could learn to love and LA will pull the plug on it so they can open a new MMO which will not be a sandbox either.

     

    Oops, forgot this is MMORPG.com --- [everything that follows does not match the views of the poster]---> Hate SOE, they took away my Jedi.  Screw Smedley, he hates me and my friends.  Hate SWG, its just broken and nothing can fix it....it can't be improved without my approvel.  Pre-CU FTW as there was no bugs, no exploits, no lag, complete balance and more content.  Oh Why did Lucas Arts let Sony ruin my game...

  • NGESUCKSNGESUCKS Member Posts: 153

    *SOE UPDATE* "FINDING FRIENDS"

    Coming soon interactive NPC FRIENDS!!! yes thats right were introducing interactive npcs that will chat with and quest with you. This will be our primary playerbase from now on. So try the free vet trial and and join up with other players and go raiding you name it. Were also proud to announce 10 million new players as well..LMAO not far off is isnt it

    *Games on our site will be treated just as we treat people. Unsubstantiated comments about specific or general games will be penalized in nearly the same way attacks against people will. The exception is that you can say mean things about games provided you back it up with reasons.
    Example: "Game X sucks." is not a legitimate comment. "Game X sucks, because..." is acceptable.

    Thank you,

    The Staff
    MMORPG.COM

  • FaelanFaelan Member UncommonPosts: 819

    SWG had the best community I've ever experienced and heck, I had my best guild experience in SWG as well. Everything before and everything after that (so far) pales in comparison to my time in SWG. Too bad how the long wait for the CU, then the CU itself and finally the NGE killed all that. I'm sure I could start all over fresh in SWG and meet new friends, but somehow I just don't feel like it. Way too many memories of what is gone and lost.

    Oh well. I'll always have the memories of the good times and I still get a laugh out of thinking about the bugs we had to endure. Like sliding all over the place after sitting for a while or going to coords 0, 0 only to have a 10 foot flame shoot out of your PC as it died a horrible death while trying to render the millions of mobs somehow stuck there. Oh, and let's not forget naked vendors and such... or backpacks mysteriously poofing... good times

    I'm a big ol' fluffy carewolf. Be afraid. Be very afraid.

  • ObeeObee Member Posts: 1,550

    Originally posted by defafnyr


    I played pre-NGE, quit like everyone else.  Then recently with the Complete Adventures pack being only $20 for all the expansions, well what the hell, can't beat $20 and I'm real burned out on elves and fantasy at the moment. 
    I logged back in to see the game from fresh eyes.  It had been so long since I played while I was off in EQ2 and WoW  that I completely forgot how to play SWG and so it was all new to me once again, and this time, I actually fell in love with the game all over again. The Lightspeed adds a whole new dimension to the game over the typical mmorpg's with their crawls over land.  Flying ships is a whole different facet.  And the Legacy quest line, just my favorite.  I love that the Legacy Quest line has a storyline to follow that brings me into contact with the characters of the classic movies.  The ghost towns are coming down as they clean up the urban wasteland of houses from long missing people, and roleplay is alive and well on Starsider and Sunrunner.
    And friends?  Some of my old friends are still there, but more importantly, I'm making new friends to add to my circle and enjoying these new people very much.

    I tried the most recent vet trial.  Here is my impressions, cut and pasted from another site's forum:

     

     

    Since SOE has decided to make the latest trial available for anyone who hasn't logged in for at least 90 days (it's been over a year for me), regardless if they were sent the e-mail or not (I have my closed SOE account set to not be spammed by them), I decided to try and log into the game. It did indeed work.



    I went in expecting the game to be the same crap it was when I canceled. After all, the only thing they have changed in the mean time was ripping off WoW's talent system, turning crafters into REbots, and Beastmaster. I am actually surprised by how different it seems.



    Combat feels quite a bit different than I remember. It feels much more sluggish and annoying. The entire combat system feels counterintuitive compared to every other MMO. Have they made changes to how combat works over the past year? Target lock was the new thing at the time I quit, and the current version of it seems worse than the craptastic version they had just added when I quit.



