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FF needs a new MMO

RIchieVRIchieV Member Posts: 8

I think the FF series is great and the MMO was decent but it wasn't very inventive.  It would be great if more and better ideas such as some GvG, PvP, Player made kingdoms and more were included.  Also I loved how you can change your class in FFXI but you could only be "using" two at a time, I'd like to see you be able to use about five.  Two was pretty stupid.  I'd rather it not be in FFXI world too. I would like to see a whole new MMO that is set in either FFXII or FFX's world.  I found those two games the best in the FF series so far. (FFVII was decent)

Discuss? Why or why not you like this idea!

Rich V

Comments

  • curiindicuriindi Member Posts: 488

    I agree that Final Fantasy needs a new MMO, and I think an announcement should be coming.

    However, playing within a main and support job seems balanced with the way FFXI battles are designed. Allowing a third support job risks making job choices that are even more cookie-cutter than current options. For example, I think most alliance PLDs will be 75PLD/37NIN/18WAR forever.

  • BlueCadwalBlueCadwal Member Posts: 170

    Square-Enix has been working on a new MMO for the past few years.  It doesn't have a name yet; however, the code name is "Rapture."  Based off images shown a couple years ago, I think they were using FFXI as a base for it originally to design the world.  They have switched to Crystal Tools, which is being used for FFXIII.

    The plan for it is to essentially keep everything that players like most about FFXI and fix anything that wasn't.  You can, however, expect a large emphasis on teamwork though due to the nature of SE RPGs in general and Japanese society.  I hope they keep the in-game job switching ability, that's one of the things I like most about it.

     

    http://en.wikipedia.org/wiki/Untitled_Square_Enix_project

    Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it.
    Current: FFXI (PC/360)
    Want: FFXIV, Stargate Worlds, Star Trek Online
    Past: AC, AoC, AO, Atlantica Online, CoH/V, DAoC, Dungeon Runners, D&DO, EVE, Everquest I+II, FlyFF, GW (all), Lineage 2, LOTRO, Mabinogi, Maplestory, PSO (DC/Xbox/PC), PSU (PC/360), PlanetSide, RO, Shadowbane, SWG (Pre-NGE), SotNW, TR, UO, Warhammer Online, WoW, WWIIO

  • SatimasuSatimasu Member UncommonPosts: 900
    Originally posted by RIchieV


    I think the FF series is great and the MMO was decent but it wasn't very inventive.  It would be great if more and better ideas such as some GvG, PvP, Player made kingdoms and more were included.  Also I loved how you can change your class in FFXI but you could only be "using" two at a time, I'd like to see you be able to use about five.  Two was pretty stupid.  I'd rather it not be in FFXI world too. I would like to see a whole new MMO that is set in either FFXII or FFX's world.  I found those two games the best in the FF series so far. (FFVII was decent)
    Discuss? Why or why not you like this idea!

     

    Eh, I don't really agree with most of your post. How was it not inventive?  FFXI will definitely be hard to follow up.

    Better PvP would be great of course. I don't think player made kingdoms would be all that great. Maybe having more than just a house. You didn't explain what kind of thing that would be. Like a guild's kingdom where they try to invade each other like in some other MMO's?

    I don't see how you would want 5 subs at a time. The job system is basically the same as previous FF's that had them. Having 5 subs would be so broken or they'd have to have them be really crappy when put together like that.

    Eh, I'd rather a whole new world than any of the previous ones. That's what they did with FFXI and the story is fantastic for it with the new races and everything too.

    image
    To be the best, you must help each other become the best.
    FFXI Character: Satimasu
    FFXI Server: Valefor
    FFXIV Character: Tamorae Fonteil

  • SoulSurferSoulSurfer Member UncommonPosts: 1,024

    I really hope they fine tune the PvP systems from the initial design, rather than just slap on "ballista" as an afterthought.  And brenner... yeah nobody even does that, what a waste.  They shoulda just used those resources to fix what was already out there.

