1. is this game hard to lvl ? It is a higher levels. Say 45+ basically is becomes more time involved to level up. Doing ML1 or ML2 dungeons helps the grind go faster. You have to group with other players or join or form a guild to make the grind or leveling easier and faster. 2. is it similar to 2moons ? It's similar in that it's F2P and the grinding that it takes to level. Rappelz, is more of a Pet based game. You will find yourself spending hours grinding mobs in hopes of a pet card drop and then if your not a tamer then you will spend hours looking for someone to tame your pet for you. Yes, you can tame your own pet but the chances of losing the card are high and you will have to start all over again grinding mobs another pet card. 3. can u do combo similar to cabal online ? I don't know how Cabal online is but in Rappelz there isn't any combos that I know of. It's all just button mashing, higher damage wins sort of thing. In Rappelz, the better Pet you have the better you are. 4. is this game popular ? There is always people in game. Always someone to group with in dungeons. Cities are full of people. So, yes. I guess it is popular. I mean look at the rating on this site. 5. what stat do u raise for asura ?? I play a Deva Breeder, I have created a Asura, they are mainly a Magical or Spiritual race. Dark Magician for example but the classes in this game can be easily comparable. Asura, are the Emo(goth) satanic type of race of the game.
I would say the levelling is fairly easy for the first half of the game. I have a surplus of rupees and weak potions and the monsters usually can't tick off more than the tip of my health bar before I drop 'em. The most annoying part of levelling is how you have to backtrack and backtrack and backtrack some more. The quests take long enough to do that by the time you reach the monster you're supposed to kill your strong enough to skip right past 'em and kill something stronger.
Comments
I would say the levelling is fairly easy for the first half of the game. I have a surplus of rupees and weak potions and the monsters usually can't tick off more than the tip of my health bar before I drop 'em. The most annoying part of levelling is how you have to backtrack and backtrack and backtrack some more. The quests take long enough to do that by the time you reach the monster you're supposed to kill your strong enough to skip right past 'em and kill something stronger.
All in all it's time well wasted.
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