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Runescape has potential

devilisciousdeviliscious Member UncommonPosts: 4,359

Since everyone new here seems to think that I just like to beat up on runescape I will have you know there are things I do like about the game.  To see the full thread read here:

http://www.mmorpg.com/discussion2.cfm/thread/178837

My post:

 Though I am not a fangurl of runescape I do give them credit for some of their ideas.

1. classless system- you had one player that could do everything the game has to offer, and switch tatics during combat giving a better level of unpredictability that is lost in the class based mmorpgs. 

2.  the zoning of the maps allows for players to do things in different areas so it appeals to a wider audience.

3. it has many different things to do in the game besides quests, pvp, and killing npcs.. it has skills that the players  do themselves without npc involvement.

4. pre fall wilderness update.. they had a pvp full loot area seperate from the main area with  areas zoned in for pvp same lvl gradually increasing risk as you went deeper... therefore giving new players as well as  vetran players places where they could hold their own in combat and the risks that were taken were left up to the player.

5. pre fall update .. it had free trade amongst players so that you could help friends by giving them items to help them get started in the game and allow for better enjoyment of the  game by the players.

6. it had lots of mingames to keep players entertained.

7. being a level based system it allowed for players to set goals and try to fulfill them keeping players online in game so that the worlds did not feel empty.

8. the game could be played anywhere .. even at work lol.

now that all being said you may wonder why I dislike the game so much ..

1.well  the slow gamespeed waiting for everything to happen in the game is awful.. if you have 15 min to play at a time .. you don;t want to spend it waiting for a ore to respawn or a tree to grow back .. the game needs a serious adrenaline shot

2. customer support was deplorable.. downright rude if you ask them a question at times If you posted suggestions that might appear that they had better options than what they were going to do with their game they would remove the posts to make the general runescape population not aware of other solutions, not because a post was violating any rules .. they would just say" This is a topic Jagex takes very seriously and we regretfully have to remove this post".

3. the updates were terrible limiting trade, pvp gambling .. they killed most of the fun parts of the game with that one.

4. poor graphics .. though they weren't so bad that i would leave the game over that alone.. just they always had priorities mixed up .. give the players characters faces before you update the monsters ..  that is just common sense.

5. targeting a younger audience. Though they have a 13+ age limit it is uninforced and their recent updates target children.. children do not pay monthly  fees and  make for a poor community.

6. no player rewards for levels.. if someone made a game like that with great rewards for levels it would keep players from being disappointed when they reached them, and give them something better to look forward to, in that game though sadly there is only more suffering not rewards.. 

I wish that someone would take the good from that game  and make a better one .. with better rules and designed for fun not suffering .. I would definately pay to play one if they did... well as long as they didn;t go too cartoony on it .. i can't stand to look at those pokemon type games long enough to play it... Not only would I pay to play it if it was good...I would bring 1000 of my closest friends .. and I would pay for advertising. lol

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Now that being said, I would also like to state that prior to the fall updates I had many positive things to say about the game, and defended it constantly, but then Jagex finally made me throw in the towel when they killed the best parts of the game.

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Comments

  • devilisciousdeviliscious Member UncommonPosts: 4,359

    I would also like to add that I actually like the item lending feature, but not as a stand alone, that in addition to free trade would be excellent. It would put a stop to friendship scamming and you could loan friends items without worry, but also  be allowed to give them things to keep as gifts. If that had been implemented with free trade in place it would have been a great addition to the game.

    I also like the new bank tabs system, we had been asking for that for years I am glad they finally implemented that to help organize that mess in banks. Though more space is still needed considering the amount of items in the game it is still a good improvement.  I would like to see them add jewelry storgae to player houses and all quest items. Then player storage  would be pretty much perfect.

  • Ascension08Ascension08 Member Posts: 1,980

    Yeah Runescape had one major advantage I think - the low technical requirements. Not only did it open it to millions of people, it also allowed them to focus on adding content and not worrying about the thousands of bugs that these major MMOs must exterminate before any patch. When things are more complex, there's more things that can go wrong. Thus they can add content quickly and efficiently. Runescape kept me entertained much longer than it should've (just by looking at it and reading about it, it seems like a borefest, but it was strangely fun. The key was there was always something to do.) Though I have to say that I personally don't think it's worth it without being a member. C'mon, only $5 a month for almost three times the content, with more being added biweekly? No MMO can match that.