    But, I do recall reading an intervirew on 1up, about how they are making the new mmo different from ffxi, as they want the two games to be offered, (not totally killing xi).  I just hope they don't steal the same armor pallets, because that screenshot I saw for "Rapture" that girl wearing that coat resembled like 3 different armors from xi morphed into a new armor.  (which is what they usually do for most new stuff, even worse, they keep the original armor template and looks and just slap on new stats)...  And this really gets on my nerves and is really lame.  If you pay money for an expansion, you should get newer cooler, different looking armor from what's already in the game.

    I feel like I'm playing a game out of a bad dream, and can quote of line from the movie Grandma's Boy.

    "Why don't you just render them a different color?, That way, you could save time and money." 

    This needs to seriously stop.

  • RIchieVRIchieV Member Posts: 8

    I agree with Soulsurfer's rant about armor but almost all MMOs have that. 

    I guess I want more classes because I'm big on DF and Renaissance's skill based ideas.  More subclasses would widen or skills.  My caracter was a Dragoon/White mage because I soloed most of the time.

    Rich V

  • SgtFrogSgtFrog Member Posts: 5,001
    Originally posted by Satimasu

    Originally posted by RIchieV


    I think the FF series is great and the MMO was decent but it wasn't very inventive.  It would be great if more and better ideas such as some GvG, PvP, Player made kingdoms and more were included.  Also I loved how you can change your class in FFXI but you could only be "using" two at a time, I'd like to see you be able to use about five.  Two was pretty stupid.  I'd rather it not be in FFXI world too. I would like to see a whole new MMO that is set in either FFXII or FFX's world.  I found those two games the best in the FF series so far. (FFVII was decent)
    Discuss? Why or why not you like this idea!

     

    Eh, I don't really agree with most of your post. How was it not inventive?  FFXI will definitely be hard to follow up.

    Better PvP would be great of course. I don't think player made kingdoms would be all that great. Maybe having more than just a house. You didn't explain what kind of thing that would be. Like a guild's kingdom where they try to invade each other like in some other MMO's?

    I don't see how you would want 5 subs at a time. The job system is basically the same as previous FF's that had them. Having 5 subs would be so broken or they'd have to have them be really crappy when put together like that.

    Eh, I'd rather a whole new world than any of the previous ones. That's what they did with FFXI and the story is fantastic for it with the new races and everything too.

    what he said pretty mush...im not botherd about pvp though

    image
    March on! - Lets Invade Pekopon

  • SuplyndmndSuplyndmnd Member Posts: 553
    Originally posted by RIchieV


    I think the FF series is great and the MMO was decent but it wasn't very inventive.  It would be great if more and better ideas such as some GvG, PvP, Player made kingdoms and more were included.  Also I loved how you can change your class in FFXI but you could only be "using" two at a time, I'd like to see you be able to use about five.  Two was pretty stupid.  I'd rather it not be in FFXI world too. I would like to see a whole new MMO that is set in either FFXII or FFX's world.  I found those two games the best in the FF series so far. (FFVII was decent)
    Discuss? Why or why not you like this idea!

     

    Well, I agree with your first point, FF series is great.  The MMO is great (for the right person, like myself) but to say it's not very inventive?  It added a lot of elements that maybe you forgot or didn't get to when you played (assuming you played here, you didn't specify really). 

    I don't know how they would do the GvG though as you're not locked into a Linkshell (Guild).  You can have several.  As far as PvP, they have plenty of PvP in the game if you choose to do it.  I agree, not a huge emphasis on it but i don't care for PvP so that works well for me.

    With the subjobs thing i have to disagree with you again. I think having a main job and a sub job is a lot better than having a main job and 4 sub jobs.  That's borderline ridiculous I think..  However, i do agree with the new MMORPG not being in Vana as it would detract from what the new MMO would bring to the table.  FFXI was set in a new world so I imagine the new MMO would be set in a new one too.

    I think with a lot of the stuff you suggested it just wouldn't make the game a Final Fantasy game anymore and i certainly wouldn't move from XI to the new one if they did those changes.