    Outside of combat, I did wander around Bria, which was listed as having a "Heavy" population, according to character creation server selection (I didn't make a character, I used one that I already have there). I went to all the cities and then wandered around a couple planets (Corellia, Naboo, and Tatooine). I found fewer players, all together, than I used to see at the Theed Starport, prior to the NGE. There are plenty of open plots to put down houses though, so the Housing Purge did do some good. The largest concentration of players, in the same place, was in Theed, numbering around 12 (they all had the same guild tag and were hitting each other with lightsabers and lava cannons). Restuss had 5.



    Finally, I logged onto my character on Sunrunner (listed as "Light") to see what was left of the player city I was a part of there. Most of the houses, that were there when, I left were gone, as was the shuttleport. Oddly enough, I left a large factory and a hospital when I quit (I packed up all the houses I had on various servers when I quit), and they were both still standing and drawing money from my bank account, at least according to the massive number of in game e-mails I had gotten since the beginning of this year.



    I also spend some time wandering around the same places I had on Bria. There are many fewer houses on Sunrunner, and I saw less people total than I saw in just Theed on Bria.



    To summarize my experience, the game feels much worse than I remember and there is no way the game has anywhere near 100k players. The number of players currently on Bria are much lower than what Sunrunner had when I canceled my account. The game has had to have been bleeding players until the beginning of this year for the developer and/or current players to be able to honestly (not that I think they are being honest) claim the game population is increasing by a large amount.



    Quite honestly, the current version of SWG is the worst MMO I have ever played. That includes the Korean grindfest MMOs I have tried. I didn't go in expecting to love it, but I also didn't think it could be worse than when I left. The game is horrible, and even with the Star Wars skin, I don't understand how anyone would play it for free, let alone pay to play it. I once made a joke, on MMORPG.com, that SWG was used to torture people in Saudi Arabia. At the time it was just a joke, but after trying it again, it actually could be used for that purpose.
     

     

    I logged on again in the evening (Eastern time) and the Bria population was quite a bit higher, though not even close to pre-NGE levels.  Sunrunner was still pretty much dead.  Suffice to say, I haven't logged in since, and I won't, barring a crazed SOE employee coming to my house and putting a gun to my head.  There is nothing they can add or tweak to the current version of the game to make it worth playing, for free or otherwise.

     

     

  • admriker4admriker4 Member Posts: 1,070

    I took a peek on the vet free trial also. I had no intention of staying though. I just wanted to make sure my maintenance was paid up for a few more years.

    I have 10 houses set down. All 10 are filled to their max capacity. Its just my way of ensuring SOE's servers endure even the tiniest of slowdown. And if the players lag for it, all the better.

    Current players should be ashamed of themselves. Their money is supporting an immoral, and totally unethical company. And their insane devotion to this beta version of a game is preventing or delaying a new Star Wars MMO ( hopefully in the works by Bioware )

    Let us never forget the bait and switch garbage they pulled on us in November 2005. We bought an expansion only to have it and the rest of the game totally changed 2 days later. Thats a crime, its called stealing.

    Let us not forget that SOE broke the cardinal rule of all MMO's.....NEVER change the core aspect of the game.

    Let us never forget how SOE lied to the community about the CU. How wonderful it was to log in that day and find out all your hard work was instantly lost. All that time collecting CA and AA that no longer worked. The weapons and armor that one couldnt even equip anymore.

    Let us never forget the NGE. Amazingly, SOE again breaks the cardinal rule of MMO's and changes the core gameplay. I guess losing thousands after the CU didnt convince them it was a bad idea to screw over your community. So the geniuses at SOE radically alter the game again and somehow are shocked at the bad reaction.

    SOE got exactly what they deserve. A ton of bad press, hundreds of thousands of angry ex-players, and a reduction in subscriptions from 300k to 35-40k.

    The gameplay features of the NGE have never been on my radar screen. Its not the issue. Even if they turned around the NGE and made SWG the most amazing bug-free MMO in the world, I still would NOT play.

    Its called ethics folks. A company that lies repeatedly and steals my money for years simply isnt worthy of forgiveness. They will never see a single dollar from me again

  • ObeeObee Member Posts: 1,550

    Don't get me wrong, I had no intention of resubscribing to the game either.  Even if I had thought the game was much better than it was over a year ago, I wouldn't have resubscribed.  I won't subscribe to another SOE game until they decide to act professionally towards their customers.  The fact that the folks at SOE seem to believe that being openly hostile towards their customers is much more off putting, for me, than the changes they made to SWG.

