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The Depth of Vanguard

13

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  • ThillianThillian Member UncommonPosts: 3,156

    Originally posted by eugam


     
    Originally posted by truenorthbg


     
    Originally posted by SilverPhenix


     
    Originally posted by osiriss


     
    Anyone with half a brain and plays vanguard will tell you that some shammy can solo 5 dots without kiting.

     

    I'd ask "anyone with half a brain" to step up to your challenge, but, again, this is off-topic. If you can solo 5-dots, fine. Have fun.

     

     

    A few classes can solo five dots:  Shaman, Psiconist, Druid, Necro, and DK.

     

    The few classes that I know that can solo six dot:  Shaman, Psiconist, Druid, Necro. 

     

    All the classes are overpowered in their own ways, except for:  Cleric (used to be overpowered), Rogue (but still owns when played well, and can solo great when played well), and Warrior.  The Rogue is a class that requires more skill.  I anticipate the importance of Warriors to increase significantly with the implementation of the game's raid content.

    LOL. So much missinformation.

     

     

    Not all mobs are the same. Can they solo a 6 dot who stuns, does ranged or is a caster ? What equipment does it need and how much money did you spent to buy the euipment ?

    Its easy to kill a 5dot dragonfly. LoL, try that with a stunner or a archer. Even kiting isnt fun when the mobs DoTs tick on you. Or healing yourself while a dualwielder is hitting you like a machinegun ?  Sheeshhh...


    Ssssshame I can't rewrite the thread name to 'what classes can solo 5 dotted' ..

    REALITY CHECK

  • osirissosiriss Member Posts: 136

     

    Originally posted by eugam


     
    Originally posted by truenorthbg


     
    Originally posted by SilverPhenix


     
    Originally posted by osiriss


     
    Anyone with half a brain and plays vanguard will tell you that some shammy can solo 5 dots without kiting.

     

    I'd ask "anyone with half a brain" to step up to your challenge, but, again, this is off-topic. If you can solo 5-dots, fine. Have fun.

     

     

    A few classes can solo five dots:  Shaman, Psiconist, Druid, Necro, and DK.

     

    The few classes that I know that can solo six dot:  Shaman, Psiconist, Druid, Necro. 

     

    All the classes are overpowered in their own ways, except for:  Cleric (used to be overpowered), Rogue (but still owns when played well, and can solo great when played well), and Warrior.  The Rogue is a class that requires more skill.  I anticipate the importance of Warriors to increase significantly with the implementation of the game's raid content.

    LOL. So much missinformation.

     

     

    Not all mobs are the same. Can they solo a 6 dot who stuns, does ranged or is a caster ? What equipment does it need and how much money did you spent to buy the euipment ?

    Its easy to kill a 5dot dragonfly. LoL, try that with a stunner or a archer. Even kiting isnt fun when the mobs DoTs tick on you. Or healing yourself while a dualwielder is hitting you like a machinegun ?  Sheeshhh...

    Yes they can solo mobs that have range and dots plus you are forgetting as a pet class the mob is hitting their pet not them.

     

    As for ranged mobs its easy..send pet in for teh aggro place your dots on mob and dispels then melee the mob along side your pet.This is how a shaman who wears medium armor does it.A necro has to kite a shaman does not. 

     

  • FluteFlute Member UncommonPosts: 455

    I admit I really like Vanguard crafting, in my view it's the best crafting system I have come across since Pre NGE SW:G. 

    Basic reasons - you can fail, if you know what you are doing you can make some incredible items, and you actually have to think about what you want to make, then plan it out. 

    The WoW style "heap resources in backpack / click make all / never fail" crafting systems in a number of games are just thin next to a proper crafting system with actual depth.  But when you go to make a robe in Vanguard, you have to think - it won't just be any old robe (unless you want it to be)... then you have to make it properly, which is easier said than done for many items!  I just wish they would hurry up and add colour choices too - they have the dyes in-game, just not for cloth

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by Flute


    I admit I really like Vanguard crafting, in my view it's the best crafting system I have come across since Pre NGE SW:G. 
    Basic reasons - you can fail, if you know what you are doing you can make some incredible items, and you actually have to think about what you want to make, then plan it out. 
    The WoW style "heap resources in backpack / click make all / never fail" crafting systems in a number of games are just thin next to a proper crafting system with actual depth.  But when you go to make a robe in Vanguard, you have to think - it won't just be any old robe (unless you want it to be)... then you have to make it properly, which is easier said than done for many items!  I just wish they would hurry up and add colour choices too - they have the dyes in-game, just not for cloth



    Yeh you have to collect the right dusts, catalysts, orbs... and than combine them and make some unique and special item. Great example is, I was crafting yesterday on one of my alts. I was doing a tier 2 basic club with some special dusts. And I made a server discovery. So even at level 11 you can do something unique that noone did before on the server and get a trophy for server discovery:) It's flexible, it provides countless possibilities and it offers more crafter's builds (how you divide your attribute points, and what crafting gear you have). Can't ask for more.

