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Do you think you'll be able to grind Mobs in PvE?

gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

This list of features talks a lot about doing quests in PvE that help the  battle, but nothing about just fighting mobs,  or dungeons.

 

I don't like quests as much as just getting in a group and grinding on mobs in different areas of the game. That was always fun in DAoC.

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Comments

  • UploadUpload Member Posts: 679
    Originally posted by gillvane1


    This list of features talks a lot about doing quests in PvE that help the  battle, but nothing about just fighting mobs,  or dungeons.
     
    I don't like quests as much as just getting in a group and grinding on mobs in different areas of the game. That was always fun in DAoC.



    I lol-ed at this post. Normally you see people spamming: ''This a a grindfest game, boo!!'', and for the very first time I see some one asking IF you can grind in this game because questing is boring.

  • warzone100warzone100 Member Posts: 63

    They complain about solo grinding I doubt most of the complainers were smart enough to get in a group.

  • OriaxOriax Member Posts: 35

    I also prefer mob grinding over quest grinding. If a game benefits doin quests over killing mobs i simply wont play that game.

    I play mmorpgs to interact and have fun with my friends so basicly i couldnt care less about quests.

    L2 Addict since - 10 april 2004 07:40:22
    Welcome to the Lineage II Open Beta. -

  • PheacePheace Member Posts: 2,408

    Originally posted by Oriax


    I also prefer mob grinding over quest grinding. If a game benefits doin quests over killing mobs i simply wont play that game.
    I play mmorpgs to interact and have fun with my friends so basicly i couldnt care less about quests.

    I remember plenty of grind groups for my last few levels in Daoc where we hardly ever spoke a word.

    image

  • fungistratusfungistratus Member Posts: 437

    Feedback and ideas are great thats why I think this forum is great because you find a bunch of like-minded people who love to get lost in other worlds.

     

    People who enjoy staring at animations and pushing a key over and over again like a monkey so you can "beat" the game is NOT the audience MMORPG developers should target. 

    Before I read this post I didn't think people like you truly existed.

     

    Burn them they are all witches.

     

     

  • banthisbanthis Member Posts: 1,891

    Personally I find grinding mobs for no reason other than leveling really boring but WAR's sort of jazzed it up a bit. You can go out and never do a quest or a PQ and just PvE or PvP kill all day and your Tome of Knowledge tracks everything.   So in a way even though your grinding your still achieving certain quest objectives (some quests don't require you to talk to the NPC first)  its just up to you if you want to talk to NPCs to see if they'll reward you for the work you've already done.....and sometimes the Tome gives out rewards all on its own including bonus against creature types etc etc but you have to kill alot of them.  

    You've killed 100s of bears you find an NPC he goes "oh isee youve been bear slaughtering here's a reward" basically the jist of mob grinding without taking the quest.

    I dont really see the point in heavy PvE grinding in WAR unless your really into achievements & you dont plan to PvP.   I personally plan to mix up both PvE & RvR because im realy into the whole tome of knowledge achievement stuff so I'll be doing some grinding but all the long winded grinding I'll probably wait till lvl 40 and just enjoy the quests.  Thats just my personal taste though I like having tasks sometimes and other times I don't.

    If you want to keep up both grind RvR too because once you reach 40 I'm betting it'll be really important to have your Renown Level close to or at 40 by then.

    This is just in short the best detail to help get an idea of what you can do in WAR is through the recent Gamespy articles.   If you want to PvE grind you can do it.  If you want to PvE Quest & Grind you can do it.  If you want to do any of those along with RvR you can.  If you want to just RvR your life away you can since you get xp as well as Renown.   Its pretty open on the path you choose to take, but they did say mixing it up PvE & PvP benefits you in the long run since RvR Renown points are only given for PvP & some achievements rewards like certain tactics are only given through PvE.

  • Arkane_AArkane_A Member Posts: 365

    Short answer, yes.

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  • Shifty360Shifty360 Member Posts: 629
    Originally posted by Pheace


     
    Originally posted by Oriax


    I also prefer mob grinding over quest grinding. If a game benefits doin quests over killing mobs i simply wont play that game.
    I play mmorpgs to interact and have fun with my friends so basicly i couldnt care less about quests.

     

    I remember plenty of grind groups for my last few levels in Daoc where we hardly ever spoke a word.



    That means everyone knows thier job :D

  • fungistratusfungistratus Member Posts: 437

    Originally posted by Oriax



    Yeah, because if a NPC tells u to kill those mobs, or run around the world talking to npc´s like a fucking redneck on crack, thats really intelligent? Or what is your point?
       The point is when game developers think its better to  just put a bunch of MOB's in a game to kill over and over again instead of structuring with it with  objectives/ item rewards/ bosses/ exploration  I blame people like you. 