    What I *would* like to see from FF and Square is listening to their players more.  They're just now implementing changes that were being begged for 6 years ago.  Also, my biggest bone to pick with them is their releasing expansion packs when it's only 15% of the game intended.  ToAU took what? like a year for the story line missions to be all added finally?  Now wings has been out months and they're on mission 8 or 9?  This is ridiculous and if this wasn't FFXI with it's hardcore fans, this wouldn't fly in another game.

    EVE - Sharvala
    FFXI - Shazamalicious
    Guild Wars - Xavier Lucifer & Charlize the Necro
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    "Ranged...stuck...tree...15 random words... suck... noob fanboy... I MAKE GUIDE!"

  • SatimasuSatimasu Member UncommonPosts: 900
    Originally posted by Suplyndmnd

    Originally posted by RIchieV


    I think the FF series is great and the MMO was decent but it wasn't very inventive.  It would be great if more and better ideas such as some GvG, PvP, Player made kingdoms and more were included.  Also I loved how you can change your class in FFXI but you could only be "using" two at a time, I'd like to see you be able to use about five.  Two was pretty stupid.  I'd rather it not be in FFXI world too. I would like to see a whole new MMO that is set in either FFXII or FFX's world.  I found those two games the best in the FF series so far. (FFVII was decent)
    Discuss? Why or why not you like this idea!

     

    Well, I agree with your first point, FF series is great.  The MMO is great (for the right person, like myself) but to say it's not very inventive?  It added a lot of elements that maybe you forgot or didn't get to when you played (assuming you played here, you didn't specify really). 

    I don't know how they would do the GvG though as you're not locked into a Linkshell (Guild).  You can have several.  As far as PvP, they have plenty of PvP in the game if you choose to do it.  I agree, not a huge emphasis on it but i don't care for PvP so that works well for me.

    With the subjobs thing i have to disagree with you again. I think having a main job and a sub job is a lot better than having a main job and 4 sub jobs.  That's borderline ridiculous I think..  However, i do agree with the new MMORPG not being in Vana as it would detract from what the new MMO would bring to the table.  FFXI was set in a new world so I imagine the new MMO would be set in a new one too.

    I think with a lot of the stuff you suggested it just wouldn't make the game a Final Fantasy game anymore and i certainly wouldn't move from XI to the new one if they did those changes.

    What I *would* like to see from FF and Square is listening to their players more.  They're just now implementing changes that were being begged for 6 years ago.  Also, my biggest bone to pick with them is their releasing expansion packs when it's only 15% of the game intended.  ToAU took what? like a year for the story line missions to be all added finally?  Now wings has been out months and they're on mission 8 or 9?  This is ridiculous and if this wasn't FFXI with it's hardcore fans, this wouldn't fly in another game.

     

    Well, they say each nations quests are suppose to be like our country missions. It's just that everyone can do them and aren't restricted to allegiance of the nations. I know the reason they don't release a butt load of content at once is because they don't want people to blow through it and be bored. That's what I think anyhow.

    image
    To be the best, you must help each other become the best.
    FFXI Character: Satimasu
    FFXI Server: Valefor
    FFXIV Character: Tamorae Fonteil

  • BlueCadwalBlueCadwal Member Posts: 170
    Originally posted by Satimasu

    Originally posted by Suplyndmnd

    Originally posted by RIchieV


    I think the FF series is great and the MMO was decent but it wasn't very inventive.  It would be great if more and better ideas such as some GvG, PvP, Player made kingdoms and more were included.  Also I loved how you can change your class in FFXI but you could only be "using" two at a time, I'd like to see you be able to use about five.  Two was pretty stupid.  I'd rather it not be in FFXI world too. I would like to see a whole new MMO that is set in either FFXII or FFX's world.  I found those two games the best in the FF series so far. (FFVII was decent)
    Discuss? Why or why not you like this idea!

     

    Well, I agree with your first point, FF series is great.  The MMO is great (for the right person, like myself) but to say it's not very inventive?  It added a lot of elements that maybe you forgot or didn't get to when you played (assuming you played here, you didn't specify really). 