    REALITY CHECK

  • SilverPhenixSilverPhenix Member Posts: 96

    Originally posted by Thillian




    Yeh you have to collect the right dusts, catalysts, orbs... and than combine them and make some unique and special item. Great example is, I was crafting yesterday on one of my alts. I was doing a tier 2 basic club with some special dusts. And I made a server discovery. So even at level 11 you can do something unique that noone did before on the server and get a trophy for server discovery:) It's flexible, it provides countless possibilities and it offers more crafter's builds (how you divide your attribute points, and what crafting gear you have). Can't ask for more.
    I got the best server-first EVER. It's right there in my sig

     

    Now playing: City of Heroes/Villains, Age of Conan

    Played: Eve, Hg:L, Vanguard, WoW, FFXI, Planetside, Neocron, Battlezone, EQII, AO, CoX, AA, DDO

    I win at Vanguard.

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by SilverPhenix


     
    Originally posted by Thillian




    Yeh you have to collect the right dusts, catalysts, orbs... and than combine them and make some unique and special item. Great example is, I was crafting yesterday on one of my alts. I was doing a tier 2 basic club with some special dusts. And I made a server discovery. So even at level 11 you can do something unique that noone did before on the server and get a trophy for server discovery:) It's flexible, it provides countless possibilities and it offers more crafter's builds (how you divide your attribute points, and what crafting gear you have). Can't ask for more.
    I got the best server-first EVER. It's right there in my sig

     

     

    Blog Entry

     
    Discovered Chicken on 08/31/07

    Hah thats a good one.

    REALITY CHECK

  • allegriaallegria Member CommonPosts: 682

    Vanguard, the game that should have been something special. 

    The unique encounter system that was scrapped ( essentially removing the need for insancing ), raiding lol, diplomacy that mattered ( as described in the original marketing -- diplomats would allow guilds or people through areas they couldnt access -- ). Those two items, most of all made vanguard seem interesting to me. Niether are in the game in the form originally discussed, to me these were the differentiators from WoW, eq2 etc, without them its just another fantasy MMO trying to scrape up subs to make some money.

    No innovation blah blah.

    Spin it how you like, Vanguard failed horribly and dissapointed thousands of people who put alot of time into it through beta and beyond. Brad will never again be respected in the MMO industry ( by consumers ), however in a sense we can be thankful that his mis-steps will provide us with a better and more stable MMO gaming future...

    -Allegria

  • OrphesOrphes Member UncommonPosts: 3,039

    Originally posted by finnmacool1


    As long as the sheep continue to buy and subscribe to these rushed out the door crapfests, game devs will continue to do it. Its sad seeing so many people without lives endure inferior products because they cant function outside a fantasy world.

    No they won't keep doing that. Devs will rather have a game that sells lots and lots of copies. Vanguard don't do that atm apperently, but yes it still sells.

    People that subs to this and that game does it because they enjoy it, it really is not harder then that. If someone don't like Vanguard, no they are not subscribing to it either. But people do enjoy it and there is no reason for you to patronize them. I have yet to see anyone in this forum saying they subscribe and commit to Vanguard even though they think it is the worst game out.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • finnmacool1finnmacool1 Member Posts: 453

    Originally posted by Orphes


     
    Originally posted by finnmacool1


    As long as the sheep continue to buy and subscribe to these rushed out the door crapfests, game devs will continue to do it. Its sad seeing so many people without lives endure inferior products because they cant function outside a fantasy world.

     

    No they won't keep doing that. Devs will rather have a game that sells lots and lots of copies. Vanguard don't do that atm apperently, but yes it still sells.

    People that subs to this and that game does it because they enjoy it, it really is not harder then that. If someone don't like Vanguard, no they are not subscribing to it either. But people do enjoy it and there is no reason for you to patronize them. I have yet to see anyone in this forum saying they subscribe and commit to Vanguard even though they think it is the worst game out.


    I see many posts from people saying they're planning on resubbing even though they know the game is still unfinished,buggy,unstable,etc. My post was directed at them and those that originally bought the game even though they beta'd it and knew it was still in an alpha state.

    For those who "enjoy" the game or dont experience many of the technical issues and are unaffected by the missing features promised/other games have at launch that others do have problems with, more power to you.