    I remember Runescape as it was though, and not as it is right now. So I can't comment on whether they ruined the game or not, but just seeing the general trend of recent updates (except for a few) it seems like they unfortunately are.

    --------------------------------------
    A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

    Order of the White Border.

  • mike470mike470 General CorrespondentMember Posts: 2,396

    RuneScape had potential.  Jagex had some really great general ideas.  Having different skills, interesting quests, PvP....they had really great ideas.

    If the skills were lesss grindy this feature would be a lot better.  All you do is do the same thing over and over, nonstop, it's just not fun after awhile.  If they could make the skills less repetitive they would be much better...The idea of different skills is great, but the execution wasn' very good.

    The quests were great in RS.  Without using sites, players had to actually use their mind to finish them.  The quests weren't very linear, and none of the kill 10 X.

    Of course, there were many flaws of RuneScape as well.  The flaws and hassles of RS easily out weigh the goods, but still, RS really had potential.  Unfortunately the hands of this potential were put in the wrong hands.

    __________________________________________________
    In memory of Laura "Taera" Genender. Passed away on Aug/13/08 - Rest In Peace; you will not be forgotten

  • geekgamergeekgamer Member Posts: 43

    NO WAY. Just because runescape got a graphics inprovement doesnt meen its a hole lot better.I tottaly give up on runescape cuz it gets boring after ahile,and you whould to.

  • Matt269Matt269 Member Posts: 124

    It definitely did have potential. But Jagex has made it perfectly clear that they don't intend to reverse their updates. So, in my mind the game at this point is unsalvageable. But I really do wish someone would take the good from this game and make a new game. Runescape was one of the easiest games because of its low tech requirements, I wish a new game had that as well has all the good things runescape used to have.

  • ussenterprisussenterpris Member Posts: 2

    the only reason jagex had to ruin runescape was because of those few losers that had to cheat to get far...if it werent for them runescape might still be great..but because of them it sucks bigtime..but for some odd reason i still play =/

  • EnchainedEnchained Member UncommonPosts: 30
    Originally posted by geekgamer



    NO WAY. Just because runescape got a graphics inprovement doesnt meen its a hole lot better.I tottaly give up on runescape cuz it gets boring after ahile,and you whould to.



     

    No one said that Runescape had a lot of improvements not only that... have you at least read what other people wrote?

  • luckypotatoluckypotato Member Posts: 251

    Just give up on runescape, I forgot the dudes name but hes the head of something for Jagex, but the games going to be for people under 13 years of age now. So yeah....Jagex got crazy and killed there game, they will die a slow painfull death..they will learn

    Rip Runescape 1999-2007

  • NagelFireNagelFire Member Posts: 409

    The thing that kills runescape for me is the community.  Like you said its a bunch of 1337 $p34k1nG kids who dont know how to answer a question without being a douche.

    And the word filter is annoying.  I mean, You cant say "phone", wtf?

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  • tp1234tp1234 Member Posts: 6

    i played this game from since it was runescape classic. the rubbish 2D version. jagex claim they always had a problem wit rel world traders and to kill them, they killed a major part of the game. they took away trading, wilderness and even helping friends. you can only give your mates 3k worth of stuff every 15 minutes. the day they took away the wilderness i quit. it was a good game. but not anymore...

  • ArtiphArtiph Member Posts: 6
    Originally posted by tp1234


    i played this game from since it was runescape classic. the rubbish 2D version. jagex claim they always had a problem wit rel world traders and to kill them, they killed a major part of the game. they took away trading, wilderness and even helping friends. you can only give your mates 3k worth of stuff every 15 minutes. the day they took away the wilderness i quit. i was a good game. but not anymore...

     

    Really? How fun were you?

  • tp1234tp1234 Member Posts: 6

    i made a spelling mistake i edited so u no and im sure u new it too.

  • devilisciousdeviliscious Member UncommonPosts: 4,359

    ^Silly boys^

  • tp1234tp1234 Member Posts: 6

    after re-reading this thread i have to say that i do agree with what you said devil. but i think they only really introduced these minor updates after they took out the wildy and everything else as they had no time to work on these minor updates. all their hard work was put into removing trading and the wildy safely. and adding the grand exchange of course. or maybe they had already made the coding for these but added them after removing these major parts so current players might think theirs hope for runescape afterall.

    ahh i remember when the update first was released. their was huge rants on the forums everyone called it ruinedscape. people also gathered hundreds of people in fallador and other cities to create chaos. ah those were the days.

