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"At yesterday's Wedbush Morgan Securities conference, Atari founder Nolan Bushnell claimed that a stealth encryption chip will "absolutely stop piracy of [PC] gameplay."
digg_url = 'http://www.shacknews.com/onearticle.x/52841';
"There is a stealth encryption chip called a TPM that is going on the motherboards of most of the computers that are coming out now," explained Bushnell, according to a GamesIndustry report.
"What that says is that in the games business we will be able to encrypt with an absolutely verifiable private key in the encryption world--which is uncrackable by people on the internet and by giving away passwords--which will allow for a huge market to develop in some of the areas where piracy has been a real problem."
Piracy has been a hot-button issue in the PC gaming industry for some time now, with renowned PC developers such as Crytek, id, and Epic claiming that the high rate of pirated PC software forced them to put games on other platforms.
"I've seen studios close as the result of it, I've seen people lose their homes," former Ritual QA manager Mike Russell told Shacknews while discussing the effects of piracy. "I guess I'm more vocal than a lot of people because I've seen the personal side of it, and it's just sad that we have so many people looking for a way of justifying it."
Bushnell suggested that though movie and music piracy will likely continue unabated, game markets made previously inaccessible due to piracy issues will begin to flourish as the chip's install base grows.
"Games are a different thing, because games are so integrated with the code. The TPM will, in fact, absolutely stop piracy of gameplay," he noted. "As soon as the installed base of the TPM hardware chip gets large enough, we will start to see revenues coming from Asia and India at a time when before it didn't make sense."
Thoughts?
Comments
Depends on how its done. However, I don't think its uncrackable. It may be a harder work around but not impossible. It should stop piracy to a degree. I don't like internet piracy either, its single handedly killing the games business. I think this linked with different payment methods would be of greater effect. Like maybe a universal game host were a user makes an account. They then can purchase downloadable games on the account, and even purchase additional expansions. Much like Steam and Direct2Drive. Its just alot more convinient then DVD/Patching/Key-Code.
Well I think it's a good thing cause the gaming business won't suffer and with decent profit margins they can produce some good games, and hopefully the business laws will prevent gaming companies to start charging us an arm and a leg for games.
We're all Geniuses. Most of us just don't know it.
I have no hopes that any attempt to stop piracy will work. As long as gaming companies charge as much as they do for their games (i m neither for the high prices or against them, and i do not support piracy) people will always resort in buying pirated versions of games. Besides if people could crack PS 1,2 and 3 security system (which they have) i have no doubt they will be able to crack anything gaming companies throw at them.
If all piracy stopped today thanks to some deus ex machina uncrackable solution, game companies would see marginal improvement in sales.
Games are coming out at such a rapid pace and often with marginal improvements, if any, in gameplay (but significant improvements in graphics). These graphics improvements make games playable on only $800+ gaming PCs, but with the shallow gameplay they just aren't worth it. Even less people have the PC power to do it due to lack of incentive if a good gem did come along. Crysis, for example, was a substandard shooter. Very, very pretty, now doubt. And the tank section was fun. But for the majority of it, it wasn't too special.
Consoles provide a relatively cheap gaming platform for the consumer and the games are generally better polished and produced. Plus, there's a used-game market behind it.
There is more to high console low PC sales than piracy.
2. Remove the chip manually.
3. Find other ways to disable it.
This isn't going to stop piracy.
Pirates will find a work around in 3 days tops. Waste of research money. If they want to prevent pirating then the gaming companies should stop making shitty games
People who have to create conspiracy and hate threads to further a cause lacks in intellectual comprehension of diversity.
That chip will require software to perform its task, most likely bios. For example, once I know the encryption code of the chip on my mobo, I simply conform a crack for whatever game to mesh with that code.
Also, unless they think they can get an act of Congress to force every board maker, including foreign makers, to equip that encryption chip, those who do not place the chip on their mobos will make the most money and will effectively kill the idea.
BOYCOTTING EA / ORIGIN going forward.
There is a workaround for eveything and their will ALWAYS be piracy. If you make it difficult enough though a majority of the people will stop because it is too difficult and we are a very lazy species.
"Government exists to protect us from each other. Where government has gone beyond its limits is in deciding to protect us from ourselves." ~ Ronald Reagan
2. Remove the chip manually. err yea removing parts from an integrated motherbourd tends to ruin the hardware. And it will be pretty easy to make such a chip unremovable without damaging the Motherbourd.