    I'd still be subscribed to EQ2 if it wasn't for how the folks at SOE act towards their customers.  I don't find changing a customer's username to "I_suxxorz" on the company's forums to be acceptable behavior.  I don't find having an employee making a post that basically says, 'Screw you if you don't like what we're doing', and another employee, responding to people who were offended by the post, infering that the folks who were upset mush have some emotional issues to be acceptable.  I don't find forum moderators editing posts by customers, that express the things they don't like about the game, into saying "The NGE rox!".

    If a customer is acting like an ass, ban them or remove their forum access, don't act like an ass yourself.  Until the folks at SOE decide to behave like a professional company, which is very unlikely under their current management, I won't even consider paying money for a game that SOE will benefit from.  The NGE was a result of the contempt the folks at SOE seem to have towards their customers, it wasn't the cause.

    SOE has treated their customers abysmally, since the days when they were Verant.  Unfortunately, things have gotten worse from those days.

     

     

  • IngrodIngrod Member Posts: 13

     

    Originally posted by Obee


     
    Originally posted by defafnyr


    I played pre-NGE, quit like everyone else.  Then recently with the Complete Adventures pack being only $20 for all the expansions, well what the hell, can't beat $20 and I'm real burned out on elves and fantasy at the moment. 
    I logged back in to see the game from fresh eyes.  It had been so long since I played while I was off in EQ2 and WoW  that I completely forgot how to play SWG and so it was all new to me once again, and this time, I actually fell in love with the game all over again. The Lightspeed adds a whole new dimension to the game over the typical mmorpg's with their crawls over land.  Flying ships is a whole different facet.  And the Legacy quest line, just my favorite.  I love that the Legacy Quest line has a storyline to follow that brings me into contact with the characters of the classic movies.  The ghost towns are coming down as they clean up the urban wasteland of houses from long missing people, and roleplay is alive and well on Starsider and Sunrunner.
    And friends?  Some of my old friends are still there, but more importantly, I'm making new friends to add to my circle and enjoying these new people very much.

     

    I tried the most recent vet trial.  Here is my impressions, cut and pasted from another site's forum:

     

     

    Since SOE has decided to make the latest trial available for anyone who hasn't logged in for at least 90 days (it's been over a year for me), regardless if they were sent the e-mail or not (I have my closed SOE account set to not be spammed by them), I decided to try and log into the game. It did indeed work.



    I went in expecting the game to be the same crap it was when I canceled. After all, the only thing they have changed in the mean time was ripping off WoW's talent system, turning crafters into REbots, and Beastmaster. I am actually surprised by how different it seems.



    Combat feels quite a bit different than I remember. It feels much more sluggish and annoying. The entire combat system feels counterintuitive compared to every other MMO. Have they made changes to how combat works over the past year? Target lock was the new thing at the time I quit, and the current version of it seems worse than the craptastic version they had just added when I quit.



    Outside of combat, I did wander around Bria, which was listed as having a "Heavy" population, according to character creation server selection (I didn't make a character, I used one that I already have there). I went to all the cities and then wandered around a couple planets (Corellia, Naboo, and Tatooine). I found fewer players, all together, than I used to see at the Theed Starport, prior to the NGE. There are plenty of open plots to put down houses though, so the Housing Purge did do some good. The largest concentration of players, in the same place, was in Theed, numbering around 12 (they all had the same guild tag and were hitting each other with lightsabers and lava cannons). Restuss had 5.



    Finally, I logged onto my character on Sunrunner (listed as "Light") to see what was left of the player city I was a part of there. Most of the houses, that were there when, I left were gone, as was the shuttleport. Oddly enough, I left a large factory and a hospital when I quit (I packed up all the houses I had on various servers when I quit), and they were both still standing and drawing money from my bank account, at least according to the massive number of in game e-mails I had gotten since the beginning of this year.



    I also spend some time wandering around the same places I had on Bria. There are many fewer houses on Sunrunner, and I saw less people total than I saw in just Theed on Bria.



