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so i got in the beta and here is my review
1. u all think this game is similar to hero online but ur WRONG.
2. the game is a hack n slash and fast paced
3. it will probaly take u 10 or 15 min to get to lvl 10
4. the skill is pretty awsome it is very creative.
5. u can even attack multiple monster at lvl 1 which give u even more exp
6. u dont have to worry about ur stat the game raise for u
7. NO GRIND
8. the gm need to fix the bug and more people in the game
9. when the game is in open beta i hope people will give it a chance
10. there is plenty of quest for u guys to do
THIS GAME IS F*** FUN
Comments
When you got more time in the game, can you substantiate these? How creative is the skill? auto stat allocation? What bugs are those that need GM fixing, and generally, GM cannot fix a bug, it will be a new build.
When you got more time in the game, can you substantiate these? How creative is the skill? auto stat allocation? What bugs are those that need GM fixing, and generally, GM cannot fix a bug, it will be a new build.
i played as a bow and the skills had had looked really cool and there is a aggression meter were the more u attack the more it goes up which allows u to use different skills were mine made me jump into the air shooting arrows at the mobs and the stats r auto but i just started so i dont now about the bugs
no grind? but all i see in this game is grind T_T
cause u dont know how or where to train
and there quest that give u so many exp plus u need to try and not be lazy
the archer jumping in the air shooting arrows sound like fly+scatter on Conquer Online.....
IT'S PEANUT BUTEER JELLY TIME!!!!!!!!!!!!!!!!!!!!!!!!
now put the bag in the money,BAG IN MONEY
I'll clarify for you -
Stat Allocation - nonexistent. Every 'class' has their HP, etc. go up every level but you have no control over it. The only customization you have here is in enchanting your equipment to have bonuses to various things.
Skill Customization - nonexistent. Every "spear person" or "fan person" is going to have the exact same skillset, 100%. The skills are obtained at pretedermined levels. You don't put skill points in them, just when you reach the allocated level, you go buy the book. Identical clone to someone else of the same 'class', with the exception of equipment.
Enchanting - This game does have 'glowy' weapons, and yes, you can blow your weapons up.
PVP - This game features "open pvp" - in the sense that you can be minding your own business doing a quest, and someone decides to attack you while you're engaged with the mobs. If you happen to kill them, then they cry to their high lvl friends to come chase you around the zone for half an hour. Very fun. If you enjoy taking advantage of other players, picking on people who are smaller than you, or forcing people to PVP who aren't interested in PVPing at the moment, then this game is for you. If you don't, well, then I'd steer clear of this one.
Progression - The grind isn't as bad as most games of this type, because you're given quite a number of quests and you can realistically get lvl 20 in one (extended) sitting. After that, Questability seems to taper off, and you'll find yourself having to grind a bit. Which would be fine, except that now that your'e out of the low lvl area, you're prey to every bored pvp kiddie with nothing better to do.
Overall Impression -
A decent little game, fairly stable, decent graphics & music ...the sound effects are a bit 'odd' in that sometimes they cut out, and the person fighting 30 yards away can be heard EXTREMELY LOUD ... I thought this was maybe a hardware issue but I've played on 3 different systems and it seems to happen regardless ;X The craftability of equipment adds a bit of variety, but fighting over long-respawn time ore/wood/plant nodes can get a little tiresome. I give it 6/10; but I'd give it 7/10 if it wasn't a game catered to people of the 'ganking' mentality. If that's your thing, give this a shot.
Gaming? That's not gaming!
That's just people sat 'round in costumes drinking...