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I'm kinda new to these forums, and have been following a couple games that probably won't be out until next year. Seeing as this game is very close to release, i just wanted to ask this based on pure curiosity.
I've seen a lot of people touting this game as a "WoW Killer", but there's at least a big chunk of players in WoW that don't do the PvP stuff. I leveled up a horde char to 70(PvE server of course) and only PvP'd a couple Alliance people who were attacking low-level horde zones, but I mainly try to avoid PvP in MMORPGs with random people. I like shooters better for that.
So will this game strictly be a haven for PK/PvP'ers, or does anyone think there will be any subscribers who mainly try to avoid PvP?
Waiting for:
-Games-
-Re-Launch of Hellgate:London US/EU Servers
-Diablo 3
-A PvE centric MMORPG with-
-Fast paced twitch-action combat that requires hand-eye coordination, where you can manually aim your attacks instead of having to acquire/lock target(s) first.
-FPS-style WASD and mouse control that determine your overall success when attacking or defending.
Comments
There are tons of PvE to do, but it's not a PvE centric game. I suggest you try it out and see how you like it. It may just get you hooked on RvR =P
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Guys! I'm hopelessly lost in a mountain of mole hills! Them damn moles!
The game does have a heavy pve part to it, even to the point that it effects the rvr system.
At the start of the game, it is PvE heavy, and, according to a few podcasts, it slowly declines into having some PvE, but a lot of pvp.
However! When a city is taken over, there are many PvE areas within the city that help the war effort, and in the end, killing the king is more or less going to be the ultimate PvE goal.
However, it is probebly not as PvE heavy as WoW. Also, what about PvP do you dislike? The nature of WAR is that you -have- to work together, so if it is ganking you dislike, fear no more.
they have "Core" servers which will let you get to the max level solely through PVE.
But as you go from tier to tier (10-20 20-30 30-40) they will try to ease you into pvping a bit. It is avoidable, but i highly reccomend giving it a shot.
I say try it because the PVP is very different in this game to others, what turns other people off from PVP this game seems to have a different style. I wouldn't get it for PVE though because it's not a PVE game and you might aswel play something based around PVE that'll be much better.
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Talking about SWG much?
WAR PvP will be much different then WOW's PvP. There will be plenty to do in PvE for WAR however many will convert to PvP once they get a taste of it. It was the exact case for me in Guild Wars. Started as PvE all the way, but as soon as I got a taste of 8vs8 Guild Battles and Tombs, I was hooked and only played PvE to level up my character for PvP purposes. I think this will be the case with a lot of players in WAR.
As I understand it there will be a significant amount of pve as in quests, public quests and dungeons.
There will a total of six crafting and gathering skills. No armor, weapon or clothing crafting though, just potions and stuff.
The economy and specifically ways of making money I consider to be a large and important part of a mmorpg. I suspect this is dumbed down hugely even compared to WOW, and I don't know if there even is a player driven economy.
You can't fish, tame animals, and there are only a few pets. There is also no player housing.
Since crafting, the economy and other stuff is dumbed down and missing, In my opnion this game revolves around pvp, with the pve offering an alternative if you don't feel like pvp atm.
Pvp as I understand it, should be "available" from very low levels, and dieing is cheap. So you don't need ubergear, buffs and max level to go pvp'ing like in other games.
I wouldn't count on people's opinions as much as you do. "WoW Killer" has been said numerous times for a handfull of games (AoC including), so I find that a very bold statement.
Anyway, on topic. I think WAR will be very much about PvP, considering the Realm vs Realm feature as was in DaoC. However, it doesn't rely on it either. I think that a PvE player (A warhammer enthusiast in particular) would not be dissapointed. But in the end, when you've levelled up your char to the highest level, what else will there be but to smash your foes in a keep battle, or city siege?
On the other hand, as a beta tester, I feel inclined to tell you that the PvP in WAR, compared to the PvP in WoW, is completely different. This is mainly because many classes can perform in many roles, making it hard to predict what your opponent will be fielding against you.
Bottomline, you will have to find out for yourself. Again, don't rely on people's opinions too much (Mine included), since this forum is filled with zealots and the sort. WAR will be different from WoW in both PvE and PvP, but to what extend you can only wait for.