  • Slacke-rSlacke-r Member Posts: 14

    I agree with most of the above comments. Runescape was a good game, until Jagex tried too hard and killed it. Although before that, Runescape had me occupied for 2/3 years, which was quite an achievement.

    The overall gameplay was quite good, with loads of other things to do, even as a normal member like I was. But after awhile the skills got really repetitive and boring.

    I also loved the fact that there was hardly any tech requirements, which pleased my Mum too because I didn't have to download alot of "crap" onto the computer.
    Too bad, Runescape could've been great...

  • exel134exel134 Member Posts: 41

    well,i gave up on runescape and just go on to talk to my friends,but ever since i stopped going on everytime i went on,there was either someone trying to virtually rape another player,someone harassing another player,or an argument by two 10 year olds,i checked my friends list,no one on,i immediately logged out,now i TRY to play private runescape servers,but ever since they came out with the 503 servers (servers with the new runescape graphics and godswords specials,skillcape emotes,the new items etc),Al,the maker of frugooscape,one of the best 317(i think the first rs2) runescape servers,you could actually train things unlike most other servers,then,a couple months later,Al removed the site,because Jagex threatened to sue him if he kept the client on the site,now Al is trying to see if theirs a way to legally run frugooscape,frugooscape has been up for years,and now jagex takes it away,its the OLD version of runescape,the GOOD on THEY threw away,and plus,frugoscape was 100% CODED BY Al HIMSELF,why should they care?maybe because people quit runescape to play frugooscape?,or is it that Al advertised 503 servers on the site,and since they have the new graphics and items,they actually stole the new runescape and jagex thought Al owned them,i dont know,but my opinion is,jagex has probably had a fit with the servers and people leaving to play them and stuff.

     

     

    EDIT:guess who's back.....

    hmmmm

  • SimiswimmSimiswimm Member Posts: 127
    Originally posted by ussenterpris


    the only reason jagex had to ruin runescape was because of those few losers that had to cheat to get far...if it werent for them runescape might still be great..but because of them it sucks bigtime..but for some odd reason i still play =/

     

    IMHO, they DID need to get rid of RWT. That we can agree on. The way they did it was incorrect though. In fact, the way they did it really didn't stop RWT at all, so they really crushed the function of their game for nothing. Hence the many angry Ex-Players.

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    Originally posted by Exel134

    well,i gave up on runescape and just go on to talk to my friends,but ever since i stopped going on everytime i went on,there was either someone trying to virtually rape another player,someone harassing another player,or an argument by two 10 year olds,i checked my friends list,no one on,i immediately logged out,now i TRY to play private runescape servers,but ever since they came out with the 503 servers (servers with the new runescape graphics and godswords specials,skillcape emotes,the new items etc),Al,the maker of frugooscape,one of the best 317(i think the first rs2) runescape servers,you could actually train things unlike most other servers,then,a couple months later,Al removed the site,because Jagex threatened to sue him if he kept the client on the site,now Al is trying to see if theirs a way to legally run frugooscape,frugooscape has been up for years,and now jagex takes it away,its the OLD version of runescape,the GOOD on THEY threw away,and plus,frugoscape was 100% CODED BY Al HIMSELF,why should they care?maybe because people quit runescape to play frugooscape?,or is it that Al advertised 503 servers on the site,and since they have the new graphics and items,they actually stole the new runescape and jagex thought Al owned them,i dont know,but my opinion is,jagex has probably had a fit with the servers and people leaving to play them and stuff.

    -----

     

    Yep, everyone was switching to the old style runescape but with improved graphics (much better, one guy outdid an entire company) so Jagex wanted it shut down. Jealousy really.

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  • BlisseyBlissey Member Posts: 515

    Runescape has very big potential. If only it was in good hands then this potential can be used to its utmost level. You see, potential is like a canister of gasoline. Unless it is ignited, it is pretty useless. That's why its called potential.I think one of the big steps that Jagex has to take in order for the potential to be reignited is to adhere to their customers alot more, and to learn that sometimes 'time is a factor'. For example, they could have took more time and have taken more serious and dedicated work like banning the bots one by one. Or improving the Randoms. They could have done lots more stuff than just eradicating Freedom ,itself, from the game. Another factor that hinders their potential from being ignited is their Pride. If they just took time to be humble just for once, and to listen, to mingle, to share ideas, and most of all to understand the heart and the desires of the customer, they could have done a pretty good job eh? I think that relationship with the customers and the players really matter. And Jagex has totally failed in this aspect. Well thats all I can say for now. Good luck to you all, and to those who strive to reveal the truth behind lies.

