I get the feeling that Enforces are what in Fallout are called Brotherhood of steel hard core version. One of the things is that they are allied with Techs that will be able to help them with things like "Power armors" Not that I think we will see any of that in the beginning of the game or maybe not at all, just taken as an example. Having a hard time deciding? ALL factions have their traits aswell as their flaws, and you can always ask yourself before choosing a faction, who do I want to fight against and witch faction do I want allied with me. But I think that Techs and Enforces are going to be the most common faction just cause of the Fallout games.
I’m thinking Techs with the fast track on crafting and access to the expert scavenging Travelers (and their trainers) along with the heavy thumping Enforcers (with their weapon and armor skill trainers.) Sounds good to me, those make some handy allies.
Some factions, like the Techs, have primarily tradeskills that they are good at, while the Enforcers favor primarily combat skills, and the Lightbearers mutation skills. To give you a better idea for what each faction can do without giving a complete list:
Enforcers
Good Skills: Armor Use, Rifle, Pistol, Group Tactics, First Aid, few mutation skills
Average Skills: Melee, Athletics, Stealth, Science, Teaching, few mutation skills
Poor Skills: Most mutations
Techs
Good: Science, Ballistics, Armorcraft, Pistol, Teaching, several mutation skills
Average: Rifle, First Aid, Medicine, Armor Use, several mutation skills
Poor: Melee, Group Tactics, Cooking, Stealth, Nature
Travelers
Good: Athletics, Pistol, Stealth, Science, Dodge, few mutation skills
Average: Melee, Rifle, Armor Use, Nature, Ballistics, few mutation skills
Poor: First Aid, Genetics, Group Tactics, Medicine, most mutations
CHOTA
Good: Armor Use, Athletics, Melee, Weaponry, many mutations
Average: First Aid, Rifle, Pistol, Group Tactics, several mutations
Poor: Most tradeskills
Vistas
Good: Athletics, Cooking, Rifle, Nature, Stealth, several mutations
Average: Pistol, Melee, Group Tactics, Geology, First Aid, few mutations
Poor: Science, Ballistics, Genetics, several mutations
Lightbearers
Good: Melee, Genetics, Medicine, First Aid, many mutations
Average: Nature, Science, Group Tactics, Stealth, Teaching, many mutations
Poor: Pistol, Rifle, Armorcraft, Ballistics
Also, the factions are arranged in a wheel pattern with allies to either side, enemies further over, and an arch enemy directly opposite. Here’s a diagram to get your head around it:
When is this game set for release? or open beta for that case.
I dont think they've released any dates yet. In fact their site states "It'll be done when it's done." From what I've read I think they're pretty much done with the mechanics, the landscape, and all the tools. Someone over there announced some time ago they were in the process of creating content now (adding storyline, MOBs, missions, etc.) I don't have a reference handy but I recall reading the game should be done within a year, or maybe a little longer.
Originally posted by natausch
Enforcers, A.K.A - Go Blue Knight.
With the alliances I'm sStill confused if it is two major factions or 8 individual factions.
It's 6 Player factions and many other NPC factions. Basically you'll be allied to two other player factions and be the enemy of three. you'll have the option to remain neutral, and you can work your way around the wheel to another faction if you change your mind after choosing a faction.
Traveler. I like the nomadic, amoral aspect - fingers delving deep into many different pies. Hopefully, there will be the opportunity to get some slavery side-action.
Edit: after reading the FE Fiction my perception of the game has changed, and consequently so has my character. I plan to play a farmer / rugged survivalist character. Put me down as a 'Vista' - albeit, on the less ideological end of the scale.
Regards, Riotgirl
"If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."
The devs release information and fiction on a regular basis. What's the point of having a release date when the game is still in development? So they can push it back?
Comments
techs here
Everything Happens For A Reason! "Shadowziel"
Enforces ftw!
I get the feeling that Enforces are what in Fallout are called Brotherhood of steel hard core version. One of the things is that they are allied with Techs that will be able to help them with things like "Power armors" Not that I think we will see any of that in the beginning of the game or maybe not at all, just taken as an example. Having a hard time deciding? ALL factions have their traits aswell as their flaws, and you can always ask yourself before choosing a faction, who do I want to fight against and witch faction do I want allied with me. But I think that Techs and Enforces are going to be the most common faction just cause of the Fallout games.
Fact: SOE is Evil impersonated.
Tech all the way, bow down you ignorant infidels!
traveler. sword. blood. the end.
wooooooo the only lightbearer!!!!!!
Sup my enforcer and vista comrades!
