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I was very excited about this game. I bought a new video card in order to play it at max settings (which hasn't arrived yet, hence why I've been posting here), I paid for a year's subscription. I honestly cannot wait to get further into it.
After so many fantasy titles I am happy to have finally come home to a new sci-fi MMO. My first game ever was Anarchy Online, I moved on to WoW from there and enjoyed it greatly -- for a while. But this is my niche.
Why I can't understand is why some people go through such great lengths to slander this game. (And yes, it is slander for the most part) On my crappy setup TR's graphics are ok. At max settings, from what I've seen they're great. Yet some here are saying the graphics are horrible and I don't get it. Older games like AO have comparably horrible graphics. WoW has ok graphics -- TRs are well above that mark.
Same could be said for everyone saying the game is buggy. I've encountered one (which could be argued actually wasn't) bug which I consider very good if you take into account the game's just been released. I was climbing around places I definitely should not have and got stuck in the terrain. A simple /stuck fixed that.
I don't know what they expected from TR. It is not revolutionary per se; hard to have that these days. But it does bring back a theme that has largely been ignored in the MMO market. Most the titles out there are fantasy, most of the coming ones are as well. I think it has certain aspects that will garner it with a sizable and loyal playerbase.
Basically this is just me venting at the selfishness of people. I am not asking that you should like the game, just please stop spreading misinformation. As I wrote in a earlier post, most of us posting on this board have an agenda. I make no secret of mine: I want this game to do well because I enjoy playing it and want to be able to play a healthy, evolving MMO in the future. This is a pretty logical thing.
Wanting something to suffer because you do not enjoy it is not logical! (or nice)
Comments
My theory is that they've played so many sucky MMORPGs recently that they're just in the habit of calling them bad. Indeed, the MMORPG genre is one of many duds and only a few worthwhile ones. It's to the point where I could understand that it's simply hard to believe after awhile that a good one comes out when their optimism is dead.
Eryemil, don't worry. I think 1/2 the people on mmorpg.com are moles that work for a game or marketing company and are paid to be for/against different games. Most of the rest fall into fanbois status with a fanbois agenda. Let us not forget that 90% of the community here totally hates WoW yet WoW has nearly 55% of the total MMORPG market in North America and Europe. Long story short, don't let us get you down. The only person's opinion that matters is your own. Enjoy your game.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
It's a good question.
For each and every person, they have their own reason for disliking TR. But if I were to guess, Id say TR brough false hopes.
Everyone hoped it was going to be awesome fun mmorpg game because it was new, in a new setting, and designed by the man himself, R.G.
But as it turned out, the game offers nothing new that hasn't already been done before (cyberpunk/futureistic/fps mmorpg)
And actually has less featuers and options than alot of mmorpgs on the market today.
Basicly, you only do 1 thing in the game, you kill npcs either by grind or do missions.
It's the main objective and pretty much the only objective, but alas most mmorpgs are like this too.
So basicly it's like every other mmorpg on the market, just a different setting. Your doing the same stuff, just in a different game.
This is why alot of people are angry. They don't wan't to repeat the gameplay they have already played, they want something new and refreshing (not changing the models and sounds)
Tabulas Rasa's hype was that it was a re-freshing new mmorpg that brings new methods and ideas to the mmorpg world, but the truth is that it brings nothing new, and even happens to do some things worse.
The only thing I saw that it brought new was that there was non stop action for the most part. constant mob spawning. But that is not very amazing. Faster mob spawns. oh joy.
Still no reason for actually wanting the game to fail. It's jut not logical.
You're right of course. I guess I got a little paranoid back there.
Well If TR succeeds, then the design will be re-hashed over and over again, hence nothing new to mmorpg, just new game settings and different content.
If it fails, then it shows people are getting bored of the standard mmorpg design that has not changed since UO.
And in its ashes, new mmorpgs will emerge with new gameplays that are truely innovative and fun. Of course, you will get your dismal failures with new mmorpgs.