    Furthermore Warhammer is trying to break the mold of  all questing as you know from all mmo's on the market, talk to this npc/ collect x this/ .  What I REALLY dislike is people like you who think backwards and say," Man they should just take questing out, all i do is grind anyway so I can get to the highest lvl"  Then you rinse and repeat.  Sure you make friends etc. thats a nice addition, and I am glad you embrace it.  This is unfortunaley probably the only thing that keeps you from leaving the game after you grinded all your charcters to highest lvl.  Now you can say: this game sucks I want a new one.

    INSTEAD try this:  ENJOY the experience of getting to the highest lvl.  Try and find all the secrets of the world before anyone else does.  Read the Lore and discover more about your chosen race and class.

    Theres a reason that the best gear is usually a quest reward. Try and enjoy the game don't look at it as a electronic form of torture. 

     

     

  • brostynbrostyn Member, Newbie CommonPosts: 3,092

    Here's my take on MMO questing; boring and tedious. Very few quest have any substance. Its usually take this to so and so, or go collect me some of these, or go kill X of this. I hate those quest.

    I like quest that have a story to them. It sucks you in, and you actuallty want to do it. Unfortunately, those don't exist in MMOs yet. Maybe someday we will see it.

  • banthisbanthis Member Posts: 1,891

    Originally posted by brostyn


    Here's my take on MMO questing; boring and tedious. Very few quest have any substance. Its usually take this to so and so, or go collect me some of these, or go kill X of this. I hate those quest.
    I like quest that have a story to them. It sucks you in, and you actuallty want to do it. Unfortunately, those don't exist in MMOs yet. Maybe someday we will see it.
    Warhammer does...you should check out the recent Articles by IGN & GAmespy they both talk about Public Quests which are actually rather story oriented.

    Of course thats not to say that War doesn't have the boring quests too I'm sure they do, but the topic at hand here is Grinding...just flat out killign X mob for no reason other than XP is boring to most people.

  • Arkane_AArkane_A Member Posts: 365

    Here is the problem though. You sound like one of those people that just scrolls through quest text to find the objective of what you must do to complete it. Yeah you may have to go kill a specific monster to get an item to bring back, but if you actually read all the quest text, you will find out, through a story, why it is you are doing this.

    image

  • OriaxOriax Member Posts: 35

     

    Originally posted by fungistratus


     
    Originally posted by Oriax



    Yeah, because if a NPC tells u to kill those mobs, or run around the world talking to npc´s like a fucking redneck on crack, thats really intelligent? Or what is your point?
       The point is when game developers think its better to  just put a bunch of MOB's in a game to kill over and over again instead of structuring with it with  objectives/ item rewards/ bosses/ exploration  I blame people like you. 

     

    Furthermore Warhammer is trying to break the mold of  all questing as you know from all mmo's on the market, talk to this npc/ collect x this/ .  What I REALLY dislike is people like you who think backwards and say," Man they should just take questing out, all i do is grind anyway so I can get to the highest lvl"  Then you rinse and repeat.  Sure you make friends etc. thats a nice addition, and I am glad you embrace it.  This is unfortunaley probably the only thing that keeps you from leaving the game after you grinded all your charcters to highest lvl.  Now you can say: this game sucks I want a new one.

    INSTEAD try this:  ENJOY the experience of getting to the highest lvl.  Try and find all the secrets of the world before anyone else does.  Read the Lore and discover more about your chosen race and class.

    Theres a reason that the best gear is usually a quest reward. Try and enjoy the game don't look at it as a electronic form of torture. 

     

     

    I dont see why any of these things you point out need quests to make them happen. Exploring, killing bosses and enjoying getting to the highest level are all very much doable without quests. Regarding quest rewards i rather like to see gear overall and the best gear especially, obtainable trough crafting.

     

    For me it looks like you are the one who "think backwards" looking for the same content u probably seen ever since u fired up your first rpg.

    Maybe WAR will bring us some really innovative new type of quests, who could even suit me.

    Finally if a game doesnt have anything to offer u at endgame, its a really shitty game. Same thing goes if the game is so easy that u can grind toon after toon to max level.

    L2 Addict since - 10 april 2004 07:40:22
    Welcome to the Lineage II Open Beta. -

  • Arkane_AArkane_A Member Posts: 365

    Public Quests are the new unique quests, and the end game experience is going to be city siege and capture. If you aren't interested in these, WAR is not for you.