3. Find other ways to disable it. Yea always possible but i bet it would cost to do which begins to make piracy a little less profitable.
This isn't going to stop piracy.
Its a good idea and may help to reduce or stop Piracy but i suspect it will require something else to help.Of course this all depends on how the chip is implemented.
Another great example of Moore's Law. Give people access to that much space (developers and users alike) and they'll find uses for it that you can never imagine. "640K ought to be enough for anybody" - Bill Gates 1981
2. Remove the chip manually. err yea removing parts from an integrated motherbourd tends to ruin the hardware. And it will be pretty easy to make such a chip unremovable without damaging the Motherbourd.
3. Find other ways to disable it. Yea always possible but i bet it would cost to do which begins to make piracy a little less profitable.
This isn't going to stop piracy.
Its a good idea and may help to reduce or stop Piracy but i suspect it will require something else to help.Of course this all depends on how the chip is implemented.
Most gaming boards are made in Korea and China. Good luck convincing them piracy is bad and the chip should be put in their boards.
just require internet access to play the game. problem solved.
(verfying the key on each startup of the game, or at least verify once a week or something). Yea it sucks... but that's the easy way to stop piracy.
As soon as I read the thread title I thought "end pc piracy...for two days"
Your argument is like a two legged dog with an eating disorder...weak and unbalanced.
Valve requires Steam and an internet connection to play Half-Life 2 and just about every other game they have. All are cracked to bypass the requirements.
Mass Effect will be requiring online authentication and a limit on installs. It will be cracked within a day or two of release, if not sooner.
XBox360 uses Live! to authenticate/verify games. It is continually cracked and circumvented and pirate copies of XBox360 games are plentiful.
So, any other ideas?
Im sorry but nothing will end piracy
Therefore what they are releasing is useless.. Piracy is forever..
I just won't buy a new mobo, and the ones I do use with said chip can easily just have a emulator base installed after disabling the chip itself.
If mobo companies make this part so the machine will not work without it... Once again emulator.
They are wasting time, If you can emulate it, it won't work.
Valve requires Steam and an internet connection to play Half-Life 2 and just about every other game they have. All are cracked to bypass the requirements.
Mass Effect will be requiring online authentication and a limit on installs. It will be cracked within a day or two of release, if not sooner.
XBox360 uses Live! to authenticate/verify games. It is continually cracked and circumvented and pirate copies of XBox360 games are plentiful.
So, any other ideas?
Sure have every game work like an MMO. Keep content on Server side and then have the pirates attempt to hack into the servers. At that point it will become a lot bigger issue and more illegal.
Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)
As said by everyone else; this will prevent piracy for a few days, maybe weeks, and then we'll back to how it's now.
As soon as companies make statements like this, the pirate hackers just start drooling at a new challenge. Do companies really think that their measly few millions of dollars and a few hundred man-hours in development can match the global demand for pirated software? What takes a company months or years to amass in man-hours work on an anti-pirate soft (hard) ware, takes mere days to crack with all the people who are available globally. Companies would probably make more money if they spent their time on making good games and asking for donations.
The whole "make a worth while game and it will sell well" is a bunch of BS. Piracy is a crime and will happen no matter how good the game is. People condoning Piracy are just plain bad people. Your choice if a game isn't good is to not buy it. Not go and download it for free because you really wanted to play it but are just too cheap to pay money for it.
Give me a break and get off your imaginary high horse. Any person that has used pirated software has no right to complain about software at all. YOU are a part of the PROBLEM not the solution.
Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)
Valve requires Steam and an internet connection to play Half-Life 2 and just about every other game they have. All are cracked to bypass the requirements.
Mass Effect will be requiring online authentication and a limit on installs. It will be cracked within a day or two of release, if not sooner.
XBox360 uses Live! to authenticate/verify games. It is continually cracked and circumvented and pirate copies of XBox360 games are plentiful.
So, any other ideas?
Sure have every game work like an MMO. Keep content on Server side and then have the pirates attempt to hack into the servers. At that point it will become a lot bigger issue and more illegal.
Oh, so no PC games at all then except mmos? Congratulations, you just came up with the defacto way to kill PC gaming in one swoop.