This comment may be misleading. From what I've seen and read, the difference between a Core server and an Open server is that Open servers are open PvP (RvR) anywhere in the field of play. In Core servers, RvR is restricted to RvR zones.
So while it may be possible to get to lvl 40 without engaging in RvR at all, by the time you hit tier 4 (possibly lvl 30 or so... speculation), the PvE zones will be few and far between and the RvR zones will be much greater in number and size.
Sure, Mythic is promoting the "you don't have to PvP/RvR in WAR if you don't want to", but I think they are just trying to win PvE players to their cause and hoping they will change their minds once they play WAR. This game seems to be geared specifically for brawling.
That being said, PvP hasn't always been my preference in other games. But I'm sure it will be my preference in this game. The large scale (24 on 24) battles will be impossible to resist.
it should be played in balance to get the most out of it, high end PvE dungeons and the king fight, with PVP
PvE and PVP that together help your side = RVR
If I end up playing this game I'd be happy if most of you stayed with wow. No offense but I'm just tired of people with no drive to excell in competition just treating bg's like another item grind. It's so pathetic that you can't even find premades anymore. Maybe with some it's just the way the game is geared but I'm afraid most of the time it's the kind of player it attracts.
You'll love the PvE I suspect if you enjoyed WoW's pve. Of course you won't have to worry about needing more than 6 people for anything including Dungeons. As for PvP gankers you wont' find that happening in WAR even on the Open Servers. Mythic is pretty heavily against ganking ... if your a Tier 3 character and you go down to the Tier 1 areas to PvP you get turned into a chicken with 1 hit point.
PvP is pretty central to the game but even as a PvE'er you might find a reason to enjoy it as it won't be completely random. It's a necessary part of the game though they've designed it of course to where you dont ever need to do it to level or participate in the realm war effort. The achievement system is perhaps the biggest PvE device in the entire game. You'll find plenty of tasks to do at End game inside of it no doubt.
btw don't listen to greymann most of us are hoping he doesn't come to WAR he's completely out of line with his comment. WAR needs PvE'ers and PvPers.
This comment may be misleading. From what I've seen and read, the difference between a Core server and an Open server is that Open servers are open PvP (RvR) anywhere in the field of play. In Core servers, RvR is restricted to RvR zones.
So while it may be possible to get to lvl 40 without engaging in RvR at all, by the time you hit tier 4 (possibly lvl 30 or so... speculation), the PvE zones will be few and far between and the RvR zones will be much greater in number and size.
Sure, Mythic is promoting the "you don't have to PvP/RvR in WAR if you don't want to", but I think they are just trying to win PvE players to their cause and hoping they will change their minds once they play WAR. This game seems to be geared specifically for brawling.
That being said, PvP hasn't always been my preference in other games. But I'm sure it will be my preference in this game. The large scale (24 on 24) battles will be impossible to resist.
Now that sounds good I always thought it was just RvR zones but since they have the chicken thing Ill prolly do a open server.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
Since this is about the only reply to my OP that had a good question, I'll reply to this post. Notice the red text was inserted by me.
MMORPGs always have a way to improve the overall power of you character, by levels, skills, stats/attributes, and gear. Most people on these forums refer to this as a type of "grind". This is what I feel waters down the PvP in MMORPGs. Whether I'm competeing against opponents, or fighting alongside companions, there will always be players who are more or less powerful than me. As I said in my OP, I prefer shooters for PvP, simply because everyone starts on a level playing field. Only skill matters, not how much time you have spent leveling or chasing top-notch gear.
Don't get me wrong, i dislike fighting opponents that are less powerful than me just as much as I dislike fighting opponents who are more powerful than me. Same goes with fighting alongside companions. To me, it just seems to water down the experience of competeing with/against other players.
If i am going to play a game where I can spend time increasing the overall power of my character (call it grinding or what you will, its the main reason I play MMORPGs), I would much prefer to test my newfound powers strictly against intelligent and difficult PvE AI, rather than against players that chose an opposing faction, race, or guild.
Thank you all for the info, but I will for sure be passing on warhammer, and waiting for a game that doesn't advertise a heavy focus on PvP as one of it's main selling points.