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  • sirslayerrsirslayerr Member Posts: 128

    Originally posted by Oriax 
    Maybe WAR will bring us some really innovative new type of quests, who could even suit me.
    Finally if a game doesnt have anything to offer u at endgame, its a really shitty game. Same thing goes if the game is so easy that u can grind toon after toon to max level.

    While I don't think you've done much research at all on WAR, here are some facts you might enjoy. The tome of knowledge keeps track of everything you do in a game. That means, exploring and killing large amounts of mobs are in there as well. For doing this, you receive experience. Also, you are completing quests for the above situations, without having to pick up the quest first.

    (example)

    So, you get done killing X mob for 2 hours, go to town to sell some, and realize this guy in the tavern wants to give you a piece of armor for all of those mobs you just mercilessly slaughtered. I do enjoy that concept.

    Also, for WAR, they have stated they want to leveling to go kind of quick, due to the main RvR setting of the game goes on in Tier 4. Ranks 1 to 20 are setup to be a tutorial/training part of the game, while 20 to 40 gives you a more solid build to play with, and then you run around at 40 slaughtering people at will.

    If you happen to be one of those people who don't like PvP, I would recommend sticking with one of the older games out. WoW, LoTRO, TR, or something else which promotes mindless killing in PvE without you having to even notice there is a PvP side of the game.

  • OriaxOriax Member Posts: 35

    Im sure WAR will be a great game, and u are right i havent done much research on the matter.

    My input was a bit offtopic since i was talking about quest grind vs mob grind in general. The small addon on war was simply a try to end the discussion.

    Thanks for the info Sirslayerr, its appreciated (psst, check my sig if u wanna know what type of game i prefer). And im sure we will all enjoy warhammer in one way or the other.

    L2 Addict since - 10 april 2004 07:40:22
    Welcome to the Lineage II Open Beta. -

  • zethcarnzethcarn Member UncommonPosts: 1,558

    I like the idea of the Tome of Knowledge and it does put a whole new spin on quests.   Between quests and RvR.. I doubt this game will see much PvE grinding in a group.

  • PheacePheace Member Posts: 2,408

    Originally posted by Oriax


     
    Originally posted by Pheace


     
    Originally posted by Oriax


    I also prefer mob grinding over quest grinding. If a game benefits doin quests over killing mobs i simply wont play that game.
    I play mmorpgs to interact and have fun with my friends so basicly i couldnt care less about quests.

     

    I remember plenty of grind groups for my last few levels in Daoc where we hardly ever spoke a word.

    I dont really see your point with that comment? but im guessing u commenting on the fact that i used the word interaction?

     

    But to make it harder for u to pretend to be a fukking dumbass(hopefully u are pretending), i will take that back and state that i play mmorpg´s to group and have fun with my friends and guildmates, of course there are other reasons why i love this genre but quests and fuckups like you arent among them.

     

    I guess this was probably too much for you to understand given your petty mind went into insult mode the moment something came up you didn't quite grasp.

     

    My example was to state that what you wanted for was not directly related to grinding PvE grinding. You say you want to have fun with friends and guildmates and somehow make a direct link to PvE grinding when in all reality there is *nothing* stopping you from having fun with friends and guildmates while doing quests, nor does it have to mean that while PvE grinding you're having fun with the people around you (my example).

     

    The last few levels of fins etc in Daoc tended to be at one single spot where you came in when your number came up in a queue, sure sometimes you had some talkative people but most of the time you came in and every expected you to perform just like the guy before you who's spot you took and as long as everything went fine that was it most of the time and everything was very quiet as you did the same thing over and over for the 342nd time.

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  • GeridenGeriden Member UncommonPosts: 390





    I guess this was probably too much for you to understand given your petty mind went into insult mode the moment something came up you didn't quite grasp.
     


    Now come on he plays L2 since it was in beta going by his sig ... We all know what type of social R tards play l2... 

  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

    Originally posted by Arkane_A


    Here is the problem though. You sound like one of those people that just scrolls through quest text to find the objective of what you must do to complete it. Yeah you may have to go kill a specific monster to get an item to bring back, but if you actually read all the quest text, you will find out, through a story, why it is you are doing this.

    I don't care about stories that don't change the game. Go kill some bears, and bring me back some bear pelts because...

    Because why? Who cares? What if I dont' do it? What happens then? Nothing. What if I do it? What happens then? I get some boots of crappiness or something like that. So why do I care what the story is? If I want a story I'll read a good novel, not read some  NPC dialog that doesn't change the game.

