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Crysis and Unreal Tournament 3's 2007 holiday season sales seemed catastrophic to some commentators who-that year like the last-declared PC gaming dead. While those who cry doomsday will do what they do, they're right in that budget-devouring development can't flatline forever. Undoubtedly, publishers and studios will read the writing on the wall in different ways-although almost all of which will declare PC-only, graphics-processing powerhouses a done deal for the foreseeable future.
With it's next Battlefield, Electronic Arts and Swedish developer DICE have another idea altogether: challenge the very assumptions about what constitutes a proper PC game. Battlefield Heroes not only promises to work well on laptops and lower-end boxes, it's free to play.
That advertising on Heroes' online hub and player pages, styled after social networks like Myspace.com, pays for the ongoing project is only part of the story. The March issue of Games for Windows: The Official Magazine completes the picture, answering the following questions and many more:
Subscribers should start looking for their issue on January 29. The rest of you will have to wait until February 12, when it arrives on shelves.
What's up with micro-transactions and will they allow deep-pocketed players to spend their way to dominance?
Does Heroes' cartoon style mean the game's gone soft?
Did Team Fortress 2 inspire Heroes or is this a classic case of convergent evolution?
How will Heroes address imbalances associated with the Battlefield series?
How customizable are characters and are these changes purely cosmetic?
How has producer Ben Cousins' previous work experience with PlayStation Home informed Heroes?
What armies, vehicles, and themes are in the works?
Comments
cue people claiming they copied tf2 even though cell shading has been around a lot longer than tf2 has
TF2 is a rip off of so many games lol. Then again, is it a rip off or just a good game?
XIII is the first FPS to use cell shading and then we went deeper and deeper with this new technology.
BF going F2P, that's a good idea..
I'm a big supporter of RMT in MMOs (I support players selling their goods, not gold farming companies). Perhaps I'm a bit ignorant of the "micro-transactions" mentioned here, but I can think of no situation where I would feel compelled to play a FPS that allowed advanced weapons and equipment to be purchased by those with the biggest pockets. If there was perhaps some way that players could find items and then trade them, then I'd be supportive of the idea. But if it comes down to who's willing to pay more to the publisher for great gear, then I'm simply not interested in any way. I'd imagine I'm far from alone in this position. At least in MMOs a person with zero discretionary income can find and sell their own gear, thus able to participate in the in-game market or the RMT market. In the battlefield situation, it would be solely about who has more money in an environment that is primarily focused on an even playing field. It makes very little sense.
My favorite FPS, down the tubes. Damn it.
so they're not going to give us something like Battefield: BC? I guess is time to stop upgrading and switch to console -.-
This is probably just an offspring to the BF series, much like FIFA Online is to the FIFA series.
There will probably be a real BF3.
news.bbc.co.uk/2/hi/technology/7199881.stm
"Gamers will be able to buy items which customise their appearance in the world, but will not be able to seek an advantage through buying weapons."
Well that's good, I guess. FTP done semi-right. Still means the game will be almost as overrun by 14 year old dicks as X-Box Live.
In every country and in every age, the priest has been hostile to liberty. He is always in alliance with the despot, abetting his abuses in return for protection to his own.
-Thomas Jefferson
How long have I been mumbling about the micro-transaction as the new payment model for online gaming?
I wish I was wrong but thats the way it goes. Get ready for non-cutting edge graphics engines and paying for content guys. You won't see item malls like in Asian games but the end result will be the same.
TF2 just copied the previous game TFC and TF2 doesn't use cell shading, TFC was originally based on the Quake engine so it was one of the first games to do what it did so i think the same people have the right to copy one of their own games.
Uh, yeah, riiiiight. So let me guess, the free version starts you off in a neon green & pink Ronald McDonald costume. But for 10 bucks you can get a cowboy hat and 20 more gets you a camo tarp to cover up the clown gear.
I can imagine it now; "Hello stockholders. It cost 40 million dollars to make our new game, and we're releasing it for free. We believe we will make that 40 mil back and a lot more from people buying our completely optional rainbow colored virtual head wear."
Watch as this whole idea overflows with /fail.
Well i havent read all the replies to this thread but well almost all games are ripoffs of other games...
"If we don't attack them, they will attack us first. So we'd better retaliate before they have a chance to strike"
With the exception that you this time get the chance to shoot their heads off over and over and then jump on their body while screaming "lolololol l2p newb!". No but now you got the chance to kill the idiots who buy these stupid things, seems great.
If you could pay to be a hot bade in a bikini I may actually fall for it - wait, isn't this a first person game? Then what the hell does appearance matter? But it does look just like TF2.
looks like the graphics are going to be garbage, but as long as I don't have to pay to play I'll give it a try.
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