    To summarize my experience, the game feels much worse than I remember and there is no way the game has anywhere near 100k players. The number of players currently on Bria are much lower than what Sunrunner had when I canceled my account. The game has had to have been bleeding players until the beginning of this year for the developer and/or current players to be able to honestly (not that I think they are being honest) claim the game population is increasing by a large amount.



    Quite honestly, the current version of SWG is the worst MMO I have ever played. That includes the Korean grindfest MMOs I have tried. I didn't go in expecting to love it, but I also didn't think it could be worse than when I left. The game is horrible, and even with the Star Wars skin, I don't understand how anyone would play it for free, let alone pay to play it. I once made a joke, on MMORPG.com, that SWG was used to torture people in Saudi Arabia. At the time it was just a joke, but after trying it again, it actually could be used for that purpose.
     

     

    I logged on again in the evening (Eastern time) and the Bria population was quite a bit higher, though not even close to pre-NGE levels.  Sunrunner was still pretty much dead.  Suffice to say, I haven't logged in since, and I won't, barring a crazed SOE employee coming to my house and putting a gun to my head.  There is nothing they can add or tweak to the current version of the game to make it worth playing, for free or otherwise.

     

     

    How much time you logged in? Ten minutes?

     

    With the correct keymap you can play in a very similar manner that in preNGE times, give to the current SWG more time and see more things and talk with some people playing now before post "umbiased" flames.

    The actual game dont resemble in nothing with the game just after the NGE, the NGE system no longer exits, is dead from many moths ago, you cant see that only login some minutes in two days.

    But if you login wanting see crap you will see crap in a forn or other, real or not.

     

     

  • ObeeObee Member Posts: 1,550

    Originally posted by Ingrod


     
    Originally posted by Obee


     
    Originally posted by defafnyr


    I played pre-NGE, quit like everyone else.  Then recently with the Complete Adventures pack being only $20 for all the expansions, well what the hell, can't beat $20 and I'm real burned out on elves and fantasy at the moment. 
    I logged back in to see the game from fresh eyes.  It had been so long since I played while I was off in EQ2 and WoW  that I completely forgot how to play SWG and so it was all new to me once again, and this time, I actually fell in love with the game all over again. The Lightspeed adds a whole new dimension to the game over the typical mmorpg's with their crawls over land.  Flying ships is a whole different facet.  And the Legacy quest line, just my favorite.  I love that the Legacy Quest line has a storyline to follow that brings me into contact with the characters of the classic movies.  The ghost towns are coming down as they clean up the urban wasteland of houses from long missing people, and roleplay is alive and well on Starsider and Sunrunner.
    And friends?  Some of my old friends are still there, but more importantly, I'm making new friends to add to my circle and enjoying these new people very much.

     

    I tried the most recent vet trial.  Here is my impressions, cut and pasted from another site's forum:

     

     

    Since SOE has decided to make the latest trial available for anyone who hasn't logged in for at least 90 days (it's been over a year for me), regardless if they were sent the e-mail or not (I have my closed SOE account set to not be spammed by them), I decided to try and log into the game. It did indeed work.



    I went in expecting the game to be the same crap it was when I canceled. After all, the only thing they have changed in the mean time was ripping off WoW's talent system, turning crafters into REbots, and Beastmaster. I am actually surprised by how different it seems.



    Combat feels quite a bit different than I remember. It feels much more sluggish and annoying. The entire combat system feels counterintuitive compared to every other MMO. Have they made changes to how combat works over the past year? Target lock was the new thing at the time I quit, and the current version of it seems worse than the craptastic version they had just added when I quit.



    Outside of combat, I did wander around Bria, which was listed as having a "Heavy" population, according to character creation server selection (I didn't make a character, I used one that I already have there). I went to all the cities and then wandered around a couple planets (Corellia, Naboo, and Tatooine). I found fewer players, all together, than I used to see at the Theed Starport, prior to the NGE. There are plenty of open plots to put down houses though, so the Housing Purge did do some good. The largest concentration of players, in the same place, was in Theed, numbering around 12 (they all had the same guild tag and were hitting each other with lightsabers and lava cannons). Restuss had 5.