If it aint broke don't fix it is currently the way mmorpgs run. Thats why the same stuff keeps coming out. New models/graphics, but same gameplay.
The question is have the people decided if mmorgps are broke.
If Tabula Rasa fails, then that means it's time for a change, and change is awesome.
If Tabula Rasa Succeeds, then it's not time to change and time to keep playing the same mmorpg for the next 5-10 years.
It makes some sense, but it's not very logical to think this way. Tabula Rasa's end result won't really have a impact on how the future of mmorpg's are really ran. Weather it fails or succeeds, mmorgps will be the same stuff for the next 5-10 years anyways, but here's hoping.
Critique is not hate. Professional critiques are not professional haters. Critique is normally a very neutral feeling, but people that show an illogical love to a nonliving product not of their own making, critique can often feel like hate.
The game has flaws that shold not exist after these many years of MMO making. Flaws. A lot of people dont want to buy a spanking new game where even the fan bois can only compare the graphics to AO, an 8 year old game. And that is that... That is not hate it is an OPINION. Like you have your opinion that TR is the best that has appeared in games since sliced bread. The only thing not logical here is that you call others opinions "hate" and "slander" but your own love to a simple product among thousands of others product completly logical and sane...
If you want people to take your opinion seriously... take theirs seriously first. Otherwise you look the fool, not them
"This is not a game to be tossed aside lightly.
It should be thrown with great force"
Hi,
I think people expect too much from an mmorpg. they expect something new, refreshing! well what new then? A quiz within the mmorpg? I think not. Housing? Not new. A stock market? not new. Technical invention? Happens all the time, not very exciting. Crafting? Old thing.
So what do people wish as new? Perhaps a mmorpg, where you have to buy a costume such that you may feel how it hurts when you get a sword into your loins. I think not!
I think people want something new, but they don't know what. Just read those postings of criticsm. Most of them only say what's bad, but they don't say how to do it in a way more fun. Most of the time it's just destructive criticsm and not constructive. They do it this way because they dont know what they want. So I cannot take them seriously.
greetings
loonyalex
Most "critiques" I see of this game or just about any other game is that "it sucks". Your critique boils down to the same thing. All you said is that it "has flaws". I don't care for the game either, but it has nothing to do with the game being bad. I'm just not much of an action/adventure fan and IMO I think that is the essence of the game. I won't steer anyone away from the game though, and believe it is way above the usual crap that inhabits the MMO market.
Give the game a break people. It's been released successfully and so far has shown it has its own market. Go attack beta games like you always do. AoC and WAR are awaiting your derision. Pick one and get back to making your "This game sucks" posts.
MMOs Played: EQ 1&2, DAoC, SWG, Planetside, WoW, GW, CoX, DDO, EVE, Vanguard, TR
Playing: WAR
Awaiting 40k Online and wishing for Battletech Online
Critique is always welcome here, it's the rabid bashing of the playerbase that is out of control.
Something like "This storyline is completely shallow" is critique and would go 100% against my own perception of the story, however I would totally respect that remark. BUT... "This story is so shallow only an 8 year old would enjoy it" is NOT critique, it's NOT an opinion, it's a direct attack on those who enjoy it and the sole intent of a poster who says that is to stir up the pot. If you think differently than you are mistaken.
Having moved on from WoW after TBC, I finally found a game that I can play more than 3 days. I have not had so much fun playing the first 15 levels of an MMO...ever. Not the EQ series, not FFXI, not WoW, definitely not Vanguard and Guildwars...
Btw, the game auto configured my graphics to maximum with a 1600x900 reso and I thought it looked kinda crappy on max. However, I just changed the reso to my default 1680x1050 and oh boy, the game just lit up! So play around with the settings if you think the graphics are bad.
Anyways, it's definitely worth 50 bucks, unless you live in your granny's basement
Meh, most people with half a brain know that you take anything said on forums with a grain of salt. People mostly pay attention to the gamesite reviews over a bunch of trolls, and so far the site reviews have been fairly positive. Only idiots look here for a realistic unbiased opinion.