    I don't know how they would do the GvG though as you're not locked into a Linkshell (Guild).  You can have several.  As far as PvP, they have plenty of PvP in the game if you choose to do it.  I agree, not a huge emphasis on it but i don't care for PvP so that works well for me.

    With the subjobs thing i have to disagree with you again. I think having a main job and a sub job is a lot better than having a main job and 4 sub jobs.  That's borderline ridiculous I think..  However, i do agree with the new MMORPG not being in Vana as it would detract from what the new MMO would bring to the table.  FFXI was set in a new world so I imagine the new MMO would be set in a new one too.

    I think with a lot of the stuff you suggested it just wouldn't make the game a Final Fantasy game anymore and i certainly wouldn't move from XI to the new one if they did those changes.

    What I *would* like to see from FF and Square is listening to their players more.  They're just now implementing changes that were being begged for 6 years ago.  Also, my biggest bone to pick with them is their releasing expansion packs when it's only 15% of the game intended.  ToAU took what? like a year for the story line missions to be all added finally?  Now wings has been out months and they're on mission 8 or 9?  This is ridiculous and if this wasn't FFXI with it's hardcore fans, this wouldn't fly in another game.

     

    Well, they say each nations quests are suppose to be like our country missions. It's just that everyone can do them and aren't restricted to allegiance of the nations. I know the reason they don't release a butt load of content at once is because they don't want people to blow through it and be bored. That's what I think anyhow.

    That's how a lot of MMOs do it.  Sometimes it just isn't enough though.  In the case of FFXI, I think there's enough content that they don't need to release all the missions at once (far from the case of LOTRO at launch).

    I don't really mind the whole armor issue because FFXI is not about the armor, it's about the content and cooperative gameplay for me.

    Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it.
    Current: FFXI (PC/360)
    Want: FFXIV, Stargate Worlds, Star Trek Online
    Past: AC, AoC, AO, Atlantica Online, CoH/V, DAoC, Dungeon Runners, D&DO, EVE, Everquest I+II, FlyFF, GW (all), Lineage 2, LOTRO, Mabinogi, Maplestory, PSO (DC/Xbox/PC), PSU (PC/360), PlanetSide, RO, Shadowbane, SWG (Pre-NGE), SotNW, TR, UO, Warhammer Online, WoW, WWIIO

  • sa1yamansa1yaman Member Posts: 272

    I really do hope they work on a new MMO.

    - make it team game again

    -no subjobs this time though

    - learn from past mistakes

    thats all.

  • BlueCadwalBlueCadwal Member Posts: 170
    Originally posted by sa1yaman


    I really do hope they work on a new MMO.
    - make it team game again
    -no subjobs this time though
    - learn from past mistakes
    thats all.

     

    Why no subjobs?  That's one of the most unique and best parts of the game.  It gives a unique spin to the game that no other MMO has done.  In fact, it actually encourages players to play other jobs than their "main" and experiment with different configurations.

    Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it.
    Current: FFXI (PC/360)
    Want: FFXIV, Stargate Worlds, Star Trek Online
    Past: AC, AoC, AO, Atlantica Online, CoH/V, DAoC, Dungeon Runners, D&DO, EVE, Everquest I+II, FlyFF, GW (all), Lineage 2, LOTRO, Mabinogi, Maplestory, PSO (DC/Xbox/PC), PSU (PC/360), PlanetSide, RO, Shadowbane, SWG (Pre-NGE), SotNW, TR, UO, Warhammer Online, WoW, WWIIO

  • Heffy424Heffy424 Member UncommonPosts: 524

    I think that all these suggestions for a new game would be great but one more I would add (if it didn't get said I kinda jumped around while reading) is solo play to a degree. Not solo all the way but make it so you are able to solo no matter what weather its simple miniscule tasks or quests. I did like how I had to group and it should be encouraged the most but solo play would be a nice add on since there where days/nights i wanted to play and level up but I would just sit there waiting/looking for a group and wasted my time ( I actually would end up playing madden or another FF game while I waited, hell towards the end I would two box FFXI with EQ). This being said i'll probably get shot down but for the casual gamer it would be nice, and maybe the addition of its own card game (card collecting would be pretty cool in my mind). Well theres my 2 cents.

    image
  • sa1yamansa1yaman Member Posts: 272
    Originally posted by BlueCadwal

    Originally posted by sa1yaman


    I really do hope they work on a new MMO.
    - make it team game again
    -no subjobs this time though
    - learn from past mistakes
    thats all.