    No mmo game is released "finished" or even with all planned features. However paying for a game that is overflowing with technical issues, missing numerous classes, missing numerous planned features, offers no raids, has mechanics not fully fleshed out that will be majorly redesigned,etc. is moronic.

     

  • PioussPiouss Member Posts: 33

    Nevermind...

     

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by finnmacool1


     
    Originally posted by Orphes


     
    Originally posted by finnmacool1


    As long as the sheep continue to buy and subscribe to these rushed out the door crapfests, game devs will continue to do it. Its sad seeing so many people without lives endure inferior products because they cant function outside a fantasy world.

     

    No they won't keep doing that. Devs will rather have a game that sells lots and lots of copies. Vanguard don't do that atm apperently, but yes it still sells.

    People that subs to this and that game does it because they enjoy it, it really is not harder then that. If someone don't like Vanguard, no they are not subscribing to it either. But people do enjoy it and there is no reason for you to patronize them. I have yet to see anyone in this forum saying they subscribe and commit to Vanguard even though they think it is the worst game out.


    I see many posts from people saying they're planning on resubbing even though they know the game is still unfinished,buggy,unstable,etc. My post was directed at them and those that originally bought the game even though they beta'd it and knew it was still in an alpha state.

     

    For those who "enjoy" the game or dont experience many of the technical issues and are unaffected by the missing features promised/other games have at launch that others do have problems with, more power to you.

    No mmo game is released "finished" or even with all planned features. However paying for a game that is overflowing with technical issues, missing numerous classes, missing numerous planned features, offers no raids, has mechanics not fully fleshed out that will be majorly redesigned,etc. is moronic.

     



    You must have a poor life coming here talking that we actually don't enjoy Vanguard, just because you don't. I won't comment on the other crap you wrote, keep your priorities and get the hell out of here. You are not critisizing nor discussing (point of forums) if you state people playing VG can't function outside fantasy world. You are just another troll from World of Warcraft bitching on other games that don't appeal to your favourite MASSES.

    REALITY CHECK

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by finnmacool1


     


    Obviously reading comprehension isnt your forte.
     
    Typical vanboi, anybody that doesnt worship your little game gets dubbed a WoW troll that wants things handed to them lol.

    I didnt call you a lowlife because you dislike vanguard. I called you lowlife cause of your first post in this thread. Was it that difficult?

    REALITY CHECK

  • wolfmannwolfmann Member Posts: 1,159

    I would most definitively play Vanguard and subscribe for a few years, if it hadnt been for the game being a themepark game instead of a world game, and.. ofcourse SOE is involved.

    If those two was corrected, I would have proudly announced that Vanguard could be one of the best MMO's ever.

     

    But then again, it's a themepark game and operated by SOE, so.. well.. It's not.

    That and it's lacking depth from my standpoint. I require more than a cardgame and some A+B+C+X = lvl 11 item with +1 X...

    imageThe last of the Trackers

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by wolfmann


    I would most definitively play Vanguard and subscribe for a few years, if it hadnt been for the game being a themepark game instead of a world game, and.. ofcourse SOE is involved.
    If those two was corrected, I would have proudly announced that Vanguard could be one of the best MMO's ever.
     
    But then again, it's a themepark game and operated by SOE, so.. well.. It's not.
    That and it's lacking depth from my standpoint. I require more than a cardgame and some A+B+C+X = lvl 11 item with +1 X...



    And what do you require then?

    REALITY CHECK

  • shukes33shukes33 Member Posts: 1,051

    Its human nature to always want more. But for me i have to just accept that at the moment there is nothing else out there better. So untill then is it ok if i enjoy VG? i hope i am not upsetting people too much by liking it :)

  • boojiboyboojiboy Member UncommonPosts: 1,553

    Originally posted by caldis


     
    I'm sorry but the biggest problem with the game is the lack of depth of gameplay.  It's the same old levelling treadmill with no improvement in the basic gameplay.   You kill millions of things, you do some quest and all it's about is levelling and acquiring gear.
    Diplomacy has absolutely no depth and little in the way of content, if there were a diplomatic facet of the game that would be depth but all they included was a new way to grind via a card game.
    There is no meaningful economy so crafting goods also lacks depth. 
    Mcquaid used the term broad to describe the old Ultima online with it's inclusion of housing but said they lacked depth cause the housing was meaningless.  The intention with Vanguard was to add depth, but that was there biggest failure.
    I was cruising through the thread and your post jumped out at me as completely untrue.  I don't how anyone can honestly say this game isn't deep and complex.  Sure, plenty of other faults, but lack of depth is absolutely not one of them.