  • donuts185donuts185 Member Posts: 35
    Originally posted by luckypotato


    Just give up on runescape, I forgot the dudes name but hes the head of something for Jagex, but the games going to be for people under 13 years of age now. So yeah....Jagex got crazy and killed there game, they will die a slow painfull death..they will learn
    Rip Runescape 1999-2007



     

    now it's 1999-- 2011.

  • BlisseyBlissey Member Posts: 515
  • BonemaneBonemane Member UncommonPosts: 353
    Originally posted by Blissey


    Runescape has very big potential. If only it was in good hands then this potential can be used to its utmost level. You see, potential is like a canister of gasoline. Unless it is ignited, it is pretty useless. That's why its called potential.I think one of the big steps that Jagex has to take in order for the potential to be reignited is to adhere to their customers alot more, and to learn that sometimes 'time is a factor'. For example, they could have took more time and have taken more serious and dedicated work like banning the bots one by one. Or improving the Randoms. They could have done lots more stuff than just eradicating Freedom ,itself, from the game. Another factor that hinders their potential from being ignited is their Pride. If they just took time to be humble just for once, and to listen, to mingle, to share ideas, and most of all to understand the heart and the desires of the customer, they could have done a pretty good job eh? I think that relationship with the customers and the players really matter. And Jagex has totally failed in this aspect. Well thats all I can say for now. Good luck to you all, and to those who strive to reveal the truth behind lies.

     

    Whoa whoa slow down there buddy. Let's not improve the randoms, I think we should take them out altogether. I know I haven't played runescape in awhile, but I remember getting on awhile back and losing a couple sets of rune and dragon items whenever I went to take a wizz and my guy was doing nothing but standing there. The randoms are just something jagex implemented because they were too lazy to work on ways to detect cheaters and ban them.

    What I really mean though is that Jagex should stop focusing on cheaters and start focusing on gameplay more. That's what ruined runescape in the first place. Jagex started implementing all these things to prevent cheaters and it ending up not only preventing cheaters, but hindering everyone else and making alot of things alot more time consuming. When Jagex started putting in things to prevent cheaters alot of mines and fishing spots became abandoned because it became too troublesome to work there with all the limits.

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  • BlisseyBlissey Member Posts: 515

    I think they will never stop being paranoid about cheaters. They got it in there blood, and they can't do a thing about it.

  • BonemaneBonemane Member UncommonPosts: 353

    I don't know whats Jagex's beef with cheaters anyway other than that all out rebellion from years ago. To me the cheaters never really bothered anyone or caused trouble. Just a few autominers/botters here and there and you barely even noticed them. I wouldn't be surprised if EvilCowGod's (or was it MadCow?) name is still filtered in rs forums.

     

    I shudder at what they're gonna try next to prevent cheaters. Hmmm...maybe re-introduce fatigue. That would be fun for the new players. I know all of us had a blast with it the few weeks it was there

     

     

     

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  • BlisseyBlissey Member Posts: 515

    ...you're right...fatigue IS  a very good solution. It just has to be narrowed down.

  • BonemaneBonemane Member UncommonPosts: 353
    Originally posted by Blissey


    ...you're right...fatigue IS  a very good solution. It just has to be narrowed down.

     

    I remember the first days they introduced it they didnt have sleeping bags =/

    I used to make it my job to mine atleast 300 coal and 200 iron everyday then they dropped fatigue on us. Who knew mining ONE piece of coal would take up 30% of your fatigue? They must've been on drugs cause thats not even realistic. Slowed my production to a halt with mining 3 coal then logging of for 1-2 hours until my fatigue filled then logging back on again. Then after they finally put in sleeping bags (and yet didnt tell us where to get them) it was still a pain.

    Here's the steps:

    1. Mine 3 coal

    2. Click your sleeping bag

    3. Wait til the passcode prompt comes up

    4. Pray to god you typed in the right thing cause everytime you typed it in wrong the wait went up another minute

    5. If you got it all right then wait a minute or two anyway for your bar to refill

    6. Repeat

    Yeah if they re-introduced fatigue they really need to tone it down or its gonna be gone after a few weeks again.

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