     

    Why no subjobs?  That's one of the most unique and best parts of the game.  It gives a unique spin to the game that no other MMO has done.  In fact, it actually encourages players to play other jobs than their "main" and experiment with different configurations.

    Well, I'd say it forces instead of encourages. Thats my gripe with it. " Oh you want to be xxx?; you need to level job yyy to level 37, then the job nnn too, for engame.  Not talking about balancing issues, also */NIN.

    Job switching is good enough for me. 

     

  • BlueCadwalBlueCadwal Member Posts: 170
    Originally posted by sa1yaman

    Originally posted by BlueCadwal

    Originally posted by sa1yaman


    I really do hope they work on a new MMO.
    - make it team game again
    -no subjobs this time though
    - learn from past mistakes
    thats all.

     

    Why no subjobs?  That's one of the most unique and best parts of the game.  It gives a unique spin to the game that no other MMO has done.  In fact, it actually encourages players to play other jobs than their "main" and experiment with different configurations.

    Well, I'd say it forces instead of encourages. Thats my gripe with it. " Oh you want to be xxx?; you need to level job yyy to level 37, then the job nnn too, for engame.  Not talking about balancing issues, also */NIN.

    Job switching is good enough for me. 

     

     

    Well of course some combinations are going to be more intelligent than others, I mean you wouldn't play a WAR/BLM, that just wouldn't make much sense.  But generally people use combinations that are manageable.

    The problem if Subjobs weren't included is that there would be no unique qualities to characters at higher levels.  For example, World of Warcraft has a 3 tier system and Asheron's Call has user defined stats.  Subjobs are a major part of the game play to make characters better than they already are.  If you just look at it from the perspective that people expect you to play X, Y, and Z with A, B, and C, you can apply that in almost any MMO. 

    Under your clause, I can just turn it around and apply it to WoW: At higher levels, players will look for very specific character builds and exclude the others (for example an ice build vs. fire for mage).  FFXI gives players the opportunity to swap builds on the fly while in towns, which is something that you generally can't do without much tweaking in most other MMOs.

    Let it be known that I hate WoW with a passion and will defend almost any MMORPG against it.
    Current: FFXI (PC/360)
    Want: FFXIV, Stargate Worlds, Star Trek Online
    Past: AC, AoC, AO, Atlantica Online, CoH/V, DAoC, Dungeon Runners, D&DO, EVE, Everquest I+II, FlyFF, GW (all), Lineage 2, LOTRO, Mabinogi, Maplestory, PSO (DC/Xbox/PC), PSU (PC/360), PlanetSide, RO, Shadowbane, SWG (Pre-NGE), SotNW, TR, UO, Warhammer Online, WoW, WWIIO

  • XzenageXzenage Member Posts: 10

    Square Enix new MMO is going to be great.  I've played the FF series and I loved the experence of them all.  FFXI was something that was (for me) nicely inventive.  The sub job, crafting, the teamwork it took to get trough the lvs, the stroy is awsome and some of the areas in that game are sweet!  I'm a big PVE player and I had so much fun with this MMO, couldn't stay anyothers. Always find myself back with FFXI.  So if there Next MMO is a FF i hope that they can make getting gil more easy, maybe allow our chrs to jump lol,  there next MMO might no even be FF nothing has been confromed yet, but GL Square and I really hope theres no disapointment, don't need anothing AoC Launch!

    image

  • RehmesRehmes Member Posts: 600

    I trully disliked the UI in FFXI, but it was a good game imo. Mainly due to the familiarity of the FF universe. I did find it severely lacking in many areas...