    You brought up diplomacy as something with little content and no depth?  Surely then you haven't played the sphere.  Civic diplomacy, titles, dungeon and chunk buffs (every time we go to Nusibe I parlay with some undead denizens to help the group avoid traps and increase melee capabilities), Presence, mount quests, web quests, clothing, GUILD HALL deeds, owning land and charging rent, House faction and quests and on and on.

    And That is a partially implemented sphere with even more to come.  For example, diplomacy unlocking portions or events in APW in GU3.

    Once again, some big things to get right in VG still... but I've played many MMORPGs and this is definitly the most in-depth complex one I've played.

  • rascalcmosrascalcmos Member Posts: 25

    Originally posted by wolfmann


    I would most definitively play Vanguard and subscribe for a few years, if it hadnt been for the game being a themepark game instead of a world game, and.. ofcourse SOE is involved.
    If those two was corrected, I would have proudly announced that Vanguard could be one of the best MMO's ever.
     
    But then again, it's a themepark game and operated by SOE, so.. well.. It's not.
    That and it's lacking depth from my standpoint. I require more than a cardgame and some A+B+C+X = lvl 11 item with +1 X...
    Not sure what exactly you dislike or just mean by Themepark, but I think the SOE team has actually made the game much better since the devs started working on the code....

     

     

  • zanfirezanfire Member UncommonPosts: 969

    i dont get the theme park kthing either.....

  • matraquematraque Member Posts: 1,431
    Originally posted by wolfmann


    I would most definitively play Vanguard and subscribe for a few years, if it hadnt been for the game being a themepark game instead of a world game, and.. ofcourse SOE is involved.
    If those two was corrected, I would have proudly announced that Vanguard could be one of the best MMO's ever.
     
    But then again, it's a themepark game and operated by SOE, so.. well.. It's not.
    That and it's lacking depth from my standpoint. I require more than a cardgame and some A+B+C+X = lvl 11 item with +1 X...

    Hmm... SWG was (pre-cu) a big themepark and you seemed to like it.  Imperial, Rebel, Jabba... all looks like themepark to me.  SOE is doing an amazing job with VG.  IMO, VG is actually a game world.

    eqnext.wikia.com

  • iffymackiffymack Member Posts: 376


    Originally posted by local93bc
    imageimageTheres no denying how bad this game was at launch.
    Iv never felt so much anticipation for a game..
     
    I really wanted this game to Succed!!!
     
    And i would have stayed if the combat were actually Fun
     
    I remember having more fun playing  mario bro original Nintendo games .
     
    Complex isent always Fun!
    And Vanguard made me understand that.
     
     

    yup,agree, except change the word complex for grind and we have a deal.

  • AmatheAmathe Member LegendaryPosts: 7,630

    Vanguard is no deeper than any other major mmo. But it's a lot less fun and has design and implementation problems galore. Will the "Vangaurd is deeper " false marketing campaign ever die? It didn't sell the game at launch, and it's not selling it now.

    EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests

  • SevarianSevarian Member Posts: 31

    Well said Thillian,

    I just started Vanguard and the depth of the character abilities blows the competition away. This is the game I have been waiting for.

    I have a Necromancer and just the depth in the pet system alone ipresses me to no end.

    I can have my pet and different minions performing different combat tasks (or all just beating on the mob) all out at once. I can also revive fallen enemies to fight for me. My pet has a usable inventory window with special abilities the graft system.

    I really enjoy thinking about playing rather than mashing the same buttons over and over like in WOW or DAoC: different strategies are needed for different areas and different adversaries.

  • EuthorusEuthorus Member Posts: 491

    Depth of Vanguard - for many its the boat in the back and for some its like the poor SUV that just got sucked in

     

    FUNCOM - putting the FUN in disFUNctional !

  • ThillianThillian Member UncommonPosts: 3,156
    Originally posted by Amathe


    Vanguard is no deeper than any other major mmo. But it's a lot less fun and has design and implementation problems galore. Will the "Vangaurd is deeper " false marketing campaign ever die? It didn't sell the game at launch, and it's not selling it now.



    Simplicity always wins against complexity and catchiness always wins against depth in the eyes of the masses and popularity. On what side do you stand?

    REALITY CHECK

  • iffymackiffymack Member Posts: 376


    Originally posted by Thillian
    Originally posted by Amathe Vanguard is no deeper than any other major mmo. But it's a lot less fun and has design and implementation problems galore. Will the "Vangaurd is deeper " false marketing campaign ever die? It didn't sell the game at launch, and it's not selling it now.

    Simplicity always wins against complexity and catchiness always wins against depth in the eyes of the masses and popularity. On what side do you stand?


    most of us?on the sidelines,laughing as vanguard flip flps around in a muddly puddle.

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