Waiting for:
-Games-
-Re-Launch of Hellgate:London US/EU Servers
-Diablo 3
-A PvE centric MMORPG with-
-Fast paced twitch-action combat that requires hand-eye coordination, where you can manually aim your attacks instead of having to acquire/lock target(s) first.
-FPS-style WASD and mouse control that determine your overall success when attacking or defending.
you ever try DAOC?
DAOC had a similar emphasis
I'm a PVE player and I had PVE fun in DAOC
-- not sure if WAR will be more "pvp-centric" than DAOC was
EQ2 fan sites
if you love PVE play LOTRO i think you would fall in love with that game from your posts here as much i would hate to say this "dont play WAR it is not the game for you"
Then you don't have anything to worry about with Warhammer. There is no grind for gear, it's only a minor advantage in this game and you can get gear from pretty much anything, even pvp. Ganking is pretty much out unless you venture alone far in enemy territory
I actually like the fact that some pve based missions will take you into rvr zones.
Nothing more exciting than taking solo or small scale excursions into enemy territory, just to do some scrumping in the enemies orchards :P
How can you level in this game? Is it the standard WoW, AoC, SWG quest mill up through the levels? Because I was vaguely under the impression that from level 1 in this game you could either progress through PvE quests or advance through PvP RvR?
"What is it that the gamers want from these games and why is it not given to them? We were playing these games ourselves, that's why we know it was not being done. So we moved in the opposite direction. We thought about what the users wanted, what we wanted, and why it wasn't happening and how it could happen." - Tasos Flambouras
Thank you all for the info, but I will for sure be passing on warhammer, and waiting for a game that doesn't advertise a heavy focus on PvP as one of it's main selling points.
sorry you wont be playing WAR , we need people like you .
see while the hard core PvPers are off fighting the good fight , we need PvE er's to stand behind the lines and bust out some quests and PQ's . it help's contribute points to capturing the zone . even in city sieges we need PvE er's to help do quests while fighting for controll of the city . it's also nice to have some good PvE er's when it comes time for the raid zones.
if your that against PvP / RvR then WAR probably isn't for you but if you don't mind spilling some Orc blood every now and then you might actually like the game . anyway , GL with what ever game you decide to play
While I respect the OP's right not to play it still boggles my mind that folks who like to game (seriously game and it's obvious the OP does) aren't waiting to see what happens when the game opens up for general consumption. Another week or two (at most) and the OB will roll out and NDA will be lifted. Who knows what might be seen/felt/heard then?
This is neither posted to push the OP to or from WAR. Just that I am stunned by the fact that folks still let others decide for them (basically).
no, i would stay away from this game to be honest. the pve would probably get boring really quickly as the game is based on rvr.
Hmmm I guess my question would be the opposite of the OP.
Will this game have anything to offer gamers who simply despise questing over and over and over and over, PvE, and killing 10 bears for 10 bear pelts?
"What is it that the gamers want from these games and why is it not given to them? We were playing these games ourselves, that's why we know it was not being done. So we moved in the opposite direction. We thought about what the users wanted, what we wanted, and why it wasn't happening and how it could happen." - Tasos Flambouras
I read that there are around 300 public quests at launch, they are pretty much an open raid anyone can do and with the open grouping system it should be far more accessible than certain other mmo's out there.
Also there will be over 100 quests in each capital city at launch, how many in the starter area's and rvr or non-rvr zones is anyones guess. There will be lots of pve stuff to do, some will undoubtedly take you into battlezones even on rp/pve servers.
I'd say plenty to do, guess we'll know for sure when the nda gets lifted, this week or early next week.
Just that I am stunned by the fact that folks still let others decide for them (basically).
I don't think this is what the OP is doing at all...he's not asking an opinion question...he's (basically) asking a yes or no question.
I will be passing on this game for the same reason. The PVE aspect of this game is not what I'm looking for at all. Wish I could say more.
Whilst loosely on the subject
How's the game for solo PvE? is it like WoW where 90% of non-instance questing can be solo'd or is it like FFXI where you have to group to do anything past around level 10 (at least that was the case when I was playing).