    All i saw was leveling and gear grinding. There was no true guild combat or a feeling of chaos one would normally get from a single player FF. In all the games theres some ominous thing about to happen but the MMO felt bland, no real pvp made it feel that way to me. It did do many things right and i hope the build up on it.

    IMO the PS2 held FFXI as far as expansions (this is the reason you get similar armor sets with diff colors and names) because of the limited HD spade and system specs. Considering the new consoles r much more advanced i hope that a multi platform relkease wont hinder the future of the game, but one can only speculate.

  • k11keeperk11keeper Member UncommonPosts: 1,048
    Originally posted by Rehmes


    I trully disliked the UI in FFXI, but it was a good game imo. Mainly due to the familiarity of the FF universe. I did find it severely lacking in many areas...
    All i saw was leveling and gear grinding. There was no true guild combat or a feeling of chaos one would normally get from a single player FF. In all the games theres some ominous thing about to happen but the MMO felt bland, no real pvp made it feel that way to me. It did do many things right and i hope the build up on it.
    IMO the PS2 held FFXI as far as expansions (this is the reason you get similar armor sets with diff colors and names) because of the limited HD spade and system specs. Considering the new consoles r much more advanced i hope that a multi platform relkease wont hinder the future of the game, but one can only speculate.

     

    Well if all you got to experience was lvl grinding and gear grinding I am truly sorry that you missed out on what this game truly has to offer. The storylines from the missions were fantastic and you did get a feel that something ominous was going to happen. The thing is you could do a few missions and then not do any for months if you chose to. I have to say I really enjoyed the storyline for bastok it was interesting to learn about the history of my home nation and what not. The rise of Zilart is probably the  most bland out of all the storylines but I guess it provides easy endgame content. CoP probably has the best storyline and some of the most challenging missions in the game it is my favorite for sure and limbus is just awesome gotta love kicking proto-omegas butt and fighting jailers can be cool (never tried AV never gonna lol). ToAU probably changed the game more then any other not just threw the missions but the areas, assault, and salvage.

    I totally agree that the PS2  kinda holds the game back in the graphics department but it still looks great on my pc. I actually prefer having the chat window on the bottum in ffxi though i hate the tiny little chat boxes that are on the side in other games makes me think i need glasses. I wish there was more information about this new FF series MMO that I could find i love the FF series and FFXI has been one of my favorite MMOs of all time and probably will be forever (im getting too old for this stuff).

  • Azure77Azure77 Member Posts: 355

     

    FFXI was born in 1999 based on EQ, mmorpg wasnt even a genre yet , crossplateform was unheard then. Square broke new ground did alot for the genre , something nobody has since , Conan tried .. failed , Champion Online is trying..

         FFXI despite its fault was the first , it survived almost 7 years now , it has larger end game than any game out , maybe only supressed by Eq1 Gods and Planes + dragons. The failure is the ps2 , its lifetime is up and Japanese players wont switch to xbox or ps3 or pc.

      So FFXI cant grow like normal mmorpgs but , grow it does and draw new player it does. Its the only game in our era 1999 to 2005, that steady flow of veterns playing and replaying content. Even Eq1 dipped to 80k at one point before it was raised from the dead.

        The next game Square makes? Its gonna slaughter the market , they got a good handle on the market now , and make it awesome. I think it ll be Dragon Quest Online game though.

  • SoulSurferSoulSurfer Member UncommonPosts: 1,024

    I hope whatever SE decides to make next is 100 times better than the shit that is out there right now... It's prolly not that hard to do, cuz the amount of shit to choose from (and how crap it is) right now is appauling.  I think the main rival will be with Aion. 

    Side thought: Do you think they will use PS3 for this one, this time around?

  • FiresealMMOFiresealMMO Member Posts: 54

    A Dragon Quest Online game I would definitely go for that, I may sound like such a tool saying this but I would play Dragon Quest Online just because it has Dragon Quest in the title. I love DQ, played 1,2,3, playing 7, playing 8, waiting for 4, 5, 6 to re-release in english for the DS..