    There are some misconceptions about my OP. I don't want to "grind" on Mobs because I want to level as fast as I can. I just like getting in a group, and finding mobs that match our group ability (how many in the group, and what classes) and then killing them for xp. That's fun. Running around finding NPCs that tell me worthless stories doesn't really do much for me. If you like it, that's fine, but it's not my cup of tea.

    I don't want to grind MObs to totally avoid PvP. I like to PvP, and plan on doing a lot of it in WAR. But, it's nice to have variety. MObs will be there when you are. PvP will depend on a lot of things. Who's logged on on the other side, where are they, are they at the right level that you can engage them in PvP, do you have sufficient numbers to be a match to them etc. So when that stuff isn't working out just right, you can go beat up some Mobs, which will be right there waiting on you. When that gets boring, you can go do some PvP, especially if you hear there's a big battle going on somewhere.

    Anyways, that's the way I look at it.

  • Arkane_AArkane_A Member Posts: 365

    May I ask what made you think there wouldn't be the possibility of grinding mobs in PVE?

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  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

    Originally posted by Arkane_A


    May I ask what made you think there wouldn't be the possibility of grinding mobs in PVE?

    What I said in the OP, the list of features in the link. It's all about "quests" of different kinds, no mention of just fighting monsters, or dungeons,  or anything like that.

  • Arkane_AArkane_A Member Posts: 365

    It is likely because every MMORPG I can think of has the ability to just grind mobs for exp rather than quest. I think you can trust me when I say I am willing to go out on a limb and say grinding is possible.

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  • gillvane1gillvane1 Member, Newbie CommonPosts: 1,503

    Originally posted by Arkane_A


    It is likely because every MMORPG I can think of has the ability to just grind mobs for exp rather than quest. I think you can trust me when I say I am willing to go out on a limb and say grinding is possible.

    I think you're right. I think what will happen, is you can just make a group and go kill stuff, and then run around to NPC's and see what quests you've completed, purely by accident.

     

    OR you can get the quests first, and then work in completing them.

  • markoraosmarkoraos Member Posts: 1,593

     

    Originally posted by gillvane1


     
    Originally posted by Arkane_A


    Here is the problem though. You sound like one of those people that just scrolls through quest text to find the objective of what you must do to complete it. Yeah you may have to go kill a specific monster to get an item to bring back, but if you actually read all the quest text, you will find out, through a story, why it is you are doing this.

     

    I don't care about stories that don't change the game. Go kill some bears, and bring me back some bear pelts because...

    Because why? Who cares? What if I dont' do it? What happens then? Nothing. What if I do it? What happens then? I get some boots of crappiness or something like that. So why do I care what the story is? If I want a story I'll read a good novel, not read some  NPC dialog that doesn't change the game.

    There are some misconceptions about my OP. I don't want to "grind" on Mobs because I want to level as fast as I can. I just like getting in a group, and finding mobs that match our group ability (how many in the group, and what classes) and then killing them for xp. That's fun. Running around finding NPCs that tell me worthless stories doesn't really do much for me. If you like it, that's fine, but it's not my cup of tea.

    I don't want to grind MObs to totally avoid PvP. I like to PvP, and plan on doing a lot of it in WAR. But, it's nice to have variety. MObs will be there when you are. PvP will depend on a lot of things. Who's logged on on the other side, where are they, are they at the right level that you can engage them in PvP, do you have sufficient numbers to be a match to them etc. So when that stuff isn't working out just right, you can go beat up some Mobs, which will be right there waiting on you. When that gets boring, you can go do some PvP, especially if you hear there's a big battle going on somewhere.

    Anyways, that's the way I look at it.

     

    Ok, ok, ok... I'm with you on the quest text thing (yeah, it is dull and immersion breaking to have one NPC say the very same thing about this very dramatic problem he has to each and every player that comes along.. repeatedly. It's a tedious throwback to single player rpgs) and I share this need to have some casual "lets farm some mobs while we chat up our next siege" time...

    For those particular gaming needs WAR offers the following:

    Tome of Knowledge unlocks - there are going to be some quite nifty rewards for killing certain insane numbers of same mobs. The rewards will range from fluff like trophies and titles all the way up to new rare and shiny tactics.

    Public quests - you can grind them to your heart's content if you like a bit more "dramatic" grind. Start killing lesser mobs somewhere in open world, then some stronger ones appear and finally go for the big bad boss for da fat loot drop(one of the examples given so far). Rinse and repeat while watching CSI or whatever with your other eye.

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