Why do some of us want it to fail, and fail in a spectacular way?
To send a message to the developers to stop rolling out unfinished products and expecting the public to swallow the propaganda and hype around what the product will be like given another 6 months of pay-to-beta monetary support.
Either roll the game out complete, or not at all
and fanboiz, please spare me the 'but every other MMO has gone live like this' line of BS. I'm afraid that, for me, that excuse (and it is an excuse), simply doesn't wash.
devs, if you want my money, and want me to subscribe, give me a complete product, not something shallow, unfinished and wrapped in a sheaf of promises
These forums are sure brutal if you have any feelings about any game at all.
I played literally every mmo on the market now including a good portion of the free-to-play ones and I can honestly say that I am having a blast playing TR, its just fun.
TR is instancing done right, not instancing like DDO did instancing but rather how ( imho ) instancing should be done.
You know those gaming sessions in any mmo you played where you had to do stuff for an hour or more that was just dead boring ? Meybe it was as much as a day or more of playing ? - The closest that Tr comes to this is spending long time on elaborate instances, the difference is that they are not boring but fast paced and intense ! big difference.
thats is just my opinion though.
Sinister Savant MMORPG Community
TR instances are great, but it's far from the greatness of DDO instances that's no doubt. Those two games are not that different actually. DDo also brought up that semi FPS combat style, that TR implemented. Both games are very fun I must say. Both excels also in character customization (sure DDo has better, but also requires much more time to do a proper research before even rolling a character), and so the only difference is mainly in the theme.
REALITY CHECK
Terrorism!!!
Seriously, this kind of sentiment sounds good on paper, but in the here and now there's no reason to hold such a grudge against a specific game just because the industry happens to work this way. At least try making your own MMORPG before insisting that they've no excuse to release the game "unfinished."
@ the OP
Take no notice m8, thats the life of a game forum, you will always get trolls and people who like to dish out the hate. I don't mind negative posts, you need them as long as they are constructive which helps bring up issues with the games. The posts like "this game suxs" just ignore, give them a banana and show them back to the cage and wipe the dribble of there chins.
This post shows me that many critics have no idea of software engineering and how software gets developped.
There is no way to develop a software without any bugs. Period. Anyone who says something different has no idea of it.
The buisness plan of any mmorpg is that they deliver new content over time. So there will be no mmorpg with all content on board at release. If anybody wants such a game he or she has to buy NFL Madden or something like that.
Please get the facts right before you criticize.
The real issue here is that game designers have become lazy and educated.
Creativity in the industry is dead, but then that is because 90% of the people calling themselves game devs are simply only game hacks. The whole industry has become nothing but stealing what works from someone thats already done it reskinning it and trying to sell it again.
Personally I blame education, what is happening is these guys making games now are the influx of the 90 day tech school gamer clones, everyone of them educated exactly the same way from exactly the same texts and design software.
They are simply in the field to make a buck off whats hot, they lack passion and commitment.
Too many people call themselves gamers these days on both sides of the industry and as a result the market has become inundated by nothing but piles and piles of crap.
Games designed by gamer wannabes for gamer wannabes...
These gamer wannabees are too stupid or too desperate for the next fix to know what makes a good game so they will but the hell outta any peice of crap thats put in a pretty box.
As a result real gamers have to suffer. Why should a dev spend the time and money to make something truly innovative and new when 80% of the game buying public are idiots that will buy a blank DVD as long as its accompanied with tons of hype and viral marketing promising its the best thing since the last best thing a week ago..
Sadly until the industry collapses under the weight of its own crappy pile of shitty titles the industry will continue down this road of self destruction..
Once the huge profits have been sucked out of the industry we may once again begin to see games designed by true gamers, artists and innovators who are in it to make a good game not to make a fast $.
i think first you have to set straight what dou expect of a new mmorpg and what a gamer is for you and then perhaps you may critisize it.