Sig by WhiskeyJack1
CHOTA, figthing for the Fallen Earth to stay fallen.
Enforcers
Good Skills: Armor Use, Rifle, Pistol, Group Tactics, First Aid, few mutation skills
Average Skills: Melee, Athletics, Stealth, Science, Teaching, few mutation skills
Poor Skills: Most mutations
Techs
Good: Science, Ballistics, Armorcraft, Pistol, Teaching, several mutation skills
Average: Rifle, First Aid, Medicine, Armor Use, several mutation skills
Poor: Melee, Group Tactics, Cooking, Stealth, Nature
Travelers
Good: Athletics, Pistol, Stealth, Science, Dodge, few mutation skills
Average: Melee, Rifle, Armor Use, Nature, Ballistics, few mutation skills
Poor: First Aid, Genetics, Group Tactics, Medicine, most mutations
CHOTA
Good: Armor Use, Athletics, Melee, Weaponry, many mutations
Average: First Aid, Rifle, Pistol, Group Tactics, several mutations
Poor: Most tradeskills
Vistas
Good: Athletics, Cooking, Rifle, Nature, Stealth, several mutations
Average: Pistol, Melee, Group Tactics, Geology, First Aid, few mutations
Poor: Science, Ballistics, Genetics, several mutations
Lightbearers
Good: Melee, Genetics, Medicine, First Aid, many mutations
Average: Nature, Science, Group Tactics, Stealth, Teaching, many mutations
Poor: Pistol, Rifle, Armorcraft, Ballistics
Also, the factions are arranged in a wheel pattern with allies to either side, enemies further over, and an arch enemy directly opposite. Here’s a diagram to get your head around it:
EnB Exiles
GuardiansOfOrion.com
When is this game set for release? or open beta for that case.
Enforcers, A.K.A - Go Blue Knight.
With the alliances I'm sStill confused if it is two major factions or 8 individual factions.
I dont think they've released any dates yet. In fact their site states "It'll be done when it's done." From what I've read I think they're pretty much done with the mechanics, the landscape, and all the tools. Someone over there announced some time ago they were in the process of creating content now (adding storyline, MOBs, missions, etc.) I don't have a reference handy but I recall reading the game should be done within a year, or maybe a little longer.
It's 6 Player factions and many other NPC factions. Basically you'll be allied to two other player factions and be the enemy of three. you'll have the option to remain neutral, and you can work your way around the wheel to another faction if you change your mind after choosing a faction.
EnB Exiles
GuardiansOfOrion.com
CHOTA.
You know it :P
Probably Enforcer though interested in several others as well.
Traveler. I like the nomadic, amoral aspect - fingers delving deep into many different pies. Hopefully, there will be the opportunity to get some slavery side-action.
Edit: after reading the FE Fiction my perception of the game has changed, and consequently so has my character. I plan to play a farmer / rugged survivalist character. Put me down as a 'Vista' - albeit, on the less ideological end of the scale.
Regards,
Riotgirl
"If you think I'm plucky and scrappy and all I need is love, you're in way over your head. I don't have a heart of gold or get nice. There are a lot nicer people coming up. We call them losers."
heh! you will be buying parts from us travelers though!
arguing with a corporate fanboi is like teaching special education.
even if you teach him something...at the end of the day he's still retarded.
I like every one of the factions. The devs did a great job making all of them good. I really can't decide at this point. I hope this game delivers.
SHOHADAKU
I think I'd like to be a tech but I really want to try them all.
Who knows if this game will ever see the light of day.No release date has been announced.Not even a rough estimate saying 2008.
Yeah, that is true. No reason to get really hyped about it yet.
actually they wanted beta last year but had to push it back to '08
arguing with a corporate fanboi is like teaching special education.
even if you teach him something...at the end of the day he's still retarded.
im betting that they want to make sure that they have most of it ready, not to release beta with a bunch of bugs on it.
I'm going to play a Dark Elf Jedi master,with a...opps..wrong game..umm A Lightbringer
travelers got my vote. they best fit my personality.
but will have alts if possible in vistas and lightbearers since they also match me closely.
Guild Wars 2 is my religion
Vista, that's right.
The devs release information and fiction on a regular basis. What's the point of having a release date when the game is still in development? So they can push it back?
I'm not here to complete my forum PVP dailies.
I'm rolling Vista. Vista excel with rifles and I plan on introducing some tech heads to the bid'ness end of my AR-15.
Traveler, all the way. Convoy will be my FE life, hehe.
I write things for the Examiner as the MMO Examiner.