    Finally, I logged onto my character on Sunrunner (listed as "Light") to see what was left of the player city I was a part of there. Most of the houses, that were there when, I left were gone, as was the shuttleport. Oddly enough, I left a large factory and a hospital when I quit (I packed up all the houses I had on various servers when I quit), and they were both still standing and drawing money from my bank account, at least according to the massive number of in game e-mails I had gotten since the beginning of this year.



    I also spend some time wandering around the same places I had on Bria. There are many fewer houses on Sunrunner, and I saw less people total than I saw in just Theed on Bria.



    To summarize my experience, the game feels much worse than I remember and there is no way the game has anywhere near 100k players. The number of players currently on Bria are much lower than what Sunrunner had when I canceled my account. The game has had to have been bleeding players until the beginning of this year for the developer and/or current players to be able to honestly (not that I think they are being honest) claim the game population is increasing by a large amount.



    Quite honestly, the current version of SWG is the worst MMO I have ever played. That includes the Korean grindfest MMOs I have tried. I didn't go in expecting to love it, but I also didn't think it could be worse than when I left. The game is horrible, and even with the Star Wars skin, I don't understand how anyone would play it for free, let alone pay to play it. I once made a joke, on MMORPG.com, that SWG was used to torture people in Saudi Arabia. At the time it was just a joke, but after trying it again, it actually could be used for that purpose.
     

     

    I logged on again in the evening (Eastern time) and the Bria population was quite a bit higher, though not even close to pre-NGE levels.  Sunrunner was still pretty much dead.  Suffice to say, I haven't logged in since, and I won't, barring a crazed SOE employee coming to my house and putting a gun to my head.  There is nothing they can add or tweak to the current version of the game to make it worth playing, for free or otherwise.

     

     

    How much time you logged in? Ten minutes?

     

    With the correct keymap you can play in a very similar manner that in preNGE times, give to the current SWG more time and see more things and talk with some people playing now before post "umbiased" flames.

    The actual game dont resemble in nothing with the game just after the NGE, the NGE system no longer exits, is dead from many moths ago, you cant see that only login some minutes in two days.

    But if you login wanting see crap you will see crap in a forn or other, real or not.

     

     

    The base system the game is running is still the NGE (class based with a pseudo-FPS combat system).  The horrible excuse for a target lock doesn't change the way the combat system is meant to function.  Even if you download all the mods, which are against the EULA, and reconfigure the keymap to something resembling a normal game, the game still flat out sucks.  It is an incredibly lesser version of every other North American MMO, but with a much worse combat system.  If there are more than ten players in one area, something that most servers don't have a problem with, the game runs like a slideshow.  The talent system was directly ripped off of WoW, right down to the UI windows.  The developers have spent the last year trying to hide the NGE behind interface changes and WoW's talent system.  It hasn't helped.

    The game is just not fun.  Some people are willing to look past that because they can shoot Stormtroopers, I'm not.  The current version of SWG is the worst MMO I've ever played, and I cannot understand why anyone would subject themselves to playing it, let alone pay for the 'privilege'.

     

     

  • KethrymKethrym Member Posts: 85

    I have to admit I actually missed SWG and downloaded the trial.   Upon character creation I was already at a point where I wanted to stop.   My two favorite classes, Fencer and Bio-engineer, weren't there of course.   So created some random non jedi and logged in.    FPS?  Not really.   Interesting?  Not really.  It was nice to wander around reminiscing about the great battles we had over the years.   The euphoric feeling when you took down your first AT-ST (before they were two shot-able by commando's), Iooking at the mobs thinking "now a sample from this and a sample from that in Rancor made........"  Then it hit me.  No matter what they do to SWG its gone.   Always and forever.    Sure they brought back some version of a creature handler,  but I remember someone saying "Bioengineer is too hard, I just don't get it".     Even if they do bring back a watered down version of BE, they will dumb it down like the rest of the world around it.  

    All you hardcore Starwars fans that have returned I respect you.    Just remember that anyone who is still against SWG lost something far greater than his favorite blaster pistol or a place to use all that lore we acquired over the years.   We lost our comrades, our enemies (who we respected) and most of all we lost our inspiration.   As for my trip down memory lane, it brought a smile to my face for a little while.  Then the reality set in.    All I have left of SWG is my memories.  

    Played SWG from day 2 of release to the day of the NGE.   

    / raises his coffee mug in rememberance of Gorath and his SWG family.