I've got a question for you guys.
What would make it new? What would make it innovative? What would make it fun? What do you want from these games that you seem unable to get?
Personally, I think it's possible that a majority of MMO players are so incredibly jaded that no matter what new feature was implemented, they'd complain that it had already been done and that it wasn't new, innovative or fun.
Now admittedly, I'd like a game that played more like a world, but even that's nothing new! Asheron's Call, Ultima Online and Everquest already gave us that! In fact, I'd go back to Asheron's Call if it weren't loaded down with bots, and if the real atmosphere of the game hadn't already been taken away in order to 'compete'.
So what innovative feature do you want?
--------
"Give a man a fire, and he is warm for a day. Set a man on fire, and he is warm for the rest of his life."
Now see...you answered your own question. (well, except for including EQ in your list...that one doesn't belong)
That's exactly what some people want to see.... a game that doesn't follow the traditional class, level, PVE grind a ton of pointless fetch/kill quests like games of the past several years (WOW, LotRO, VG, COH/COV etc)
We want to be able to build cities...and tear other peoples cities down. We want the freedom to develop our characters along whatever lines we want (skill based vs class) and we're tired of being told our character isn't wanted in the group because we aren't the right spec or the right fit for it.
In fact, we want a fun, enriching solo game along with decent incentives to group in certain situations.
You're correct, much of this isn't new or innovative, but it seems to have been forgotten since the early days of UO and AC.
EQ actually started the madness, and its been rolling downhill ever since. (for those of us who don't favor PVE oriented MMO's).
TR was created by "Lord British"..... the man who "created" UO (I suspect other folks had more of hand in its actual success actually, but thats another debate) and UO had so many of these features. So naturally we expected him to bring us something more along the lines of an improved UO.... but instead we got.... TR as it is today.
We're disappointed is all. TR might be a fine game, once again for the PVE crowd..... but for the rest of us looking for more a world to play in....we're left out in the cold yet again.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
And this sort of mindless puerile comment does nothing to address the failings of the industry. it is just the sort of reaction I expect from the fanboiz willing to waste their money on shallow, unfinished work.
Like I said, don't roll out the old excuse of 'but they all do this' and expect me to swallow it. It's a crap excuse, from lazy developers, foisted on an audience with low expectations
raise the bar, expect more for your money, and don't accept half-complete products
I was a bit upset with the changes they made with the targeting system and the gigantic hit boxes. It really removed the, "This is a fps-rpg with MMo qualities to this is an action-mmo" similar to SWG. If people have fun, they have fun, but it isn't for me.
It does suck people attack games they have only read reviews about or played only beta and have terrible feelings towards any game, as it is a waist of time and effort.
If it is fun, and you enjoy the game that is all that matters in the end. Hopefully it does last a good while as Richard Garriot has yet to have a hit since UO.
i think games in general these days lack ...pride or something. this one is just 1 example of it, and i hope all games that offer nothing new crash and burn. there are artists, and there are pop sensations. we get maybe 1-2 works of art a year, the rest is just pop (add an extra "o" for more accuracy) totally disposable, bland, boring, repetitious wastes of time that we will never look back on and say "they just don't make em like game X any more".
i want to participate in ART, and what the gaming market is giving us is page after page of doodle space. i remember cities, characters and music from old ultima games, i will definitely not be remembering anything about TR in 5-20 years, not only because i refuse to pay for this slackery in a box, but there is just nothing that memorable about it. british sold this game using his name, and now his name will forever be synonymous with trash (right up there with sega). hope the space time was worth it cause he's officially gaming garbage now.
i dont even want the game to fail per 'se. i want companies to stop making sub-par games and hyping them like they are mind-bendingly unique experiences that we just cant live without. id like to see law suits flying around every time there is a B/S ad or claim made about a game. i would like to see people held accountable for the development decisions they make, as it stands they can just shut down a failing company, take out a loan (or offer their souls to EA) and have a new one up and running in under a month.