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I am seriously getting the urge to give EVE Online another chance, and am wondering how the population is like atm.
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Shows a steady increase and I think most veterans are bored and taking breaks because the corp I'm in all the vets are taking a month or so break and just put a skill on train so I don't think the sub base has gone down. After Ambulation I should think there will be a sharp increase of players but then have to advertise the good graphics well and avatar use in a trailer to get people interested in EVE who didn't like not having a avatar.
Anyways 40k people online on the same server at any one time is more than anyother mmorpg so nout to worry about.
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Talking about SWG much?
LOL Population in EVE has doubled every year since it was released. In many cases more than doubled. So far it's on track to do so again this year. Calling it now: 300k+ subs by November. (It had 140k last November and as of this may had 240k +40k trials)
"A ship-of-war is the best ambassador." - Oliver Cromwell
Weekends you will see around 40k on, weekdays slightly less but still good. About 30k during the day (north american timezones) and around 20k or so at night.
Basically it's a very healthy population.
OK, I'm confused... if there's at least 140K subs, and there's around 40K at peak, where do the other 100K go?
People online != people who have a running subscription.
Thought that was obvious.
Sleeping or working, simple as that lol
it's all about timezones
and there are 250-300k total subscribers btw
220k
I know there sleeping or at work, but I don't see how only 40K can be online if there are 220K subs, that ~18% of active subs playing at one time, it seems low.
I need figures for other MMOs for a comparison.
Put another way; subscribers, on average, play for 18% of every day, or 4.3 hours. That doesn't seem low at all!
OK, you win... I'll buy that one...
As a general rule, all MMOs have around 10-20% of their subscribers online on average.
23hrs/day
Most people play between 3 and 4hrs a day (true for most MMO's actually).
So divide 24/4 (to determine how many time slices there are:
24/4=6
now divide 240,000 (current figure in last CCP announcement) subscribers by 6 time slices
240,000/6 = 40,000ish online
Now, that's a somewhat tilted number since not all 240,000 people play every single day so you'll really only see 40,000 players at peak time, at other times of the day/night you will have fewer players since
a) some timezones have more players than others
b) many people don't play every single day.
On average during non-peak hours you'll see between 15 and 30,000 players. At peak times you'll see between 34,000 and 44,000 online.
Currently Playing: Dungeons and Dragons Online.
Sig image Pending
Still in: A couple Betas
Put another way; subscribers, on average, play for 18% of every day, or 4.3 hours. That doesn't seem low at all!
Actually on average each subscriber plays for 42 minutes a day if yo figure on a concurrency of 40k users and 220k subs. Add the real concurrency in over longer periods and the figure below will drop to 30 mins per day on average or less!!
(40000*24/220000 = 0.7 Hrs a day accross the subscriber base.)= 42 mins per subscriber )
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Sorcery must persist, the future is the Citadel
I never thought of it like that, and I forget time zones (inexcusable really as I'm a Brit living in the US) and I automatically assume everyone is playing when I am... how dare they not play, don't they know who I am??!!??
I guess I got used to WoW's TZ based servers and that most of my guild played when I did...
No problem interesting as a whole how long each account really plays for a week and those times may batch into a 2 day period. So about 4.5 Hrs a week... not a lot all in all
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Sorcery must persist, the future is the Citadel
Well depending on what you are trying to do in the game, 30 minutes a week could be more than enough time.
Sent me an email if you want me to mail you some pizza rolls.
some days i play for 4 hours some days i just log in for 1 min to start training a skill (damn you real life! /shakes fist!)