  • JasPlunJasPlun Member Posts: 155

    I agree with most of the posts here no matter what they do and how many times they try to repackage the NGE the game will never be as fun as it was in its bug infested pre-cu stage. I miss that bug infested game but its gone and ive moved on to new games.In time we will see a new Star Wars MMO but may be awhile in the mean time we have AOC and Warhammer coming to pass the time with .

  • RainStarRainStar Member Posts: 638

    My Friend's List if loaded with players. I don't  know why anyone has a hard time finding players.

    Then again, if you go into something with a negative outlook all you will find is stuff to complain about.

     

  • 0k210k21 Member Posts: 866

    Okay, I'm rather fed up with this now, the vets here have given their opinion and tried it, I personally will not touch it because the game I liked was lost, but if you fanbois are going to go flaming them for posting the bear facts how about righting more than a couple of lines and write as much as they have as well? At least people might actually respect your opinion rather than just dismiss it as trolling, which to be honest with you, is all I'm seeing when I read what the current players have to say.

    Quoting people doesn't make you clever, in fact, it makes you all the more stupid for not bothering to read the quotes you post in the first place.

  • RainStarRainStar Member Posts: 638

    I am a Vet, been playing since launch.  Why do you feel the need for paragraphs when a person replies?

    In your mind this game is bad, nothing I say will change that so why should I spend my time with paragraphs?

    I enjoy the game, you hate it. Ok.....

     

  • DracusDracus Member Posts: 1,449

    Originally posted by RainStar

    My Friend's List if loaded with players. I don't  know why anyone has a hard time finding players.

    Then again, if you go into something with a negative outlook all you will find is stuff to complain about.

    ...

    I am a Vet, been playing since launch.  Why do you feel the need for paragraphs when a person replies?

    In your mind this game is bad, nothing I say will change that so why should I spend my time with paragraphs?

    I enjoy the game, you hate it. Ok.....

    There are many paths of truth,

    If you choose one and follow it blindly,

    Then it becomes a falsehood and you a fanatic.

    - Old English Saying

    And that is why...

    Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

  • RainStarRainStar Member Posts: 638

    Guess it all depends on which version of the truth one follows.

    There is the hater's version and then there is the version of those that still play the game.

    Which version should one go for?

    I choose not to follow anyone and least of all, those who live in the past.

     

  • OzmodanOzmodan Member EpicPosts: 9,726

    Kind of a humorous post, who are they attempting to kid?

    I am lucky to see other people let alone find any friends lol.  Don't see myself playing much longer, soloing gets old fast.

  • ArcAngel3ArcAngel3 Member Posts: 2,931
    Originally posted by JYCowboy


    After talking with the developers, the targeting and content are no where near what they want in the game.  Its getting better each patch and chapter for the NGE game play.  I don't love the NGE game style but I wish we could have had the polish and content during the CU or pre-CU that SWG has today.  I've been with the game since launch and I have never seen the care and attention from the dev team that the current folks are achieving with less staff.  In another six months to a year, this will be a very solid game even if its out of date by four years.  The sad thing is SWG may get to a finished state that even the most jaded vet could learn to love and LA will pull the plug on it so they can open a new MMO which will not be a sandbox either.
     
    Oops, forgot this is MMORPG.com --- [everything that follows does not match the views of the poster]---> Hate SOE, they took away my Jedi.  Screw Smedley, he hates me and my friends.  Hate SWG, its just broken and nothing can fix it....it can't be improved without my approvel.  Pre-CU FTW as there was no bugs, no exploits, no lag, complete balance and more content.  Oh Why did Lucas Arts let Sony ruin my game...



    Hiya JYC! 

    If JYC says the game is functioning better, then it really is.  I'm glad to hear it man ^_^.  I've also heard that the current dev team is really working hard to fix all the crap the NGE broke, and just make the game an overall fun experience again.  That's pretty cool.  I pray that Smed and LA leave them the hell alone, and let them do their jobs right.  I also hear that the Devs interact with players--actually communicate--and that they treat the players with some respect.  I wonder what that feels like .  Enjoy it bro!  I hope it lasts for a while.  Hi to the missus, and the C.I.A. gang.

    Jaaax of Ahazi

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