    I wonder if SE will allow the subjob in a Dragon Quest MMORPG... I believe they will because in #3 and #7 you could make a character master a class and then switch to another, yet keep every skills/spells you learned from your previous class, now that would just upset the balance in a game since hardcore gamers would have an advantage being having more time, therefore having been able to master all of the jobs faster. You would have a Magic-user with ultimate hard-hitting attacks or a Fighter with ultimate magic attacks. ... Oh before I would forget, you would also keep some stat build from your previous class too, I remember one time on DQ7 that I had one of my characters as a Warrior then Fighter then Dragoon(all pure fighting classes) and then I switched him to a Mage or a Cleric.. I then noticed that he would still do more melee damage have more defense and more HP than all of the other characters despite being a magic-user with supposed poor attack damage, poor defense and low HP.. Although it was a great way to not having to worry about your magic-users dying in one shot, but it wouldn't sit well in a MMORPG... everyone would have the same high stats, same skills/magic regardless of their class.

     

    There are some classes that I would question if they would work out in a MMORPG.

    Firstly the Sage, it's similar to a Red Mage in FF that uses 'some' of the black and white magics from both Black Mage and White Mage jobs, and also uses some of the better equipment that a Warrior or a Thief would use.. But in DQ, a Sage typically has ALL of the curative/supportive(white magic) spells and attack(Black Magic) spells and beyond!, like transforming into a Dragon(in DQ3), oh and Sages have the same poor STR/VIT/HP stats as a basic Mage/Cleric would have and doesn't use some of the heavier equipment like a Red Mage does. My point being, everyone that prefer being a magic-user, whether healer or magic dmg dealer, would want to be a Sage, because the Sage would eventually make Mage, Cleric utterly useless once everyone would be able to use Sage.

    Second, the GodHand. If any of you have played Dragon Quest 7 thoroughly  to the end, you all know that GodHand class is the best melee class for any character, has the highest stats for taking dmg and dealing dmg, as well as the best attack skills. Like the Sage, GodHand after when everyone would be able to use this class if it were to be incorporated into a Dragon Quest MMORPG, would make all of the other melee/tank classes useless.

    Third, the Jester(or Goof-off). The Jester in DQ is just a class that has enormous amounts of Luck, resulting in alot of critical attacks, but that would seem so useless since in DQ, Jester is also a class that you can't control. They just attack whichever monster they feel like, or just goof-off and do nothing, or even worse, hurt themselves(emo much?) by their sheer stupidity(emo!) and clumsiness(can you tell I don't like emos? lol)! Although it would be funny to see your own character make a fool or him/herself in 3D in front of your party during battle... The end-result would not be funny one bit if your Jester character would be the sole cause of the party's death. Case-closed!

    And lastly(if that's even a word), the Hero! Already just by saying Hero, everyone would want to be this class, I mean everyone wants to be a Hero in an RPG, espcially in Dragon Quest! Not that this would be a big problem if there were to be a Dragon Quest MMORPG. A Hero in DQ is THE class to pick in terms of overall effectiveness. In theory if this class were to be in a MMORPG according to it's abilities in DQ series, it could be a tank with high HP and defense, a dmg dealer with high attack power and it's high LUCK(for crits), a nuker with it's high enough intelligence and huge mana(but maybe not as much as a Summoner or Sage) and it could be a main healer/support with it's wide range of healing and group healing spells. So basically a Hero would pwn any other class in any role it chooses... and wouldn't even need to be in a party to survive an entire journey... believe me I've tried and succeeded in beating Dragon Quest 3 with only the Hero in my party and not even bothering the recruit other characters just for the heck of it. But I guess Hero COULD be incorporated into an MMORPG, I've always pictured it to be a Red Mage, but a SUPER Red Mage that could use all weapons/armor and learned mostly all of the better spells and had high rating on all stats. If SE could nerf the Hero class a little, it would definitely be the equivalent of a Red Mage and be able to partake in a Dragon Quest MMORPG without upsetting a balance.

     

    I hope this post has been of some relevance and hope that some people have enjoyed reading it. :)  Again, I would jump at the idea right away for a Dragon Quest MMORPG. :D

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